Recently I've downloaded Steam and then TF2. I couldn't run TF2 so I tried various things to try to fix that. I didn't realize until later that I had screwed something up with OpenGL and from the research and things I've tried I believe it's the GLX that's giving me trouble. I'm not very experienced with Ubuntu yet, so I might not have my video drivers installed correctly and I still haven't figured out a solution. Any help would be appreciated. Thanks in advance.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 12/23/12 1:59 PM
Description: Failed to start game
org.lwjgl.LWJGLException: Could not init GLX
at org.lwjgl.opengl.LinuxDisplayPeerInfo.initDefaultPeerInfo(Native Method)
at org.lwjgl.opengl.LinuxDisplayPeerInfo.<init>(LinuxDisplayPeerInfo.java:61)
at org.lwjgl.opengl.LinuxDisplay.createPeerInfo(LinuxDisplay.java:788)
at org.lwjgl.opengl.DrawableGL.setPixelFormat(DrawableGL.java:61)
at org.lwjgl.opengl.Display.create(Display.java:843)
at org.lwjgl.opengl.Display.create(Display.java:754)
at org.lwjgl.opengl.Display.create(Display.java:736)
at net.minecraft.client.Minecraft.a(SourceFile:232)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Thread.java:679)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Linux (i386) version 3.5.0-18-generic
Java Version: 1.6.0_24, Sun Microsystems Inc.
Java VM Version: OpenJDK Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 4956456 bytes (4 MB) / 27680768 bytes (26 MB) up to 504823808 bytes (481 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdates]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.8.5
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I did solve this problem, but unfortunately I don't knit which of the things I did helped because I tried a lot of stuff but nothing worked till I rebooted. Sorry if anyone else gets this issue. It took many hours to fix.
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---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 12/23/12 1:59 PM
Description: Failed to start game
org.lwjgl.LWJGLException: Could not init GLX
at org.lwjgl.opengl.LinuxDisplayPeerInfo.initDefaultPeerInfo(Native Method)
at org.lwjgl.opengl.LinuxDisplayPeerInfo.<init>(LinuxDisplayPeerInfo.java:61)
at org.lwjgl.opengl.LinuxDisplay.createPeerInfo(LinuxDisplay.java:788)
at org.lwjgl.opengl.DrawableGL.setPixelFormat(DrawableGL.java:61)
at org.lwjgl.opengl.Display.create(Display.java:843)
at org.lwjgl.opengl.Display.create(Display.java:754)
at org.lwjgl.opengl.Display.create(Display.java:736)
at net.minecraft.client.Minecraft.a(SourceFile:232)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Thread.java:679)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Linux (i386) version 3.5.0-18-generic
Java Version: 1.6.0_24, Sun Microsystems Inc.
Java VM Version: OpenJDK Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 4956456 bytes (4 MB) / 27680768 bytes (26 MB) up to 504823808 bytes (481 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdates]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.8.5
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null