Hello! I wanted to write a proposal for the next update. There are iron golems in Minecraft to protect the player and the settlers. But one day I thought, "How many times can you put four blocks of iron and pumpkins?" That's why I got the idea to add Steve-looking mobs to Minecraft. They would be armed and would perform the same function as iron golems. They would appear in the new structure, i.e. their camps, and after giving them roasted meat or bread, they would follow the player and protect him. There would also be mobs that looked like Alex, and after giving bread or meat to Alex and the closest Steve, a little Steve would appear, who, like other mobs, would take on an adult form over time. In its adult form, it would pick up armour and swords from the ground. There would be three types of Steven:
- Steve with a shield and a weaker sword.
- Steve with a sword.
- Steve with bow or crossbow (the choice is up to you)
I don't mean for this to be nasty, but this would be extremely uncreative. There's also a LOT wrong this:
1.)Originality: This is just copy and pasting the default player and making them an NPC. That's a super boring idea for a mob, as there's nothing interesting in that. This makes the game like multiplayer without being multiplayer. If copypasta-ing players as NPC's was a good idea, we'd get that first instead of the villagers we have now. I can't imagine how thrilled people would be if they saw "New mob: Steve but with a sword!"
2.)Reasoning: I don't understand the reasoning for why this needs to exist. "How many times can you put four blocks of iron and pumpkins?" I dont... I don't get that one. So far, this idea exists just for the sake of... existing. It's like when people suggest more food, and at that point, it's just adding more for the sake of just having more.
3.) Balance: You can just walk up to these copypasta Steve/Alex clones, offer them food, and that's it? I know wolves are kind of the same, but wolves can't get decked out in weapons and armor like these guys. There's a reason why Iron Golems are somewhat expensive to make and don't follow you, because balance. This means you can probably get a lot of these copypasta mobs with a handful of food, drop some iron or diamond armor and weapons in front of them (assuming they can pick up all of that), and you got some beefy mobs on your side. Who even needs the Iron Golem at that point? Or wolves for that matter? In a way, these mobs are just a pure unbalanced upgrade of other ally mobs.
Also, imagine this in multiplayer, with like 15 people walking around with like 4 copypastas following them. At first glance, who are the players, and who are the mobs? It's just a weird mess that's not worth the trouble. Now imagine them under splash potion effects.
- Steve with a shield and a weaker sword.
- Steve with a sword.
- Steve with bow or crossbow (the choice is up to you)
Regards
I don't mean for this to be nasty, but this would be extremely uncreative. There's also a LOT wrong this:
1.) Originality: This is just copy and pasting the default player and making them an NPC. That's a super boring idea for a mob, as there's nothing interesting in that. This makes the game like multiplayer without being multiplayer. If copypasta-ing players as NPC's was a good idea, we'd get that first instead of the villagers we have now. I can't imagine how thrilled people would be if they saw "New mob: Steve but with a sword!"
2.) Reasoning: I don't understand the reasoning for why this needs to exist. "How many times can you put four blocks of iron and pumpkins?" I dont... I don't get that one. So far, this idea exists just for the sake of... existing. It's like when people suggest more food, and at that point, it's just adding more for the sake of just having more.
3.) Balance: You can just walk up to these copypasta Steve/Alex clones, offer them food, and that's it? I know wolves are kind of the same, but wolves can't get decked out in weapons and armor like these guys. There's a reason why Iron Golems are somewhat expensive to make and don't follow you, because balance. This means you can probably get a lot of these copypasta mobs with a handful of food, drop some iron or diamond armor and weapons in front of them (assuming they can pick up all of that), and you got some beefy mobs on your side. Who even needs the Iron Golem at that point? Or wolves for that matter? In a way, these mobs are just a pure unbalanced upgrade of other ally mobs.
Also, imagine this in multiplayer, with like 15 people walking around with like 4 copypastas following them. At first glance, who are the players, and who are the mobs? It's just a weird mess that's not worth the trouble. Now imagine them under splash potion effects.
So yeah, no support. Sorry.