General - /Seen
For those not living under a rock, we have transitioned from /seen to /ontime. People were used to the /seen command so ndvenckus1 wrote a small plugin which when replicates the old /seen plugin but looks up the data from the ontime database. I am not 100% sure if he applied this to all servers, but something we can easily throw on creative and vanilla if it isn't already there.
General - Vote Shop and other Voting updates http://shadecrest.com/site/threads/6653/ ndvenckus1 has been hard at working making some overhauls again to his voting plugin, the vote shop, and as always has posted the monthly rewards. Thanks to all those who stay diligent about voting, it helps with marketing ShadeCrest on those top Minecraft server sites. As always we encourage you to like us (and our weekly updates) on Facebook as well as the occasional post on our McForums pages.
Survival - 1.8 Features http://www.shadecrest.com/site/threads/6618/ ezeiger92 has been working hard on getting all of the 1.8 features running even though the server isn't actually 1.8 (because Bukkit and many of our plugins haven't been updated for 1.8). It's a very weird thing to do, but we find it important for everyone who wants to be experiencing that content sooner than later while also allowing us to attract and keep new players who like out plugin setup, but also want 1.8 content. Some of these features are problematic, so there has been a poll created to discuss whether we want to keep them or remove them and wait for an official release. Everyone's feedback is appreciated. http://www.shadecrest.com/site/threads/6656/
Survival - Town Forums http://www.shadecrest.com/site/categories/37/
At the request of our Mayors, CyberVic have updated the town boards. Old boards were archived so if there was any information in the old forums for towns that do not exist, let me know and I can always recover a thread if considered an important historical thing to move out of the archive.
Summary
General - VIP Shop
General - 1.8, lying in weight
Creative - Contests scheduled every Thursday
General - VIP Shop imaxorz has been bringing up discussions recently with the staff on different temporary perks which can be bought by anyone through the shop. The server still needs money to continue in operation and needs to properly reward people who wish to donate. If you have ideas of things you'd like as temporary boosters or things (be it cosmetic or otherwise) let us know.
General - 1.8, lying in weight ezeiger92 has done a lot to support 1.8 on our 1.7.10 / 1.8 emulated environment. Unfortunately not everything is perfect and we are still waiting for an update in general for 1.8 for the entire modding community. We're constantly watching for news and updates and please know that as soon as we can we will get ShadeCrest updated to 1.8. As always, if you have feeback on the current status of 1.8 and where ShadeCrest stands, let us know.
Creative - Contests scheduled every Thursday Navarog has been working with the Creative staff to ensure that contest events on Creative have a schedule now. It should be consistently happening once a week now with a new time and day: Thursday from 4-7 PM EST. Please contact any of the Creative admins if you have any questions.
Survival - Open/close observatory cover with day/night cycles
Survival - Beautify PvE and PvP Spawns
Creative - Permissions fixes / udpates
Website - Fixed the Wiki!
Website - Update banner on voting sites to reflect when the community was founded
General - Trello, Priorities, and Weekly updates
Survival - Open/close observatory cover with day/night cycles
One of personal goals of ezeiger92 since we implemented the new Survival spawn island was to make the observatory which you spawn at open and close with the day and night cycles of the Minecraft day. Well in the last week, we finally got around to it and you can see it opening and closing. It's a nice little bit of polish for our survival spawn and something that Erik thought was fun to do in the middle of fixing UUID related problems.
Survival - Beautify PvE and PvP Spawns Mega_Spud added some awesome looking artwork to the PvP and PvE spawns, making heavy use of armor stands. ndvenckus1 made the wall around PvE spawn look a bit prettier.
Creative - Permissions fixes / udpates Navarog finished fixing the permissions for Creative so Creative works now properly for new players. ezeiger92 has been working with him as well to fix the Creative starting quiz / tutorial as well, but I don't believe that is complete. This update is subject to change as I haven't gotten an official update on a few things from Nava on Trello ;-). Anyhow good changes for Creative, thinks are getting better over there for the community to grow again.
Website - Fixed the Wiki!
Ever since we moved our hosts to deal with the DDOS attacks, our wiki has been down. Well, finally after much effort, dns reconfiguration, apache configuration, etc... we have the wiki back online. Keep your eyes out for further updates. We plan to add more content, guides, and in general make it better for new players.
Website - Update banner on voting sites to reflect when the community was founded
To improve our advertising of the server and show how established ShadeCrest is as a community, ndvenckus1 updated the banner on our voting sites to clearly show when the community was founded. This should distinguish us from other fly by night Minecraft servers and hopefully attract more mature players looking for a long time home to play Minecraft and other sandbox games.
Website - Trello, Priorities, and Weekly updates
We're now using Trello (https://trello.com/shadecrest) more and more as staff which means more coordination, more regular updates again, and easier to communicate clearly to you guys what gets done every week in these weekly updates. So expect regular updates to roll in again and as always if you have ideas on what could make the server better, let us know. Heck, if the community thinks it's a good idea, we could even get ideas up on the trello board and I *think* members could even vote on items they think need to be prioritized (this might need some configuration).
Survival - ezeiger92 promoted to Lead Admin of Survival
Survival - Looking for Staff / Staff Requirements
Space Engineers - DirectX 11
General - Advertising / Marketing
Survival - ezeiger92 promoted to Lead Admin of Survival
This change has been long coming, but I delayed pulling the trigger on this out of respect to NDV's seniority in the role. This change is mostly symbolic and doesn't really change much other than recognizing officially all the hard work Erik has been putting into the survival server. It also kinda enables Erik more to make some key decisions faster and move the server forward faster. Of course this means Erik will have to communicate his vision for the server more (*wink*) and keep people informed of all the changes he'd got brewing up in his head.
Survival - Looking for Staff / Staff Requirements
We've slowly been thinning out the staff list based on who has and has not been very active. We want our staff ranks to be filled with people who are passionate about the server, the game they are admins for, and in general are contributing to the level that their title requires them to be. Also, you may have noticed over the last year and a half since I took over lead of the community, we've had older and more mature staff. I plan to continue that trend. Our average age is now 23 among all staff. I want to keep as a *general* rule 16 for Mods, 18 for admins, and 21 for admins with console / db / file access. Again this is a general rule, but just wanted to convey that to everyone. If you are interested in joining our staff, you can post and application in our requests forum. Other than age (and obvious maturity), you need to be active on the server you are intending on being staff, know the rules of that server very well, work / play well with others, and intend on actually committing a lot of time to being staff (it's not just a cool kids club, it's work).
Space Engineers - DirectX 11
This week's weekly update included an update to DirectX 11. This has added a lot of beauty to the game, but unfortunately a lot of mods need to be updated to meet the new DX11 requirements. If there are some mods which never get updated, we might need to replace them with new versions of the mod or get rid of them entirely. If there specific mods you notice have issues, please let me know on the forums. I'll periodically re-patch all the mods.
General - Advertising / Marketing
As a humble reminder, please whenever possible bump these threads. This is as important in the case of MC Forums MORE IMPORTANT than voting. Seriously! Please post in the MC Forums threads. Don't just say "bump", just post random stuff about what you are doing and how you like the server. Takes less time than voting. Screenshots are fun too. http://shadecrest.com/site/threads/6088/
(can't get spoilers to work)
Dragonhunter3036
DeeeezNutz
hez121
TheTechGeek245
SimpleyGreen03
IP: mc.shadecrest.com
Website: shadecrest.com
This Week in ShadeCrest - 2014/10/10
You can see all our weekly updates @ www.shadecrest.comSummary:
General - /Seen
For those not living under a rock, we have transitioned from /seen to /ontime. People were used to the /seen command so ndvenckus1 wrote a small plugin which when replicates the old /seen plugin but looks up the data from the ontime database. I am not 100% sure if he applied this to all servers, but something we can easily throw on creative and vanilla if it isn't already there.
General - Vote Shop and other Voting updates
http://shadecrest.com/site/threads/6653/
ndvenckus1 has been hard at working making some overhauls again to his voting plugin, the vote shop, and as always has posted the monthly rewards. Thanks to all those who stay diligent about voting, it helps with marketing ShadeCrest on those top Minecraft server sites. As always we encourage you to like us (and our weekly updates) on Facebook as well as the occasional post on our McForums pages.
Survival - 1.8 Features
http://www.shadecrest.com/site/threads/6618/
ezeiger92 has been working hard on getting all of the 1.8 features running even though the server isn't actually 1.8 (because Bukkit and many of our plugins haven't been updated for 1.8). It's a very weird thing to do, but we find it important for everyone who wants to be experiencing that content sooner than later while also allowing us to attract and keep new players who like out plugin setup, but also want 1.8 content. Some of these features are problematic, so there has been a poll created to discuss whether we want to keep them or remove them and wait for an official release. Everyone's feedback is appreciated. http://www.shadecrest.com/site/threads/6656/
Survival - Town Forums
http://www.shadecrest.com/site/categories/37/
At the request of our Mayors, CyberVic have updated the town boards. Old boards were archived so if there was any information in the old forums for towns that do not exist, let me know and I can always recover a thread if considered an important historical thing to move out of the archive.
IP: mc.shadecrest.com
http://www.shadecrest.com
This Week in ShadeCrest - 2014/10/24
You can see all our weekly updates @ www.shadecrest.comSummary
General - VIP Shop
General - 1.8, lying in weight
Creative - Contests scheduled every Thursday
General - VIP Shop
imaxorz has been bringing up discussions recently with the staff on different temporary perks which can be bought by anyone through the shop. The server still needs money to continue in operation and needs to properly reward people who wish to donate. If you have ideas of things you'd like as temporary boosters or things (be it cosmetic or otherwise) let us know.
General - 1.8, lying in weight
ezeiger92 has done a lot to support 1.8 on our 1.7.10 / 1.8 emulated environment. Unfortunately not everything is perfect and we are still waiting for an update in general for 1.8 for the entire modding community. We're constantly watching for news and updates and please know that as soon as we can we will get ShadeCrest updated to 1.8. As always, if you have feeback on the current status of 1.8 and where ShadeCrest stands, let us know.
Creative - Contests scheduled every Thursday
Navarog has been working with the Creative staff to ensure that contest events on Creative have a schedule now. It should be consistently happening once a week now with a new time and day: Thursday from 4-7 PM EST. Please contact any of the Creative admins if you have any questions.
IP: mc.shadecrest.com
http://www.shadecrest.com
We're working hard on etching out the details for a big creative server revamp. Keep watching this thread to see the big changes we've got in store!
This Week in ShadeCrest! - April 25, 2015
You can see all our weekly updates at www.shadecrest.com
Summary
Survival - Open/close observatory cover with day/night cycles
One of personal goals of ezeiger92 since we implemented the new Survival spawn island was to make the observatory which you spawn at open and close with the day and night cycles of the Minecraft day. Well in the last week, we finally got around to it and you can see it opening and closing. It's a nice little bit of polish for our survival spawn and something that Erik thought was fun to do in the middle of fixing UUID related problems.
Survival - Beautify PvE and PvP Spawns
Mega_Spud added some awesome looking artwork to the PvP and PvE spawns, making heavy use of armor stands. ndvenckus1 made the wall around PvE spawn look a bit prettier.
Creative - Permissions fixes / udpates
Navarog finished fixing the permissions for Creative so Creative works now properly for new players. ezeiger92 has been working with him as well to fix the Creative starting quiz / tutorial as well, but I don't believe that is complete. This update is subject to change as I haven't gotten an official update on a few things from Nava on Trello ;-). Anyhow good changes for Creative, thinks are getting better over there for the community to grow again.
Website - Fixed the Wiki!
Ever since we moved our hosts to deal with the DDOS attacks, our wiki has been down. Well, finally after much effort, dns reconfiguration, apache configuration, etc... we have the wiki back online. Keep your eyes out for further updates. We plan to add more content, guides, and in general make it better for new players.
Website - Update banner on voting sites to reflect when the community was founded
To improve our advertising of the server and show how established ShadeCrest is as a community, ndvenckus1 updated the banner on our voting sites to clearly show when the community was founded. This should distinguish us from other fly by night Minecraft servers and hopefully attract more mature players looking for a long time home to play Minecraft and other sandbox games.
Website - Trello, Priorities, and Weekly updates
We're now using Trello (https://trello.com/shadecrest) more and more as staff which means more coordination, more regular updates again, and easier to communicate clearly to you guys what gets done every week in these weekly updates. So expect regular updates to roll in again and as always if you have ideas on what could make the server better, let us know. Heck, if the community thinks it's a good idea, we could even get ideas up on the trello board and I *think* members could even vote on items they think need to be prioritized (this might need some configuration).
IP: mc.shadecrest.com
http://www.shadecrest.com
This Week in ShadeCrest! - May 29, 2015
Summary:
Survival - ezeiger92 promoted to Lead Admin of Survival
Survival - Looking for Staff / Staff Requirements
Space Engineers - DirectX 11
General - Advertising / Marketing
Survival - ezeiger92 promoted to Lead Admin of Survival
This change has been long coming, but I delayed pulling the trigger on this out of respect to NDV's seniority in the role. This change is mostly symbolic and doesn't really change much other than recognizing officially all the hard work Erik has been putting into the survival server. It also kinda enables Erik more to make some key decisions faster and move the server forward faster. Of course this means Erik will have to communicate his vision for the server more (*wink*) and keep people informed of all the changes he'd got brewing up in his head.
Survival - Looking for Staff / Staff Requirements
We've slowly been thinning out the staff list based on who has and has not been very active. We want our staff ranks to be filled with people who are passionate about the server, the game they are admins for, and in general are contributing to the level that their title requires them to be. Also, you may have noticed over the last year and a half since I took over lead of the community, we've had older and more mature staff. I plan to continue that trend. Our average age is now 23 among all staff. I want to keep as a *general* rule 16 for Mods, 18 for admins, and 21 for admins with console / db / file access. Again this is a general rule, but just wanted to convey that to everyone. If you are interested in joining our staff, you can post and application in our requests forum. Other than age (and obvious maturity), you need to be active on the server you are intending on being staff, know the rules of that server very well, work / play well with others, and intend on actually committing a lot of time to being staff (it's not just a cool kids club, it's work).
Space Engineers - DirectX 11
This week's weekly update included an update to DirectX 11. This has added a lot of beauty to the game, but unfortunately a lot of mods need to be updated to meet the new DX11 requirements. If there are some mods which never get updated, we might need to replace them with new versions of the mod or get rid of them entirely. If there specific mods you notice have issues, please let me know on the forums. I'll periodically re-patch all the mods.
General - Advertising / Marketing
As a humble reminder, please whenever possible bump these threads. This is as important in the case of MC Forums MORE IMPORTANT than voting. Seriously! Please post in the MC Forums threads. Don't just say "bump", just post random stuff about what you are doing and how you like the server. Takes less time than voting. Screenshots are fun too. http://shadecrest.com/site/threads/6088/
IP: mc.shadecrest.com
http://www.shadecrest.com