Link to Dynamap of Feyruhn
Feyruhn World Map
Few new Additions..
Artamer Cogwheels Wish
The Tickled Trout
The Bridges (11 Multi-storied Residences, 2 Study Halls and a Restaurant's Quad Level)
Harbor Master's Mill house View from Bridge front of Baron Strzok Square (right click : open image in new tab)
Close up Render of Mill
Higher Render showing Water Inlet for Water Wheel.
Tunnel Entrance to Mill Goes under the Upper lake that Feeds the Water Wheel. Damp and Dripping..
Rear Creekside Walkpath and Floral Garden
Rear Mill Entrance Utilizing the City Wall..
City District expansion at Night (right click : open image in new tab)
"Bartleby's Boat House"
Street passes through the house.
"Parrots Perch" I Had some Parrots observing me from the beams of this house as I constructed it, hence the Name..
All Lots Surrounding the Lake have been Filled.. Here's a View of the Lake from the Rear Balcony of Baron Strzok Square.. (right click "open image in new tab" for full render)
Many new Updates
Entrance to the Northern Frontier District.
"Cogwheel's Wine N Dine" . Tavern is on the Third Floor accessible via the Ramp heading up
"The Suffolk Sapling" Nursery
"Suffolk Gardens" Park and Recreational
Stonecutter's Den Rear view and Entrance to the Park
"Suffolk Family Home"
Overlooks the Park, also a private entrance from the Park
Walking down main street at Night.. Very immersive.
"Riverport Village" Riverside Dining.. 4 small eateries along the river front
Project Market street..
"Gedfrey's Market Watch"
Tower Structures from Falstaff and Laurent are connected
View of Market street from Falstaff Tunnel
View of Market Street from Cogwheels Tunnel.. This wraps up this Block of the map.. on to the next
My god that town is beautiful! The closest I got to anything like that was a castle wall with a working portcullis (I got bored after the wall and now it's just sitting in some world unfinished) The texture pack really adds to the look of the place!