Each player will start off as a Traveler. A traveler has limited commands and can barely do anything.
New players (Travelers) will have to read about the server through info signs at spawn. This information
will tell them about towns, the lock plugin, ranks, towny and other important information they need to know.
To become a Peasant, the player will have to register on the website. Once registered, they will be
automatically promoted in-game with a special plugin. Peasants don't have many extra commands other
than /msg, magic and the ability to join towns. A Peasant will be able to learn 5 spell from the library
and can cast the spells with specific ingredients. If a Peasant wants to, they can 'forget' a spell although
this will cost them 5 diamonds.
For a Peasant to become a Citizen, they will need to firstly play as a Peasant for a while. After playing
for a while, they will be able to submit an application on the website and will have to provide information
about themselves and why they want to become a Citizen. If accepted, they will be promtoed to Citizen
As a Citizen, players will be able to join towns, sell items and blocks using chest shops, use the mailing
ability and some other perks aswell. A Citizen will need to stay as a Citizen for quite a while to earn
trust and journey through the server more extensively.
The next rank, Landlord, has the ability to create and run towns. This rank can be earned though yet another
application although it is not as easy to achieve as Citizen. The player who wants to become a Landlord will
not only have to have played as a Citizen for while, but will also need to be well known and trusted.
This is a medieval inspired server so we expect you to build structures from around that time. We use a plugin called 'Towny' to protect players buildings. To start a new town you will need to be at least a Citizen and have a suitable place to have your town. It costs you 25,000 Coin to afford a town so when you have the money use the command /town new <name> To expand your town you will need an extra 10,000 Coin. Once you have the money, type /town deposit 10000 Once you have done that, stand outside your town and type /town claim) To make someone co-owner of the town type /town assistant <player> If you are the Mayor of a town and someone leaves the town with protected property, contact a staff member for it to be removed. PVP in all towns is to remain off. Generally towns are run by the mayor. Town leaders can enforce rules that do not conflict with server policy and may ask you to leave when they see fit. Town border griefing/harassment is not not allowed. Any occurance of such will not be tolerated. If you would like to view information of your town or the town you are in, type /town For more info on Towny commands, use the command /towny help or search 'Towny Commands' in Google.
Nations are a higher level that allow towns to ally together. This adds advantages such as giving towns more flexible land permission options and allowing them to participate in Server Event Wars. A nation is a collection of towns (or just one town) with one of them as the capital city. To start a nation you need to be a Noble (coming soon!). Use the command /nation new <name> If you are part of a nation other players can attack and take sections of your town! If you don't want your town to be attacked then don't join a nation. Nations cost 100,000 Coin to make. To add a town to your nation use the command /nation add <town name>
There is no way to be immune to PVP unless you are at /spawn You are allowed to kill other players anywhere possible. Use magic spells to assist yourself in PVP. For information on magic read up about it.
Our server economy runs on Coin. To earn coin, you can vote, sell and trade. Use the command /money
to view your current balance. To pay other players, use money pay <player> <amount>
Shops can only be located in your town. To make a shop, place a chest on the ground against a wall. Above the chest put a sign like this.
LINE 1: Your player name/leave blank
LINE 2: How many to sell
LINE 3: Price (Example: B 100) <- 100 Coin
LINE 4: Item name or ID
We use LWC as our lock plugin. LWC automatically locks your chests, signs and furnaces so you don't have to do it yourself. For a list of commands on LWC, use /lwc
This server allows players to use magic. Remember that no spells work at spawn, most work in the Wilderness and that no target means no player or mob in range of the spell. To get a list of castable spells use /cast list To add a spell to your memory go to the library /warp library Follow the instructions at the library on how to get spells. You can only have 5 spells at any time. To bind a spell to an object, use /cast bind <spell> You can bind multiple spells to the same object. Left click to cast the spell, right click to change the spell. Spells require ingredients to cast. When you try to cast it will tell you what you are missing. To forget a spell, use /cast forget <spell> Forgetting a spell costs you 400 Coin.
mcMMO gives you a system to rank up your skills and abilities in Minecraft. Most skills have a bonus such as right clicking a pickaxe in your hand to enable superpick for a short time instantly mining blocks. Try right clicking with other weapons/tools to find them all out. Use /mcmmo for more commands and info.
Rank #1: Traveler - Default rank for new players.
Rank #2: Peasant - Earned by registering on our website.
Rank #3: Citizen - Earned through application on website.
Rank #4: Knight - Not yet configured completely.Coming Soon!
Rank #5: Noble - Not yet configured completely. Coming Soon!
Rank #6: Moderator - Earned through application and trust.
Rank #7: Admin - Earned through application and trust.
Rank #8: Operator - Earned through application and trust.
Rank #9: Owner - Not achievable