The amount of detail really adds a wow factor! Amazingly done! When the map does get released, I imagine it would feel quite eerie walking down a completely empty street in the big city, as if you woke up to find you're the only one left.
I Am Legend. That would be completely awesome.
And the backgrounds of the last two "REAL" pictures look like real life. This is just amazing (as I've said before). I have the texture pack and everything, and it is truly amazing. And I love how the flat the map is, other than the small hill into the water.
Now that I learned more about Chunky, how long did you let the rendering take place to get those pictures you posted?
It depends a lot on the emitters, they take a lot of time. But in these pictures, I turned them off. I think these took about ten minutes. But they still look slightly grainy, especially in the darker spots. I also have a pretty fast pc, with a lot of cpu power and 16 gb memory (it uses 5 gb easily). But for a proper render, with more shadows, and emitters turned on it easily takes up to an hour for me to do.
I do have one comment though. As a composer, I really like the Creative Commons license. YouTube also provides this. However, we have noticed that our video is being remixed, and the credits not only not given, but also cut out of the video. So they're no longer under Creative Commons license. A shame, but I guess we have to.
Awesome as every post you did in this thread. But I have to say, that I don't like the rendering. It makes your screenshots look great, sure, but where is the sense behind it? Now it looks like you could also do it in c4d or other rendering programs.
All I want to say is: It don't look like minecraft anymore.
But still good work!
Fair point. But I do have noticed, that, to be noticed, it's important to make it look better then other projects. If other projects use renders.. And it just looks neat. But you're right, it hardly looks like Minecraft anymore. Although, it is made in Minecraft, does that count?
I must say, there is something a bit unsettling about the way you just churn amazing architecture by dozens, especially given Minecraft's blocky nature. What tools do you use, especially for these curvy lines?
Well, we use WorldEdit in Minecraft itself, mostly for copy/paste stuff. But curvy lines.. I'm not sure which ones you mean, but most of them are by hand, I think.
Whoa, could we get some closer up shots of that blue tower with the twin antenna? That's a very striking building I'm surprised it wasn't showcased more.
I Am Legend. That would be completely awesome.
And the backgrounds of the last two "REAL" pictures look like real life. This is just amazing (as I've said before). I have the texture pack and everything, and it is truly amazing. And I love how the flat the map is, other than the small hill into the water.
It depends a lot on the emitters, they take a lot of time. But in these pictures, I turned them off. I think these took about ten minutes. But they still look slightly grainy, especially in the darker spots. I also have a pretty fast pc, with a lot of cpu power and 16 gb memory (it uses 5 gb easily). But for a proper render, with more shadows, and emitters turned on it easily takes up to an hour for me to do.
Hi I'm Gray and I like dinosaurs and you can find a cool YouTube channel over here: https://www.youtube.com/c/jeremy974gaming

http://highrossferry.blogspot.com
EDIT:
Oh, and, One Atlantic Centre is available:
http://highrossferry...tic-centre.html
Fair point. But I do have noticed, that, to be noticed, it's important to make it look better then other projects. If other projects use renders.. And it just looks neat. But you're right, it hardly looks like Minecraft anymore. Although, it is made in Minecraft, does that count?
Well, we use WorldEdit in Minecraft itself, mostly for copy/paste stuff. But curvy lines.. I'm not sure which ones you mean, but most of them are by hand, I think.