The process begins starting with a cobblestone generator which is almost directly beneath where I'm standing in the picture. The timer is set to harvest cobblestone every 10 seconds, which generates about a stack of cobblestone every 20 seconds. I didn't take the time to post additional pictures though I will if there is any interest in this project, thus below on the second floor is where the work actually begins.
Using 3 blulectric furnaces and provided the 'generate stone' button is selected, it will pull cobblestone and cook it to create stone, these, like cobblestone are stored in their own chest.
Providing stone bricks is selected, then it will using buildcraft automatic crafting table pull stone and create stone bricks, from the bricks chizzled stone will also be crafted if that is turned on.
The final stage uses redpowers ability to make mossy stone bricks, cracked stone bricks and mossy cobblestone by using water and lava. The process is rather slow but it works none the least.
The full system pretty much provides all my stone needs, and uses no additional resources to run now that its fully functional. Pretty much push a few buttons and in a short period of time pick up whatever you want.
I plan on improving its design in to support halfslab generation options.
I also wanted to implement a better system to handle warning lights when certain resources were getting low by using the redpower computer and sortron to get stock counts and instead of using a 'fixed' green lamp above each button having different lamps switch in and out to indicate if stock for that type of stone was getting low, but sadly a bug in redpower prevents me from changing bus id's on devices for the computer, hopefully its fixed next RP version.