Many crafting recipies are total ripoffs, not continous with their other counterparts, or illogical. Today I'll be looking at that and altering the recipies for existing blocks and items.
I know I'm supposed to give a reason why, but these changes are so self-evident that saying they're bad is liking wanting obsidian to take twice as long to mine as it does now 'for the challenge'.
Wiki is showing the above proposed recipe for NetherBick Fence as being planned for 1.14.
I suspect that most of the ingame recipes in which the OP reduces input material or increases output were created more with an eye to the 'expense' of the item than to equalizing the quanity of matter on both sides of the operation.
eg. The increased utility of stairs (non-spawnable, can be climbed without incurring hunger) was likely seen as justifying the wood 'consummed' in the crafting.
(Interestingly, the current fence recipe [3 fence from 4 planks and 2 sticks] will create a movement barrior 3 long by 1.5 high from 4.5 planks worth of wood.)
I don't find the 'ripoff'/costs aspects of any of the new recipes persuasive, but the proposed rail recipes would be more mnemonic. [For some reason, RS above, rather than below, the stick in the current powered rails formula seems more logical to me…]
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"Why does everything have to be so stoopid?" Harvey Pekar (from American Splendor)
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
I think this would be sweet to see implemented in a mod or a toggle-able feature like the difficulty. If the difficulty changed the needed materials to make certain things I think that would be rather cool. Like have a normal mode where I agree, these changes should be implemented, but also have a hard and easy mode where the recipes are made as such.
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Anakin Ashford
Minecraft Specialist -- Minecraft Enthusiast
If you have further questions and would like to ask them to me specifically you can contact me from one of the ways listed below.
I know I'm supposed to give a reason why, but these changes are so self-evident that saying they're bad is liking wanting obsidian to take twice as long to mine as it does now 'for the challenge'.
Wiki is showing the above proposed recipe for NetherBick Fence as being planned for 1.14. Great!
I suspect that most of the ingame recipes in which the OP reduces input material or increases output were created more with an eye to the 'expense' of the item than to equalizing the quanity of matter on both sides of the operation.
eg. The increased utility of stairs (non-spawnable, can be climbed without incurring hunger) was likely seen as justifying the wood 'consummed' in the crafting. It would on be slightly different and the mathematical correctness trumps any other reason in this case.
(Interestingly, the current fence recipe [3 fence from 4 planks and 2 sticks] will create a movement barrior 3 long by 1.5 high from 4.5 planks worth of wood.)
I don't find the 'ripoff'/costs aspects of any of the new recipes persuasive, but the proposed rail recipes would be more mnemonic. [For some reason, RS above, rather than below, the stick in the current powered rails formula seems more logical to me…]
I think this would be sweet to see implemented in a mod or a toggle-able feature like the difficulty. If the difficulty changed the needed materials to make certain things I think that would be rather cool. Like have a normal mode where I agree, these changes should be implemented, but also have a hard and easy mode where the recipes are made as such.
Making the recipes change in difficulty could lead to some player abusing. Thank you for the support!
Many crafting recipies are total ripoffs, not continous with their other counterparts, or illogical. Today I'll be looking at that and altering the recipies for existing blocks and items.
Bark
(soul sand is bark)
Slabs
Stairs
(can be crafted inversely)
Wooden Fences
Netherbrick Fence
Pressure Plate
Button
Iron Trapdoor
Wooden Trapdoor
Ladder
Rail
Powered Rail
Activator Rail
Detector Rail
Shield
(Gold Nuggets are Iron Nuggets)
Full support.
I know I'm supposed to give a reason why, but these changes are so self-evident that saying they're bad is liking wanting obsidian to take twice as long to mine as it does now 'for the challenge'.
Wow.
I always thought the current recipe for stairs was bad (mathmatically incorrect),
but you've pointed out some of the best possible crafting recipes.
Full support.
Who's that behind you?
Wiki is showing the above proposed recipe for NetherBick Fence as being planned for 1.14.
I suspect that most of the ingame recipes in which the OP reduces input material or increases output were created more with an eye to the 'expense' of the item than to equalizing the quanity of matter on both sides of the operation.
eg. The increased utility of stairs (non-spawnable, can be climbed without incurring hunger) was likely seen as justifying the wood 'consummed' in the crafting.
(Interestingly, the current fence recipe [3 fence from 4 planks and 2 sticks] will create a movement barrior 3 long by 1.5 high from 4.5 planks worth of wood.)
I don't find the 'ripoff'/costs aspects of any of the new recipes persuasive, but the proposed rail recipes would be more mnemonic. [For some reason, RS above, rather than below, the stick in the current powered rails formula seems more logical to me…]
I think this would be sweet to see implemented in a mod or a toggle-able feature like the difficulty. If the difficulty changed the needed materials to make certain things I think that would be rather cool. Like have a normal mode where I agree, these changes should be implemented, but also have a hard and easy mode where the recipes are made as such.
Anakin Ashford
Minecraft Specialist -- Minecraft Enthusiast
If you have further questions and would like to ask them to me specifically you can contact me from one of the ways listed below.
Discord: Anakin Ashford#4011
Email: [email protected]
Twitch (Minecraft Forums): anakin_ashford
Thank you for your interest in communicating with me. I should respond to you within 24 hours, but I dearly apologize if I cannot.
Thank you for the support!
Thank you as well for the support!
Thank you for the feedback.
Making the recipes change in difficulty could lead to some player abusing. Thank you for the support!
Full support
i would also add bookshelves to this its 6 planks and 3 books it only gives you one bookshelf
making a max enchanting table uses an insane amount of wood it should be at least 2
add me on xbox one Oreo Volcano to play minecraft, fortnite, call of duty or whatever i need new friends
Bookshelves drop 3 when destroyed. How would one go about changing this? Additionally, max enchanting table setups should be harder to acquire.
Thank you for the support!