This server is a fully automated Hunger games map. The map generates random traps, loots chests, buildings, crafting areas, caves, and much more. Every game generates a fresh map with a different layout of stuff, meaning that no 2 matches will be the same.
HG.EVILCRAFT.NET or MC.EVILCRAFT.NET:25561
The game will begin 60 seconds after the last person joins the game. If another person joins, the counter will be reset to 60 seconds. Players can force a start if they do /hg vote If 5 players and more than 90% of the players have voted to start.
No Spectators - Sorry about this but there have been many ways to abuse the system that it had to be shutdown. Players were using things like skype/teamspeak to communicate with a friend and give away opponents positions and equipment information.
Sponsor system and spectating system coming soon!
The chat on the server is set to a radius, meaning, you can only hear players that are within 50 blocks of you. This can give a better feel of aloneness while fighting to stay alive. You will need to stick close to your allies or you will lose communication with them. If you need to broadcast a message to everyone you can put ! before your message, however, this will cost VP(Victory Points) in the near future.
- Victory Points: VP will be obtained by killing other tributes and winning the match.
- Sponsor System: You will be able to spend VP to help other players win the match.
- VIP Rank: Will begin the match with a small package of items and xp.
.6.5 - Updated server too 1.3.1 R2 Craftbukkit++
.6 - Victory Points are enabled! Use /vp-help /vp and /vptop
.5 - Fixed Players disconnecting still in arena but not in game.
.4 - Removed Spectator system (Bugs and exploits galore!)
.3 - Updated Rules/HowTo, Added Permission Groups, Added Chat Formating
.2 - Added start mechanisms
.1 - Initial setup and opening
Many updates today. Working on a custom sponsoring system atm. Should be done by tomorrow. Chat is now local with a range of 50 blocks. To say something to everyone u need to affix ! before your message. However, Shouting will eventually cost points once I have the point system worked out.