No problem at all ^.^ we don't want to overrush you.
My application (spoilered to avoid spam.):
IGN: Anhrak Age: 19 Gender: Male Why did you choose us?: Because I like roleplaying generally and never visited a minecraft roleplaying server before. The mixture plus the offered server caught my interest. (This question does not effect your app in any way) Do you have a skype?: Yes, but I only share to those I know for some time (security reasons). What is your experience with roleplay servers? What servers where they?: I have experience in roleplaying generally, but don't know how every bit works out in MineCraft. I know all do's and don'ts concerning the lore or fair gameplay for this server, but I would like being informed with some basics about RP-Minecraft. Did you read the rules?: No. Did you read the lore?: Of COURSE I read the lore! If I didn't, I wouldn't be saying this. I mean, I could just LIE to you and say that I did; but that is silly! So yes, I read the lore!
Name: Syth ('the Dragon' as potential title, although still a human) Age: 19 Gender: Male Race: Human(also hints a bit from a dwarf concerning likings, due to the inherittance explained in the Biography)/Dragon (<- Read biography) (at least two sentences)Personality: Syth is a very playfull and excited character, but prefers to bend away from any potential hazards and does not like to be close to massive groups of creatures. He always lives loney inside a cave due to a flaw (<- Read Flaws). Also dislikes, yet forgives, the 'followers of bandos' (<- read Biography) because of his past. (at least two) Hobbies:
- Smithing (at least one, any health problems?) Flaws:
- Can't see in daylight or very bright places
- gets exhausted very quickly
- incapable of using magic
- can only live on meat
- doesn't like water (only not when drinking it). Strengths:
- Can live in extremely high temperatures (and prefers to live there)
- has an avarage higher natural strength
- minor draconic properties, such as sharp teeth and dragonfire (can't use in combat yet due to his young age) (At least 400 words) Biography: Syth wasn't born as a human, but as a dragon. 500 years ago, when the land was being invaded by strange creatures that the kin called the 'followers of bandos', several dark dragons were being hunted down while being regarded as a hazard. After months of fighting, he became one of the last 'Dark Dragons' alive, and thus was being hunted down. He was at a very young age, so he couldn't fight, so he dived and hid inside the molten magma of a vulcano. But once he thought he could escape from his hiding place again, he found that the exit had been cooled down into solid rock, making him trapped inside lava that was going to be cooled down as well, forcing him to use a 'rest stance' which paused all development or body repairs solely to keep his heart pumping, which could last for almost 500 years in the 'rest stance' at such a young age.
499 years later, one more year untill he would suffer from a lack of energy, he was found due to an exposure in the rock by the work of several earthquakes deep underground. A dwarf found him, while he was hunting for diamonds and dug him out. After syth was out of the rock, he woke up but appeared to be very hungry for being in a rest stance for so long. The dwarf recognised the shape of Syth from old stories that were being told when the dwarf was only a child. The dwarf gave syth some food and brought him into a cabin close to the mountains. Once syth was being conscious for some time already, the dwarf tried to say that he knew a druid that could make a potion so Syth could 'blend in' better among the creatures of the land. And what the potion actually did, was only changing the shape and appearance of syth, too bad nothing more. This ment that he still could not see in daylight, a major handicap of a 'dark' dragon, but also that he could still develop usage of dragonfire as well...
For more than 10 years, Dorak, the name of the very old dwarf, sufficed as a 'father' for Syth. He taught him how to speak the common tongue, and learnt him how to mine, identify anything of value, learning him how to get his own food and live alone. However, only a few months ago, Dorak died due to his age, who became 112 years old. The dragon, or better said, the 'now'-human Syth, had to live alone and fullfill his father's desire: "My boy, what I always have dreamt of is a hoard. A hoard, with millions of glisterings, be it from the Eyes of the Lizard (the name he gave to Emeralds), shards of the moon (Diamonds) or the pearls of The Untouchable (Ender Pearls)." which was a direct quote who he ever told to Syth.
Syth started to make his own house deep underground, connected to the small cabin Dorak lived in, in honor of his father. Aside from fulfilling his 'father's' desire, he also experted hisself in the art of smithing. He could make marvellous sword, from a giant sword to the slimmest blade, or from the brutal warhammer to the innocent dagger. But he always prefered to use claws when he was forced in combat, because it reminded him from what he was before being a human.
(In character reactions is when you react to things as the character) In character reactions:
You see someone steal bread from the local baker: Eat him. Not the bread. Someone insults your mother: Eat him, and realise afterwards that you didn't even know your mother. You take a liking to a woman's emerald necklace: Take a scrutinizing look, memorise the design and make your own. Others: Only taking action when confronting Syth.
I also have 2 questions about the actual server:
- Is raiding allowed? If not, are there ways how we can protect chests? Would be a bit pitifull if I collected some value and afterwards find that someone used a scanner to take my chests (due to many raid/pvp allowed servers, I know how to hide chests very well, only findable if you know it's there (or when using a scanner...))
- Do we have home/spawn warps?
Anhrak: nice work. I like the idea of you being dragon
Kyranio: sorry mate but your bio is still not long enough. Remember to get to 400 words.
je bio moet in het Engels en moet 400 woorden. Als je echt worstelen met engels gebruik maken van de Google vertaler. Schrijf je bio in het Nederlands en dan verander het naar het Engels. BTW ik hou van google vertaler want ik gewoon je hele gesprek met Anhark lezen.
no raiding at the moment, but to protect a chest just right click with a sign on a chest to lock it. About home/spawn warp, i believe typing /spawn takes you back to spawn but i believe if you die, no matter what you always go back to spawn.
But we are constantly improving so feedback is good
Sounds like the Lockette plugin is active. That's amazing, as it's my favorite plugin ^.^.
For some tips from me, but yeah I haven't played on this server yet, you could:
- Give at least 1 home teleport location so we can return home easily.
- Add a non-grief plugin. Though, this would make muggers unable to do their job, so lockette suffices perfectly fine ^.^
thanks for the response =). This dragon can't wait to eat play.
Rollback Post to RevisionRollBack
You want to be a dragon? Well, then you need to have wings, a passion to hoard, and have a deadly breath.
Oh, and did I forgot to tell you dragons are extremely territorial? ROAWR >:)
Why did you choose us?: I felt like playing on an RP server, because I'm bored of Vanilla minecraft. I found this thread when i searched up "Roleplay server"
(This question does not effect your app in any way) Do you have a skype? If so, what is it?: No
What is your experience with roleplay servers? What servers where they?: I do have experience with one, although I can't remember the name of it.
Did you read the rules?: No
Did you read the lore?: Of COURSE I read the lore! If I didn't, I wouldn't be saying this. I mean, I could just LIE to you and say that I did; but that is silly! So yes, I read the lore!"
Name: Sorvil Tekrius
(at least two sentences)Personality: Sorvil is mainly kind and polite, yet neutral towards most people. If you do anything to make him mad, he will not hold back any anger or rage.
(at least two) Hobbies: Hunting, Solving puzzles, Jumping through the trees.
(at least one, any health problems?) Flaws: Minor mental instability
Strengths: Abnormally Strong Mental Capability
(At least 400 words) Biography: As a young boy, Sorvil was not very popular. He was bullied at school because he was "different" then all of the other children. He was too smart, and so he would not laugh at jokes, because he looked at them logically. He never talked about the same thing that anyone else was talking about. For example, they would talk about games, he would talk about science.
However, he had one friend. His name was Samuel. They understood each other, and enjoyed being around one another. Everyday, after school ended, they would meet up at either Sorvil's or Sam's house, and discuss random topics. A different topic everyday. Usually, their conversations would circle around new tools, machines, and anything in between.
On Sorvil's 18th birthday, his parents gave him a strange package, with a very intricate design on the wrappings. Upon opening the package, Sorvil discovered that the contents were in a box shaped like a half circle. It was a protective case, because there was a latch on one side. Sorvil flicked the latch open, and was filled with joy upon seeing the contents. it was a bow, specially crafted by his father, with a strong string already attached. It also contained some arrows and a quiver.
Sam, never wanting to miss his best friend's birthday, was attending the small gathering as well. His gift to Sorvil was a brewing stand, know of how much Sorvil loved science. Sorvil was grateful for both presents, and enjoyed a delicious cake near the end of the gathering.
Wanting to learn about human movement and it's limits, Sorvil went to the forest with Sam to jump from tree to tree, and collect data on how fast, how stable and how fluent he and Sam could move. The test was a success and they returned to Sorvil's house to analyze the data they had collected by watching each other jump and move.
They returned to the forest the next day to test out Sorvil's new bow. It was easy enough to draw back, the quiver was just the right size for him, and the arrows shot quite fast and straight. Becoming bored, they ventured deeper into the forest to see what they could find. After walking for a while, they came upon a small cave. Naturally, they went inside to investigate.
Deep inside, they saw a strange light emitting from an unknown source. They walked closer, beginning to examine it. Sam grew curious, and decided to touch the source. Immediately, Sam disintegrated, and Sorvil, horror struck, threw himself to the floor, and started to cry at the loss of his best friend. About a minute later, a strange figure walked up to Sorvil, and initiated conversation.
She explained of how Sam was not dead, yet not alive. She told Sorvil that in order to get Sam back, he had to pass a test, a test in which no one has correctly guessed before. He accepted, desperate to get Sam back. It was a riddle. To the lady's disbelief, Sorvil guessed correctly. She made a few hand gestures, and phased out of sight. Sorvil thought that she was lying, until Sam materialized in front of him.
Glad that he was back, and still mystified by what happened, they returned to Sam's house so that he could go to sleep. They arrived, and knocked on the door. Sam's mother answered, and greeted Sorvil, but not Sam. Sorvil told her to acknowledge that her son was with him. She said that he was not there, and thought that they were fooling around. Sorvil didn't understand why she didn't want to see her son. They went back to Sorvil's house, and knocked there. Sorvil's mother failed to acknowledge that Sam was with him. He pondered this, but grew weary, so he invited Sam in to stay the night there.
In the morning, Sorvil and Sam prepared for school, and went to have breakfast. With his mother still not seeing Sam, it was a frustrating morning, and day too. No one at school could see Sam either. Sorvil thought, and thought, and thought. Finally, he made the decision to go see the town's psychic. He did not see Sam, but somehow knew he was there, because he reached out for a handshake. Sorvil asked why only he could see Sam. He had no answer, except for the possibility of sorcery or black magic.
So Sorvil set out with Sam on a small boat to find somewhere that they could fully understand what was happening to Sam. A few days after their departure, a storm destroyed their boat, and they were both stranded on the remains. After the storm had ceased, they were found by a medium sized vessel that was headed for an island not far from there. They were thrilled to finally get of of the planks of wood and onto something solid. They acknowledged Sorvil as a friend. They did not however acknowledge Sam at all.
Later that evening, the ship was attacked by pirates, leaving Sorvil to hide. After he was certain that it had ceased, he went onto the ship's deck, only to find that all of the ship's crew were dead, and that the vessel was sinking. They rushed to the nearest lifeboat, severed the ropes that connected it to the ship, and rowed away as fast as they could. only after the ship had fully sunk did they realize that they forgot to grab supplies. Frustrated with themselves, they kept on rowing in the direction that the ship was heading.
They finally reached the shore line, and upon getting onto the beach, they both passed out. Sorvil woke up, only to find that Sam was no longer with him. He searched frantically, but did not find him. Eventually, he just gave up. He thought to himself:
"Sam, Where are you?"
"Right here, in your mind."
Sorvil immediately recognized it as Sam's voice. Sorvil began a conversation in his head with Sam, and then realized that his search was over. He could no longer find someone with a cure, because Sam was no longer a physical being, but a mental one. Sorvil was forced to live a new life here, on this island.
(In character reactions is when you react to things as the character) In character reactions:
You see someone steal bread from the local baker: I attempt to regain the bread, but don't put it at the top of my to-do list.
Someone insults your mother: I warn them, and kill them if they persist.
You take a liking to a woman's emerald necklace: I admire the necklace, but soon ignore it for fear of being noticed.
Hey guys, guess what?! I just finished updating the lore, and I think you will find it quite SWELL! This is a major update, and I really thank you for making us a hot forum! We seriously could not have have done it without you! Thank you so much! Have fun!
Why did you choose us?:I read the lore and liked the background story, and I am kinda new to RP but did play on a RP server when I played WoW.
(This question does not effect your app in any way) Do you have a skype? If so, what is it?: mr.shneakyshnake.jesse
What is your experience with roleplay servers? What servers where they?: Moderate,, World or Warcraft
How long have you roleplayed? How good to you think you are? (Example: New, moderate, pro.):
A year or so, and decent at it.
Did you read the rules?: No
Did you read the lore?: Of COURSE I read the lore! If I didn't, I wouldn't be saying this. I mean, I could just LIE to you and say that I did; but that is silly! So yes, I read the lore!
(at least two sentences)Personality: Known for is cunning but loving personality, willing to help anyone that asks within reason. If it comes to a fight or flight situation you can garuntee he will be the first one gone... but will be found at the nearest vantage point to cover anyone that is in need of help.
(at least two) Hobbies: Tracking wildlife and Saving captured animals (eg. cows, pigs, sheeps on farms.) He also steals from those he knows will not be to hurt by it, in a robin hood kind of sense.
(at least one, any health problems?) Flaws: He has problems with running for long distances due to his damaged knee from childhood. (explained in bio)
Strengths: Very cunning for his average joe looks. He Is great when it comes to thievery and archery, but rarely uses archery unless under attack.
(At least 400 words) Biography:
Sahnder was born in a poor elven home just outside the village. Having his father leave before he was born, Sahnder was the only man in the house of 2 sisters and his mother. At the age of 10 Sahnder was tracking wildlife from a tree top. Not paying attention to his surrounds a greenskin orc stumbled upon Sahnder and gave him no escape except over the nearby cliff. Luckily there was a lake at the base of the mountain but Sahnder was greatly injured during the impact. After 3 days he was found by a wandering traveler who had just came from the elven village. Helping him back he was nutured back to almost full health, but there was little they could do for the hairline fracture in his left shin.
At the age of 16 Sahnder lost all 3 of his family members due to starvation. The whole village was in the middle of a great drought and would not break thier othes to the land to eat the wildlife except Sahnder. Fearing death for himself, and feeling like an outcast with nothing left in the village, he left in search of a new home. A few weeks passed by and Sahnder finally gave up on looking for other life and settled down in a small home in the woods.
When Sahnder was 18 he was tracking an injured cow in a new valley he came across a rather large but sickly looking family of humans. Shocked that humans were in the valley he kept a safe distance but soon realized they were displaced from thier home and not fairing well in thier new surroundings. From what he could tell ther was a Father, Mother, Elderly woman possibly a grandmother and 4 children ranging from the ages 6-11. Feeling guilty for the family and know what it feels like to be helpless Sahnder introduced himself and for the next 6 months let the family live with him while they together built the family a new home and taught everyone how to forage and track animals.
(In character reactions is when you react to things as the character) In character reactions:
You see someone steal bread from the local baker: Knowing that the thief is the father of a newborn child whose mother died in labor, I let him go. The local police stop me to ask if I saw anything and I tell them I saw someone running in the opposite direction but no idea why they were running.
Someone insults your mother: I would just laugh at them and explaing "My mother died along with my sisters when I was 16. Nothing you can say will cause me to grieve for them. But I will grieve for you my friend, for you have a sad road ahead." I walk away and later that night I find the name tarnisher walking out of the local pub drunk and griefing everyone he sees. As he slips into a dark alleyway I drop from the rooftops to a balcony and in one swift motion shooting a piercing arrow through his heart and walk away.
You take a liking to a woman's emerald necklace: "That is a very elequant necklace you have there ma'am. I do hope you keep a good eye on it, wouldn't want someone to oh... steal it." And I walk away as the woman is standing still in shock.
OOC: IGN: decreptlord Age: 16 Gender: Male Why did you choose us?: You seem like a very intelligent RP server, from what I've read on the original post. (This question does not effect your app in any way) Do you have a skype? If so, what is it?: Yes, IllustriousEnvy What is your experience with roleplayservers? What servers where they?: Whilst I don't have as much experience with roleplay servers, I do have a good grasp of roleplaying. I have been on few, though not long lasting servers, unfortunately I can't recall the names. How long have you Roleplayed? How good to you think you are? (Example: New, moderate, pro.): I have roleplayed for five years, Three of which have been paragraph-style roleplaying. Did you read the rules?: No. Did you read the lore?: Of COURSE I read the lore! If I didn't, I wouldn't be saying this. I mean, I could just LIE to you and say that I did; but that is silly! So yes, I read the lore! IC: Name: Alcea Age: 23 Gender: Female Race: Elf (High or Wood is undefinable, due to her skins pigmentation.) (at least two sentences)Personality: Alcea is a very calm woman. Though through meditation, she's become obsessed with the darkness, and all it entails. She doesn't talk as much, but is very perceptive of those she converses with. (at least two) Hobbies: Lingering in darkness, offering (often innocent) sacrifices to please the voices in her head. She has yet to sate their thirst with a humanoid sacrifice, and doesn't wish to. (at least one, any health problems?) Flaws: Alcea is a disease-minded woman, meaning her mind is full of voices and thoughts of darkness that usually consume her. Whilst daylight doesn't harm her skin, she likes to avoid it as much as she can. Alcea's skin is also darker toned, from her deep obsession, and her eyes have taken to a much darker hue of indigo. Strengths: He can manipulate minds, with intimidation, he has, in no way, mental powers. His words are often a double edged sword. She is average for a woman of her age. (At least 400 words) Biography: Alcea was born in the night, under an blue-tinted moon. Indeed, a hardly ever experiencable moment, the child of the night had been risen in the air, and hadn't shed but a single tear. The concern stretched as far as her immediate family, and her village's priestess, who saw over the labor. The child was deemed healthy, but was put under the care of the priestess, whom loved the child like she might her own daughter. Though as the child progressed she always seemed to linger in the dark, favor darker colored clothing, and wore a head-band woven from black cloth, where it came from was a mystery to her mother, and the priestess. Taking a large leap, the night before Alcea's fifteenth birthday, a second blue moon had risen. That was when she had started her deep thought, she had locked herself away in a room, that only the priestess might think to look in. She began a slumber-like meditation, that lasted but a week. When she had "awoken" again, her eyes were tinted a deep color, her once dark brown hair had become a silken blond, almost white, and her paled skin had become a darker shade. She wasn't exactly feared, but people generally avoided contact with her. Though she herself had become very used to this, it didn't bring her down. The priestess and her had done almost everything together. When Alcea was 16, she became a helping hand to the priestess, and didn't see her family as much as she did before this. She payed no mind to it, she knew her family loved her, but she knew being around them so much wasn't the best of choices for her. Instead she smiled, and greeted them during services and events that the priestess and she attended together. Alcea was clad in a dark dress most places she went, and still wore her head-band, she was physically the opposite of the priestess, a little bit on the thin side, liked her dark clothing, but the two of them got along like sisters. Alcea learned to cook, and even a small bit of farming before she was eighteen, it wasn't any major crops, but she knew how to carefully plant the seeds, and even speed up their growth. But, as she got older, her obsession with the darkness grew. You couldn't step foot in her quarters, it was either dimly lit with candles and old tomes strewn about, or it was even too dark to see, but the metaphorical creature she became in the dark could glide through that room like a leaf down a stream, and when confronted in the dark, she always seemed like more of a twisted figure, her silence with unnerving and her blank stare ate away at your thoughts. Though, the priestess was never shaken by Alcea, she smiled when confronted by the dark-skinned face, and even when Alcea was nineteen, she brushed the young woman's hair with her head in her lap until she fell asleep. And in the morning, she brought the young woman a fresh, smaller loaf of bread, and a strawberry flavored syrup like substance that she could NEVER get enough of. When Alcea was done eating her breakfast, she got dressed in her normal attire, then went about a more habitual schedule with the Priestess. It was until Alcea turned twenty two, it was then she decided to spread her desire for darkness, and travel to lands unknown to her, to see if she could test her skills with the world she had grown up in. She arranged with the priestess for a boat to a newer settlement, somewhere away from the village which had grown into a minor city. Somewhere, where nobody knew about her blue moon experience, or why she had been so oddly tinted. The priestess, with a sigh, had only but one choice, to let Alcea go off on her own, and so she let her, and set her off with what the now young woman wanted to take with her. (Sorry if this isn't long enough, but it's hard to stretch an idea like this without being either redundant or going into further detail and making it become a stale and predictable topic.) (In character reactions is when you react to things as the character) In character reactions: You see someone steal bread from the local baker: Avoid the situation, it's none of my business anyways, I'm sure someone will take care of it. If confronted by law officials, I would confess to having seen the beginning of the theft, but avoided the situation with my own safety in mind. Someone insults your mother: Do not react the usual way. Instead, tell them, "Your insult is invalid, my mother was a saint-like woman."
You take a liking to a woman's emerald necklace: Do not approach, simply give a side-ways glance and assume she is of higher status than I, do not think to much more about the necklace, nor the woman. Thoughts should remain in the dark at all times.
Slahnderr: Your accepted well done but make sure you to interact with everyone decreptlord: Your accepted but you must, MUST edit your race to either wood or high elf. It only a racial thing but it is nessasry for the server Remeber to check out the enjin. The ip is near the top of the first page.