I am suggesting a way to feed your animals when your away from home, when your animals get the one special urge they can just walk up to the trough and eat some wheat.
It would be crafted like this
You would right click on it to bring up an interface that is just like a dispenser, but you put wheat in it.
When animals are hungry they will eat out of it.
The reason for it being just like a dispenser for the storage is because its the perfect amount of wheat,
9 stacks of 64 wheat would last the perfect amount of time.
This would initiate animal breeding mode.
What do you guys think?
i agree. leave the animals to breed themselves and youll crash the game with so many animals after awhile. inless of course youre leading them in mass slaughter you sick *******. no ill stick to the regular dispensers and chests and hand feed my animals
It's just another lazy "Let's automate breeding because WHY ACTUALLY DO ANYTHING MANUALLY?" suggestion anyway. No support here.
I have to agree with this. Not everything needs to be automated to be fun. Minecraft barely hinges on the point where you can gain everything by just sitting there in your cozy house, and the manual functions (tree farming, breeding, mining, building) keeps players from doing just that. Every game has to have a manual function of some kind so you're actually playing the game rather than watching it. That's why I disliked the whole idea of blueprints in Buildcraft. It's literally crafting and building for you, are you serious here?
Now, you could argue that mob grinders are lazy and automatic farms are lazy, but the fact is that these require a lot of work to make; building the structures, designing the redstone, ect. But troughs, as suggested here, I could have a fully-automatic farm upon chopping down a few trees, it's not balanced work-wise.
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[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
The other guys have a point about Minecraft being way too easily automated now.
Try balancing it out a bit.
Mobs who are hurt can eat and regain their health (maybe you punched them around to push them into a pasture and they were low on health).
Two mobs of the same species can only eat to breed once every day-night cycle any point in time during that one cycle. Then the next cycle they can breed again.
So say you have eight pigs and enough troughs filled with wheat to feed them. If all those pigs are at full health then one day-night cycle later you will have four new piglets. (I mean the whole cycle. Not one breeding at day and one at night).
This way you would still have to work to maintain your animals and if you want more you would have to breed them on your own.
Any animal that has eaten to fill its health in that day-night cycle cannot be auto-bred.
I'm not saying these are the best balancing options for this feature. But your idea does need balancing. Its not a bad idea. But Minecraft isn't Minecraft if everything is automatic.
It would be crafted like this
You would right click on it to bring up an interface that is just like a dispenser, but you put wheat in it.
When animals are hungry they will eat out of it.
The reason for it being just like a dispenser for the storage is because its the perfect amount of wheat,
9 stacks of 64 wheat would last the perfect amount of time.
This would initiate animal breeding mode.
What do you guys think?
Great, except for one question: Since when was animal hunger ever a mechanic at any point in this game?
The answer, for the record, is that it never was so unless you suggest the workings for such a mechanic, this whole thing falls apart.
It's just another lazy "Let's automate breeding because WHY ACTUALLY DO ANYTHING MANUALLY?" suggestion anyway. No support here.
Good idea, would be something like, they will only eat automatically once every 3 minecraft days but only if they dont have a baby with with.
I have to agree with this. Not everything needs to be automated to be fun. Minecraft barely hinges on the point where you can gain everything by just sitting there in your cozy house, and the manual functions (tree farming, breeding, mining, building) keeps players from doing just that. Every game has to have a manual function of some kind so you're actually playing the game rather than watching it. That's why I disliked the whole idea of blueprints in Buildcraft. It's literally crafting and building for you, are you serious here?
Now, you could argue that mob grinders are lazy and automatic farms are lazy, but the fact is that these require a lot of work to make; building the structures, designing the redstone, ect. But troughs, as suggested here, I could have a fully-automatic farm upon chopping down a few trees, it's not balanced work-wise.
[quote=Badgerz]You have to keep in mind that people are stupid.
[quote=Catelite]Just because you don't understand how something works, doesn't make it broken or pointless. >_<
Try balancing it out a bit.
Mobs who are hurt can eat and regain their health (maybe you punched them around to push them into a pasture and they were low on health).
Two mobs of the same species can only eat to breed once every day-night cycle any point in time during that one cycle. Then the next cycle they can breed again.
So say you have eight pigs and enough troughs filled with wheat to feed them. If all those pigs are at full health then one day-night cycle later you will have four new piglets. (I mean the whole cycle. Not one breeding at day and one at night).
This way you would still have to work to maintain your animals and if you want more you would have to breed them on your own.
Any animal that has eaten to fill its health in that day-night cycle cannot be auto-bred.
I'm not saying these are the best balancing options for this feature. But your idea does need balancing. Its not a bad idea. But Minecraft isn't Minecraft if everything is automatic.
http://www.minecraftforum.net/topic/1401777-earn-a-good-or-evil-reputation-with-the-villagers/
Click here if you support more interaction with the Villagers!
yeah...that idea would krash the game.
I do not support this.