Since i'm not sure if i've commented before, i'll do it now. I could easily make a WoW themed texture pack, and send it to you, if you want one. I have exported several WoW armor sets into minecraft before, and trust me, it's pretty fast. Also, i'd suggest the use of a few other mods to add the whole RPG feel something like the hack/mine mod, or adventurecraft would be great But a custom mod made by you would be even better.
Damn... i was going to build all of azeroth by hand and i was thinking of makeing a rpg server of it... maybe i could still do that...
I would like to start some kind of big project for a server or something... I'm going to try to recreate all of azeroth but by hand, maybe a few tips? i want to make a server out of my world of warcraft, it'll take ages not like yours... I really don't know how to go on about this..
I'm thinking about makeing it , useing some of the already made builds by other players. I would like to also somehow make everything from wow, Armours, Swrords, maybe mounts, mobs ect...
Hope your azeroth will be awesome.... i'd like to see it done
Side note: I won't use your build ( or generation ) in the server...
Super side note: I will also try to build every dungeon and every raid that is in wow... I hope i can do this..
Looks good, me and a friend of mine have actually been planning on creating the world of Azeroth and Outland with all camps and towns on it but by hand.
I didn't even know this existed till just now and we have been planning for a few days now
Still wanting to make azeroth, because i do, maybe we can try to do it and make azeroth because i've been wanting to make it in minecraft also, and make a server out of it with RPG stuff and everything!
This is the most amazing Minecraft creation I have ever seen. Seriously, I check progress on this thread every day hoping for an update on it (for example a map of Eastern Kingdoms).
Something like that will come eventually, but I'm currently tied up with a lot of work-related stuff (I'm a graduate student) so I haven't had the time to do it lately.
I've been working on a way to generate good videos; I want to have a smooth fly-over clip with a very far view distance set, but my computer actually can't handle that in-game (lol). I tried exporting the world to blender, but blender runs out of memory when I export anything other than a small section of the world.
So, the solution I've been working on is to actually render the video in multiple passes, one section of the world at a time, then combine the passes by just keeping track of the zbuffer. I'm using lwjgl, which means I can render the same way that Minecraft renders it, but just not in real time. If done right, I should be able to show the entire continent at once, meaning (in principle) the video can have an infinite view distance.