Okay, so here's the glitch. On Minecraft 1.3.2 Single Player, Survival or Creative, the zombies glitch after being attacked. When finding a path towards you, they walk normally. After you attack them, and they are coming right at you, their movements slow down A LOT, and they're very laggy looking. It's really messing up the survival aspect of the game for me because the zombies can be out walked easily. It's a weird glitch, I was wondering if anyone else has noticed this, and if there's maybe a fix?
I have noticed it.
I tried to look at the code the other day in MCP, but didn't have any time to really dig in and understand how mob AI works.
It does seem like a bug though.
They're fixing it in the next update, there is just a problem with the movement a.i with the models.
It should be all fixed by 1.4!
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GER15:
OH WAIT I THINK I FOUND OUT!!!!! I used to have some lava under ground with glass over it to give my yard some light. I destroyed the glass but was to lazy to destroy the lava. THANKS I THOUGHT I WAS BEING HACKED . oh and btw I HATE YOU
I tried to look at the code the other day in MCP, but didn't have any time to really dig in and understand how mob AI works.
It does seem like a bug though.
Hopefully, Notch, Jeb, and Dinnerbone are aware of this problem and are working on it.
Anyone use Twitter that can write them and let them know?
They're fixing it in the next update, there is just a problem with the movement a.i with the models.
It should be all fixed by 1.4!
OH WAIT I THINK I FOUND OUT!!!!! I used to have some lava under ground with glass over it to give my yard some light. I destroyed the glass but was to lazy to destroy the lava. THANKS I THOUGHT I WAS BEING HACKED . oh and btw I HATE YOU