I just got this error about 30 minutes ago on my single player world. Before it happened I was just doing the normal tree chopping and mountain climbing, then small freeze and crash message. I can open any of my other single players no problem, and had MCpatcher as my only mod, however I did a clean install of Minecraft, and drag and dropped the crashed world into the new folder, and still same error.
Crash message on Minecraft screen:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Averist\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-10_21.57.39-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 40a3e085 --------
Full report at:
C:\Users\Averist\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-10_21.57.39-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 3/10/13 9:57 PM
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
Memory: 929000264 bytes (885 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2797 (156632 bytes; 0 MB) allocated, 2797 (156632 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
Profiler Position: N/A (disabled)
Vec3 Pool Size: 325 (18200 bytes; 0 MB) allocated, 325 (18200 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Averist'/271, l='New World', x=-1813.14, y=96.02, z=3440.02]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
java.lang.OutOfMemoryError: Java heap space
at bo.a(SourceFile:27)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at by.a(SourceFile:38)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(SourceFile:75)
at aam.a(SourceFile:54)
at im.f(SourceFile:125)
at im.c(SourceFile:76)
at il.<init>(SourceFile:26)
at ik.a(SourceFile:172)
at ik.a(SourceFile:203)
at gm.a(SourceFile:104)
at gm.c(SourceFile:147)
at gm.a(SourceFile:81)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
--- END ERROR REPORT ae2bd33 ----------
Crash Text document:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 3/10/13 9:57 PM
Description: Exception in server tick loop
java.lang.OutOfMemoryError: Java heap space
at bo.a(SourceFile:27)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at by.a(SourceFile:38)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(SourceFile:75)
at aam.a(SourceFile:54)
at im.f(SourceFile:125)
at im.c(SourceFile:76)
at il.<init>(SourceFile:26)
at ik.a(SourceFile:172)
at ik.a(SourceFile:203)
at gm.a(SourceFile:104)
at gm.c(SourceFile:147)
at gm.a(SourceFile:81)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
Memory: 929000264 bytes (885 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2797 (156632 bytes; 0 MB) allocated, 2797 (156632 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
Profiler Position: N/A (disabled)
Vec3 Pool Size: 325 (18200 bytes; 0 MB) allocated, 325 (18200 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Averist'/271, l='New World', x=-1813.14, y=96.02, z=3440.02]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Once again, it only crashes on that one single player world, modded or un-modded, and has been running fine for months before this moment.
Crash message on Minecraft screen:
----------------------
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Averist\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-10_21.57.39-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 40a3e085 --------
Full report at:
C:\Users\Averist\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-10_21.57.39-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 3/10/13 9:57 PM
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
Memory: 929000264 bytes (885 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2797 (156632 bytes; 0 MB) allocated, 2797 (156632 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
Profiler Position: N/A (disabled)
Vec3 Pool Size: 325 (18200 bytes; 0 MB) allocated, 325 (18200 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Averist'/271, l='New World', x=-1813.14, y=96.02, z=3440.02]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
java.lang.OutOfMemoryError: Java heap space
at bo.a(SourceFile:27)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at by.a(SourceFile:38)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(SourceFile:75)
at aam.a(SourceFile:54)
at im.f(SourceFile:125)
at im.c(SourceFile:76)
at il.<init>(SourceFile:26)
at ik.a(SourceFile:172)
at ik.a(SourceFile:203)
at gm.a(SourceFile:104)
at gm.c(SourceFile:147)
at gm.a(SourceFile:81)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
--- END ERROR REPORT ae2bd33 ----------
Crash Text document:
// Oh - I know what I did wrong!
Time: 3/10/13 9:57 PM
Description: Exception in server tick loop
java.lang.OutOfMemoryError: Java heap space
at bo.a(SourceFile:27)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at by.a(SourceFile:38)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(SourceFile:75)
at aam.a(SourceFile:54)
at im.f(SourceFile:125)
at im.c(SourceFile:76)
at il.<init>(SourceFile:26)
at ik.a(SourceFile:172)
at ik.a(SourceFile:203)
at gm.a(SourceFile:104)
at gm.c(SourceFile:147)
at gm.a(SourceFile:81)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(SourceFile:117)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
Memory: 929000264 bytes (885 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 2797 (156632 bytes; 0 MB) allocated, 2797 (156632 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
Profiler Position: N/A (disabled)
Vec3 Pool Size: 325 (18200 bytes; 0 MB) allocated, 325 (18200 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Averist'/271, l='New World', x=-1813.14, y=96.02, z=3440.02]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Once again, it only crashes on that one single player world, modded or un-modded, and has been running fine for months before this moment.
Thank you in advance for any help.
You ran out of memory available to Minecraft. This is a very strange behavior on a clean install.
What is the specifications of your system?