In-game name:AcidplatypusUK
Reason for being banned: Attempted 'trolling'
Why should you be unbanned?:I was really upset that one day, and i didnt realize that i was ventilating my anger to the server
Do you apologize to the community?:I am EXTREMELY sorry. I will be aware of my actions next time.
Appeal accepted
You should be able to log back into ANVIL; if not, send me a PM
In-game name: The3DSP00N
Reason for being banned: "trolling"
Why should you be unbanned?: Because i personally dont think it was worthy of a permanent ban even though i did get my warnings. I also can take jokes too far sometimes like what happened on anvil-mc.
Do you apologize to the community?: No i have yet to reply to the community but i think i only offended minihily but i apologize to the rest of the server for my mistakes and wrong doings.
Denied
Reason:
You seem to think you didn't deserve the ban (also note all bans are considered 'permanent', it's rare that we accept ban appeals and even fewer realise they can make an appeal); you also seem to consider what you did a 'laugh' or a 'joke'. Let me tell you something: it may not always look it, but the staff (particularly the administrators) of this server work hard to keep it running, and keep the community clean of hackers or wannabe 'trolls' - those out to intentionally stir some trouble or have a joke at the staff's expense do not deserve to be allowed back onto our server.
If you liked the server so much, why did you try to hard to aggravate and 'troll' the staff?
In-game name: walrusi
Reason for being banned: Apparent "trolling" behaviour. (I do not believe this is true)
Why should you be unbanned?: Because I enjoy playing on the server and I think it would be a shame if I couldn't go on it any more.
Do you apologize to the community?: Yes, I am very sorry for any upset I may have caused and it wont happen again.
Thanks
Accepted
Reason:
While clearly affiliated with The3DSP00N, your apology at least seems more geniune, and given that you did little compared to The3DSP00N we think it's worth the risk of pardoning your ban.
If you misbehave, though, you will be banned for good with all appeals being denied.
If you have any trouble logging in, please send a PM (Private Message) to this account and an administrator will resolve it as soon as possible.
Yes, You obviously work very hard to maintain about 10 players on at the most on such a popular server with so much demand for new mini games and exciting updates -_-. You also have such a good sense of humour and definitely understand the meaning of a 'joke' especially when it comes to minihilly.
If you're so mad about being banned, why did you push it so far?
You had more warnings than the staff typically give players of your type, but unlike most you seem geniunely distraught about your ban. I can only hope that you learnt your lesson for future servers you play on so staff of said other servers won't have to put up with further obnoxious behaviour from you.
Super mature to point out our lack of players when you were on at a quiet time anyway, especially since the server isn't even suited for large amounts of players. Hell, we're still very surprised with the popularity this server gets given that we've spent no money on advertising and next-to-nothing on hosting (depending on how you look at it). Stay mad all you want, but this is entirely your fault - the staff were even getting complaints about your behaviour from others requesting you to be banned.
I like how we were in skype and both did the same thing as he told me quite a lot of the things i said but he gets the ban appeal accepted.
If you read the post they were appealed for having a better appeal, it was already acknowledged that we knew they were alongside you. It's also noteworthy that the slightest slip-up (and I do mean slightest) and they'll be banned permanently too.
Yes, You obviously work very hard to maintain about 10 players on at the most on such a popular server with so much demand for new mini games and exciting updates -_-. You also have such a good sense of humour and definitely understand the meaning of a 'joke' especially when it comes to minihilly.
Reporting 2 players, Head_Hunter_ and MagicDiamond. I have proof of MagicDiamond using bow, speed and fly hacks, while I don't have proof of Head_Hunter_ hacking. However, he was using speed hacks. I was first confused why Head wasn't saying that he was a hacker at first, then I noticed after another game they kept playing and solemnly talked to each other like friends would. I'm guessing they were on a Skype call, trying to see who was the best hacker at PvP. Again, I don't have proof of Head_Huner_ , but you will have to take my word on it.
Welp here's a picture of Redstoner_Moves flying and spamming with MagicDiamond and if it's not very good evidence meh only two pictures i got before he logged off
I recently was shown this server by a friend and I loved it. But a few suggestions:
Spawn points in kit-pvp: Would it be possible to summon an armor stand upon someones spawn and then disable spawning at that location? As well on the nether themed map a spawnpoint sometimes bugs you out and you burn to death.
On thimble, use tellraw instead of titles? When people go quickly they end up spamming you and can tend to make me a tad dizzy after a while
This server though, I swear is better than any bukkit server I have seen including Hive-MC and hypixel because of the way you guys made it. Keep up the work, 100/10
I recently was shown this server by a friend and I loved it. But a few suggestions:
Thanks for the feedback!
We're aware of some issues with the Kit-PvP spawnpoints; unfortunately, there's no certain way of fixing its problems. In the nether map (called Darn Fire, the issue lies with minecraft itself incorrectly repositioning players that have latency issues (lag) while respawning, there's little-to-nothing we can do about it, so what we intend to do is replace that map entirely (we just haven't made time to create a replacement yet).
The suggestion of using armorstands to avoid spawning at the same location wouldn't help much for 2 reasons: [1] all non-player entities, such as armorstands, are affected by a bug that can randomly leave them untargetable (essentially meaning they have a chance of randomly failing to work); [2] there's usually only 5 respawn points per kit-pvp map - while it is possible to increase this, it could be problematic since redstone space is limited and since respawns are currently completely randomised it's not going to help in the long run. Currently, whenever you respawn you get at least 15 seconds of complete invulnerability so you can hopefully run away from any spawn-killers. We're aware this isn't the best solution, but it's all we could come up with that wouldn't have other issues or be too intensive.
In terms of Thimble: that's a good point, but also something we were already aware of. I'm honestly not sure why it hasn't been changed, but I'm guessing it's just that GitOut (who designed the game, as well as all the other current games) probably just didn't bother since it doesn't break anything
I might yell at him to fix it.
Anyway, sorry for the large reply - I like to explain things thoroughly in case others are curious to know.
We're aware of some issues with the Kit-PvP spawnpoints; unfortunately, there's no certain way of fixing its problems. In the nether map (called Darn Fire, the issue lies with minecraft itself incorrectly repositioning players that have latency issues (lag) while respawning, there's little-to-nothing we can do about it, so what we intend to do is replace that map entirely (we just haven't made time to create a replacement yet).
The suggestion of using armorstands to avoid spawning at the same location wouldn't help much for 2 reasons: [1] all non-player entities, such as armorstands, are affected by a bug that can randomly leave them untargetable (essentially meaning they have a chance of randomly failing to work); [2] there's usually only 5 respawn points per kit-pvp map - while it is possible to increase this, it could be problematic since redstone space is limited and since respawns are currently completely randomised it's not going to help in the long run. Currently, whenever you respawn you get at least 15 seconds of complete invulnerability so you can hopefully run away from any spawn-killers. We're aware this isn't the best solution, but it's all we could come up with that wouldn't have other issues or be too intensive.
In terms of Thimble: that's a good point, but also something we were already aware of. I'm honestly not sure why it hasn't been changed, but I'm guessing it's just that GitOut (who designed the game, as well as all the other current games) probably just didn't bother since it doesn't break anything
I might yell at him to fix it.
Anyway, sorry for the large reply - I like to explain things thoroughly in case others are curious to know.
~minihilly
I personally have found that by changing the uuid of the entity (armor stand or not) the targeting glitch does not occur. For example; a global entity called Global with a uuid of: 00000000000-0000-0000-00001 will not fail to target (uuid may be incorrect length, doing this off my head). It may be your answer if you then add another respawn point that any overflow players spawn at as a backup, hope it helps in the future if you do take a lot of work on the respawn system.
Check my Twitter here for absolutely nothing.
:lol::lol: lol:
I was banned and I don't now why
minihilly band my for something call aitbot
I don't no what that is and im sorry if some how I used it and I was in a Skype chat with wontedkitty99 and she will tell you every thing
ps sorry I don't now what I did minihilly
i was banded by minihilly
he said i use aitbot
i dont now what that is
and sorry if some how i use
If you want to make a ban appeal, please use the application shown on the first page, then we'll consider it.
KillaChris, Blizztastic, and Da_Pie573.
Speed hacks, reach hacks, aimbot hacks, fly hacks.
Edit: Pressure plates are broken.
Edit2: ultranova123 and Mine_szx are hacking. I has pic of ultranova.
Check my Twitter here for absolutely nothing.
Appeal accepted
You should be able to log back into ANVIL; if not, send me a PM
Denied
Reason:
You seem to think you didn't deserve the ban (also note all bans are considered 'permanent', it's rare that we accept ban appeals and even fewer realise they can make an appeal); you also seem to consider what you did a 'laugh' or a 'joke'. Let me tell you something: it may not always look it, but the staff (particularly the administrators) of this server work hard to keep it running, and keep the community clean of hackers or wannabe 'trolls' - those out to intentionally stir some trouble or have a joke at the staff's expense do not deserve to be allowed back onto our server.
If you liked the server so much, why did you try to hard to aggravate and 'troll' the staff?
Accepted
Reason:
While clearly affiliated with The3DSP00N, your apology at least seems more geniune, and given that you did little compared to The3DSP00N we think it's worth the risk of pardoning your ban.
If you misbehave, though, you will be banned for good with all appeals being denied.
If you have any trouble logging in, please send a PM (Private Message) to this account and an administrator will resolve it as soon as possible.
If you're so mad about being banned, why did you push it so far?
You had more warnings than the staff typically give players of your type, but unlike most you seem geniunely distraught about your ban. I can only hope that you learnt your lesson for future servers you play on so staff of said other servers won't have to put up with further obnoxious behaviour from you.
Super mature to point out our lack of players when you were on at a quiet time anyway, especially since the server isn't even suited for large amounts of players. Hell, we're still very surprised with the popularity this server gets given that we've spent no money on advertising and next-to-nothing on hosting (depending on how you look at it). Stay mad all you want, but this is entirely your fault - the staff were even getting complaints about your behaviour from others requesting you to be banned.
If you read the post they were appealed for having a better appeal, it was already acknowledged that we knew they were alongside you. It's also noteworthy that the slightest slip-up (and I do mean slightest) and they'll be banned permanently too.
Actually, its more of 20 or 25
Check my Twitter here for absolutely nothing.
Reporting 2 players, Head_Hunter_ and MagicDiamond. I have proof of MagicDiamond using bow, speed and fly hacks, while I don't have proof of Head_Hunter_ hacking. However, he was using speed hacks. I was first confused why Head wasn't saying that he was a hacker at first, then I noticed after another game they kept playing and solemnly talked to each other like friends would. I'm guessing they were on a Skype call, trying to see who was the best hacker at PvP. Again, I don't have proof of Head_Huner_ , but you will have to take my word on it.
Welp here's a picture of Redstoner_Moves flying and spamming with MagicDiamond and if it's not very good evidence meh only two pictures i got before he logged off
I recently was shown this server by a friend and I loved it. But a few suggestions:
This server though, I swear is better than any bukkit server I have seen including Hive-MC and hypixel because of the way you guys made it. Keep up the work, 100/10
Can we hope for a spring change on the maps?
nvm
Thanks for the feedback!
We're aware of some issues with the Kit-PvP spawnpoints; unfortunately, there's no certain way of fixing its problems. In the nether map (called Darn Fire, the issue lies with minecraft itself incorrectly repositioning players that have latency issues (lag) while respawning, there's little-to-nothing we can do about it, so what we intend to do is replace that map entirely (we just haven't made time to create a replacement yet).
The suggestion of using armorstands to avoid spawning at the same location wouldn't help much for 2 reasons: [1] all non-player entities, such as armorstands, are affected by a bug that can randomly leave them untargetable (essentially meaning they have a chance of randomly failing to work); [2] there's usually only 5 respawn points per kit-pvp map - while it is possible to increase this, it could be problematic since redstone space is limited and since respawns are currently completely randomised it's not going to help in the long run. Currently, whenever you respawn you get at least 15 seconds of complete invulnerability so you can hopefully run away from any spawn-killers. We're aware this isn't the best solution, but it's all we could come up with that wouldn't have other issues or be too intensive.
In terms of Thimble: that's a good point, but also something we were already aware of. I'm honestly not sure why it hasn't been changed, but I'm guessing it's just that GitOut (who designed the game, as well as all the other current games) probably just didn't bother since it doesn't break anything
I might yell at him to fix it.
Anyway, sorry for the large reply - I like to explain things thoroughly in case others are curious to know.
I would like to complain about "mynameissulidux". For about 30 min he was assaulting players and being annoying. Screenshots of chat is here:
Thanks for letting us know.
I gave that user a warning, and the rest of the staff will be keeping a close eye on their behaviour.
I personally have found that by changing the uuid of the entity (armor stand or not) the targeting glitch does not occur. For example; a global entity called Global with a uuid of: 00000000000-0000-0000-00001 will not fail to target (uuid may be incorrect length, doing this off my head). It may be your answer if you then add another respawn point that any overflow players spawn at as a backup, hope it helps in the future if you do take a lot of work on the respawn system.
Sorry for the large quote
Visko666 Advertising for another Vanilla minigames server
Proof: