I'll do a more proper showing in the coming days, but Lindblum, the latest and greatest place I've been working on for years, is what I can finally call initially complete! (again...)
Here's a comparison of before and after.
The entire locale itself still has a LOT of progress coming to it yet, including planned stuff like the underground sewer system, the railway system, some finishing on some of the underground floors in two buildings in the Western city, the airship/construction yard (which is the one blank Green space on the map, but it's not part of the city so I still consider it initially completed now), other small stuff like a small horse storage for the Western city, filling in the custom savanna biomes with grass, two ships (one at each dock) at the Western city docks, a small floating island in the sky above the temple similar to the one in Ziland, and even more currently unplanned stuff that I'll come up with along the way I'm sure... but the city itself (since I decided to add a whole second half) has FINALLY reached a state I can call INITIALLY completed, whew...
I'll post some pictures and update the download in the coming days. I still need to completely re-do the first post.
Much later than I wanted to be, but life takes hold sometimes, and when I have played, half the time it was on adventures with my nephew and not working on just this project. I did get a lot done with it still!
The most recent thing I did was this. It's just a tree, right?
Well, call it silly, but it's a bit sentimental because it's the last tree in my city/base that was generated with 1.2.5 (notice the logs are all only vertical), which is when I started playing and when much of the core part of my world was generated, so it's a bit nostalgic. I finally decided what I wanted to do with that area though, so down it came.
That sort of balanced out having two airship docks on just one side of the mountain, so now there's ones on each side. Now to put airships around, as well as ships in the water by the docks, but that's side projects a ways off. I also had to move the tower a bit and make some adjustments here and there to make everything line up and look right.
Another thing I did, which was one of those "a lot of time and work for little visual change" things was finish the river on the Eastern side (see the map above and notice how it doesn't connect to the ocean), so now it properly loops all the way around.
Here's some overview pictures showing the Western half more or less initially complete (outside extra side-additions). Finishing the airship/construction yard is literally the last thing needed, but that's sort of a side project itself anyway, so I might just make a video showing it and update the download without waiting until I finish that (it'll have to at least be after the weekend though, as I'll be busy).
For comparison, here's the landscape before.
Here's from the back side and also from the forest to the North.
It made it easier to do since part of the core region (which we spend almost all of the time in) is generated with 1.2.5 terrain so there's still plenty of others out there, just no more in my immediate main city now.
Not quite an update on the download or a video yet (still plan to bring them soon), but my excuse this time is I was still working on Minecraft, just on an entirely new location, perhaps our furthest away yet not counting areas in the 1.7+ terrain regions which are some 46,000+ blocks away and accessed through the nether. For this one we just set out with minimal stuff on foot and boats until we found a place.
Originally it started as just the single house (the pigs were held here), but one by one, it was added to, and now it stands finished as this very small village.
Here's a few others.
It's actually yet one of my favorites despite it's small size, and I love the combination of Dark Oak wood and Acacia. I went with practically entirely wood houses and design for everything (just some Brick in places like where fences are). This did make them resource heavy on those wood types but as it was a small village and I had them to spare, after I made the one house and loved it I decided to make a village of it. It even spawns ocelots pretty frequently in some areas, like where the Jungle has a clearing where it extends as a narrow band near the docks are. Of all the outposts, campgrounds with tents, etc., we set out and explored and set up, this is the second to be turned into a village (which reminds me, the other is years old and I never showed it and it's pretty close to the size of this one too).
you made this?
pretty cool my first survival world is now stuck in 1.6 (started in 1.5)
and i only keep it for the nostalgia
i think i get bored quickly in single player (i currently have a modded SMP world with friends so not fancy server minigame actually surviving )
I'll do a more proper showing in the coming days, but Lindblum, the latest and greatest place I've been working on for years, is what I can finally call initially complete! (again...)
Here's a comparison of before and after.
The entire locale itself still has a LOT of progress coming to it yet, including planned stuff like the underground sewer system, the railway system, some finishing on some of the underground floors in two buildings in the Western city, the airship/construction yard (which is the one blank Green space on the map, but it's not part of the city so I still consider it initially completed now), other small stuff like a small horse storage for the Western city, filling in the custom savanna biomes with grass, two ships (one at each dock) at the Western city docks, a small floating island in the sky above the temple similar to the one in Ziland, and even more currently unplanned stuff that I'll come up with along the way I'm sure... but the city itself (since I decided to add a whole second half) has FINALLY reached a state I can call INITIALLY completed, whew...
I'll post some pictures and update the download in the coming days. I still need to completely re-do the first post.
Much later than I wanted to be, but life takes hold sometimes, and when I have played, half the time it was on adventures with my nephew and not working on just this project. I did get a lot done with it still!
The most recent thing I did was this. It's just a tree, right?
Well, call it silly, but it's a bit sentimental because it's the last tree in my city/base that was generated with 1.2.5 (notice the logs are all only vertical), which is when I started playing and when much of the core part of my world was generated, so it's a bit nostalgic. I finally decided what I wanted to do with that area though, so down it came.
That sort of balanced out having two airship docks on just one side of the mountain, so now there's ones on each side. Now to put airships around, as well as ships in the water by the docks, but that's side projects a ways off. I also had to move the tower a bit and make some adjustments here and there to make everything line up and look right.
Another thing I did, which was one of those "a lot of time and work for little visual change" things was finish the river on the Eastern side (see the map above and notice how it doesn't connect to the ocean), so now it properly loops all the way around.
Here's some overview pictures showing the Western half more or less initially complete (outside extra side-additions). Finishing the airship/construction yard is literally the last thing needed, but that's sort of a side project itself anyway, so I might just make a video showing it and update the download without waiting until I finish that (it'll have to at least be after the weekend though, as I'll be busy).
For comparison, here's the landscape before.
Here's from the back side and also from the forest to the North.
Very nice, as always, but I'm shocked that you cut down that historic tree.
My short story-like journals; quick-and-easy reads:
My Quest for Elytra Complete! (Pic Intense, End-Game Spoilers)
[Journal & Pics] After a Year and a Half, I Finally Found a Jungle
FrozenCore: Hardcore Death; 3/20/15 to 5/3/15; Eight Weeks on a Frozen World in Pictures
It made it easier to do since part of the core region (which we spend almost all of the time in) is generated with 1.2.5 terrain so there's still plenty of others out there, just no more in my immediate main city now.
Not quite an update on the download or a video yet (still plan to bring them soon), but my excuse this time is I was still working on Minecraft, just on an entirely new location, perhaps our furthest away yet not counting areas in the 1.7+ terrain regions which are some 46,000+ blocks away and accessed through the nether. For this one we just set out with minimal stuff on foot and boats until we found a place.
Originally it started as just the single house (the pigs were held here), but one by one, it was added to, and now it stands finished as this very small village.
Here's a few others.
It's actually yet one of my favorites despite it's small size, and I love the combination of Dark Oak wood and Acacia. I went with practically entirely wood houses and design for everything (just some Brick in places like where fences are). This did make them resource heavy on those wood types but as it was a small village and I had them to spare, after I made the one house and loved it I decided to make a village of it. It even spawns ocelots pretty frequently in some areas, like where the Jungle has a clearing where it extends as a narrow band near the docks are. Of all the outposts, campgrounds with tents, etc., we set out and explored and set up, this is the second to be turned into a village (which reminds me, the other is years old and I never showed it and it's pretty close to the size of this one too).
But is not there anything Minecraft Technician in the world?
If you're asking about the technicians's remix of the texture pack, then no, I don't use that (or mods besides OptiFine and Better Foliage).