The Meaning of Life, the Universe, and Everything.
Location:
Lille
Join Date:
5/29/2017
Posts:
132
Location:
France
Minecraft:
Clen23
Member Details
As a map maker, I feel like it's hard to create a cutscene, which is why I suggest :
/walk <coordinates> <duration of the walk>
/walk <selector> <duration of the walk>
to make an entity walk to a spot or to another entity ("duration of the walk" determines the speed of the travel)
/lookat <coordinates> <duration of the look>
/lookat <selector> <duration of the look>
to make an entity look at a spot, or at another entity's head
and the tags Attacking and Fearing which determine the behavior of different entities (for example Villagers will have the tag [Fearing:[Zombie]], and Zombies will have [Attacking:[Villager,Player])
If you have additional ideas, please let me know and I will edit this post !
As a map maker, I feel like it's hard to create a cutscene, which is why I suggest :
/walk <coordinates> <duration of the walk>
/walk <selector> <duration of the walk>
to make an entity walk to a spot or to another entity ("duration of the walk" determines the speed of the travel)
/lookat <coordinates> <duration of the look>
/lookat <selector> <duration of the look>
to make an entity look at a spot, or at another entity's head
and the tags Attacking and Fearing which determine the behavior of different entities (for example Villagers will have the tag [Fearing:[Zombie]], and Zombies will have [Attacking:[Villager,Player])
If you have additional ideas, please let me know and I will edit this post !