Rillian here. After having taken a break from Creative Mode to visit my good old friend Survival Mode, I have received a request from a Mr. "IPerrence," asking that I create some tutorials for some standalone creations that I've used in my medieval towns and such. Well, better than that, I've developed this new series that I'm calling "Blocky Blueprints," which will show you a very basic "Here's the subject, here's some ideas on how to build it" style thread.
You'll notice that I don't go through every step with you on exactly how to make each piece of the structure; this is because I want you, ladies and gentlemen, to absorb ideas from this, but take it into your own style. So without further ado, let's jump in.
Style 1: The Blacksmith's Yard:
This style is here because back in the original days of the medieval blacksmith, they didn't use a house or building for their forges and storage. More often, they would have a very large yard where they would do their smelting and smithing, because their work would involve not only people, but oft times horses with their armor, as well as horseshoes, wrought-iron fences and larger works that simply needed a much larger area than a building.
I start with a small building (you can use it for storage, or as the blacksmith's house), and a layout of the yard with cobblestone:
I then raise the foundations of the yard, as you can see; I've left space on the left for the forge, I've made an entry outside, and I've connected it on the right to the actual house.
You can then see I've raised the house; this will only be a single-story unit:
Here, you can see that I've added the roof to the house:
I'm working on the walls, with one block of space in between the two tiers, where I'll later add fencing:
Here's my wrought-iron fencing (Minecraft: Iron Bars), separating the top tier of the wall from the bottom tier:
I'm laying the foundation for the forge in stone bricks:
Here, I'm continuing the foundation upward. This forge will be meant to hold hot melted coal and other fuel (Minecraft: Lava):
This is finishing the front of the forge:
Here's my design for the back of the forge:
Here, I brought the chimney of the forge up (simply because we don't want smoke filling the work area; we'd rather it go up and outwards):
I added some stability and depth to the back:
Here, I added two Minecraft furnaces, if you're planning on making the structure functional:
I then covered them in lava. All you have to do is right click where the furnaces are; they are still fully intact:
Here, I laid the designs for the water trough, and filled it with water:
Here's my version of an anvil, made with stone bricks:
I also added some chests to another corner, for storage of ores, ingots, stone, brick and other materials and products:
Finally, I "rounded" the top of the entrance using cobblestone stairs:
The finished blacksmith's yard:
Style 2: The Indoor Smithy:
This style came around the same time, but it was used more depending on the area; in a place where horses might not have been so common (much smaller, out-of-the-way towns, or perhaps really mountainous areas where horses might not traverse), or where there enough blacksmiths (in large cities) that there could be specialized ones indoors for fitting knights, and making tools, this indoor smithy might have been used.
I started yet again with the foundation of the smithy:
I then raise the supporting pillars. If you're trying to recreate my work, please make sure to make these pillars four high from the ground,as you'll be using half-slabs for flooring, and you'll want to be able to get through the entrances:
I then continued with the walls, and made the roof-line:
Here's where I added my flooring; as I marked earlier, I'm using stone half-slabs, so you'll want to make sure your entrances can reflect that:
I started on the actual forge itself; quite grand indeed:
I built up the main body of the forge here:
Built the back, and gave it depth like the one in the yard:
Here, I brought the chimney up. You'll want to bring it a little bit higher than I did, as I had to raise it when I added the roof:
Finally, I added some more depth and curvature to the back of the forge:
Here, I brought it up one more block, and added the topper, made out of stone brick stairs and half-slabs:
I started on the roof (Minecraft: Stone Half-Slabs). I left a bit of an overhang over each side of the building, to make it look a little bit more natural:
I brought the roof in, and added a square piece to the middle to raise it a bit:
I laid Netherrack in the forge and lit it:
If you want your forge to be functional, I replaced two blocks in the piece with furnaces; I personally don't like it much, but you might:
Here's my water trough:
And, an anvil, made from a stone brick stair piece, full block, and half-slab:
Outside, I added these pieces to each entrance, made with one stone brick block, and two stairs:
The finished smithy:
Minecraft Version: 1.1.0
Texture Pack: Jolicraft
This about wraps up this first episode of Blocky Blueprints. I hope this satisfies your desire for creative inspiration, and in this case, for blacksmiths. This was fun to build, and I would love any amount of criticism, praise or otherwise; if you feel like doing so, or if you want to show of your own blacksmith which was inspired by Blocky Blueprints, feel free to post a comment below, and/or PM me.
If you really like my work, please do not hesitate to click my signature at the bottom of this post, which will take you to my Thread Hub where you can view all of my work. Have a wonderful day, everyone!
There is a problem with these tutorials which you undoubtedly must have experienced yourself. Generally for a tutorial to work the texturepack has to match otherwise styles and structures from other buildings won't match any longer. Despite for a viewer to be capable of easily switching texturepacks inbetween buildingsessions it is inconvenient to compare buildings constantly with different texturepacks. The default would work, but sometimes it is more usefull to go more mainstream. Dokucraft works well, but one of the best is sphaxe because it comes closer to the default. Optifine tends to be helpfull for switching with the pausemenu, but the constant switch still isn't very convenient and causes extra work. A better move would have been to show how to build in default and show the endresult with your own texturepack.
As for all the explainations of the steps: You could leave most of them out. Give yourself a pridefull handshake, your picture are so selfexplanatory that you don't need all that. Use spoilers and divide the tutorial in steps. The page becomes painfully long with all those pictures. Instead of doing like 40 separate steps try to make them consist out of 3-7 pictures in a set.
If I'm correct you are working on a series of tutorials. Why not link to them somewhere at the bottem of the post? I can find them by viewing your profile, but finding them in one of the related posts would be even more usefull.
As for aesthetics for this post: I think it is a good idea to post extra pictures of the buildings somewhere in a premade village or other civilisation to elaborate on options for it's use. You can also place the finished building above the tutorial in spoilers which would then give a quick overview what the viewer is looking for. Again this kind of stuff is incredibly convenient.
Your tutorials clearly shows your efforts. I look forward to more.
~person that occasionally takes topics apart, IostsouI
Regarding texture packs: A: recognize that this is many months old
B: It is common to switch texture pack to help the build's style, and I have never seen anyone who complains about texture pack continuity.
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Discipline, Pride, and Courage. A dangerous combination.
As far as textures, this was of my preference about ten months ago, back in February. Secondly, the series was called Blocky Blueprints, and I believe I stated in the top of the post that it was not meant to be used as a direct tutorial, but as reference to ideas to translate to your own work. Thus the textures used shouldn't really matter.
Same sort of thing as far as the links at the bottom of the post. This is ten months old. At the time I posted this, my signature led to my thread hub, which held links to all of my threads (because at the time, I was far more active here than I am now). Now, it would be much effort for little reason.
I was looking for some cool looking building designs to use in my modded survival world, and that first building perfect for the blacksmith, with the "forge" you made out of stone bricks replaced with a Tinkers Construct smeltery of course.
Love the blacksmith designs, though the half-slab floor in the indoor design leaves no room for doors, so I decided to go with a full-block floor. As for the outdoor smithy(the one I actually will build), I made a modification for Kitsu's Forgecraft, leaving a small sand/stone patch for any ingots/crucibles that will be cooling down, along with drying racks for leather and thatch (the latter of which I use for adobe brick mix) and brick forms to make bricks.