Minecraft Modpacks/Servers have a fundamental problem. They throw everything at you at once, sometimes hundreds of mods. Sure you can eventually grasp a basic understanding of these mods if you can make it past being overwhelmed without burnout, but can you really appreciate each individual mod?
It was this problem that gave me the idea for PlayersChoice. We'll launch this Friday the 29th with just 3 mods, chosen by the community. Each week afterward will bring a new mod, with weekly votes. With new content/changes to play weekly, I don't see it getting stale for a long while. We will also be creating our own MultiMC Modpack that will be updated weekly for simplicity.
If you're interested in joining, reply with the answers to these questions below!
IGN:
Age:
Familiarity/Overall Skill Level:
Best/Most Proficient Area of MC: (etc building, pvp, redstone)
Minecraft Modpacks/Servers have a fundamental problem. They throw everything at you at once, sometimes hundreds of mods. Sure you can eventually grasp a basic understanding of these mods if you can make it past being overwhelmed without burnout, but can you really appreciate each individual mod?
It was this problem that gave me the idea for PlayersChoice. We'll launch this Friday the 29th with just 3 mods, chosen by the community. Each week afterward will bring a new mod, with weekly votes. With new content/changes to play weekly, I don't see it getting stale for a long while. We will also be creating our own MultiMC Modpack that will be updated weekly for simplicity.
If you're interested in joining, reply with the answers to these questions below!
IGN:
Age:
Familiarity/Overall Skill Level:
Best/Most Proficient Area of MC: (etc building, pvp, redstone)