I am having troubles with 1.4.2! Whenever I do something to play a sound it just plays whitenoise! Ex: whenever I push a button on the main menu. I have tried force updating and deleting my resources folder.
I am running it on Mac OSX. I went to a friends who has Windows earlier today and it seemed to work.
The Meaning of Life, the Universe, and Everything.
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Try replacing the file CodecJOrbis.class with the same file from the 1.3.2 jar. It's located in your minecraft.jar file, at paulscode/sounds/codecs. I had that problem, and by replacing that file, it worked! I'm not sure why it was like that in the first place, though, are you all using Macs? You will probably have to decompress the jars to copy the file over, at least the 1.3.2 jar. If you don't have the jar, MCNostalgia should be able to provide it. It's also possible that it works with other jars, it's unlikely that the file could have changed much. Hope it works!
I have a similar problem. Many of my sound do work, but some like hit damage (like with a sword) and others dont work. It makes it a bit hard to play pvp when I cant hear certain key noises.
Same issue here. I'm on PPC. I tried switching the CodecJOrbis.class, but when I started up the client, sound defaulted to off. As soon as I clicked the sound sliders, instant client crash. I also tried just copying the entire paulscode folder. It had the same effect. I'm thinking is has to do with our archaic Java build (Java5). The crash report had mostly java stuff in it. Mojang could be implementing some changes that will only be progressively relying more and more on the latest java runtimes. I don't blame them, but I have a feeling that this is the start of minecraft becoming unplayable on PPC. (Sure it started with lighting byte switching on torches and moonlight but didn't cripple the playability)... I hope I'm proved wrong and this gets fixed soon. You guys make sure to keep things rolling on possible fixes we can implement ourselves to rectify this sound issue.
I'm having a similar problem. I tried replacing CodecJOrbis with the 1.3.2 version and now the game won't load.
Make sure when you recompress the jar you select all class files and folders directly, then right click compress, rename to .jar. If you select the container folder that was produced during unarchiving, it won't work.
The Meaning of Life, the Universe, and Everything.
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So PPC users have both the lighting bugs and the sound bug? I was confused, as nobody seemed to report the inverted lighting issue... I'm also confused as to why it won't work for the others. I didn't recompress my .jar file at all...
Ok so it seems the old way I used to modify .jar's didn't work in this case. But I got it working on my end now.
Heres what I did:
1: Right click the 1.4.2 .jar, then compress
2: Double click to unzip so it turns into a folder.
3: Replace the 1.4.2 CodecJOrbis.class file with the older 1.3.2 one. (Locaten in paulscode/sound/codecs)
4: Rename folder, add ".jar"
Should work now.
I found out the issue is that 1.4.2 has a new sound driver that requires a 24 bit 44,100 kHz.
I am running it on Mac OSX. I went to a friends who has Windows earlier today and it seemed to work.
I'm having a similar problem. I tried replacing CodecJOrbis with the 1.3.2 version and now the game won't load.
Did you make sure the file was named minecraft.jar again?
Make sure when you recompress the jar you select all class files and folders directly, then right click compress, rename to .jar. If you select the container folder that was produced during unarchiving, it won't work.
EDIT: this is wrong. See below
Heres what I did:
1: Right click the 1.4.2 .jar, then compress
2: Double click to unzip so it turns into a folder.
3: Replace the 1.4.2 CodecJOrbis.class file with the older 1.3.2 one. (Locaten in paulscode/sound/codecs)
4: Rename folder, add ".jar"
Should work now.
I found out the issue is that 1.4.2 has a new sound driver that requires a 24 bit 44,100 kHz.