Hello, I've been experiencing some rather strange activity in my main Minecraft world, the most important part being that there is a chunk that seems to just revert to its origonal state whenever I exit out of the world. By that I mean that I can build and or dig inside that chunk and when I exit out and log back it it basically returns to the state it was before it touched it. Now this wouldn't be a big problem if it not for the fact that this chunk worked normally before as I have built in the area before and a part of a structure is in the chunk area, its unnaffected but I cannot add any new block into the area as it will just be reverted to the point it was in earlier, about yesterday. Sometimes however the new blocks do stay but beome invisible and updating the area they are in by either placing an agacent block or setting fire to the square bring it back. Finnaly when the chunk reverts to its origonal state the structures and blocks I put down do somewhat stay there but they show up as the origonal blocks if that makes sense so I have to update each and every block.
But it looks like HALF a block of upside down stairs. See how the corner looks half the width of either block surrounding it. Must just be a funky view point.
Sometimes a chunk has some bad data in it and it gives MC problems.
There's a tool called Chunkster (?) that repairs bad chunks... you could make a backup copy of your world and try to repair it.
But it looks like HALF a block of upside down stairs. See how the corner looks half the width of either block surrounding it. Must just be a funky view point.
Actually its a combonation of both the halfslabs and upside down squares.
I was staring at that pic for so long, it started to dematerialize in my brain, I think. Couldn't figure it out. It's like staring at that "is it a lady or a lamp" illusion. Thanks.
Anyway, yes, Chunkster or MCEdit will search out bad chunks. Alas, Chunkster is no longer supported or developed, so does not work on anything from 1.2+.
MCEdit has limited chunk repair features, but it does seem to work. It halted an escalating chunk-error problem I was having. At least I think it did. Just be sure you have Minecraft completely shut down before running MCEdit, or you will get NEW chunk problems.
I was staring at that pic for so long, it started to dematerialize in my brain, I think. Couldn't figure it out. It's like staring at that "is it a lady or a lamp" illusion. Thanks.
Anyway, yes, Chunkster or MCEdit will search out bad chunks. Alas, Chunkster is no longer supported or developed, so does not work on anything from 1.2+.
MCEdit has limited chunk repair features, but it does seem to work. It halted an escalating chunk-error problem I was having. At least I think it did. Just be sure you have Minecraft completely shut down before running MCEdit, or you will get NEW chunk problems.
Im not realy adept with MCEdit so how would I go about fixing the chunk? I get as far as basially highliting the chunk but I cant seem to get past that, strangely enough MCEdit does seem to see the actual structure that I built and not the wall that keeps forming.
Im not realy adept with MCEdit so how would I go about fixing the chunk? I get as far as basially highliting the chunk but I cant seem to get past that, strangely enough MCEdit does seem to see the actual structure that I built and not the wall that keeps forming.
In MCEDit, go to World Info, then click Repair Regions. You don't have to highlight anything, it will run for your whole world - have patience, it takes a minute or two, and may show as "Not Responding" in Windows, but it's working. Go grab a coffee. You won't see anything happening on screen.
But wait, what you said changes everything. MCEdit is "seeing" the original structure? That's the freakiest thing I've heard.If MCEdit shows the structure, then it's in the World, and you haven't lost it yet.
First, I'd recommend backing up your world, so you have a copy that you can play around with.
This changes your problem, though: the structure is in the level.dat file, but not being rendered properly when MC accesses it. What's in the level.dat is being re-written during play.
What happens when you go up to the wall and strike it? Does it act like normal stone?
In MCEDit, go to World Info, then click Repair Regions. You don't have to highlight anything, it will run for your whole world - have patience, it takes a minute or two, and may show as "Not Responding" in Windows, but it's working. Go grab a coffee. You won't see anything happening on screen.
But wait, what you said changes everything. MCEdit is "seeing" the original structure? That's the freakiest thing I've heard.If MCEdit shows the structure, then it's in the World, and you haven't lost it yet.
First, I'd recommend backing up your world, so you have a copy that you can play around with.
This changes your problem, though: the structure is in the level.dat file, but not being rendered properly when MC accesses it. What's in the level.dat is being re-written during play.
What happens when you go up to the wall and strike it? Does it act like normal stone?
In a way it does, becasue it mines like it would normally as in the breaking animation but doesn't drop anything, more strangly is that If I were to do something to the block like place another block on it or a torch or right clicking the block with a flint and steel then it just dissapears.
Sorry for the blg break in response, college life.
Heres The way the areas supposted to look
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Uploaded with ImageShack.us
I'm trying to figure out how you made that beveled corner near the ceiling.
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Retired StaffIt's upside down stairs
But it looks like HALF a block of upside down stairs. See how the corner looks half the width of either block surrounding it. Must just be a funky view point.
Sometimes a chunk has some bad data in it and it gives MC problems.
There's a tool called Chunkster (?) that repairs bad chunks... you could make a backup copy of your world and try to repair it.
Actually its a combonation of both the halfslabs and upside down squares.
Anyway, yes, Chunkster or MCEdit will search out bad chunks. Alas, Chunkster is no longer supported or developed, so does not work on anything from 1.2+.
http://forums.bukkit.org/threads/admin-chunkster.8186/page-25
MCEdit has limited chunk repair features, but it does seem to work. It halted an escalating chunk-error problem I was having. At least I think it did. Just be sure you have Minecraft completely shut down before running MCEdit, or you will get NEW chunk problems.
Im not realy adept with MCEdit so how would I go about fixing the chunk? I get as far as basially highliting the chunk but I cant seem to get past that, strangely enough MCEdit does seem to see the actual structure that I built and not the wall that keeps forming.
In MCEDit, go to World Info, then click Repair Regions. You don't have to highlight anything, it will run for your whole world - have patience, it takes a minute or two, and may show as "Not Responding" in Windows, but it's working. Go grab a coffee.
Here's more on it:
http://mcsaver.net/fixing/maps/
But wait, what you said changes everything. MCEdit is "seeing" the original structure? That's the freakiest thing I've heard.If MCEdit shows the structure, then it's in the World, and you haven't lost it yet.
First, I'd recommend backing up your world, so you have a copy that you can play around with.
This changes your problem, though: the structure is in the level.dat file, but not being rendered properly when MC accesses it. What's in the level.dat is being re-written during play.
What happens when you go up to the wall and strike it? Does it act like normal stone?
In a way it does, becasue it mines like it would normally as in the breaking animation but doesn't drop anything, more strangly is that If I were to do something to the block like place another block on it or a torch or right clicking the block with a flint and steel then it just dissapears.
Sorry for the blg break in response, college life.