Hey guys, I'm new to this forum. I hope to have a great time here.
However, that's besides the point. Recently, I've been getting these ticking errors while playing multiplayer; IT works fine for 15 minutes, then the framerate drops to less than 1 fps. (Keep in mind this is a brand new computer.) After finally logging out of the server and trying to log back in, it just crashes.
On top of that, most of my singleplayer worlds I create won't load the chunks. I'm just left there, floating in the void.
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bar.<init>(SourceFile:16)
at bba.a(SourceFile:312)
at bav.a(SourceFile:1496)
at yc.a(SourceFile:842)
at ayp.a(SourceFile:134)
at yc.d(SourceFile:834)
at ayp.d(SourceFile:116)
at ayp.a(SourceFile:160)
at ayh.a(SourceFile:290)
at cq.a(SourceFile:68)
at cg.b(SourceFile:349)
at ayh.d(SourceFile:80)
at ayk.c(SourceFile:69)
at net.minecraft.client.Minecraft.l(SourceFile:1113)
at net.minecraft.client.Minecraft.J(SourceFile:582)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bar.<init>(SourceFile:16)
at bba.a(SourceFile:312)
at bav.a(SourceFile:1496)
at yc.a(SourceFile:842)
at ayp.a(SourceFile:134)
at yc.d(SourceFile:834)
at ayp.d(SourceFile:116)
at ayp.a(SourceFile:160)
at ayh.a(SourceFile:290)
at cq.a(SourceFile:68)
at cg.b(SourceFile:349)
at ayh.d(SourceFile:80)
at ayk.c(SourceFile:69)
However, that's besides the point. Recently, I've been getting these ticking errors while playing multiplayer; IT works fine for 15 minutes, then the framerate drops to less than 1 fps. (Keep in mind this is a brand new computer.) After finally logging out of the server and trying to log back in, it just crashes.
On top of that, most of my singleplayer worlds I create won't load the chunks. I'm just left there, floating in the void.
ANy help would be appreciated please.
My house is made of steel, with paper for doors.
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 12/20/12 8:55 PM
Description: Ticking screen
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bar.<init>(SourceFile:16)
at bba.a(SourceFile:312)
at bav.a(SourceFile:1496)
at yc.a(SourceFile:842)
at ayp.a(SourceFile:134)
at yc.d(SourceFile:834)
at ayp.d(SourceFile:116)
at ayp.a(SourceFile:160)
at ayh.a(SourceFile:290)
at cq.a(SourceFile:68)
at cg.b(SourceFile:349)
at ayh.d(SourceFile:80)
at ayk.c(SourceFile:69)
at net.minecraft.client.Minecraft.l(SourceFile:1113)
at net.minecraft.client.Minecraft.J(SourceFile:582)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bar.<init>(SourceFile:16)
at bba.a(SourceFile:312)
at bav.a(SourceFile:1496)
at yc.a(SourceFile:842)
at ayp.a(SourceFile:134)
at yc.d(SourceFile:834)
at ayp.d(SourceFile:116)
at ayp.a(SourceFile:160)
at ayh.a(SourceFile:290)
at cq.a(SourceFile:68)
at cg.b(SourceFile:349)
at ayh.d(SourceFile:80)
at ayk.c(SourceFile:69)
-- Affected screen --
Details:
Screen name: ~~ERROR~~ NullPointerException: null
-- Affected level --
Details:
Level name: MpServer
All players: 5 total; [ays['krashoman'/93197, l='MpServer', x=45.19, y=9.62, z=7.21], bah['§btyson17'/55311, l='MpServer', x=45.13, y=8.00, z=9.28], bah['§bMechanic1c'/53, l='MpServer', x=42.31, y=8.00, z=4.72], bah['§bmmaann'/91389, l='MpServer', x=34.53, y=15.34, z=11.41], bah['§bFluffmaster200'/92378, l='MpServer', x=45.09, y=8.00, z=7.19]]
Chunk stats: MultiplayerChunkCache: 5
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (43,8,7), Chunk: (at 11,0,7 in 2,0; contains blocks 32,0,0 to 47,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 12587256 game time, 17128256 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 8 total; [bah['§bmmaann'/91389, l='MpServer', x=34.53, y=15.34, z=11.41], bah['§bMechanic1c'/53, l='MpServer', x=42.31, y=8.00, z=4.72], bah['§btyson17'/55311, l='MpServer', x=45.13, y=8.00, z=9.28], bah['§bFluffmaster200'/92378, l='MpServer', x=45.09, y=8.00, z=7.19], bah['§bMechanic1c'/53, l='MpServer', x=42.31, y=8.00, z=4.72], bah['§btyson17'/55311, l='MpServer', x=45.13, y=8.00, z=9.28], ays['krashoman'/93197, l='MpServer', x=45.19, y=9.62, z=7.21], bah['§bmmaann'/91389, l='MpServer', x=34.53, y=15.34, z=11.41]]
Retry entities: 0 total; []
Stacktrace:
at ayp.a(SourceFile:281)
at net.minecraft.client.Minecraft.b(SourceFile:1871)
at net.minecraft.client.Minecraft.run(SourceFile:543)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 922921920 bytes (880 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 3 total; -Xbootclasspath/a:C:\\PROGRA~2\\Java\\jre7\\lib\\deploy.jar;C:\\PROGRA~2\\Java\\jre7\\lib\\javaws.jar;C:\\PROGRA~2\\Java\\jre7\\lib\\plugin.jar -Xmx1g -Xms1024M
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
LWJGL: 2.4.2
OpenGL: GeForce GTX 650/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
My house is made of steel, with paper for doors.
Open the control panel and click "uninstall a program" under programs.
My house is made of steel, with paper for doors.
By the way, are you related in any way to MusicalWolfe on Youtube?