I've played MCPE, so I decided to buy it and download it to my Mac.
I can log-in to my account, and create a new world, but when the world begins to load the game crashes and says "out of memory" or it crashes and gives me a .txt file with an error report. It keeps saying i'm out of memory. How do I fix the repeated out of memory/crash issue so I can actually play it?
(I'm new here)
System Details:
(Copied from one of the .txt files)
Minecraft Version: 1.4.7
Operating System: Mac OS X (i386) version 10.6.8
Java Version: 1.6.0_41, Apple Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
Memory: 1605272 bytes (1 MB) / 99024896 bytes (94 MB) up to 99024896 bytes (94 MB)
JVM Flags: 0 total; AABB Pool Size: 227 (12712 bytes; 0 MB) allocated, 227 (12712 bytes; 0 MB) used
I can log-in to my account, and create a new world, but when the world begins to load the game crashes and says "out of memory" or it crashes and gives me a .txt file with an error report. It keeps saying i'm out of memory. How do I fix the repeated out of memory/crash issue so I can actually play it?
(I'm new here)
System Details:
(Copied from one of the .txt files)
Minecraft Version: 1.4.7
Operating System: Mac OS X (i386) version 10.6.8
Java Version: 1.6.0_41, Apple Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
Memory: 1605272 bytes (1 MB) / 99024896 bytes (94 MB) up to 99024896 bytes (94 MB)
JVM Flags: 0 total;
AABB Pool Size: 227 (12712 bytes; 0 MB) allocated, 227 (12712 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 23 (1288 bytes; 0 MB) allocated, 23 (1288 bytes; 0 MB) used
Player Count: 1 / 8; [iq['Jocumso'/25, l='WORLD 1-', x=13.50, y=64.62, z=134.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
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Retired StaffHere's your problem. Allocate at least 800mb of memory minimum and maximum, follow this guide.
http://www.minecraftforum.net/topic/802864-how-to-allocate-more-memory-to-minecraft-mac-video/
I tried that, here's my info.plist:
<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE plist SYSTEM "file://localhost/System/Library/DTDs/PropertyList.dtd"><plist version="1.0"><dict><key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleName</key>
<string>Minecraft</string>
<key>CFBundleVersion</key>
<string>1.0.0</string>
<key>CFBundleShortVersionString</key>
<string>Minecraft 1.0.0</string>
<key>CFBundleExecutable</key>
<string>JavaApplicationStub</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleGetInfoString</key>
<string>Minecraft 1.0.0 © Mojang Specifications, Inc, 2010</string>
<key>CFBundleIconFile</key>
<string>favicon.icns</string>
<key>CFBundleAllowMixedLocalizations</key>
<true/>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleIdentifier</key>
<string>com.Mojang Specifications.Minecraft.Minecraft</string>
<key>LSHasLocalizedDisplayName</key>
<true/>
<key>CFBundleDisplayName</key>
<string>Minecraft</string>
<key>Java</key>
<dict><key>MainClass</key>
<string>net.minecraft.LauncherFrame</string>
<key>ClassPath</key>
<string>$APP_PACKAGE/Contents/Resources/Java/MinecraftLauncher.jar:</string>
<key>Properties</key>
<dict><key>sun.java2d.noddraw</key>
<string>true</string>
<key>sun.java2d.d3d</key>
<string>false</string>
<key>sun.java2d.opengl</key>
<string>false</string>
<key>sun.java2d.pmoffscreen</key>
<string>false</string>
</dict>
<key>VMOptions</key>
<string>-Xms512M -Xmx1024M</string>
<key>JVMVersion</key>
<string>1.5+</string>
</dict>
</dict></plist>
I saved the changes to the file.
Now the world will open, but it's extremely lagging, and it shuts down to the brown dirt screen after a minute or two.
I don't know if this will help at all, but I can't click the app to run minecraft, I have to click 'net.minecraft.MinecraftLauncher.jar'
Is there anything else I can do?
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Retired StaffTry allocating both values to 800M.
Which two values?