Omg... I almost peed myself. Ty skills and topgear for making my morning awesome... also funny sig skills. I like the clash of kingdoms sig with the spartacus link.
The beginning lore:
In the beginning, the great country of XXXX was only made outta one kingdom, from the northern mountains till the warmest desserts in south. The kingdom was ruled by one being, which every citizen of the country believed to be on par with a god. But as time grew old, so did the Ruler, and one day, he was suddenly gone. The people started fighting and the human race was close to extinction, 7 faction agreed to stop the fighting and split the country between them.
The wars didn’t fully stop, but the kingdoms got their time to build up a new place for them, as time now has gone by; the kingdoms have gotten stronger and stronger. Soon, you will also take decisions, will you continue the peace and try to get rich, will you try and conquer with your sword; the decision is yours.
Nobody knows where the old Ruler is, and many say he’s dead, but when the night lays its thick cloak of darkness onto the country, you can hear the voices whisper about he’s return. Races and lore Shadow knights:
Stayed behind in the old lost capital of XXXX which before was such a bright and beautiful town, turned into a giant ruin, filled with rats and trash. Here lives the shadow knights, walking the secret roads only they know off, they are one mysterious kingdom. Arctic rangers:
Isolated in the cold north, the arctic rangers guard their kingdom with pride, not many outsiders has set their foot onto the great mountain of XXXXX (the biggest mountain and where their castle is located) and being able to come back and tell about what they saw. Cons and pros:
Frost arrows, slowing down the foes your arrows hit.
Fast movement speed.
Minor power. The underwater tribe:
The underwater tribe traveled to the swamps, where they expanded it and build their cities, at some point, the cities and the swamp merged, sinking many of the buildings beneath surface, but the citizens had also changed, they had grown accustomed to the area, devolping an ability to breath underwater. Cons and pros:
Able to breath underwater.
When in contact with water or after drinking a water potion, infusing themselves with powers granting extra movement speed and or attack damage.
While not in contact with water or haven’t drinked any water, they get a debuff. About random kingdom you’re forced to join:
Nobody gets to choose their parents, but everybody got a chance to create their own destiny.
Gotta create some big location names:
The name of the old capital, the biggest mountain in north, mostly just the location of the kingdoms, maybe some places where dungeons might be placed.
Dungeon area ideas:
The great dessert of Sihra, nobody knows what lies there, but many wagons have disappeared without a single trace.
Great ideas Tex! Thank you for giving us some suggestions!
The beginning lore:
In the beginning, the great country of XXXX was only made outta one kingdom, from the northern mountains till the warmest desserts in south. The kingdom was ruled by one being, which every citizen of the country believed to be on par with a god. But as time grew old, so did the Ruler, and one day, he was suddenly gone. The people started fighting and the human race was close to extinction, 7 faction agreed to stop the fighting and split the country between them.
The wars didn’t fully stop, but the kingdoms got their time to build up a new place for them, as time now has gone by; the kingdoms have gotten stronger and stronger. Soon, you will also take decisions, will you continue the peace and try to get rich, will you try and conquer with your sword; the decision is yours.
Nobody knows where the old Ruler is, and many say he’s dead, but when the night lays its thick cloak of darkness onto the country, you can hear the voices whisper about he’s return. Races and lore Shadow knights:
Stayed behind in the old lost capital of XXXX which before was such a bright and beautiful town, turned into a giant ruin, filled with rats and trash. Here lives the shadow knights, walking the secret roads only they know off, they are one mysterious kingdom. Arctic rangers:
Isolated in the cold north, the arctic rangers guard their kingdom with pride, not many outsiders has set their foot onto the great mountain of XXXXX (the biggest mountain and where their castle is located) and being able to come back and tell about what they saw. Cons and pros:
Frost arrows, slowing down the foes your arrows hit.
Fast movement speed.
Minor power. The underwater tribe:
The underwater tribe traveled to the swamps, where they expanded it and build their cities, at some point, the cities and the swamp merged, sinking many of the buildings beneath surface, but the citizens had also changed, they had grown accustomed to the area, devolping an ability to breath underwater. Cons and pros:
Able to breath underwater.
When in contact with water or after drinking a water potion, infusing themselves with powers granting extra movement speed and or attack damage.
While not in contact with water or haven’t drinked any water, they get a debuff. About random kingdom you’re forced to join:
Nobody gets to choose their parents, but everybody got a chance to create their own destiny.
Gotta create some big location names:
The name of the old capital, the biggest mountain in north, mostly just the location of the kingdoms, maybe some places where dungeons might be placed.
Dungeon area ideas:
The great dessert of Sihra, nobody knows what lies there, but many wagons have disappeared without a single trace.
that is sick. we may steal some of your ideas man! ty
Jbay's still wins, it's women friendly.
it is 2 together i was tired
And it needs more cats.
Not enough cats skills (need MORE cats)
I demand MORE!!!!
oh ok. thats better. frowning fat cats are cute.
lol awesome sig... im gonna use it
img is too big
Great ideas Tex! Thank you for giving us some suggestions!
that is sick. we may steal some of your ideas man! ty
also very nice...