Define Roleplay in your own words: A group of people who come together irl or in-game to take on a specific role of a character they pick or are assigned and not break character, in order to have fun!
Define Metagaming in your own words: Metagaming is talking about rp in a situation when you should not (e.x. in global chat), giving your location or the location of others, telling someone to meet you somewhere etc.
Define Powergaming in your own words: Using powers that you given and can only achieve in-game and are specific to your character
Who are the only people who can use flymod?: Owner, Co-owners and Admins unless specified
IC Information
Character Name: Damien_Ironhelm (IGN:philwhite34)
Character Path: Heavy Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): Damien grew up with both his parents in a small village off of Borikheim his family was poor and never knew much other than war, his parents one day decided that they would not be able to support Damien much longer and sent him to his grandfather who was a strong war general who server his whole life. His grandfather was more of a teacher to Damien, a tough one a that, and taught him the way of the yarlak brute-force. Damien grew up to be a strong boy but, he was different in the aspect that he loved building and the arts, his grandfather tried to keep his minds off that stuff but Damien would do it in secret. Damien soon realized that his skills were starting to get worse when in sparing matches with his grandfather and both he and his grandfather were very disappointed. Damien's Grandfather and all the other men in his family all left for battle one day but Damien even though persistent to fight stayed behind because his Grandfather said he was not strong enough... the battle ended but unfortunately the yarlaks were outnumbered and everyone was massacred. Damien vowed from that day that he would grow up to be a strong warrior and avenge his family death.
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety? *the man whispers help* Damien: Sir, what has happened to you? *man tries to speak but cannot and falls unconscious* Damien: Don't worry I will bring you to safety. *Damien picks up the man on his back and sprints to the nearest civilization, once he is there he searches for the nearest doctor and bring the man to him* Doctor: My goodness what has happened? Damien: I do not know I found this man this man on this side of the rode with this assassin sign on his hand Doctor: You are brave this man may have died had it not been for you *Damien says he must leave, waves goodbye to the doctor and continues on his way*
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee? Cherzian: Help! Help! I was just robbed! Damien: Which way did the robber go? Cherzian: That way *points finger* if you are quick you can catch him * Damien dashes the way of the robber and is finally able to track him. He follows the man down a dirt path until he jump into the water and Damien freeze (Damien has a big fear of water) and the robber unfortunatley gets away. Damien return to town and apologizes to the Cherzian) Damien: Im sorry I was not fast enough to catch him Cherzian: Thank you for trying anyway *the cherzian offers damien a reward but he declines it and walks away shamefully*
What are your character's weaknesses? My character is deathly afraid of water he cannot swim and is very embarrassed about it, He is okay passing over bridges and travelling in boats but you will not see him swimming.
Define Roleplay in your own words:A way to play as a fictional alter ego of your self.
Define Metagaming in your own words:A strategy were you don't tell anyone what you are doing.
Define Powergaming in your own words:Were you make your character overpowered.
Who are the only people who can use flymod?:Owner,co-owner and maybe admins.
IC Information
Character Name: Aerogi
Character Path: The warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): As a child Aerogi's parent were murdered by a group of notorious bandits.
As an orphan he was adopted by a famous warrior who was looking for a heir to his families legacy. Over time Aerogi became a powerful warrior but felt like their was a void in his heart. As his new father wanted he became a famous warrior
but still today he feels very lonely. On one of a dungeon expedition he found the Holy Ebony Armour, he still wears it. As a world renound warrior he was recruited to be the Empires head of Security. After 5 years he retired to a large town were he still practices his swordsmanship and gets recruited for lots of wars. In a resent expeditions he fought 10 creepers which he got seriously injured. This was thought that this would be the end of his career but remarkably he can still fight. Unlike his father he doesn't care that much for a heir only to trane his student in the way of the Warrior.As his personality goes he is strong welled and very brave. Sometimes he doesn't now to control his anger. Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety? I would help for that it is valiant.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee? I Would fight the men because of what happened to my parents.
What are your character's weaknesses? Creepers, Bandits and Necromancers.
If you're really 20 you are a sad, sad little man, though I doubt you are, in which case you're a sad, sad little liar.
majikguy Although your background is basically Batman all over again (which I hope you change once in game), it's good enough for me.
lol, oops. That didn't even cross my mind until you said it. I was using the background I came up with for an old Dungeons and Dragons character that I used. : P
Thank's for letting me in! Hope to meet you online.
Define Roleplay in your own words: Roleplay is to act a role you must hear, feel, think, see, and do what your character would do. Like you would not make a wizard mine just as you would not make a miner do conjure food.
Define Metagaming in your own words: Meta Gaming is to use information that you have heard ooc on forums or anyother source of info that is not from your character. Your character can only know Jack is bad if Jack attacked or robbed him/her.
Define Powergaming in your own words: Powergaming is to do things that your character can't do or do things with out giving others a chance to respond such as. Grabs axe and cuts off head. No it would have to be like *Swings axe full force straight at his neck*.
Who are the only people who can use flymod?: No One
IC Information
Character Name:Grakul
Character Path:Mage/Wizard Do I have to choose a proffesion now I was planning on seeing them in action first.
Character Race: Cherzians
Character Biography (Should be at least 250 words): Born to a simple family in a simple home he never showed in intrest in anything realy till the age of 12 when he was playing outside in the barn he was throwing rocks over the fences. He noticed one rock just stood there it did not move. It was just floating in the air. When that happend the first thing he did was read every book in his whole house all three of them. Farming For Naives, The Hammer, Also a small book about a warrior that traveled across the land. In that book he read about someone who could hold rocks there were called mages. He then told his father that he had saved some money to go to the scroll house in the town about a town away. He was a very distant boy so his father said whatever. With that he left. Traveling on that road he heard some shouting and screams since he was so young he hid in the bush waiting for to pass. When it stopped he saw three big men dressed in black complete black((I just relized that sounds like an endermen)). They had just killed a caravan of over twenty, He was quickly spotted they had took him into a cabin in the woods deep in the woods there he saw hundreds of scrolls with runes that were blood red he did not want to find out why there were this color. After sitting in that house and reading every scroll he could read the men in black came to him. They then struck him with a dagger on his left thigh it then turned blood red but nothing hurt nothing bled. Then they let him go. He was scared of the scar who did not bleed or hurt it confused him. When he got to the scroll house he read almost every scroll he could find on Symbols, Medicne, and Mages. The scar has only bothered him in situations where he spoke of the knowledge he learned from those scrolls.
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety? *spots man on the ground also sees the sign of an assassin. *Grabs his leather coat and wraps the man then picks up* *He then goes to the nearest pub/inn* Bartender: What is that? Me: It is a man he was attacked do you think you can figure who he is. Bartender: That is my cousin. Me: Oh well do you know why anyone would want him dead. Bartender: Well Kakar was always one to get in fights he might have just got into the wrong one I will go get the medicine man just put him on the bed. *Lays him on the bed and continues his journey*.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee? *charges Armed man and goes to tackle him to ground* Armed guard:* Notices Attacker sides steps* Me *Falls to the ground which then the armed man grabs a blade and puts it up to my neck* Me: *smells alcahol on his breath says a spell that pushes his arm back* Attacker: *Blade flys back into a nearby ditch* *He starts to punch hard at my face* Me: *after being rocked by many punches I finnaly come up with the right spell which then I Turn my skin to iron* Attacker *breaks knuckle punching me* Me I think push him off and smack him with my staff strapped to my back* Him and his friend then run away. I shake the victims hand help him up* *Directs him to nearest inn then goes back on my way*
What are your character's weaknesses? Trust he trust very few and sometimes he will bat away potential allies. He has a calm demanor so sometimes he will let things go which should have been taking cared of sooner.
Define Roleplay in your own words: A style of gaming or recreation in which players play the roles of fictional characters.
Define Metagaming in your own words: I have not heard this term... Is that bad?
Define Powergaming in your own words: See above
Who are the only people who can use flymod?: No one
IC Information
Character Name: Deiril Thunderclap
Character Path: The Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): (This version is rather short as I accidently lost the old one and do not have the time to retype it) Deiril was born to Beiril and Tierik Thunderclap in the year 45 A.C. in the city of Borikheim. The surname Thunderclap comes from the ancient powers that are believed to still exist within his bloodline, albiet deluted through breeding with other families. Beiril was a poor man and once, when Deiril was only 8 years old, was forced to resort to crime with a fellow Borikheimien named Ropur, a robbery of a wealthy merchant in a small village near Borikheim. As it turned out, the merchant was vengeful, and killed the men as well as their families. Deiril barely escaped, and used his natural survival skills to live in the woods as he slowly made his way south to the city of Deidre. He was taken into custody of a foster home. 8 years later, at the age of 16, Deiril moved out and lived at the inn (I'm hoping there's an inn in Deidre) as he was friends with the owner. In the year 70, when Deiril was 25, he became a soldier to defend his home city of Borikheim. He took an arrow to the chest and fell, his life flashing before his eyes, when he was saved by a Cleric. Seeing his ranks falling to the Necromancers, he retreated back to Deidre where he lives to the day.
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
I help the man up and give him some food, should the assasins attack, I will proudly die for the safety of one innocent man.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
I help him, and ask him if he needs an escort to his destination.
What are your character's weaknesses? Deiril is easily clouded by his emotions. He is selfless and can easily be tricked if he sees a loved one held hostage. In battle, his logic can be nulled by adrenaline and depends upon a captain to give orders.
Define Roleplay in your own words: An exchange or series of exchanges in which one or more people imitate a persona other than their own for the purpose of either entertainment or further knowledge of the other person **(Some people have conversations, some people roleplay.)**
Define Metagaming in your own words: The use of external knowledge or skills to give your persona an unfair advantage that they would not possess,
Define Powergaming in your own words: Attempting to "min/max", effectively trying to be the best that you can be at the expense of all other aspects of roleplay. This would include such things as always winning and throwing a fit if something does not benefit your persona. It could also be attempting to achieve a certain goal and ignoring all other factors of gameplay, which can lead to a lack of bonding with other characters.
Who are the only people who can use flymod?: Nobody!
IC Information
Character Name: Kamikun Wolfrost **(Can be easily changed, I'm very bad at names.)**
Character Path: Path of the Woodsman
Character Race: Cherzian
Character Biography (Should be at least 250 words): Kamikun was born in the late 30's (sometime between 36 and 40 A.C.), and lived with his parents in a rather secluded environment, as his father was rather distrustful of other people, due to his father's memories of the end of the Conquest Age. His father was a skilled Bladesman, and taught him both stealth and the knife, but made sure that Kamikun was well-rounded and had a decent mastery of archery as well. Meanwhile, his mother was a simple farmer, though she taught him the ways of herblore and the like, so that he would always have the bounty of nature to feed/heal him should he need. **(This is simply part of backstory, does not tie in to any sort of expected abilities)** His childhood and adolescence were rather nondescript, but once he entered the phase of his life where he began to grow restless, he began to clash with the overbearing demands of his father. His father had fairly high standards, and expected his son to become another Bladesman, but Kamikun had such a laid-back lifestyle that he would rather have a cabin all to himself, living off of the land and staying alone. After a particularly violent argument which would scar Kamikun, both physically and emotionally, for life, he fled his childhood home and attempted to make a home for himself. He failed miserably, not knowing nearly as much of the wild as he should have, and in an attempt to stay alive, he retreated to the one remaining sanctuary he could think of: New Cherzia. He made it to the city, and was immediately amazed and overtaken by the vast difference from his previous life. As such, he is still rather out of place, and seems to still be adjusting to not only city life but life around people, as in his previous home he was rather isolated. He has been slowly attempting to gain as much knowledge of the wild as possible, asking anyone and everyone to teach him anything at all. He craves knowledge, but fears magic. He still finds it exotic and strange, and thinks that it will bring ruin if left unchecked. He desires a simple life where he can use his skills as a agile tracker and creative herbalist to live in peace. The sooner he can learn what he needs and leave this city, the better, but it seems like that may not be as easy as it sounds, and he finds himself increasingly caught up in new happenings that are far more crucial to the shaping of the Age than he knows.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
-Why, of course I would help him! Anyone that needs my help, friend or foe, shall have my resources at their disposal. I fear no retribution, for I am simply a good woodsman, helping a wounded man, hardly worthy of the forces of such a group. And should they try to hunt me down... I know enough about tracking and natural lore to avoid them, and should it come to combat, as much as I detest it, I can defend myself with blade or bow long enough to flee. I will kill if I must, but it is my wish that this should never be the scenario.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
-I would immediately come to their aid! Their nation/race matters little to me, as I am willing to help anyone that requires aid, no matter their background or origin. Besides, two on two sounds a fair fight, and even if their victim is too shocked to assist me, I think that I am more than capable, with the skills passed down from my father, to handle two cowardly thieves. If possible, I'd use the guile that my father instilled in me, in an attempt to raise another Bladesman, to sneak upon them, quickly and efficiently incapacitating them (preferably without any fatal injuries) before turning them in to the local guard.
What are your character's weaknesses?
-I would define my weaknesses as naïveté, as I can be rather foolish at times, assuming that I know much more than I do, as well as my willingness to aid anyone, even foes. I also seem to show a distinct lack of passion. I find myself too laid-back at times, unable to muster much focus for anything. I happen to be fretfully awkward, with little knowledge of city workings, much less any grasp of societal mechanics, which may be why I have made no lasting friends since arriving here. It certainly doesn't help that I find myself taking an excursion away from the city to have a break from the bustle fairly often. People don't seem to like it when their new comrades disappear for days on end with no notice. Lastly, I feel that I am just too incompetent to prosper. I can find food, and herbs to cure ill or harm, without too much trouble, but I have very little skills that would benefit anyone but myself, and so I can't imagine that I will fare too well in such an environment. Wound and disease can be aided by reckless magic, and food does not seem to be any great commodity... As such, I worry that my skill set is too... useless. However, I sincerely hope that, Xaeos willing, I will find my place in this world long enough to garner the knowledge I crave.
Accepted
Flan_Man
arkydog: Do be careful about giving yourself RP-powers (Such as not bleeding) without mod-approval. For your background, I'll let it pass as it was a relatively special situation. Just be wary. And when you first join the server you are a "Civilian" and get to change your class ONCE. So yes, you can wander around a bit and talk to people before choosing your class, hypothetically. You really ought to choose Mage, though, given your background.
Define Roleplay in your own words: A style of gaming or recreation in which players play the roles of fictional characters.
Define Metagaming in your own words: Using information not presented to a player in game to make decisions.
Define Powergaming in your own words: Trying very hard at a goal in a game at the expense of fun and/or sportsmanship (or gamesmanship, I suppose would be the word)
Who are the only people who can use flymod?: No one
IC Information
Character Name: Deiril Thunderclap
Character Path: The Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): (This version is rather short as I accidently lost the old one and do not have the time to retype it) Deiril was born to Beiril and Tierik Thunderclap in the year 45 A.C. in the city of Borikheim. The surname Thunderclap comes from the ancient powers that are believed to still exist within his bloodline, albiet deluted through breeding with other families. Beiril was a poor man and once, when Deiril was only 8 years old, was forced to resort to crime with a fellow Borikheimien named Ropur, a robbery of a wealthy merchant in a small village near Borikheim. As it turned out, the merchant was vengeful, and killed the men as well as their families. Deiril barely escaped, and used his natural survival skills to live in the woods as he slowly made his way south to the city of Deidre. He was taken into custody of a foster home. 8 years later, at the age of 16, Deiril moved out and lived at the inn (I'm hoping there's an inn in Deidre) as he was friends with the owner. In the year 70, when Deiril was 25, he became a soldier to defend his home city of Borikheim. He took an arrow to the chest and fell, his life flashing before his eyes, when he was saved by a Cleric. Seeing his ranks falling to the Necromancers, he retreated back to Deidre where he lives to the day.
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
I help the man up and give him some food, should the assasins attack, I will proudly die for the safety of one innocent man.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
I help him, and ask him if he needs an escort to his destination.
What are your character's weaknesses? Deiril is easily clouded by his emotions. He is selfless and can easily be tricked if he sees a loved one held hostage. In battle, his logic can be nulled by adrenaline and depends upon a captain to give orders.
Define Roleplay in your own words: RPG is a player acting like the character hes playing or when you take magic warriors ect. and then acting it out in the game
Define Metagaming in your own words: Is using ileagle knoledge to your advantage
Define Powergaming in your own words: is using powers that you shouldnt have
Who are the only people who can use flymod?: I could not find this info on this fourms (it might be here but i cant find it) but i think that only admins and mods can fly.
IC Information
Character Name: Caldoon
Character Path: Cherzian
Character Race: Mage 80 Character bio: Caldoon has always been a traveler or wanderer who never really stayed in one place for to long. At a young age Caldoon showed potential in swordsmanship but his parents would never let him practice his gift and if he was seen changing a pebble blue he would be beaten harshly. But Caldoon used his sword anyway he would run off into the forest when ever he had free time, and then practice his swordsmanship but eventually Caldoon grew and when he turned 18 he moved out and started out on his own. When he first started his journey he came upon many hardships he had to use his sword to entertain passerbyers at local taverns for a room and food, but this was not enough for Caldoon he wanted a real life, and to learn real moves. So he traveled to a far away city and started searching for a wizard, it took him 8 weeks but eventually he came upon a rumor of the king taking on a Swordmaster. So immeadiatly Caldoon started running towards towards the castle. When he gets there he is panting loudly 8 but Caldoon did not know that commoners were not aloud to enter the castle so when he approached th castle a guard says state your buissness commoner i wish to see the Swordmaster says Caldoon the likes of you are not aloud to enter the castle says the Guard. This made Caldoon very upset but he hatched a plan he would sneak into one of the castle's windows and then stick to the shadows until he found the Swordmaster. Caldoon executed his plan perfectly but when he finally met the swordmaster it didn't go as planned when the master saw him he raised his sword and struck down and then everything went black. When caldoon awoke he was in a new land with a new sword, and then said Where am I?
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that this is the Assassin's Guild's work. Do you help him? Or do you leave to preserve your own safety?
Caldoon: What happened here
Injured Man: He says assasins and then he passes out
Caldoon: He picks up the man and drags him to a local tavern and pays for a room for the man and then exits the tavern without a trace
You walk into Borikheim and a guard comes to you, telling you that you have been accused of treason. You know that you are innocent. What is your reaction? Guard: Freeze scum
Caldoon: What?
Guard: You are charged with treason against the king
Caldoon: What do you mean
Guard: "Grabs Caldoons hand and says do not ressist"
Caldoon: "shakes out of the guards grip and runs into the city plaza"
Guard: Dang there goes my salary
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
Robber: give me the Jewl
Stranger: Never!
Caldoon: "he steps foward and raises his iron sword
Robber: Step away kid if you know whats good for you
Caldoon: "Caldoon smashes the mans skull in and then walks away
Note: This is my older app edited to meet your standert
Weaknesses: Caldoons weakness is his emotions he always lets them win him
Accepted
Flan_Man
arkydog: Do be careful about giving yourself RP-powers (Such as not bleeding) without mod-approval. For your background, I'll let it pass as it was a relatively special situation. Just be wary. And when you first join the server you are a "Civilian" and get to change your class ONCE. So yes, you can wander around a bit and talk to people before choosing your class, hypothetically. You really ought to choose Mage, though, given your background.
Define Roleplay in your own words: A style of gaming or recreation in which players play the roles of fictional characters.
Define Metagaming in your own words: Using information not presented to a player in game to make decisions or judgements in game.
Define Powergaming in your own words: A kind of gaming where you try to maximize progress to a certain goal, to the point of exclusion of storytelling and/or atmosphere, generally viewed as unsociable.
Who are the only people who can use flymod?: No one
IC Information
Character Name: Deiril Thunderclap
Character Path: The Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): (This version is rather short as I accidently lost the old one and do not have the time to retype it) Deiril was born to Beiril and Tierik Thunderclap in the year 45 A.C. in the city of Borikheim. The surname Thunderclap comes from the ancient powers that are believed to still exist within his bloodline, albiet deluted through breeding with other families. Beiril was a poor man and once, when Deiril was only 8 years old, was forced to resort to crime with a fellow Borikheimien named Ropur, a robbery of a wealthy merchant in a small village near Borikheim. As it turned out, the merchant was vengeful, and killed the men as well as their families. Deiril barely escaped, and used his natural survival skills to live in the woods as he slowly made his way south to the city of Deidre. He was taken into custody of a foster home. 8 years later, at the age of 16, Deiril moved out and lived at the inn (I'm hoping there's an inn in Deidre) as he was friends with the owner. In the year 70, when Deiril was 25, he became a soldier to defend his home city of Borikheim. He took an arrow to the chest and fell, his life flashing before his eyes, when he was saved by a Cleric. Seeing his ranks falling to the Necromancers, he retreated back to Deidre where he lives to the day.
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
I help the man up and give him some food, should the assasins attack, I will proudly die for the safety of one innocent man.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
I help him, and ask him if he needs an escort to his destination.
What are your character's weaknesses? Deiril is easily clouded by his emotions. He is selfless and can easily be tricked if he sees a loved one held hostage. In battle, his logic can be nulled by adrenaline and depends upon a captain to give orders.
Define Roleplay in your own words: A way to get in touch with one's inner imagination, along with learning skills and engaging in how someone would want to be.
Define Metagaming in your own words: Turning everything in your favor.
Define Powergaming in your own words: Everything is in your favor.
Who are the only people who can use flymod?: NOBODY.
IC Information
Character Name: Fenris Hendrickson
Character Path: The Path of the Paladin
Character Race: Cherzian
Character Biography (Should be at least 250 words): Fenris lived a dual life as both scholar and squire. Throughout the years, he has trained among many, studied among the dust and the cobwebs, but he was not altogether ready to see what lay for him way back home. Along with his best friend and fellow squire, he returned to see burning buildings. He tried to rush in and attempt to save his family, his possessions, but Meldor held him back. They stood there, watching, as the hungry flames incinerated all they knew. He returned to the castle. He held a small grudge towards Meldor, but still grieved at his death some time later in another village. He resolved to continue his training, and dropped his scholarly duties. His books remain there to this day. He was bequeathed in Meldor's will 2000 coins, which he has nearly spent all on his squire-ship. He is well-known among some of the middle class, mostly those of shopkeepers. He attends to guard duty at some times, at others sparring with other squires. He later began investing in a mining corporation. He is young and arrogant, but willing to learn. He is friends with an Alexander Aristide. He enjoys fighting.
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assassin's guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
"It is late. Honest folk have abandoned the streets, save the guards and the average drunkard. Fenris is walking towards the tavern, where he boards."
?????: "Groan..."
Fenris: "Eh? Who's there?!" *Fenris grips his sword's hilt.*
*A man stumbles out, his arm bleeding.*
Man: "P-please... help me!"
Fenris: "You bear the mark of the Assassins. Come, to the keep!"
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
"A sound is heard. As a squire, he goes out to check what the disturbance is."
*Fenris witnesses 2 brigands robbing an old pauper.*
Fenris: "Halt!" *Fenris draws his sword, running up*
*The brigands thinking numbers matter, smile and turn on him*
*The battle is lengthy, and one of the brigands is slain. Fenris sustains several cuts and bruises in various locations.*
Fenris: "Yield."
*The brigand drops his weapon and his ill-gotten goods, and is escorted to the dungeons.*
What are your character's weaknesses?
Overt Loyalty.
Boredom.
Becomes fatigued easily.
Define Roleplay in your own words:Taking on the specific role of a character that you have chosen, acting on the persons traits, actions, culture etc. not breaking character even if provoked to.
Define Metagaming in your own words: Metagaming is a type of strategy, method or action that is the use of out-of-game information or resources to affect one's in-game decision
Define Powergaming in your own words: Giving your character or another character a power that may give them an unfair advantage over another, for example your character cannot summon a forcefield so they can't be hit unless there is a spell in-game that actually allows them to do so.
Who are the only people who can use flymod?: Nobody !
IC Information
Character Name: Aric_Valentine
Character Path:The Engineer
Character Race: Lymerian
Character Biography (Should be at least 250 words): Aric now reaching the days of early adulthood was born in 51A.C. into a small family of travelling merchants. Both his Mother and Father (also Lymerians) made their living by traveling the land of Agazatra selling various goods that they had found or created. They weren't the richest family but Aric and his older Brother Arcoo were able to pick up the skills of Trading, Speech and Redstone Mechanisms (which were his families biggest sellers). Aric saw the whole world around him and met many fascinating people and saw many Beautiful buildings. His family, even though not rich, were happy and life was good. Aric and Arcoo although longed for a place to call home but alas knew that his family must travel in order to survive. Aric's biggest wish was to one day find a peaceful place where he could create all sorts of machines to help increase the living conditions of everyone and become rich. Perhaps he would create a machine the could manipulate monsters or make an automatic mining machine.
One day while traveling in the family caravan traveling south from the lands of the yarlak the family was ambushed by a group of highway men. Aric's mother and father tried to defend the caravan so Aric and Arcoo could run away but Arcoo was convinced that he needed to stay and protect them. Aric tried to convince him but there was enough time and he saw one of the highway men stab and kill his father, he froze, but Arcoo pushed him and Aric ran off into the woods his heart pounding... It has been two years since then and Aric has lived on the streets by himself trying to make it by. He still strives to make excellent machinery but he can not spare the time or money. There is still something in Aric's heart that tells him his brother is alive and even if not he still wishes to avenge his family.
Additional Questions (These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assassin's guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
*Aric come across the injured man on the street while traveling the trade route, his eyes are filled with remembrance of his brother*
Aric: Hello, Hello are you o.k.?
Man: No, please help I was just attacked by a group of assassins
Aric: Don't worry I will help you!
*Aric drops his stuff and picks the man up, he travels up the street until he comes across a small village where he drops the man off at the local doctor, the injured man now unconscious*
Aric: I just found him on the street and he was like this
Doctor: Your brave this mark on his hand is from an assassin group, if you didn't save him he probably would have bled to death
*Aric leaves the village and heads back up the road where he finds a man in black snooping through the stuff he set down. he recognizes the mark from the injured mans hand on his shirt and realizes the man is an assassin. He is too scared to confront him and runs back down the road again*
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
Cherzian: Help! Help! I am being robbed
*Aric looks over*
Cherzian: Please someone help me!
*Aric has a flashback to when his caravan was being robbed, His father being stabbed, he remembers Arcoo's face. A tear runs down his face*
Aric: *whisper* I'm sorry
*runs away in the opposite direction*
What are your character's weaknesses?
Aric is not a warrior he has a tough time fighting and doesn't know any offensive magic, He can't defend himself really so is a very vulnerable victim. He isn't very brave but does have his moments, He is also quite scared of fire.
Accepted
cheddarcheese99 Although I'm not completely sure what "Deidre" is (cept for my character's name Deidre), you seem to have potential.
neoctrl I am pretty sure you just copied that bio from another server, but since you're Aristide's friend, and you also seem to have potential, I'm allowing it.
Aurora678
County/Time Zone: Eastern United States
Define Roleplay in your own words: A group of people who come together irl or in-game to take on a specific role of a character they pick or are assigned and not break character, in order to have fun!
Define Metagaming in your own words: Metagaming is talking about rp in a situation when you should not (e.x. in global chat), giving your location or the location of others, telling someone to meet you somewhere etc.
Define Powergaming in your own words: Using powers that you given and can only achieve in-game and are specific to your character
Who are the only people who can use flymod?: Owner, Co-owners and Admins unless specified
IC Information
Character Name: Damien_Ironhelm (IGN:philwhite34)
Character Path: Heavy Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): Damien grew up with both his parents in a small village off of Borikheim his family was poor and never knew much other than war, his parents one day decided that they would not be able to support Damien much longer and sent him to his grandfather who was a strong war general who server his whole life. His grandfather was more of a teacher to Damien, a tough one a that, and taught him the way of the yarlak brute-force. Damien grew up to be a strong boy but, he was different in the aspect that he loved building and the arts, his grandfather tried to keep his minds off that stuff but Damien would do it in secret. Damien soon realized that his skills were starting to get worse when in sparing matches with his grandfather and both he and his grandfather were very disappointed. Damien's Grandfather and all the other men in his family all left for battle one day but Damien even though persistent to fight stayed behind because his Grandfather said he was not strong enough... the battle ended but unfortunately the yarlaks were outnumbered and everyone was massacred. Damien vowed from that day that he would grow up to be a strong warrior and avenge his family death.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety? *the man whispers help* Damien: Sir, what has happened to you? *man tries to speak but cannot and falls unconscious* Damien: Don't worry I will bring you to safety. *Damien picks up the man on his back and sprints to the nearest civilization, once he is there he searches for the nearest doctor and bring the man to him* Doctor: My goodness what has happened? Damien: I do not know I found this man this man on this side of the rode with this assassin sign on his hand Doctor: You are brave this man may have died had it not been for you *Damien says he must leave, waves goodbye to the doctor and continues on his way*
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee? Cherzian: Help! Help! I was just robbed! Damien: Which way did the robber go? Cherzian: That way *points finger* if you are quick you can catch him * Damien dashes the way of the robber and is finally able to track him. He follows the man down a dirt path until he jump into the water and Damien freeze (Damien has a big fear of water) and the robber unfortunatley gets away. Damien return to town and apologizes to the Cherzian) Damien: Im sorry I was not fast enough to catch him Cherzian: Thank you for trying anyway *the cherzian offers damien a reward but he declines it and walks away shamefully*
If you're really 20 you are a sad, sad little man, though I doubt you are, in which case you're a sad, sad little liar.
Don't forget lack of any basic spelling/grammar, being overpowered and cocky, and terrible at following rules, or even reading them for that matter.
lol, oops. That didn't even cross my mind until you said it. I was using the background I came up with for an old Dungeons and Dragons character that I used. : P
Thank's for letting me in! Hope to meet you online.
Age:14
County/Time Zone: Central
Define Roleplay in your own words: Roleplay is to act a role you must hear, feel, think, see, and do what your character would do. Like you would not make a wizard mine just as you would not make a miner do conjure food.
Define Metagaming in your own words: Meta Gaming is to use information that you have heard ooc on forums or anyother source of info that is not from your character. Your character can only know Jack is bad if Jack attacked or robbed him/her.
Define Powergaming in your own words: Powergaming is to do things that your character can't do or do things with out giving others a chance to respond such as. Grabs axe and cuts off head. No it would have to be like *Swings axe full force straight at his neck*.
Who are the only people who can use flymod?: No One
IC Information
Character Name:Grakul
Character Path:Mage/Wizard Do I have to choose a proffesion now I was planning on seeing them in action first.
Character Race: Cherzians
Character Biography (Should be at least 250 words): Born to a simple family in a simple home he never showed in intrest in anything realy till the age of 12 when he was playing outside in the barn he was throwing rocks over the fences. He noticed one rock just stood there it did not move. It was just floating in the air. When that happend the first thing he did was read every book in his whole house all three of them. Farming For Naives, The Hammer, Also a small book about a warrior that traveled across the land. In that book he read about someone who could hold rocks there were called mages. He then told his father that he had saved some money to go to the scroll house in the town about a town away. He was a very distant boy so his father said whatever. With that he left. Traveling on that road he heard some shouting and screams since he was so young he hid in the bush waiting for to pass. When it stopped he saw three big men dressed in black complete black((I just relized that sounds like an endermen)). They had just killed a caravan of over twenty, He was quickly spotted they had took him into a cabin in the woods deep in the woods there he saw hundreds of scrolls with runes that were blood red he did not want to find out why there were this color. After sitting in that house and reading every scroll he could read the men in black came to him. They then struck him with a dagger on his left thigh it then turned blood red but nothing hurt nothing bled. Then they let him go. He was scared of the scar who did not bleed or hurt it confused him. When he got to the scroll house he read almost every scroll he could find on Symbols, Medicne, and Mages. The scar has only bothered him in situations where he spoke of the knowledge he learned from those scrolls.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety? *spots man on the ground also sees the sign of an assassin. *Grabs his leather coat and wraps the man then picks up* *He then goes to the nearest pub/inn* Bartender: What is that? Me: It is a man he was attacked do you think you can figure who he is. Bartender: That is my cousin. Me: Oh well do you know why anyone would want him dead. Bartender: Well Kakar was always one to get in fights he might have just got into the wrong one I will go get the medicine man just put him on the bed. *Lays him on the bed and continues his journey*.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee? *charges Armed man and goes to tackle him to ground* Armed guard:* Notices Attacker sides steps* Me *Falls to the ground which then the armed man grabs a blade and puts it up to my neck* Me: *smells alcahol on his breath says a spell that pushes his arm back* Attacker: *Blade flys back into a nearby ditch* *He starts to punch hard at my face* Me: *after being rocked by many punches I finnaly come up with the right spell which then I Turn my skin to iron* Attacker *breaks knuckle punching me* Me I think push him off and smack him with my staff strapped to my back* Him and his friend then run away. I shake the victims hand help him up* *Directs him to nearest inn then goes back on my way*
What are your character's weaknesses? Trust he trust very few and sometimes he will bat away potential allies. He has a calm demanor so sometimes he will let things go which should have been taking cared of sooner.
Age: 13
County/Time Zone: USA/PST
Define Roleplay in your own words: A style of gaming or recreation in which players play the roles of fictional characters.
Define Metagaming in your own words: I have not heard this term... Is that bad?
Define Powergaming in your own words: See above
Who are the only people who can use flymod?: No one
IC Information
Character Name: Deiril Thunderclap
Character Path: The Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): (This version is rather short as I accidently lost the old one and do not have the time to retype it) Deiril was born to Beiril and Tierik Thunderclap in the year 45 A.C. in the city of Borikheim. The surname Thunderclap comes from the ancient powers that are believed to still exist within his bloodline, albiet deluted through breeding with other families. Beiril was a poor man and once, when Deiril was only 8 years old, was forced to resort to crime with a fellow Borikheimien named Ropur, a robbery of a wealthy merchant in a small village near Borikheim. As it turned out, the merchant was vengeful, and killed the men as well as their families. Deiril barely escaped, and used his natural survival skills to live in the woods as he slowly made his way south to the city of Deidre. He was taken into custody of a foster home. 8 years later, at the age of 16, Deiril moved out and lived at the inn (I'm hoping there's an inn in Deidre) as he was friends with the owner. In the year 70, when Deiril was 25, he became a soldier to defend his home city of Borikheim. He took an arrow to the chest and fell, his life flashing before his eyes, when he was saved by a Cleric. Seeing his ranks falling to the Necromancers, he retreated back to Deidre where he lives to the day.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
Age: 18
County/Time Zone: PST (USA West Coast)
Define Roleplay in your own words: An exchange or series of exchanges in which one or more people imitate a persona other than their own for the purpose of either entertainment or further knowledge of the other person **(Some people have conversations, some people roleplay.)**
Define Metagaming in your own words: The use of external knowledge or skills to give your persona an unfair advantage that they would not possess,
Define Powergaming in your own words: Attempting to "min/max", effectively trying to be the best that you can be at the expense of all other aspects of roleplay. This would include such things as always winning and throwing a fit if something does not benefit your persona. It could also be attempting to achieve a certain goal and ignoring all other factors of gameplay, which can lead to a lack of bonding with other characters.
Who are the only people who can use flymod?: Nobody!
IC Information
Character Name: Kamikun Wolfrost **(Can be easily changed, I'm very bad at names.)**
Character Path: Path of the Woodsman
Character Race: Cherzian
Character Biography (Should be at least 250 words): Kamikun was born in the late 30's (sometime between 36 and 40 A.C.), and lived with his parents in a rather secluded environment, as his father was rather distrustful of other people, due to his father's memories of the end of the Conquest Age. His father was a skilled Bladesman, and taught him both stealth and the knife, but made sure that Kamikun was well-rounded and had a decent mastery of archery as well. Meanwhile, his mother was a simple farmer, though she taught him the ways of herblore and the like, so that he would always have the bounty of nature to feed/heal him should he need. **(This is simply part of backstory, does not tie in to any sort of expected abilities)** His childhood and adolescence were rather nondescript, but once he entered the phase of his life where he began to grow restless, he began to clash with the overbearing demands of his father. His father had fairly high standards, and expected his son to become another Bladesman, but Kamikun had such a laid-back lifestyle that he would rather have a cabin all to himself, living off of the land and staying alone. After a particularly violent argument which would scar Kamikun, both physically and emotionally, for life, he fled his childhood home and attempted to make a home for himself. He failed miserably, not knowing nearly as much of the wild as he should have, and in an attempt to stay alive, he retreated to the one remaining sanctuary he could think of: New Cherzia. He made it to the city, and was immediately amazed and overtaken by the vast difference from his previous life. As such, he is still rather out of place, and seems to still be adjusting to not only city life but life around people, as in his previous home he was rather isolated. He has been slowly attempting to gain as much knowledge of the wild as possible, asking anyone and everyone to teach him anything at all. He craves knowledge, but fears magic. He still finds it exotic and strange, and thinks that it will bring ruin if left unchecked. He desires a simple life where he can use his skills as a agile tracker and creative herbalist to live in peace. The sooner he can learn what he needs and leave this city, the better, but it seems like that may not be as easy as it sounds, and he finds himself increasingly caught up in new happenings that are far more crucial to the shaping of the Age than he knows.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
-Why, of course I would help him! Anyone that needs my help, friend or foe, shall have my resources at their disposal. I fear no retribution, for I am simply a good woodsman, helping a wounded man, hardly worthy of the forces of such a group. And should they try to hunt me down... I know enough about tracking and natural lore to avoid them, and should it come to combat, as much as I detest it, I can defend myself with blade or bow long enough to flee. I will kill if I must, but it is my wish that this should never be the scenario.
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
-I would immediately come to their aid! Their nation/race matters little to me, as I am willing to help anyone that requires aid, no matter their background or origin. Besides, two on two sounds a fair fight, and even if their victim is too shocked to assist me, I think that I am more than capable, with the skills passed down from my father, to handle two cowardly thieves. If possible, I'd use the guile that my father instilled in me, in an attempt to raise another Bladesman, to sneak upon them, quickly and efficiently incapacitating them (preferably without any fatal injuries) before turning them in to the local guard.
What are your character's weaknesses?
-I would define my weaknesses as naïveté, as I can be rather foolish at times, assuming that I know much more than I do, as well as my willingness to aid anyone, even foes. I also seem to show a distinct lack of passion. I find myself too laid-back at times, unable to muster much focus for anything. I happen to be fretfully awkward, with little knowledge of city workings, much less any grasp of societal mechanics, which may be why I have made no lasting friends since arriving here. It certainly doesn't help that I find myself taking an excursion away from the city to have a break from the bustle fairly often. People don't seem to like it when their new comrades disappear for days on end with no notice. Lastly, I feel that I am just too incompetent to prosper. I can find food, and herbs to cure ill or harm, without too much trouble, but I have very little skills that would benefit anyone but myself, and so I can't imagine that I will fare too well in such an environment. Wound and disease can be aided by reckless magic, and food does not seem to be any great commodity... As such, I worry that my skill set is too... useless. However, I sincerely hope that, Xaeos willing, I will find my place in this world long enough to garner the knowledge I crave.
Flan_Man
arkydog: Do be careful about giving yourself RP-powers (Such as not bleeding) without mod-approval. For your background, I'll let it pass as it was a relatively special situation. Just be wary. And when you first join the server you are a "Civilian" and get to change your class ONCE. So yes, you can wander around a bit and talk to people before choosing your class, hypothetically. You really ought to choose Mage, though, given your background.
Rejected
internationalcorn
boogesterally
cheddercheese
Make sure you answer all questions, possibly doing a bit of research about what the different terms mean.
Age: 13
County/Time Zone: USA/PST
Define Roleplay in your own words: A style of gaming or recreation in which players play the roles of fictional characters.
Define Metagaming in your own words: Using information not presented to a player in game to make decisions.
Define Powergaming in your own words: Trying very hard at a goal in a game at the expense of fun and/or sportsmanship (or gamesmanship, I suppose would be the word)
Who are the only people who can use flymod?: No one
IC Information
Character Name: Deiril Thunderclap
Character Path: The Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): (This version is rather short as I accidently lost the old one and do not have the time to retype it) Deiril was born to Beiril and Tierik Thunderclap in the year 45 A.C. in the city of Borikheim. The surname Thunderclap comes from the ancient powers that are believed to still exist within his bloodline, albiet deluted through breeding with other families. Beiril was a poor man and once, when Deiril was only 8 years old, was forced to resort to crime with a fellow Borikheimien named Ropur, a robbery of a wealthy merchant in a small village near Borikheim. As it turned out, the merchant was vengeful, and killed the men as well as their families. Deiril barely escaped, and used his natural survival skills to live in the woods as he slowly made his way south to the city of Deidre. He was taken into custody of a foster home. 8 years later, at the age of 16, Deiril moved out and lived at the inn (I'm hoping there's an inn in Deidre) as he was friends with the owner. In the year 70, when Deiril was 25, he became a soldier to defend his home city of Borikheim. He took an arrow to the chest and fell, his life flashing before his eyes, when he was saved by a Cleric. Seeing his ranks falling to the Necromancers, he retreated back to Deidre where he lives to the day.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
Age: 19
County/Time Zone: Eastern Time and Merrick
Define Roleplay in your own words: RPG is a player acting like the character hes playing or when you take magic warriors ect. and then acting it out in the game
Define Metagaming in your own words: Is using ileagle knoledge to your advantage
Define Powergaming in your own words: is using powers that you shouldnt have
Who are the only people who can use flymod?: I could not find this info on this fourms (it might be here but i cant find it) but i think that only admins and mods can fly.
IC Information
Character Name: Caldoon
Character Path: Cherzian
Character Race: Mage
80
Character bio: Caldoon has always been a traveler or wanderer who never really stayed in one place for to long. At a young age Caldoon showed potential in swordsmanship but his parents would never let him practice his gift and if he was seen changing a pebble blue he would be beaten harshly. But Caldoon used his sword anyway he would run off into the forest when ever he had free time, and then practice his swordsmanship but eventually Caldoon grew and when he turned 18 he moved out and started out on his own. When he first started his journey he came upon many hardships he had to use his sword to entertain passerbyers at local taverns for a room and food, but this was not enough for Caldoon he wanted a real life, and to learn real moves. So he traveled to a far away city and started searching for a wizard, it took him 8 weeks but eventually he came upon a rumor of the king taking on a Swordmaster. So immeadiatly Caldoon started running towards towards the castle. When he gets there he is panting loudly 8 but Caldoon did not know that commoners were not aloud to enter the castle so when he approached th castle a guard says state your buissness commoner i wish to see the Swordmaster says Caldoon the likes of you are not aloud to enter the castle says the Guard. This made Caldoon very upset but he hatched a plan he would sneak into one of the castle's windows and then stick to the shadows until he found the Swordmaster. Caldoon executed his plan perfectly but when he finally met the swordmaster it didn't go as planned when the master saw him he raised his sword and struck down and then everything went black. When caldoon awoke he was in a new land with a new sword, and then said Where am I?
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that this is the Assassin's Guild's work. Do you help him? Or do you leave to preserve your own safety?
Caldoon: What happened here
Injured Man: He says assasins and then he passes out
Caldoon: He picks up the man and drags him to a local tavern and pays for a room for the man and then exits the tavern without a trace
You walk into Borikheim and a guard comes to you, telling you that you have been accused of treason. You know that you are innocent. What is your reaction?
Guard: Freeze scum
Caldoon: What?
Guard: You are charged with treason against the king
Caldoon: What do you mean
Guard: "Grabs Caldoons hand and says do not ressist"
Caldoon: "shakes out of the guards grip and runs into the city plaza"
Guard: Dang there goes my salary
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
Robber: give me the Jewl
Stranger: Never!
Caldoon: "he steps foward and raises his iron sword
Robber: Step away kid if you know whats good for you
Caldoon: "Caldoon smashes the mans skull in and then walks away
Note: This is my older app edited to meet your standert
Weaknesses: Caldoons weakness is his emotions he always lets them win him
Sry about double post forgot weakness
Flan_Man and arkydog added to the whitelist.
Kamikun
Rejected
Cheddercheese
jk484
boogsterally
Same advice as before. Don't hesitate to look stuff up, and carefully read the first post.
Age: 13
County/Time Zone: USA/PST
Define Roleplay in your own words: A style of gaming or recreation in which players play the roles of fictional characters.
Define Metagaming in your own words: Using information not presented to a player in game to make decisions or judgements in game.
Define Powergaming in your own words: A kind of gaming where you try to maximize progress to a certain goal, to the point of exclusion of storytelling and/or atmosphere, generally viewed as unsociable.
Who are the only people who can use flymod?: No one
IC Information
Character Name: Deiril Thunderclap
Character Path: The Warrior
Character Race: Yarlak
Character Biography (Should be at least 250 words): (This version is rather short as I accidently lost the old one and do not have the time to retype it) Deiril was born to Beiril and Tierik Thunderclap in the year 45 A.C. in the city of Borikheim. The surname Thunderclap comes from the ancient powers that are believed to still exist within his bloodline, albiet deluted through breeding with other families. Beiril was a poor man and once, when Deiril was only 8 years old, was forced to resort to crime with a fellow Borikheimien named Ropur, a robbery of a wealthy merchant in a small village near Borikheim. As it turned out, the merchant was vengeful, and killed the men as well as their families. Deiril barely escaped, and used his natural survival skills to live in the woods as he slowly made his way south to the city of Deidre. He was taken into custody of a foster home. 8 years later, at the age of 16, Deiril moved out and lived at the inn (I'm hoping there's an inn in Deidre) as he was friends with the owner. In the year 70, when Deiril was 25, he became a soldier to defend his home city of Borikheim. He took an arrow to the chest and fell, his life flashing before his eyes, when he was saved by a Cleric. Seeing his ranks falling to the Necromancers, he retreated back to Deidre where he lives to the day.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assasins guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
Age: 14
County/Time Zone: California/PST
Define Roleplay in your own words: A way to get in touch with one's inner imagination, along with learning skills and engaging in how someone would want to be.
Define Metagaming in your own words: Turning everything in your favor.
Define Powergaming in your own words: Everything is in your favor.
Who are the only people who can use flymod?: NOBODY.
IC Information
Character Name: Fenris Hendrickson
Character Path: The Path of the Paladin
Character Race: Cherzian
Character Biography (Should be at least 250 words):
Fenris lived a dual life as both scholar and squire. Throughout the years, he has trained among many, studied among the dust and the cobwebs, but he was not altogether ready to see what lay for him way back home. Along with his best friend and fellow squire, he returned to see burning buildings. He tried to rush in and attempt to save his family, his possessions, but Meldor held him back. They stood there, watching, as the hungry flames incinerated all they knew. He returned to the castle. He held a small grudge towards Meldor, but still grieved at his death some time later in another village. He resolved to continue his training, and dropped his scholarly duties. His books remain there to this day. He was bequeathed in Meldor's will 2000 coins, which he has nearly spent all on his squire-ship. He is well-known among some of the middle class, mostly those of shopkeepers. He attends to guard duty at some times, at others sparring with other squires. He later began investing in a mining corporation. He is young and arrogant, but willing to learn. He is friends with an Alexander Aristide. He enjoys fighting.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assassin's guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
"It is late. Honest folk have abandoned the streets, save the guards and the average drunkard. Fenris is walking towards the tavern, where he boards."
?????: "Groan..."
Fenris: "Eh? Who's there?!" *Fenris grips his sword's hilt.*
*A man stumbles out, his arm bleeding.*
Man: "P-please... help me!"
Fenris: "You bear the mark of the Assassins. Come, to the keep!"
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
"A sound is heard. As a squire, he goes out to check what the disturbance is."
*Fenris witnesses 2 brigands robbing an old pauper.*
Fenris: "Halt!" *Fenris draws his sword, running up*
*The brigands thinking numbers matter, smile and turn on him*
*The battle is lengthy, and one of the brigands is slain. Fenris sustains several cuts and bruises in various locations.*
Fenris: "Yield."
*The brigand drops his weapon and his ill-gotten goods, and is escorted to the dungeons.*
What are your character's weaknesses?
Overt Loyalty.
Boredom.
Becomes fatigued easily.
Kamikun added to the whitelist. I am not the one who reads the whitelist applications. I add the accepted to the whitelist.
Age: 16
County/Time Zone: Eastern (U.S.)
Define Roleplay in your own words: Taking on the specific role of a character that you have chosen, acting on the persons traits, actions, culture etc. not breaking character even if provoked to.
Define Metagaming in your own words: Metagaming is a type of strategy, method or action that is the use of out-of-game information or resources to affect one's in-game decision
Define Powergaming in your own words: Giving your character or another character a power that may give them an unfair advantage over another, for example your character cannot summon a forcefield so they can't be hit unless there is a spell in-game that actually allows them to do so.
Who are the only people who can use flymod?: Nobody !
IC Information
Character Name: Aric_Valentine
Character Path:The Engineer
Character Race: Lymerian
Character Biography (Should be at least 250 words): Aric now reaching the days of early adulthood was born in 51A.C. into a small family of travelling merchants. Both his Mother and Father (also Lymerians) made their living by traveling the land of Agazatra selling various goods that they had found or created. They weren't the richest family but Aric and his older Brother Arcoo were able to pick up the skills of Trading, Speech and Redstone Mechanisms (which were his families biggest sellers). Aric saw the whole world around him and met many fascinating people and saw many Beautiful buildings. His family, even though not rich, were happy and life was good. Aric and Arcoo although longed for a place to call home but alas knew that his family must travel in order to survive. Aric's biggest wish was to one day find a peaceful place where he could create all sorts of machines to help increase the living conditions of everyone and become rich. Perhaps he would create a machine the could manipulate monsters or make an automatic mining machine.
Additional Questions
(These should be answered in character and RPed out)
Your character stumbles upon an injured man with the mark of an assassin group on his hand. You know that the Assassin's guild has attacked him. Do you help him? Or do you leave to preserve your own safety?
*Aric drops his stuff and picks the man up, he travels up the street until he comes across a small village where he drops the man off at the local doctor, the injured man now unconscious*
A Cherzian is being robbed by two armed men. Do you help him/her? Do you flee?
What are your character's weaknesses?
cheddarcheese99
Although I'm not completely sure what "Deidre" is (cept for my character's name Deidre), you seem to have potential.
neoctrl
I am pretty sure you just copied that bio from another server, but since you're Aristide's friend, and you also seem to have potential, I'm allowing it.
Aurora678
Rejected
None! Hurrah!