This server is running Spigot 1.12.2 and is running on a fresh map. The map will never reset. Connections from 1.9-1.12.2 clients are supported. The draw distance is set at 32 chunks.
The Modem in it's current form started up around mid-2012 under a different name, founded after a previous server imploded due to a staff being incredibly toxic. For different reasons, me (Hunter, yes, that is my name) and Dan were both banned and exiled from the community after the dust from the drama was settling. Dan and I set on a journey taking many years to create a community where edginess is allowed, but repeated toxicity is not permitted.
After many years of hard work, hard drive failures, and a few renames, we have made it to the promised land that we sought after for so long, the holy grail of multi-game communities. Dan is now working as a freelance artist and occasionally pokes his head into Discord to say something. Our community is mostly dead, we have a few regulars that pop in once every few days for a few hours.
At themodem.net, we can't cure obesity, but we have administrators that have been involved with Minecraft communities since the beginning and can provide you with an experience that might change you for the better. Our community is a place where you can shoot the ****, eat food loudly into your mic and maybe make a few friends that have a sense of humour as ****ed up as yours.
Regardless of who you are, come and be the first to populate our community.
Do not steal, grief or otherwise destroy someone else's property.
Do not exploit game mechanics to gain resources or kill other players.
Follow Wheaton's Law at all times. (Don't be a ****)
Don't beg for items, ranks, or OP.
Server Information and Misc. Features:
Hosted on themodem.net's first dedicated machine, codename "hecate".
PvE, freebuild, economy-based gameplay.
Use /wild and/or /rtp when first connecting to teleport to a random parcel of land in the wilderness.
Somewhere near semi-Vanilla, but far from the Factions + McMMO servers that the Minecraft community is full of.
Jobs, you are allowed 5 at the default rank. Perform /jobs browse to select your first jobs.
A total of 4 tiered rank-ups (not including the default rank) available once specific needs are met (money and hours played. Use /ar check to see your rank-up progress).
Specific kits, perks and rewards for each rank.
50k radius square World Border centered at 0/0.
No server/admin/non-legitimate structures built. Our spawn at 0/0 was built 100% legit. Every block was hand placed, mined and smelted by our community over the course of a week.
Anti-grief supplied by CoreProtect (rollbacks) and Grief Prevention (self-serve).
Auction your items with /auction to everyone on the server.
A custom resource world with double drops for easy resources for building. Use /warp resource to teleport to the resource world.
No P2W, we hate it as much as you do.
To assist in bridging the gap between survival and freebuild gameplay, we have created 4 automated rank-ups to work towards. After you have achieved all of the requirements to rank up (make sure to check your progress with /ar check), you will be notified and receive all of the perks that come along with your new rank. Some of the perks that you unlock every rank up can include movement buffs, kits, prefixes and chat colours.
To promote the use of our custom resource world, all block drops there are doubled. This allows players to gain resources easily, while not directly spawning them in. This helps maintain our server's image as a hybrid of freebuild and survival. Our resource world has the added bonus of making sure the terrain of the main world stays nice looking and doesn't become an eyesore.
To apply for a staff position at themodem.net, simply fill out the information below and post it to the #applications channel on our Discord server.
The public beta for our resource world has started. We use a custom plugin to allow players to get double drops in our resource world. You can teleport there and partake in the beta by connecting to mc.themodem.net and using /warp resource once connected.