Well, I'm not a hardcore minecraft player but when I do play, I can only play on tiny to get the smoothest motion. I turn vsync on, turn all the particle effects off, go to max fps, and try all the other things to get my frames up but that doesn't seem to help. The odd thing is, whenever I switch from render distances, it starts out very smooth as if I'm playing on tiny but later on, it slows down immensly... Recently, I knew I had 64 bit java but had to download it as minecraft would constantly recommend that 32 bit systems shouldn't run on far.
When I manually downloaded the 64 bit java, minecraft would no longer display that message so I think minecraft should be reading it correctly. Am I doing something wrong here? I really want to play minecraft so I can see 2 feet in front of me while still being lag free. I'll post my specs for my laptop below. I don't think the computer itself is a toaster that can't manage to play solitaire but I know it's not the crazy 400 frame monsters that some people have.
Processor:
intel core i5-2430M CPU @ 2.40 GHz 2.40 GHZ
Installed memory (RAM):
6.00 GB
System type:
64- bit operating system
Try changing the setting of Advanced Open GL from whatever it is now, to the other option.
This controls rendering of hidden objects and whether it helps or hurts depends on whether or not your driver supports it in hardware or software.
When I manually downloaded the 64 bit java, minecraft would no longer display that message so I think minecraft should be reading it correctly. Am I doing something wrong here? I really want to play minecraft so I can see 2 feet in front of me while still being lag free. I'll post my specs for my laptop below. I don't think the computer itself is a toaster that can't manage to play solitaire but I know it's not the crazy 400 frame monsters that some people have.
Processor:
intel core i5-2430M CPU @ 2.40 GHz 2.40 GHZ
Installed memory (RAM):
6.00 GB
System type:
64- bit operating system
Any help would be appreciated.
This controls rendering of hidden objects and whether it helps or hurts depends on whether or not your driver supports it in hardware or software.