Do you ever think to yourself. Farming these animals is too easy. I mean sure they run around when you hit them but you can breed them until you have dozens of them. Well in this proposal, I'm suggesting three new mobs. They will live in all different types of forest biomes like taiga, birch forest etc. You wont be able to breed them and each one will have its own difficulties when trying to hunt them. Now, you may think, well why in Nether would I want to hunt when farming is so much easier. Well, these mobs have more drops than the domesticated farm animals and some have unique and desirable items. All wild game mobs would repopulate in a similar way to villagers. If there art many of them already in their biome, they will try to brung the population up to a certain density.
One thing I'm not sure about is taming them. They are wild game so it doesn't make much sense to tame them in my opinion but i know people like pets. Vote up top.
Deer
Health: 8 hearts
Biomes: Taiga, Forest, Birch Forest Roofed Forest
Drops: 0-4 hide, 1-4 Venison, 0-1 deer head
Hostility: Passive
Damage: N/A
Description: This mob would be a shy large animal with a shape similar to that of a skinny horse. Fawns would be lighter in color and be dotted in white spots. By the time it grows up it will have dark brown fur and have two majestic branched antlers. It is often found grazing in small plains biomes surrounded by forests. Approach it slowly and cautiously because if it spots you, it will quickly dart off in speedy hopping way (very similar to a rabbit actually). Deer are best hunted using a bow.
Taming: A tamed deer is pretty much the same as horse but a little bit more nimble. The only problem is mounting something that is trying to run away from you (when your taming it. Its not going to run away if its already tamed.
Description: These little orange canines will avoid being hunted with stealth not speed. They live in small holes underground and sneak around every once in a while but thats not too risky for them. They are completely invisible as long as they are moving in long grass or ferns. If you give a dog a fox fur, it will actively search one out. It gives up if it cant find one in 4-5 minutes.
Taming: Idk. If you can think of a good idea for this, feel free to comment.
Wild Boar
Health: 10 hearts
Biomes: Forest, Roofed Forest, Jungle, Savana
Drops: 0-6 pork chops, 0-1 boar head
Hostility: Neutral (like a wolf, it will not de-spawn in peaceful)
Damage: 2 regular damage, 6 charging damage
Description: Boars are larger hairy tusked versions of pigs. Its not speed or stealth that keeps the wild boar safe. Just brute strength. Just because it says neutral, don't think it only hurt you just because you hit it. Just walking towards it is considered provocative in its eyes. It will begin the fight be charging head first. You better get out of the way or block it with a shield or you will have the same fate as Robbert Baratheon.
Taming: Idk maybe something where you can just turn it into a regular pig. But that seems kind of stupid. If you can think of something, tell me in the comments.
New Items
Venison: Deer meat. Raw Venison has the same nutritional value as raw beef. Cooked Venison gives you 1/2 more in the hunger bar than cooked beef.
Deer & Boar Heads: Not the same shape as a traditional head. They will be life size if you put them in a item frame. They have a 1 in 40 drop rate, just like a wither skeleton.
Fox Fur: I actually cant think of a good use for this. If you can think of something, please tell me in the comments.
I don't actually hunt in real life. If anyone who reads this does i would be happy to take some suggestions to make this a little bit more realistic and interesting. Keeping that in mind, I'm not looking to add any new weapons to Minecraft.
Here are some pictures that I found online that are close to what I'm thinking.
Please leave your comments, questions, concerns, suggestions, and smart remarks down below!
Wild Game in Minecraft
Do you ever think to yourself. Farming these animals is too easy. I mean sure they run around when you hit them but you can breed them until you have dozens of them. Well in this proposal, I'm suggesting three new mobs. They will live in all different types of forest biomes like taiga, birch forest etc. You wont be able to breed them and each one will have its own difficulties when trying to hunt them. Now, you may think, well why in Nether would I want to hunt when farming is so much easier. Well, these mobs have more drops than the domesticated farm animals and some have unique and desirable items. All wild game mobs would repopulate in a similar way to villagers. If there art many of them already in their biome, they will try to brung the population up to a certain density.
One thing I'm not sure about is taming them. They are wild game so it doesn't make much sense to tame them in my opinion but i know people like pets. Vote up top.
Deer
Health: 8 hearts
Biomes: Taiga, Forest, Birch Forest Roofed Forest
Drops: 0-4 hide, 1-4 Venison, 0-1 deer head
Hostility: Passive
Damage: N/A
Description: This mob would be a shy large animal with a shape similar to that of a skinny horse. Fawns would be lighter in color and be dotted in white spots. By the time it grows up it will have dark brown fur and have two majestic branched antlers. It is often found grazing in small plains biomes surrounded by forests. Approach it slowly and cautiously because if it spots you, it will quickly dart off in speedy hopping way (very similar to a rabbit actually). Deer are best hunted using a bow.
Taming: A tamed deer is pretty much the same as horse but a little bit more nimble. The only problem is mounting something that is trying to run away from you (when your taming it. Its not going to run away if its already tamed.
Fox
Health: 5 hearts
Biomes: Taiga, Forest, Birch Forest, Roofed Forest
Drops: 0-3 fox fur
Hostility: Passive
Damage: N/A
Description: These little orange canines will avoid being hunted with stealth not speed. They live in small holes underground and sneak around every once in a while but thats not too risky for them. They are completely invisible as long as they are moving in long grass or ferns. If you give a dog a fox fur, it will actively search one out. It gives up if it cant find one in 4-5 minutes.
Taming: Idk. If you can think of a good idea for this, feel free to comment.
Wild Boar
Health: 10 hearts
Biomes: Forest, Roofed Forest, Jungle, Savana
Drops: 0-6 pork chops, 0-1 boar head
Hostility: Neutral (like a wolf, it will not de-spawn in peaceful)
Damage: 2 regular damage, 6 charging damage
Description: Boars are larger hairy tusked versions of pigs. Its not speed or stealth that keeps the wild boar safe. Just brute strength. Just because it says neutral, don't think it only hurt you just because you hit it. Just walking towards it is considered provocative in its eyes. It will begin the fight be charging head first. You better get out of the way or block it with a shield or you will have the same fate as Robbert Baratheon.
Taming: Idk maybe something where you can just turn it into a regular pig. But that seems kind of stupid. If you can think of something, tell me in the comments.
New Items
Venison: Deer meat. Raw Venison has the same nutritional value as raw beef. Cooked Venison gives you 1/2 more in the hunger bar than cooked beef.
Deer & Boar Heads: Not the same shape as a traditional head. They will be life size if you put them in a item frame. They have a 1 in 40 drop rate, just like a wither skeleton.
Fox Fur: I actually cant think of a good use for this. If you can think of something, please tell me in the comments.
I don't actually hunt in real life. If anyone who reads this does i would be happy to take some suggestions to make this a little bit more realistic and interesting. Keeping that in mind, I'm not looking to add any new weapons to Minecraft.
Here are some pictures that I found online that are close to what I'm thinking.
Please leave your comments, questions, concerns, suggestions, and smart remarks down below!