Help! I am an extremely computer-illiterate minecrafter. When I updated to Windows 8, I got he error message "Bad Video Card Drivers." I have looked up tutorials and videos, but nothing has worked. Can you help?
Error Message:
Bad video card drivers!
-----------------------
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
This can usually be fixed by updating the video card drivers.
--- BEGIN ERROR REPORT 7fe0271 --------
Generated 11/28/12 4:54 PM
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 422088680 bytes (402 MB) / 518979584 bytes (494 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: ~~ERROR~~ NullPointerException: null
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null[failed to get system properties (java.lang.NullPointerException)]
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
at org.lwjgl.opengl.Display.createWindow(Display.java:311)
at org.lwjgl.opengl.Display.create(Display.java:856)
at org.lwjgl.opengl.Display.create(Display.java:784)
at org.lwjgl.opengl.Display.create(Display.java:765)
at net.minecraft.client.Minecraft.a(SourceFile:232)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7b9e6fd7 ----------
DxDiag:
------------------
System Information
------------------
Time of this report: 11/28/2012, 16:15:59
Machine name: HANNAHPC
Operating System: Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_gdr.121023-1503)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion g6 Notebook PC
BIOS: Default System BIOS
Processor: AMD Phenom(tm) II P650 Dual-Core Processor (2 CPUs), ~2.6GHz
Memory: 4096MB RAM
Available OS Memory: 3834MB RAM
Page File: 2360MB used, 5314MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.02.9200.16384 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
I did update it; I tried again and it said that I had the most recent version. I got Windows 8 because I didn't know it did this and I like the layout. It is easier to navigate for my schoolwork.
Okay, I just completely derped out and didn't even check the second spoiler. lol
It listed your PCs specs, from what I can see you're running ATI Mobility Radeon HD 4200 Series unfortunately there are no current drivers for Windows 8 for that series. But a quick google search and I found a work around that may work for you so I'll copy & paste it here.
Ok i'm new here but thought i will try to help.
I just installed Windows 8 Release Preview on my laptop, and as expected I stumbled upon driver incompatibilities.
My laptop (Toshiba Satellite) runs on a ATI Mobility Radeon 4200 series and like everybody else I got a lot of graphic bugs in most of the games I tried running.
The problem of course lies with Microsoft's preinstalled drivers witch do not seem to work as they should.In order to fix this you must install older display drivers witch of course you can't because window's won't let you( the stock ones keep reinstalling automatically). After spinning my head I came up with this few simple steps to overwrite Microsoft's stock drivers.It may seem a little complicated at first but trust me if you follow the step's you are as good as you can be;)
Step 1: Make sure you have the older graphics drivers (the ones that you are sure they work).Unpack them somewhere on your HDD for later use(don't install just unpack, the idea is to have access to the .inf files for your driver)
Step 2: Open Device Manager (Control Panel) & locate your display adapter (you should see some Microsoft's stock drivers installed here)
Step 3: Right click "properties" and go to "events" tab. Here you should see a list of the latest events (which driver installed & when). Search for the file that has the .inf extension ( in my case it was "atiilhag.inf").
Step 4: Go to C:\Windows\System32\DriverStore\FileRepository (this is where Microsoft stores all the default drivers for windows) and search for the file you found earlier (using windows search).Once you found it open the folder that contains the file & copy it to another location (for backup purposes).This file contains information about which driver to install (open it and look around you should see information on the driver version and other stuff we don't need).
Step 5: Go to the folder where you unpacked your older drivers( the ones that work).There you should see alot of files and folders.Here you must search for the location of the .inf files (mine were located in a folder named "Packages", but it may differ from software provider to provider). The goal is to locate the .inf file for your older driver. Once you found it open it, it should be almost the same as the one you found in the driver repository folder earlier( the driver version will differ of course) but probably it will have a different name. Rename this file to match the .inf file from windows and copy it to the folder where where you found Microsoft's .inf file (in the Driver Repository).
Step 6: Go back to device manager and uninstall the current display driver (right click: uninstall). This should switch your screen resolution to a lower one(so you know the driver got uninstalled). After this right click any item in the device manager and click "scan for hardware changes". This will refresh your hardware list and a new item will apear (your graphics card, marked as unknown device. Right click it and select "update driver software" select "browse my computer" and browse to the folder where you unpacked your older graphic's driver (the folder where you found your.inf file). It should now install your older display driver without any problems.
Hope this will help somebody, I tried to be as explicit as I could.
Error Message:
Bad video card drivers!
-----------------------
Minecraft was unable to start because it failed to find an accelerated OpenGL mode.
This can usually be fixed by updating the video card drivers.
--- BEGIN ERROR REPORT 7fe0271 --------
Generated 11/28/12 4:54 PM
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 422088680 bytes (402 MB) / 518979584 bytes (494 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: ~~ERROR~~ NullPointerException: null
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null[failed to get system properties (java.lang.NullPointerException)]
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)
at org.lwjgl.opengl.Display.createWindow(Display.java:311)
at org.lwjgl.opengl.Display.create(Display.java:856)
at org.lwjgl.opengl.Display.create(Display.java:784)
at org.lwjgl.opengl.Display.create(Display.java:765)
at net.minecraft.client.Minecraft.a(SourceFile:232)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 7b9e6fd7 ----------
DxDiag:
------------------
System Information
------------------
Time of this report: 11/28/2012, 16:15:59
Machine name: HANNAHPC
Operating System: Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_gdr.121023-1503)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion g6 Notebook PC
BIOS: Default System BIOS
Processor: AMD Phenom(tm) II P650 Dual-Core Processor (2 CPUs), ~2.6GHz
Memory: 4096MB RAM
Available OS Memory: 3834MB RAM
Page File: 2360MB used, 5314MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.02.9200.16384 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: ATI Mobility Radeon HD 4200 Series (Microsoft Corporation - WDDM v1.1)
Manufacturer: Advanced Micro Devices, Inc.
Chip type:
DAC type: Internal DAC(400MHz)
Device Type: Full Device
Device Key: Enum\PCI\VEN_1002&DEV_9712&SUBSYS_1697103C&REV_00
Display Memory: 1914 MB
Dedicated Memory: 252 MB
Shared Memory: 1661 MB
Current Mode: 1366 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: LGD02AC
Native Mode: 1366 x 768(p) (59.636Hz)
Output Type: Internal
Driver Name: aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64
Driver File Version: 9.18.0010.1129 (English)
Driver Version: 8.97.10.6
DDI Version: 10.1
Feature Levels: 10.1,10.0,9.3,9.2,9.1
Driver Model: WDDM 1.1
Graphics Preemption: DMA
Compute Preemption: DMA
Driver Attributes: Final Retail
Driver Date/Size: 7/25/2012 21:05:06, 1091584 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-D452-11CF-E577-9D36BDC2C435}
Vendor ID: 0x1002
Device ID: 0x9712
SubSys ID: 0x1697103C
Revision ID: 0x0000
Driver Strong Name: atiilhag.inf:cb0ae4144b112bd0:ati2mtag_RS880M:8.97.10.6:pci\ven_1002&dev_9712
Rank Of Driver: 00E32001
Video Accel: ModeMPEG2_A ModeMPEG2_C
DXVA2 Modes: DXVA2_ModeMPEG2_IDCT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeVC1_VLD
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Thanks in advance for any help... I am suffering Minecraft withdrawals.
Probably didn't update them.
Also why in the world would you get Windows 8?
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Moderatorwindows update doesn't seem to do the job when it comes to graphics card drivers
It listed your PCs specs, from what I can see you're running ATI Mobility Radeon HD 4200 Series unfortunately there are no current drivers for Windows 8 for that series. But a quick google search and I found a work around that may work for you so I'll copy & paste it here.
I just installed Windows 8 Release Preview on my laptop, and as expected I stumbled upon driver incompatibilities.
My laptop (Toshiba Satellite) runs on a ATI Mobility Radeon 4200 series and like everybody else I got a lot of graphic bugs in most of the games I tried running.
The problem of course lies with Microsoft's preinstalled drivers witch do not seem to work as they should.In order to fix this you must install older display drivers witch of course you can't because window's won't let you( the stock ones keep reinstalling automatically). After spinning my head I came up with this few simple steps to overwrite Microsoft's stock drivers.It may seem a little complicated at first but trust me if you follow the step's you are as good as you can be;)
Step 1: Make sure you have the older graphics drivers (the ones that you are sure they work).Unpack them somewhere on your HDD for later use(don't install just unpack, the idea is to have access to the .inf files for your driver)
Step 2: Open Device Manager (Control Panel) & locate your display adapter (you should see some Microsoft's stock drivers installed here)
Step 3: Right click "properties" and go to "events" tab. Here you should see a list of the latest events (which driver installed & when). Search for the file that has the .inf extension ( in my case it was "atiilhag.inf").
Step 4: Go to C:\Windows\System32\DriverStore\FileRepository (this is where Microsoft stores all the default drivers for windows) and search for the file you found earlier (using windows search).Once you found it open the folder that contains the file & copy it to another location (for backup purposes).This file contains information about which driver to install (open it and look around you should see information on the driver version and other stuff we don't need).
Step 5: Go to the folder where you unpacked your older drivers( the ones that work).There you should see alot of files and folders.Here you must search for the location of the .inf files (mine were located in a folder named "Packages", but it may differ from software provider to provider). The goal is to locate the .inf file for your older driver. Once you found it open it, it should be almost the same as the one you found in the driver repository folder earlier( the driver version will differ of course) but probably it will have a different name. Rename this file to match the .inf file from windows and copy it to the folder where where you found Microsoft's .inf file (in the Driver Repository).
Step 6: Go back to device manager and uninstall the current display driver (right click: uninstall). This should switch your screen resolution to a lower one(so you know the driver got uninstalled). After this right click any item in the device manager and click "scan for hardware changes". This will refresh your hardware list and a new item will apear (your graphics card, marked as unknown device. Right click it and select "update driver software" select "browse my computer" and browse to the folder where you unpacked your older graphic's driver (the folder where you found your.inf file). It should now install your older display driver without any problems.
Hope this will help somebody, I tried to be as explicit as I could.
Source link: http://devgurus.amd.com/thread/159472
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Moderatorhttp://www.minecraftforum.net/topic/1580011-windows8-opengl-not-installed/#entry19382141
ignore the download link as thats for an intel card, but the rest may help