I didn't get accepted...? :'( Oh well. I guess I'll post the full application then. xD
Out Of Character Information
Minecraft Username: sirtrystan
Have you ever been banned?: Nope.
In Character Information
Character Name: Darzed
Gender: Male
Character Age: 19
Desired Race: Human
Desired Allegiance: Unallied (for now)
Method of Arrival: Travelled by boat.
Character Backstory: Darzed doesn't remember his childhood. That's because he never had one. Shortly after he was born, his father sold him to an organization known as The Blackened Brothers. The Blackened Brothers were a mercenary group trained to kill silently and to blend into society, and would accept anyone into their ranks, whether they be noblemen or beggars. Their only requirement was for all members to give up any and all attachments to their previous lives.
Darzed grew up in at the headquarters of the organization, in the shadow of the Black Mountain, training in the arts of assassination, deception and illusion. His fellow Blackened Brothers became his siblings, and his trainers and seniors became his parents. At the age of 14 he successfully engaged in his first assassination, strangling a Dwarf Lord who would not allow a smaller clan to migrate through his land. Darzed rose up the ranks over the next 4 years, taking countless lives in silence and gaining immeasurable amounts of wealth and gold for the Blackened Brothers.
However, Darzed wished to one day leave the organization and establish a life on his own. They did not approve of this once he brought it up to his seniors, and eventually began to realize that he would not back down from this thought. The Blackened Brothers ordered an internal assassination on Darzed, hiring one of his previous trainers to carry out the deed. Darzed found out about this and on the night of the assassination he was prepared. He fought back against his trainer, defeating him after a long, but quiet, skirmish. But Darzed would not kill him. His trainer had become like a father to him, and in his heart he did not want to take the life of someone he cared about.
This morale battle ended abruptly when his trainer lunged at Darzed and stabbed him in the arm. Darzed knew that his trainer did not care; all members were taught that the mission is of the highest priority. Darzed flung himself out of his chambers and out of the large, obsidian building which every member slept at. He ran to the nearest town to seek safe haven, but the Blackened Brothers had many spies. Fleeing from village to village, Darzed eventually came to a port town. He found a large mass of refugees from a nearby village clambering onto a small boat to take them across the ocean and blended into them.
Darzed travelled across the ocean and landed in the Kingdom of Ravien. He now seeks to establish a normal life for himself, but The Blackened Brothers have many connections...
Roleplay Example
You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
I would attempt to bargain with the bandits. I would keep the ordeal quiet as to not wake up the family and I would offer them a few items of value. They would, of course, think I still have more, so I would act as if I didn't and eventually cave in and give them a little more. This would probably satisfy them as I would act as if I really had just given everything I had of value and they would probably leave.
Denied, spelling and grammar is terrible, you didn't finish the application, and your back story is a sentence at most. If you wish to come onto the server, you will need to work on spelling, etc. Just take a look at the other apps that have been accepted.
Good luck if you decide to work on your application!
*In Character Information*
Character Name: Wena'alynn, or Wen for short (adopted last name of Nh'muve).
Gender: Female.
Character Age: True age unknown, but she holds the
appearance of an young adult elf, perhaps around a century old, as
explicated in backstory below.
Desired Race: Elf, pretty please!
Desired Allegiance: Unallied.
Method of Arrival: Born into Ravien.
Character Backstory: Much of her early life is unknown to
Wen, who suffers varying degrees of memory loss due to an accident not long
after her birth. As a result, she struggles constantly with an elusive
sense of purpose and identity, having no knowledge of her birth, age, or
kin. It wasn't until she came into the possession of a journal around the
middle of her life (she estimates), its origins as well unknown to her, and
began jotting down thoughts and events that her long-term memory loss began
to alleviate. Though her short-term memory still suffers the most, Wen has
trained herself to keep track of recent things by noting day-to-day
occurances in her journal and leaving notes for herself around any living
space.
On the very first page of the journal, penned in a hand not her own, lies a
faint, heavily smudged sentence. Despite puzzling over the line throughout
the years, four words are all Wen can decipher: "Wena'alynn. You.. in
accident." Knowing the first by instinct to be her name, she has chosen to
interpret the last three as an explanation, however vague, for her
condition. This, along with the importance of always keeping her journal
nearby, her immediate possessions and own appearance - the visage of a
young, elvan woman with long, golden hair and bright, kind blue eyes - as
well as a few, curiously instinctive talents for potions-making and crafts
remain the few facts that Wen can recall without a shred of doubt. She
spends her days wandering from village to town to wilderness and back
again, selling a potion or small enchantment or two to sustain herself and
living simply with her knapsack, journal, and ever-present smile.
Due to her forgetfulness, some might perceive Wen as ditzy or arrogantly
aloof, but she in truth has an aching heart to help others, and will always
lend a hand to the best of her ability whenever the need arises.
*Roleplay Example*
You are on a camping trip, surrounded by miles of wilderness, and little
else. Your family is with you, each member in a separate tent. The night is
crisp, but pleasant, and you gaze up at the night sky with a sense of
dread, feeling that something is going to go wrong at any second. Your
intuition proves correct, as a group of six bandits stumbles upon your
camp, draws their weapons, and demands that you give them everything of
value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The
campfire is dying down, but some flames still remain, casting an eerie glow
upon the scene. Knowing that everyone you care about is sleeping peacefully
in their tents, threatened by the presence of these bandits, how do you
react?
(Since Wen has no family that she knows of and would have long since have wandered off from on accident anywho, I'd like to interpret the "family" as a froup of friendly travelers who have taken her under their wing, if that's alright!)
The roiling shadows of night that stretched far beyond the mouth of a small, tattered tent seemed to balance gracefully between a sense of calm and eeriness. Peeking out from between the fabric folds blinked a drowsy Wen, who fumbled through the soft knapsack at her side for her journal, trusting it to jog her memory of how she came to be in this unfamiliar campsite, and the others who inhabited tents similar to her own.
Just as her fingers brushed the worn, leather hilt of the book, Wen froze and choked back a gasp as a group of gruff, armored bandits tumbled into the camp. Though their short, commanding barks might have been lost on her whirling mind, the leers upon their faces in discovering their captive weaponless and female were not.
The young elf struggled to stifle a sigh of relief as her hand, still buried within the knapsack at her hip, made contact with a smooth, glass potion flask and found the ribbon tied around its neck to mark it for offensive purposes only. I could have sworn it was just my Nh'muve tucked away in here.. Perhaps I whipped something up last night for the other people in these tents? I really should repay them somehow, after all, I woke so safely tucked awa- She jolted sharply, wrenched from her thoughts by the muffled clang of an overturned cauldron against the rocky soil, courtesy of one of the less polite looking brutes.
Heart pounding, ears ringing with a surge of adrenaline, Wen waited until the band of thieves drew nearer, then threw the potion with all of her might in a swift motion towards the middle of the group, praying fervently, Please be a useful potion, please be a useful-
With a ringing peal, the glass shattered amongst the bandits and splashed across their feet. Suddenly they each pitched forward, crumpling beneath the weight of their armor and crying out as outstretched weapons twisted wrists before thudding uselessly to the earth. Wen let out a victorious "HA!", pleased with the foresight of her yesterself. A Weakness Potion, what perfect luck! I may not remember how long it'll last, but at least it will buy me some time to warn the others, and then we can escape!
At the thought of "we", she hesitated for a fraction of a moment, and it was then that her lifelong companion Doubt stepped in. So long, so long had Wen bowed under his weight, slave to the uncertainties he found for her in the simplest of things. Why, why did he make it so hard to trust? Why did he have to prey upon her crippled memory? Though you may not have woken in chains, child, you do not know the hearts of these men. Their darkness might simply instead be hidden behind masks of kindness and care...
Wen bit her lip, finally clenching her jaw and settling upon a decision still her own. A single cry she lifted into the darkness, accompanied by the continued curses of the fallen, struggling rogues.
"B-bandits, bandits in the camp, h-help!"
Content to hear the rustling of sheets and muffled cries to arms from within the other tents, the timid elf slipped silently into the dark of the surrounding forest, heart heavy beneath the ever-watchful eyes of Doubt.
Denied. Terrible spelling, grammar, didn't even finish the entire application, backstory isn't even a story and there isn't a RP example. No proper roleplay server of any degree would ever accept such an application. You are always welcome to try again, but try reading some other applications that were accepted earlier in this thread if you do not know how to fill it out yourself.
Out Of Character Information Minecraft Username: ksaye
Have you ever been banned?: No
In Character Information Character Name: Relia
Gender: Female
Character Age: 15 Years From Discovery
Desired Race (Elf, Dwarf, Demon, Human, Other): Unknown Race Born of a magic accident yet grown from a tree, Entling (Note: if choosing other, the race must fit within our lore and must be approved via the staff before you will be allowed to RP as the specific race.)
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied): Holds no allegiance; nomadic, solitary. (If unallied, you may belong to a clan or enclave separate from the four Kingdoms. Please keep in mind that enclaves and clans can only exist with four or more members, and are not protected.)
Method of Arrival: Birth through magical accident, as explained in backstory below; an experiment gone wrong, blessed by the forest and a moonless night. (As a nexus of all universes, you can arrive in Ravien via death in another world, birth to someone in Ravien, creation via Demonology, etc.)
Character Backstory: In the northern forests, elves have always held both dominance and freedom, a land of peace even in times of war. When an otherwise unremarkable Elven mage's experiment went awry, his essence absorbed in the process, a powerful gem on his person fell into the earth, and from it a tree did grow. With no extra-ordinary appearance, it went unnoticed by those living nearby, until one spring a single flower bud formed in the canopy of the branches, growing visibly larger with every moment.
When the moon was empty and light itself seemed nonexistent in the world, the flower burst open, a small child concealed inside. Immediately withering, the flower and tree began to break apart, and the child fell to the soft earth below, landing miraculously on it's feet. The young girl walked with aptitude through the forest with no direction, staying concealed under the leafy ceiling above, darting from tree to try when necessary, able to climb as a lizard and soar as a bird.
When she saw a small child alone in the forest, she crept upon him, and stared with interest at this other being as small as she. In her rapture that she was not alone in this world of apparent giants, the parents of the young boy discovered her, and taking her with surprise from behind, captured her. Taking her to their home, she was clothed and fed, though not knowing any common tongue could not respond to their unending questions. She simply stared at the boy, still in wonder that despite this world seeming full of adults, she had found this youth in the crowd.
10 Years Later
10 Years since the Tarrin family found her and taken her in, Relia was still as odd a girl, if less solitary. She still wandered the forest for days on end, though now she always seemed to find her way back to the Tarrin estate, if only to see him. Sintha Tarrin was an average boy, in looks and intelligence, inheriting none of his father's love of books or enchanting, nor his mother's affinity with potions. While Relia learned with a rapid pace, Sintha dragged behind, struggling to keep up with her in athletic and mental challenges. Yet it was Relia who still held the fascination with Sintha, still amazed by this unremarkable boy who she met long ago, the first child she met.
When Relia was out exploring one day as she was wont to do, she followed a stream along it's length, wandering long through the day and into the night. Upon the nights fall, she looked up, and the moon lay once again empty in the sky. A sense of foreboding and terror filling her, she looked homeward and began a sprint, knowing that something was terribly wrong but not what exactly it was.
When she arrived back at the place her home once stood, the corpses of her adopted family and the boy she loved lay on the ground before her, the house itself a smoldering ruin. She ran to the family but they were obviously long dead, slaughtered not long after she had left that morning. Looking around, her vision beginning to dim, brightness illuminating only footprints, sword-marks and... scents? Relia ran and followed through the darkness these lights until she fell upon the bandit camp. Then, however, even the bright lights of her vision faded until she saw not even lights, but only a perpetual night sky like the one above her.
When she woke she was covered in the blood of the bandits, their tools all broken and their bodies gone but for a few fragments lying on the ground in a large circle around her and into the trees. She looked around before walking into the forest, with no memory of why she was in this bloody situation or what it meant; and without memory of the family she spent the last 10 years with. She still knew the common tongue, though not where she learned it. Her skill with enchanting and potion craft remained. Her memories of the family she cared for and the boy she loved were lost however, sealed deep within the dark part of her mind that came with every new moon.
5 Years later; Present day.
A peaceful and nomadic woman, Relia moves from town to town peddling the wares of an enchanter and potion maker, a home-base somewhere in the woods lost to the rest of the world. While she has grouped with other members in the past, they left for their families or homes and she is currently alone, a simple traveling salesmen in the recovering times of the new third era. With speed and agility she is able to traverse the woods with ease, though she walks as anyone else in towns of men and dwarves, constricted by the lack of natural patterns in their streets and homes.
She is never seen however, on the night of a new moon, erring on the side of caution and the fears of her past group members; for these times are dangerous for those around her, as she becomes of another mind, one lost in time, a child still, though incredibly dangerous. The mad girl of dark nights is fickle in her judgement, and is best kept locked away lest something terrible fall upon those around her.
Roleplay Example You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
I move towards my tent, nodding my intention to hand my valuables over, grabbing in my left hand the small ornate box I kept nearby at all times while using my right hand to shift a small dagger into my sleeve and standing atop my staff. I stand up and move to hand the leading bandit the box before opening it and spilling it's contents into the open air below it. The gold-tinted powder draws the attention of all three bandits before it catches the fire and explodes in a starburst of light and colour.
The bandits temporarily stunned and blinded, I kick my staff into my hands and weave the fire into an inferno before directing it towards them. When one bandit leaps towards me through the fire, the clever *******, I take the dagger gathered before and cut him down his center, inflicting a deadly wound, even were it not for the toxin set into the blade.
The roaring of the fire and screams of the bandits woke my family members, but they come out to a quiet night, the corpses of three men smoldering and crackling in the moonlight. I look at my brother and indicate for him to take over the watch for the night, he had already slept into his turn, and head into my tent to sleep through the rest of the night.
(Not aware of magic status in the server; just giving a example of an RP scenario, and I did not use the character established above but rather went with the RP prompt. This is mainly because I did the RP prompt first like a dummy. Should serve to show I understand RP though.)
Out Of Character Information Minecraft Username: ksaye
Have you ever been banned?: No
In Character Information Character Name: Relia
Gender: Female
Character Age: 15 Years From Discovery
Desired Race (Elf, Dwarf, Demon, Human, Other): Unknown Race Born of a magic accident yet grown from a tree, Entling (Note: if choosing other, the race must fit within our lore and must be approved via the staff before you will be allowed to RP as the specific race.)
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied): Holds no allegiance; nomadic, solitary. (If unallied, you may belong to a clan or enclave separate from the four Kingdoms. Please keep in mind that enclaves and clans can only exist with four or more members, and are not protected.)
Method of Arrival: Birth through magical accident, as explained in backstory below; an experiment gone wrong, blessed by the forest and a moonless night. (As a nexus of all universes, you can arrive in Ravien via death in another world, birth to someone in Ravien, creation via Demonology, etc.)
Character Backstory: In the northern forests, elves have always held both dominance and freedom, a land of peace even in times of war. When an otherwise unremarkable Elven mage's experiment went awry, his essence absorbed in the process, a powerful gem on his person fell into the earth, and from it a tree did grow. With no extra-ordinary appearance, it went unnoticed by those living nearby, until one spring a single flower bud formed in the canopy of the branches, growing visibly larger with every moment.
When the moon was empty and light itself seemed nonexistent in the world, the flower burst open, a small child concealed inside. Immediately withering, the flower and tree began to break apart, and the child fell to the soft earth below, landing miraculously on it's feet. The young girl walked with aptitude through the forest with no direction, staying concealed under the leafy ceiling above, darting from tree to try when necessary, able to climb as a lizard and soar as a bird.
When she saw a small child alone in the forest, she crept upon him, and stared with interest at this other being as small as she. In her rapture that she was not alone in this world of apparent giants, the parents of the young boy discovered her, and taking her with surprise from behind, captured her. Taking her to their home, she was clothed and fed, though not knowing any common tongue could not respond to their unending questions. She simply stared at the boy, still in wonder that despite this world seeming full of adults, she had found this youth in the crowd.
10 Years Later
10 Years since the Tarrin family found her and taken her in, Relia was still as odd a girl, if less solitary. She still wandered the forest for days on end, though now she always seemed to find her way back to the Tarrin estate, if only to see him. Sintha Tarrin was an average boy, in looks and intelligence, inheriting none of his father's love of books or enchanting, nor his mother's affinity with potions. While Relia learned with a rapid pace, Sintha dragged behind, struggling to keep up with her in athletic and mental challenges. Yet it was Relia who still held the fascination with Sintha, still amazed by this unremarkable boy who she met long ago, the first child she met.
When Relia was out exploring one day as she was wont to do, she followed a stream along it's length, wandering long through the day and into the night. Upon the nights fall, she looked up, and the moon lay once again empty in the sky. A sense of foreboding and terror filling her, she looked homeward and began a sprint, knowing that something was terribly wrong but not what exactly it was.
When she arrived back at the place her home once stood, the corpses of her adopted family and the boy she loved lay on the ground before her, the house itself a smoldering ruin. She ran to the family but they were obviously long dead, slaughtered not long after she had left that morning. Looking around, her vision beginning to dim, brightness illuminating only footprints, sword-marks and... scents? Relia ran and followed through the darkness these lights until she fell upon the bandit camp. Then, however, even the bright lights of her vision faded until she saw not even lights, but only a perpetual night sky like the one above her.
When she woke she was covered in the blood of the bandits, their tools all broken and their bodies gone but for a few fragments lying on the ground in a large circle around her and into the trees. She looked around before walking into the forest, with no memory of why she was in this bloody situation or what it meant; and without memory of the family she spent the last 10 years with. She still knew the common tongue, though not where she learned it. Her skill with enchanting and potion craft remained. Her memories of the family she cared for and the boy she loved were lost however, sealed deep within the dark part of her mind that came with every new moon.
5 Years later; Present day.
A peaceful and nomadic woman, Relia moves from town to town peddling the wares of an enchanter and potion maker, a home-base somewhere in the woods lost to the rest of the world. While she has grouped with other members in the past, they left for their families or homes and she is currently alone, a simple traveling salesmen in the recovering times of the new third era. With speed and agility she is able to traverse the woods with ease, though she walks as anyone else in towns of men and dwarves, constricted by the lack of natural patterns in their streets and homes.
She is never seen however, on the night of a new moon, erring on the side of caution and the fears of her past group members; for these times are dangerous for those around her, as she becomes of another mind, one lost in time, a child still, though incredibly dangerous. The mad girl of dark nights is fickle in her judgement, and is best kept locked away lest something terrible fall upon those around her.
Roleplay Example You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
I move towards my tent, nodding my intention to hand my valuables over, grabbing in my left hand the small ornate box I kept nearby at all times while using my right hand to shift a small dagger into my sleeve and standing atop my staff. I stand up and move to hand the leading bandit the box before opening it and spilling it's contents into the open air below it. The gold-tinted powder draws the attention of all three bandits before it catches the fire and explodes in a starburst of light and colour.
The bandits temporarily stunned and blinded, I kick my staff into my hands and weave the fire into an inferno before directing it towards them. When one bandit leaps towards me through the fire, the clever *******, I take the dagger gathered before and cut him down his center, inflicting a deadly wound, even were it not for the toxin set into the blade.
The roaring of the fire and screams of the bandits woke my family members, but they come out to a quiet night, the corpses of three men smoldering and crackling in the moonlight. I look at my brother and indicate for him to take over the watch for the night, he had already slept into his turn, and head into my tent to sleep through the rest of the night.
(Not aware of magic status in the server; just giving a example of an RP scenario, and I did not use the character established above but rather went with the RP prompt. This is mainly because I did the RP prompt first like a dummy. Should serve to show I understand RP though.)
Your custom race has been accepted and so has your application, welcome to Ravien
So someone griefed my farm that I recently set up and broke my fence and left nothing but my sheep left in the pen. I had at least a half dozen of each (chickens, cows, pigs, and sheep). Is there anything that can be done about this, or do I just have to suck it up and go hunting for more?
So someone griefed my farm that I recently set up and broke my fence and left nothing but my sheep left in the pen. I had at least a half dozen of each (chickens, cows, pigs, and sheep). Is there anything that can be done about this, or do I just have to suck it up and go hunting for more?
-Percy
IGN: thebrowns
I got you covered the animals were replaced to a certain extent though I can't find those breaks you mentioned, we'll keep an eye out for anyone doing this in the future and I'm sorry it happened to begin with.
Out Of Character Information Minecraft Username: Rick_MoonWatcher
Have you ever been banned?: One time because of unsure reasons.
In Character Information Character Name: Rorek Strongore
Gender: Male
Character Age: 48
Desired Race (Elf, Dwarf, Demon, Human, Other): Dwarf (Note: if choosing other, the race must fit within our lore and must be approved via the staff before you will be allowed to RP as the specific race.)
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied): Unallied, solitary. (If unallied, you may belong to a clan or enclave separate from the four Kingdoms. Please keep in mind that enclaves and clans can only exist with four or more members, and are not protected.)
Method of Arrival: From another time, brought back to life with little memory. (As a nexus of all universes, you can arrive in Ravien via death in another world, birth to someone in Ravien, creation via Demonology, etc.)
Character Backstory: Rorek(War-Rek) was just as his last name says, he was a strong ore, or hard headed. He died long before before the current Era. He was part of an old small dwarfen alliance that was not known by many. Infact there were only about twenty members. He was one of the first who joined it, he became a miner within it and became the best miner in the alliance. He would mine day in and day out until he couldn't mine any more. He enjoy it, he did not know why but he knew this is what he wanted to do for the rest of his life. You would figure being this great at mining he would be admired by all correct? He was not admired by all, in fact most of the time others would only ever talk to him if they desperetly needed something dug, mined, or for something else. He was rarely visited because he was hard headed, stubborn, and just plain rude. If someone went into his mine without his permission, he would come running at them in pure anger for doing so, he would only attack them if he did not know them. He was also very picky about who went into his mine, it would take a great and mighty deal of trust in order for him to allow you in.
In his alliance not too many others attacked since they weren't known by many. But in the few instances he had to attack he would only use his pickaxe, if you could get him to attack at the least. He would not leave his mine unless he had a good reason, if his pickaxe broke he would want one hundred more. Many of his allies lied to him in order to get his help. They would say that the enemy said his mine was weak and pathetic, or that he is the worst miner around. He would go into a brutal rage and attack the enemy with his pickaxe without any concern for his well being. He would attack and slaughter them and sometimes take there heads for additional punishment. He would take the heads down into his mine and shove them between rocks, throw them into lava, or split them into two with his pickaxe. It would take him days sometimes weeks to calm down.
One day when he was mining he started hearing a rumbling sound, he stopped, silent. All of a sudden gravel fell in front of him, oddly he never found this before while mining. He had no idea what to think of it, when he shoved it away and continued his mining he found more. This started to anger him, so he started pushing the gravel into lava, he started kicking the material he even started blowing it up. He just kept finding more and more, when he was in pure rage he attacked the gravel with his pickaxe as he did so a massive amount of the material fell down onto him. The gravel had destroyed him, and his pickaxe was all that remained.
Many, many, many years later he awoke in the middle of some castle ruins, he was lost and had no idea where he was, he even forgot what he old life was. He then remembered mining but had no resources, so he headed out...
Roleplay Example You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
"Well of course I will, here my pickaxe is over here.." *starts rummaging in the tent* "Ah here it is!" *Pulls out a shiny Iron pickaxe* "Here let me show you how I mine before you take it!" *Begins to swing the pickaxe at the legs of the bandits in rage* "Here have a closer look!" *Starts knocking them all down and hitting them constantly in the chest with the pick.* "You taking notes?! This is how you swing it the right way!" *after hitting them all constantly and making sure they are dead goes back to his position, and awaits day* *mumbling "take my pickaxe hmph, I will die before that..."*
Out Of Character Information
Minecraft Username:LilForger
Have you ever been banned?:Randomly banned for Roleplaying.Apparently it isnt alouds in a Vanilla server.:|.
In Character Information
Character Name:Dante Aksunu.
Gender:Male
Character Age:23
Desired Race (Elf, Dwarf, Demon, Human, Other): (Note: if choosing other, the race must fit within our lore and must be approved via the staff before you will be allowed to RP as the specific race.)
Currupt(see backstory for information)
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied): (If unallied, you may belong to a clan or enclave separate from the four Kingdoms. Please keep in mind that enclaves and clans can only exist with four or more members, and are not protected.)Trenmany Islands Empire
Method of Arrival: (As a nexus of all universes, you can arrive in Ravien via death in another world, birth to someone in Ravien, creation via Demonology, etc.)
Was created through birth,but was put under many rituals from my father.My family was elvish.
Character Backstory:During my past years,I was a simple human,who helped my 6 sibling,2 parent family on farming.I was the last to be born,and at a bad time too.I was only 5 when the Demonkind invasion began.At this time is where humanity was disposing of the Demonkind invasion.At this,it led to my familys death,although when I was dropped,the demons were foolish enough to belive I was dead.My eyes were closed,and I has many claw marks on my torso and arms.All I knew was that they came from teh trees,as we lived in a forest.Northern forests.I ran.Ran from my burning home only at age 5.I ran for as long as I could,untill I fell.Fell and fainted.When I awoke,I was in a bed of leaves,and able to see elves staring at me with curiosity.I was scared,thats for sure.I noticed my wounds were healed,leaving black scars from the tainted claws of the demons.When I looks into the bucket of water next to me,my eyes have changed color from brown to red.I nearly had a heart attack.The elves calmed me down,and explained everything.I had to spend 12 years of my life there,helping the small elves and thier farm.I was wondering why they were away from the rest of elvish kind.They said they wanted to prosper on thier own.Seems legit to me.Now at age 17,I left them,thanking them for everything,and I walked.Walked till I found human civilization.But little did I know that they would fear me from my eyes and scars.I was ridiculed and abused,hated by all.Although they knew I was...mostly...human...they teased and beat me.Tragic.And now,my story resumes here.In the depths of civilization,with my raged cloths and little food,I run my life of living in the shadows and avoiding others.This is where my legend begins.And this is where it will never end. Roleplay Example You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
-I look at the bandits,a plain face of pain and discourage on my face.-"Your in the wrong place......"-The bandits laugh,pestering my,and annoying me--I look at my empty spare tents,now knowing the thought of my old loved ones now gone-"They left.......Youll have to go in place of them..."-I leap back,going into the pitch black shadows--The raiders yell for a single second,startled by my sudden fast movement--They hear a rattle in my tent,and charge into it,weapons raised,but all they find are daggers lying around--When they turn around,they notice one of thier men is missing,and a blood trail leading away into the shadows-"Heheheheheheh.........sleep in the tents...sleep forever..."-I leap out of the shadows,stabing into the neck of the archer bandit--I stands up,and look at the last bandit with my blood covered face--He obviously wet himself-"Goodnight....."-I charge at him,dagger raised,and he blocks my blow--My large gaping unhumanly smile looks down at him,and my strength easly apprehends his--I flip his blade into the air by tilting and throwing mine--I grab his throat,force him to the ground,and repetably beat him,using my fingernails as claws(not cut in a while...ouch...),and breaking his bones,leaving him in a beaten dead body-"Goodnight...forever..."
Side note:My race does not give me many perks.Only a natural habit to blend with the shadows easly,the weird look,and I give most people an uneasy feeling,and slightly faster then a average elve.(I know.I suck at spelling races.xD.)Oh.And moody,and insane moments.Though his demonic part of him is always growing,making him faster and stronger by the moment.Maybe not noticeable now.But who knows.
Out Of Character Information Minecraft Username: Holynugget Have you ever been banned?: No In Character Information Character Name: Brian Daniels Gender: Male Character Age: 20 Desired Race: Human
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied): Swears Allegiance to No Empire.
Method of Arrival:
I was Born into Ravien by my parents.
Character Backstory: I was born on farm on the southern border of Ravien. One day when I was about 16 while i was working with my father on the fields of wheat we where attacked by bandits.My Father told me to run to the house and warn my mother. Me and my Mother hid in the cellar while they looted the house. They lit are house on fire so me and my mother ran out the tunnel so they would not see us. They took all are hard earned money from are hard work and some food. After the bandits where gone we went out looking for my father and found him dead in the middle of the fields where I had left them. Me and my mother buried my father in the nearby by woods. We set forth in search of a new place to live. Eventually we ran into some travelers heading to a town. I left my mother with them told her I had to go find out who did this to my father and set off after saying goodbye. I grabbed some food and other supplies and started headed back towards the farm. I wandered for 4 years living of the land as i went, kept to myself as much as possible. I heard of a place that might be able to help me, people said there where men theer know as the templars. So I set off to the town of Acre.After a long journey of walking and scavenging for Food I had finally arrived in the town of Acre, where i was greeted by the templars. I explained my story to them, and they agreed to help me train as long as I abided by there rules and helped out around town with what I could, so i could find the bandits and kill them for what the did to my father.
Roleplay Example You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. the night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. the campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
I would cause a distraction by kicking the fire at them hoping to get the embers on them and ignite there clothes. All in the meantime trying to wake my family and get them away as I dealt with the bandits. If I happen to die in the process it would be worth it to save my family.
Out Of Character Information
Minecraft Username: sirtrystan
Have you ever been banned?: Nope.
In Character Information
Character Name: Darzed
Gender: Male
Character Age: 19
Desired Race: Human
Desired Allegiance: Unallied (for now)
Method of Arrival: Travelled by boat.
Character Backstory: Darzed doesn't remember his childhood. That's because he never had one. Shortly after he was born, his father sold him to an organization known as The Blackened Brothers. The Blackened Brothers were a mercenary group trained to kill silently and to blend into society, and would accept anyone into their ranks, whether they be noblemen or beggars. Their only requirement was for all members to give up any and all attachments to their previous lives.
Darzed grew up in at the headquarters of the organization, in the shadow of the Black Mountain, training in the arts of assassination, deception and illusion. His fellow Blackened Brothers became his siblings, and his trainers and seniors became his parents. At the age of 14 he successfully engaged in his first assassination, strangling a Dwarf Lord who would not allow a smaller clan to migrate through his land. Darzed rose up the ranks over the next 4 years, taking countless lives in silence and gaining immeasurable amounts of wealth and gold for the Blackened Brothers.
However, Darzed wished to one day leave the organization and establish a life on his own. They did not approve of this once he brought it up to his seniors, and eventually began to realize that he would not back down from this thought. The Blackened Brothers ordered an internal assassination on Darzed, hiring one of his previous trainers to carry out the deed. Darzed found out about this and on the night of the assassination he was prepared. He fought back against his trainer, defeating him after a long, but quiet, skirmish. But Darzed would not kill him. His trainer had become like a father to him, and in his heart he did not want to take the life of someone he cared about.
This morale battle ended abruptly when his trainer lunged at Darzed and stabbed him in the arm. Darzed knew that his trainer did not care; all members were taught that the mission is of the highest priority. Darzed flung himself out of his chambers and out of the large, obsidian building which every member slept at. He ran to the nearest town to seek safe haven, but the Blackened Brothers had many spies. Fleeing from village to village, Darzed eventually came to a port town. He found a large mass of refugees from a nearby village clambering onto a small boat to take them across the ocean and blended into them.
Darzed travelled across the ocean and landed in the Kingdom of Ravien. He now seeks to establish a normal life for himself, but The Blackened Brothers have many connections...
Roleplay Example
You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
I would attempt to bargain with the bandits. I would keep the ordeal quiet as to not wake up the family and I would offer them a few items of value. They would, of course, think I still have more, so I would act as if I didn't and eventually cave in and give them a little more. This would probably satisfy them as I would act as if I really had just given everything I had of value and they would probably leave.
Accepted.
You still need to add the Roleplay Example into your application.
Denied, spelling and grammar is terrible, you didn't finish the application, and your back story is a sentence at most. If you wish to come onto the server, you will need to work on spelling, etc. Just take a look at the other apps that have been accepted.
Good luck if you decide to work on your application!
Minecraft Username: Aurauris.
Have you ever been banned?: Nupe!
*In Character Information*
Character Name: Wena'alynn, or Wen for short (adopted last name of Nh'muve).
Gender: Female.
Character Age: True age unknown, but she holds the
appearance of an young adult elf, perhaps around a century old, as
explicated in backstory below.
Desired Race: Elf, pretty please!
Desired Allegiance: Unallied.
Method of Arrival: Born into Ravien.
Character Backstory: Much of her early life is unknown to
Wen, who suffers varying degrees of memory loss due to an accident not long
after her birth. As a result, she struggles constantly with an elusive
sense of purpose and identity, having no knowledge of her birth, age, or
kin. It wasn't until she came into the possession of a journal around the
middle of her life (she estimates), its origins as well unknown to her, and
began jotting down thoughts and events that her long-term memory loss began
to alleviate. Though her short-term memory still suffers the most, Wen has
trained herself to keep track of recent things by noting day-to-day
occurances in her journal and leaving notes for herself around any living
space.
On the very first page of the journal, penned in a hand not her own, lies a
faint, heavily smudged sentence. Despite puzzling over the line throughout
the years, four words are all Wen can decipher: "Wena'alynn. You.. in
accident." Knowing the first by instinct to be her name, she has chosen to
interpret the last three as an explanation, however vague, for her
condition. This, along with the importance of always keeping her journal
nearby, her immediate possessions and own appearance - the visage of a
young, elvan woman with long, golden hair and bright, kind blue eyes - as
well as a few, curiously instinctive talents for potions-making and crafts
remain the few facts that Wen can recall without a shred of doubt. She
spends her days wandering from village to town to wilderness and back
again, selling a potion or small enchantment or two to sustain herself and
living simply with her knapsack, journal, and ever-present smile.
Due to her forgetfulness, some might perceive Wen as ditzy or arrogantly
aloof, but she in truth has an aching heart to help others, and will always
lend a hand to the best of her ability whenever the need arises.
*Roleplay Example*
You are on a camping trip, surrounded by miles of wilderness, and little
else. Your family is with you, each member in a separate tent. The night is
crisp, but pleasant, and you gaze up at the night sky with a sense of
dread, feeling that something is going to go wrong at any second. Your
intuition proves correct, as a group of six bandits stumbles upon your
camp, draws their weapons, and demands that you give them everything of
value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The
campfire is dying down, but some flames still remain, casting an eerie glow
upon the scene. Knowing that everyone you care about is sleeping peacefully
in their tents, threatened by the presence of these bandits, how do you
react?
(Since Wen has no family that she knows of and would have long since have wandered off from on accident anywho, I'd like to interpret the "family" as a froup of friendly travelers who have taken her under their wing, if that's alright!)
The roiling shadows of night that stretched far beyond the mouth of a small, tattered tent seemed to balance gracefully between a sense of calm and eeriness. Peeking out from between the fabric folds blinked a drowsy Wen, who fumbled through the soft knapsack at her side for her journal, trusting it to jog her memory of how she came to be in this unfamiliar campsite, and the others who inhabited tents similar to her own.
Just as her fingers brushed the worn, leather hilt of the book, Wen froze and choked back a gasp as a group of gruff, armored bandits tumbled into the camp. Though their short, commanding barks might have been lost on her whirling mind, the leers upon their faces in discovering their captive weaponless and female were not.
The young elf struggled to stifle a sigh of relief as her hand, still buried within the knapsack at her hip, made contact with a smooth, glass potion flask and found the ribbon tied around its neck to mark it for offensive purposes only. I could have sworn it was just my Nh'muve tucked away in here.. Perhaps I whipped something up last night for the other people in these tents? I really should repay them somehow, after all, I woke so safely tucked awa- She jolted sharply, wrenched from her thoughts by the muffled clang of an overturned cauldron against the rocky soil, courtesy of one of the less polite looking brutes.
Heart pounding, ears ringing with a surge of adrenaline, Wen waited until the band of thieves drew nearer, then threw the potion with all of her might in a swift motion towards the middle of the group, praying fervently, Please be a useful potion, please be a useful-
With a ringing peal, the glass shattered amongst the bandits and splashed across their feet. Suddenly they each pitched forward, crumpling beneath the weight of their armor and crying out as outstretched weapons twisted wrists before thudding uselessly to the earth. Wen let out a victorious "HA!", pleased with the foresight of her yesterself. A Weakness Potion, what perfect luck! I may not remember how long it'll last, but at least it will buy me some time to warn the others, and then we can escape!
At the thought of "we", she hesitated for a fraction of a moment, and it was then that her lifelong companion Doubt stepped in. So long, so long had Wen bowed under his weight, slave to the uncertainties he found for her in the simplest of things. Why, why did he make it so hard to trust? Why did he have to prey upon her crippled memory?
Though you may not have woken in chains, child, you do not know the hearts of these men. Their darkness might simply instead be hidden behind masks of kindness and care...
Wen bit her lip, finally clenching her jaw and settling upon a decision still her own. A single cry she lifted into the darkness, accompanied by the continued curses of the fallen, struggling rogues.
"B-bandits, bandits in the camp, h-help!"
Content to hear the rustling of sheets and muffled cries to arms from within the other tents, the timid elf slipped silently into the dark of the surrounding forest, heart heavy beneath the ever-watchful eyes of Doubt.
C H A Q U E • C O I N • M Œ L L E U X
✤⋟ — - – - — - – - — - – - — - – - — - – - — - – - — ⋞✤
✦ Uɴ ɴɪᴅ ᴅᴇ Bᴀɪsᴇʀs Fᴏᴜs … ✦
Man, I thought I was going to make my second application unique with blue as the color for my answers. Looks like you beat me to it though. :s
Denied. Terrible spelling, grammar, didn't even finish the entire application, backstory isn't even a story and there isn't a RP example. No proper roleplay server of any degree would ever accept such an application. You are always welcome to try again, but try reading some other applications that were accepted earlier in this thread if you do not know how to fill it out yourself.
Very good application! Pretty safe to say anyone would accept this, welcome to Ravien!
Another bloo lover, yay! Don't hesitate to do so, the world could always use a little more bloo. ^ u^
Also, thank you very much, Adioss! I can't wait to start!
C H A Q U E • C O I N • M Œ L L E U X
✤⋟ — - – - — - – - — - – - — - – - — - – - — - – - — ⋞✤
✦ Uɴ ɴɪᴅ ᴅᴇ Bᴀɪsᴇʀs Fᴏᴜs … ✦
Minecraft Username: ksaye
Have you ever been banned?: No
In Character Information
Character Name: Relia
Gender: Female
Character Age: 15 Years From Discovery
Desired Race (Elf, Dwarf, Demon, Human, Other): Unknown Race Born of a magic accident yet grown from a tree, Entling
(Note: if choosing other, the race must fit within our lore and must be approved via the staff before you will be allowed to RP as the specific race.)
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied): Holds no allegiance; nomadic, solitary.
(If unallied, you may belong to a clan or enclave separate from the four Kingdoms. Please keep in mind that enclaves and clans can only exist with four or more members, and are not protected.)
Method of Arrival: Birth through magical accident, as explained in backstory below; an experiment gone wrong, blessed by the forest and a moonless night.
(As a nexus of all universes, you can arrive in Ravien via death in another world, birth to someone in Ravien, creation via Demonology, etc.)
Character Backstory:
In the northern forests, elves have always held both dominance and freedom, a land of peace even in times of war. When an otherwise unremarkable Elven mage's experiment went awry, his essence absorbed in the process, a powerful gem on his person fell into the earth, and from it a tree did grow. With no extra-ordinary appearance, it went unnoticed by those living nearby, until one spring a single flower bud formed in the canopy of the branches, growing visibly larger with every moment.
When the moon was empty and light itself seemed nonexistent in the world, the flower burst open, a small child concealed inside. Immediately withering, the flower and tree began to break apart, and the child fell to the soft earth below, landing miraculously on it's feet. The young girl walked with aptitude through the forest with no direction, staying concealed under the leafy ceiling above, darting from tree to try when necessary, able to climb as a lizard and soar as a bird.
When she saw a small child alone in the forest, she crept upon him, and stared with interest at this other being as small as she. In her rapture that she was not alone in this world of apparent giants, the parents of the young boy discovered her, and taking her with surprise from behind, captured her. Taking her to their home, she was clothed and fed, though not knowing any common tongue could not respond to their unending questions. She simply stared at the boy, still in wonder that despite this world seeming full of adults, she had found this youth in the crowd.
10 Years Later
10 Years since the Tarrin family found her and taken her in, Relia was still as odd a girl, if less solitary. She still wandered the forest for days on end, though now she always seemed to find her way back to the Tarrin estate, if only to see him. Sintha Tarrin was an average boy, in looks and intelligence, inheriting none of his father's love of books or enchanting, nor his mother's affinity with potions. While Relia learned with a rapid pace, Sintha dragged behind, struggling to keep up with her in athletic and mental challenges. Yet it was Relia who still held the fascination with Sintha, still amazed by this unremarkable boy who she met long ago, the first child she met.
When Relia was out exploring one day as she was wont to do, she followed a stream along it's length, wandering long through the day and into the night. Upon the nights fall, she looked up, and the moon lay once again empty in the sky. A sense of foreboding and terror filling her, she looked homeward and began a sprint, knowing that something was terribly wrong but not what exactly it was.
When she arrived back at the place her home once stood, the corpses of her adopted family and the boy she loved lay on the ground before her, the house itself a smoldering ruin. She ran to the family but they were obviously long dead, slaughtered not long after she had left that morning. Looking around, her vision beginning to dim, brightness illuminating only footprints, sword-marks and... scents? Relia ran and followed through the darkness these lights until she fell upon the bandit camp. Then, however, even the bright lights of her vision faded until she saw not even lights, but only a perpetual night sky like the one above her.
When she woke she was covered in the blood of the bandits, their tools all broken and their bodies gone but for a few fragments lying on the ground in a large circle around her and into the trees. She looked around before walking into the forest, with no memory of why she was in this bloody situation or what it meant; and without memory of the family she spent the last 10 years with. She still knew the common tongue, though not where she learned it. Her skill with enchanting and potion craft remained. Her memories of the family she cared for and the boy she loved were lost however, sealed deep within the dark part of her mind that came with every new moon.
5 Years later; Present day.
A peaceful and nomadic woman, Relia moves from town to town peddling the wares of an enchanter and potion maker, a home-base somewhere in the woods lost to the rest of the world. While she has grouped with other members in the past, they left for their families or homes and she is currently alone, a simple traveling salesmen in the recovering times of the new third era. With speed and agility she is able to traverse the woods with ease, though she walks as anyone else in towns of men and dwarves, constricted by the lack of natural patterns in their streets and homes.
She is never seen however, on the night of a new moon, erring on the side of caution and the fears of her past group members; for these times are dangerous for those around her, as she becomes of another mind, one lost in time, a child still, though incredibly dangerous. The mad girl of dark nights
is fickle in her judgement, and is best kept locked away lest something terrible fall upon those around her.
Roleplay Example
You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
I move towards my tent, nodding my intention to hand my valuables over, grabbing in my left hand the small ornate box I kept nearby at all times while using my right hand to shift a small dagger into my sleeve and standing atop my staff. I stand up and move to hand the leading bandit the box before opening it and spilling it's contents into the open air below it. The gold-tinted powder draws the attention of all three bandits before it catches the fire and explodes in a starburst of light and colour.
The bandits temporarily stunned and blinded, I kick my staff into my hands and weave the fire into an inferno before directing it towards them. When one bandit leaps towards me through the fire, the clever *******, I take the dagger gathered before and cut him down his center, inflicting a deadly wound, even were it not for the toxin set into the blade.
The roaring of the fire and screams of the bandits woke my family members, but they come out to a quiet night, the corpses of three men smoldering and crackling in the moonlight. I look at my brother and indicate for him to take over the watch for the night, he had already slept into his turn, and head into my tent to sleep through the rest of the night.
(Not aware of magic status in the server; just giving a example of an RP scenario, and I did not use the character established above but rather went with the RP prompt. This is mainly because I did the RP prompt first like a dummy. Should serve to show I understand RP though.)
Your custom race has been accepted and so has your application, welcome to Ravien
-Percy
IGN: thebrowns
I got you covered the animals were replaced to a certain extent though I can't find those breaks you mentioned, we'll keep an eye out for anyone doing this in the future and I'm sorry it happened to begin with.
Minecraft Username: Rick_MoonWatcher
Have you ever been banned?: One time because of unsure reasons.
In Character Information
Character Name: Rorek Strongore
Gender: Male
Character Age: 48
Desired Race (Elf, Dwarf, Demon, Human, Other): Dwarf
(Note: if choosing other, the race must fit within our lore and must be approved via the staff before you will be allowed to RP as the specific race.)
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied): Unallied, solitary.
(If unallied, you may belong to a clan or enclave separate from the four Kingdoms. Please keep in mind that enclaves and clans can only exist with four or more members, and are not protected.)
Method of Arrival: From another time, brought back to life with little memory.
(As a nexus of all universes, you can arrive in Ravien via death in another world, birth to someone in Ravien, creation via Demonology, etc.)
Character Backstory: Rorek(War-Rek) was just as his last name says, he was a strong ore, or hard headed. He died long before before the current Era. He was part of an old small dwarfen alliance that was not known by many. Infact there were only about twenty members. He was one of the first who joined it, he became a miner within it and became the best miner in the alliance. He would mine day in and day out until he couldn't mine any more. He enjoy it, he did not know why but he knew this is what he wanted to do for the rest of his life. You would figure being this great at mining he would be admired by all correct? He was not admired by all, in fact most of the time others would only ever talk to him if they desperetly needed something dug, mined, or for something else. He was rarely visited because he was hard headed, stubborn, and just plain rude. If someone went into his mine without his permission, he would come running at them in pure anger for doing so, he would only attack them if he did not know them. He was also very picky about who went into his mine, it would take a great and mighty deal of trust in order for him to allow you in.
In his alliance not too many others attacked since they weren't known by many. But in the few instances he had to attack he would only use his pickaxe, if you could get him to attack at the least. He would not leave his mine unless he had a good reason, if his pickaxe broke he would want one hundred more. Many of his allies lied to him in order to get his help. They would say that the enemy said his mine was weak and pathetic, or that he is the worst miner around. He would go into a brutal rage and attack the enemy with his pickaxe without any concern for his well being. He would attack and slaughter them and sometimes take there heads for additional punishment. He would take the heads down into his mine and shove them between rocks, throw them into lava, or split them into two with his pickaxe. It would take him days sometimes weeks to calm down.
One day when he was mining he started hearing a rumbling sound, he stopped, silent. All of a sudden gravel fell in front of him, oddly he never found this before while mining. He had no idea what to think of it, when he shoved it away and continued his mining he found more. This started to anger him, so he started pushing the gravel into lava, he started kicking the material he even started blowing it up. He just kept finding more and more, when he was in pure rage he attacked the gravel with his pickaxe as he did so a massive amount of the material fell down onto him. The gravel had destroyed him, and his pickaxe was all that remained.
Many, many, many years later he awoke in the middle of some castle ruins, he was lost and had no idea where he was, he even forgot what he old life was. He then remembered mining but had no resources, so he headed out...
Roleplay Example
You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
"Well of course I will, here my pickaxe is over here.." *starts rummaging in the tent* "Ah here it is!" *Pulls out a shiny Iron pickaxe* "Here let me show you how I mine before you take it!" *Begins to swing the pickaxe at the legs of the bandits in rage* "Here have a closer look!" *Starts knocking them all down and hitting them constantly in the chest with the pick.* "You taking notes?! This is how you swing it the right way!" *after hitting them all constantly and making sure they are dead goes back to his position, and awaits day* *mumbling "take my pickaxe hmph, I will die before that..."*
While I'm not sure if you could take out all the armed bandits with just a pickaxe everything else checks out just fine. Accepted!
Minecraft Username:LilForger
Have you ever been banned?:Randomly banned for Roleplaying.Apparently it isnt alouds in a Vanilla server.:|.
In Character Information
Character Name:Dante Aksunu.
Gender:Male
Character Age:23
Desired Race (Elf, Dwarf, Demon, Human, Other):
(Note: if choosing other, the race must fit within our lore and must be approved via the staff before you will be allowed to RP as the specific race.)
Currupt(see backstory for information)
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied):
(If unallied, you may belong to a clan or enclave separate from the four Kingdoms. Please keep in mind that enclaves and clans can only exist with four or more members, and are not protected.)Trenmany Islands Empire
Method of Arrival:
(As a nexus of all universes, you can arrive in Ravien via death in another world, birth to someone in Ravien, creation via Demonology, etc.)
Was created through birth,but was put under many rituals from my father.My family was elvish.
Character Backstory:During my past years,I was a simple human,who helped my 6 sibling,2 parent family on farming.I was the last to be born,and at a bad time too.I was only 5 when the Demonkind invasion began.At this time is where humanity was disposing of the Demonkind invasion.At this,it led to my familys death,although when I was dropped,the demons were foolish enough to belive I was dead.My eyes were closed,and I has many claw marks on my torso and arms.All I knew was that they came from teh trees,as we lived in a forest.Northern forests.I ran.Ran from my burning home only at age 5.I ran for as long as I could,untill I fell.Fell and fainted.When I awoke,I was in a bed of leaves,and able to see elves staring at me with curiosity.I was scared,thats for sure.I noticed my wounds were healed,leaving black scars from the tainted claws of the demons.When I looks into the bucket of water next to me,my eyes have changed color from brown to red.I nearly had a heart attack.The elves calmed me down,and explained everything.I had to spend 12 years of my life there,helping the small elves and thier farm.I was wondering why they were away from the rest of elvish kind.They said they wanted to prosper on thier own.Seems legit to me.Now at age 17,I left them,thanking them for everything,and I walked.Walked till I found human civilization.But little did I know that they would fear me from my eyes and scars.I was ridiculed and abused,hated by all.Although they knew I was...mostly...human...they teased and beat me.Tragic.And now,my story resumes here.In the depths of civilization,with my raged cloths and little food,I run my life of living in the shadows and avoiding others.This is where my legend begins.And this is where it will never end.
Roleplay Example
You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. The night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. The campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
-I look at the bandits,a plain face of pain and discourage on my face.-"Your in the wrong place......"-The bandits laugh,pestering my,and annoying me--I look at my empty spare tents,now knowing the thought of my old loved ones now gone-"They left.......Youll have to go in place of them..."-I leap back,going into the pitch black shadows--The raiders yell for a single second,startled by my sudden fast movement--They hear a rattle in my tent,and charge into it,weapons raised,but all they find are daggers lying around--When they turn around,they notice one of thier men is missing,and a blood trail leading away into the shadows-"Heheheheheheh.........sleep in the tents...sleep forever..."-I leap out of the shadows,stabing into the neck of the archer bandit--I stands up,and look at the last bandit with my blood covered face--He obviously wet himself-"Goodnight....."-I charge at him,dagger raised,and he blocks my blow--My large gaping unhumanly smile looks down at him,and my strength easly apprehends his--I flip his blade into the air by tilting and throwing mine--I grab his throat,force him to the ground,and repetably beat him,using my fingernails as claws(not cut in a while...ouch...),and breaking his bones,leaving him in a beaten dead body-"Goodnight...forever..."
Side note:My race does not give me many perks.Only a natural habit to blend with the shadows easly,the weird look,and I give most people an uneasy feeling,and slightly faster then a average elve.(I know.I suck at spelling races.xD.)Oh.And moody,and insane moments.Though his demonic part of him is always growing,making him faster and stronger by the moment.Maybe not noticeable now.But who knows.
Accepted, but under the terms that a Currupt is a sub-class of demons which makes sense anyway.
Minecraft Username:
Holynugget
Have you ever been banned?:
No
In Character Information
Character Name:
Brian Daniels
Gender:
Male
Character Age:
20
Desired Race: Human
Desired Allegiance (Keyhold Canyon, Dun Morgue, Broken Hill, Trenmany Islands Empire, Unallied):
Swears Allegiance to No Empire.
Method of Arrival:
I was Born into Ravien by my parents.
Character Backstory:
I was born on farm on the southern border of Ravien. One day when I was about 16 while i was working with my father on the fields of wheat we where attacked by bandits.My Father told me to run to the house and warn my mother. Me and my Mother hid in the cellar while they looted the house. They lit are house on fire so me and my mother ran out the tunnel so they would not see us. They took all are hard earned money from are hard work and some food.
After the bandits where gone we went out looking for my father and found him dead in the middle of the fields where I had left them. Me and my mother buried my father in the nearby by woods. We set forth in search of a new place to live. Eventually we ran into some travelers heading to a town. I left my mother with them told her I had to go find out who did this to my father and set off after saying goodbye. I grabbed some food and other supplies and started headed back towards the farm.
I wandered for 4 years living of the land as i went, kept to myself as much as possible. I heard of a place that might be able to help me, people said there where men theer know as the templars. So I set off to the town of Acre.After a long journey of walking and scavenging for Food I had finally arrived in the town of Acre, where i was greeted by the templars. I explained my story to them, and they agreed to help me train as long as I abided by there rules and helped out around town with what I could, so i could find the bandits and kill them for what the did to my father.
You are on a camping trip, surrounded by miles of wilderness, and little else. Your family is with you, each member in a separate tent. the night is crisp, but pleasant, and you gaze up at the night sky with a sense of dread, feeling that something is going to go wrong at any second. Your intuition proves correct, as a group of six bandits stumbles upon your camp, draws their weapons, and demands that you give them everything of value you possess.
Your weapons are stowed in your tent, only a few feet to your left. the campfire is dying down, but some flames still remain, casting an eerie glow upon the scene. Knowing that everyone you care about is sleeping peacefully in their tents, threatened by the presence of these bandits, how do you react?
Accepted.