I have been building and I made a Villager farm, it has about 5 villagers in it in my world. Some villagers are scattered around. This is my 3rd home in the world. In 1.3.2, i was able to go back and forth between houses without crashing, but whenever the chunks load in this area, I crash. I am not sure if this is because of bats or not, it seems in the crash log (posted below), there are about 25-30 bats of the 50 entities. I dont know how to fix this, can anyone help? thanks.
---- Minecraft Crash Report ----
// Who set us up the TNT?
java.lang.NullPointerException
at bbf.b(SourceFile:186)
at bbd.a(SourceFile:62)
at oa.j_(SourceFile:265)
at vs.a(SourceFile:1214)
at vs.g(SourceFile:1193)
at vs.h(SourceFile:1118)
at net.minecraft.client.Minecraft.l(SourceFile:1266)
at net.minecraft.client.Minecraft.J(SourceFile:581)
at net.minecraft.client.Minecraft.run(SourceFile:533)
at java.lang.Thread.run(Thread.java:680)
I have been building and I made a Villager farm, it has about 5 villagers in it in my world. Some villagers are scattered around. This is my 3rd home in the world. In 1.3.2, i was able to go back and forth between houses without crashing, but whenever the chunks load in this area, I crash. I am not sure if this is because of bats or not, it seems in the crash log (posted below), there are about 25-30 bats of the 50 entities. I dont know how to fix this, can anyone help? thanks.
-snip-
First off, you should post the crash report in either a
like this
or code
like this
But you might just want to go back to a backup you made of the world from before you started the snapshot, as 12w38b can corrupt your world, it did so to mine, crashed minecraft every time I opened the world until I went back to 1.3.2, and there are also instances of minecraft spawning 28,000 mobs in a single place at one time, causing it o be impossible for the world to load, (I know someone who had 28,000 creepers spawn in their world, and then later 28,000 bats spawned, both times all 28,000 in the exact same space.) I'm not sure why either of these happens, but try going back to 1.3.2 and your problem might go away.
Rollback Post to RevisionRollBack
I used to have a signature like you, but then I took an arrow to the knee.
First off, you should post the crash report in either a
like this
or code
like this
But you might just want to go back to a backup you made of the world from before you started the snapshot, as 12w38b can corrupt your world, it did so to mine, crashed minecraft every time I opened the world until I went back to 1.3.2, and there are also instances of minecraft spawning 28,000 mobs in a single place at one time, causing it o be impossible for the world to load, (I know someone who had 28,000 creepers spawn in their world, and then later 28,000 bats spawned, both times all 28,000 in the exact same space.) I'm not sure why either of these happens, but try going back to 1.3.2 and your problem might go away.
I did go back to 1.3.2, and the area is fine, but when I go back to the snapshots, the area crashes again? Is there a program I can use to get rid of the bats that have spawned?
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 9/22/12 11:24 PM
Description: Unexpected error
java.lang.NullPointerException
at bbf.b(SourceFile:186)
at bbd.a(SourceFile:62)
at oa.j_(SourceFile:265)
at vs.a(SourceFile:1214)
at vs.g(SourceFile:1193)
at vs.h(SourceFile:1118)
at net.minecraft.client.Minecraft.l(SourceFile:1266)
at net.minecraft.client.Minecraft.J(SourceFile:581)
at net.minecraft.client.Minecraft.run(SourceFile:533)
at java.lang.Thread.run(Thread.java:680)
Relevant Details:
- Minecraft Version: 12w38b
- Operating System: Mac OS X (x86_64) version 10.8
- Java Version: 1.6.0_33, Apple Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
- Memory: 311384872 bytes (296 MB) / 581435392 bytes (554 MB) up to 1065025536 bytes (1015 MB)
- JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
- LWJGL: 2.4.2
- OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 APPLE-8.0.51, Intel Inc.
- Is Modded: Probably not
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- World MpServer Entities: 9 total; [avk['C47057R0PH1C'/96, l='MpServer', x=-431.50, y=23.62, z=-560.50], kf['entity.ItemFrame.name'/0, l='MpServer', x=-496.94, y=89.50, z=-630.50], kf['entity.ItemFrame.name'/1, l='MpServer', x=-496.94, y=89.50, z=-629.50], kf['entity.ItemFrame.name'/2, l='MpServer', x=-480.94, y=93.50, z=-623.50], oa['Minecart'/19, l='MpServer', x=-432.50, y=74.32, z=-620.50], kf['entity.ItemFrame.name'/57, l='MpServer', x=-423.50, y=98.50, z=-623.94], kf['entity.ItemFrame.name'/56, l='MpServer', x=-430.06, y=93.50, z=-627.50], kf['entity.ItemFrame.name'/82, l='MpServer', x=-384.50, y=98.50, z=-636.94], kf['entity.ItemFrame.name'/89, l='MpServer', x=-370.50, y=95.50, z=-624.94]]
- World MpServer Players: 1 total; [avk['C47057R0PH1C'/96, l='MpServer', x=-431.50, y=23.62, z=-560.50]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 100
- Forced Entities: 9 total; [kf['entity.ItemFrame.name'/0, l='MpServer', x=-496.94, y=89.50, z=-630.50], kf['entity.ItemFrame.name'/1, l='MpServer', x=-496.94, y=89.50, z=-629.50], oa['Minecart'/19, l='MpServer', x=-432.50, y=74.32, z=-620.50], kf['entity.ItemFrame.name'/2, l='MpServer', x=-480.94, y=93.50, z=-623.50], kf['entity.ItemFrame.name'/82, l='MpServer', x=-384.50, y=98.50, z=-636.94], kf['entity.ItemFrame.name'/57, l='MpServer', x=-423.50, y=98.50, z=-623.94], kf['entity.ItemFrame.name'/56, l='MpServer', x=-430.06, y=93.50, z=-627.50], avk['C47057R0PH1C'/96, l='MpServer', x=-431.50, y=23.62, z=-560.50], kf['entity.ItemFrame.name'/89, l='MpServer', x=-370.50, y=95.50, z=-624.94]]
- Retry Entities: 0 total; []
First off, you should post the crash report in either a
like this
But you might just want to go back to a backup you made of the world from before you started the snapshot, as 12w38b can corrupt your world, it did so to mine, crashed minecraft every time I opened the world until I went back to 1.3.2, and there are also instances of minecraft spawning 28,000 mobs in a single place at one time, causing it o be impossible for the world to load, (I know someone who had 28,000 creepers spawn in their world, and then later 28,000 bats spawned, both times all 28,000 in the exact same space.) I'm not sure why either of these happens, but try going back to 1.3.2 and your problem might go away.
I did go back to 1.3.2, and the area is fine, but when I go back to the snapshots, the area crashes again? Is there a program I can use to get rid of the bats that have spawned?
I think in dark places bats can spawn. BEWARE WHEN BUILDING.