A unique wasteland set in a portion of both New Mexico and Texas with custom terrain and a barren desert theme with diverse land formations.
The ability to do anything you can think of with the requirements of logic, resources and manpower.
A land set in anarchy, raiders run rampant, slavers turn large profit and highwaymen consistently raid caravans for supplies and food. Will you thrive in the lawless wastes or will you attempt to bring order to them?
2. This is not a democracy, but Staff appreciates and learns from your feedback.
3. Use the resource pack provided with the acceptance of your application.
4. You are not out of character when you please, don’t go around scavenging things OOCly for your character or say “I’m here OOC” when you face the harshness of the wastes.
5. No meta-gaming. (Your character using OOC information that they have not learned by their own means, this includes having your character driven by out of character vendettas or goals in order for them to gain information.)
6. No power-gaming. (When a player forces an action upon someone or something when either the action is illogical or the receiver is not given the ability to respond in any way. Also just being blatantly over-powered and withstanding injuries unrealistically.)
7. Your character cannot: come from the NCR Military, Enclave or Brotherhood of Steel (Speak to whenwas should you have any questions about this.)
8. Assume all bodies of water are irradiated. Should there be any exceptions to this; it will be indicated in some way.
9. Do not make use of tools, weapons, equipment, skills, etc that your character would not logically know how to use.
10. While it is understood that this is a debaucherously vile and mature roleplay theme, ERP should take place outside of the server. Mature roleplay is understood but not permitted in-game.
11. You are NOT the Lone Wanderer, Chosen One, Courier Six or The Vault Dweller. When playing, think of yourself as that random NPC in the background, of course this does not mean you shouldn’t have an in-depth background with roots and memories, you are welcome and encouraged to do so.
12. Your character’s skills must be fitting of their age. No 17 year old doctors who can cure cancer with a plastic spoon and some duct tape.
13. Slaves and prisoners must be roleplayed with, not kept idle without ability to interact with others. Prisoners cannot be kept in captivity for over 24 hours and must be either released, enslaved or killed before then. Contact a member of Staff if situations require longer captivity.
14. Unless you are a ghoul or Super Mutant, radiation can and will cause sickness and even death if the levels are high enough. Any protective equipment will specify how much radiation they can protect the wearer from.
15. No PvP kill on sight, if you and other parties are going to engage in PvP fighting it must be a majority decision as the default is fighting in-character. In certain cases a staff member may declare a PVP fight when there are a certain number of combatants and they feel it’s necessary.
16. If there is an MC PVP fight that has just ended, you may not run out of your hiding spot and start attacking them or snipe them using MCPVP if it has been 20 seconds or more since the PVP has ended. So stay alert for those 20 secs after it’s over.
(Some notes, messages, and a would-be rules that we have no way of enforcing)
1. Be mindful of the environment. This is the wasteland and most everything out there will want to violently murder and/or eat you. Things like dehydration and extreme temperatures will be things that can and will cause RP death should you not be careful.
2. We made the map and certain areas with the idea of everyone having their brightness settings on 50% or lower.
3. If applying as a super mutant, psyker, glowing one or robot your app will be scrutinized more thoroughly and held to a higher standard.
4. Whether your luck is either high or low will determine the outcome of some small events in coordination to your character. If you have a luck of 1, be prepared to be jumped regularly by raiders and deathclaws.
Acceptance
After applying you will be given one of the three responses to your app; Accepted, your app was fine and the username in it will be whitelisted, welcome to the server! Pending, your app contains minor issues that you must address, most likely concerning lore. Denied, your app contains some relatively glaring problems concerning your ability to RP, or something else. If you have been denied twice you will not be able to apply again, so we recommend that if you are denied once you review your app thoroughly and examine the things pointed out that was wrong with it. Joke applicants will be permanently denied.
Role-Play Regulations
Life & Death Rule
Players on Scorched Sands pay when not careful, because reckless abandon for safety may very well cause a permanent medical case of death for many. Unlike many other servers, Scorched Sands is very harsh on players in the allowance of one player’s ability to end another’s life. There are but a few key points one should always remember when attempting against the life of another player.
A player is not allowed to take the life of another player unless the attacker either has proper reasoning for killing the defendant or is the one defending themselves.
A player is not allowed to attempt on another player’s life unless the defendant/attacker in question is incapacitated in such a form that they are incapable of escape.
If a player is incapacitated by the attacker and has ample reason to kill, or is subsequentially incapacitated by the defendant; the player in question has full persmission to kill the incapacitated character and loot their body of all belongings they possess.
Crafting
Players on our server have the ability and freedom to create and craft almost anything they wish to, within reason. Do you wish to duct tape a sharpened broken half of a poolcue underneath the barrel of your rifle? Now’s your chance. There are only a few small regulations to this feature.
Player’s must get their items accepted by a Staff member of at least Moderator ranking.
The materials needed to create the item in question must be on hand.
One must have the proper knowledge and must meet a certain aptitude of S.P.E.C.I.A.L stats with a character’s Intelligence in order for the item to be successfully crafted.
The item must be crafted In-Character through Roleplay.
Skills
A character’s skill is very important to what said character is capable of doing. One might be an Engineer, capable of creating working machinery and even maintaining old Pre-War tech. Some might have medical knowledge, being capable of easily mending broken limbs and treating minor to major wounds. But despite what you wish for your character to be capable of, there many more skills than you might realize. Not everyone knows how to use a gun properly. Here are a few guidelines to remember when mentioning a certain skill your character might possess!
The proficiency a character will have with a skill depends on their experience and knowledge of it. A young man who began tinkering with machines since the ripe age of 7 will obviously have more knowledge than the average wastelander; but not hold as much proficiency as an old man who has been maintaining machinery his entire life.
A character’s S.P.E.C.I.A.L stats play a large part in how well a character might do with certain activities. A character with a low Agility/Perception might have trouble with guns while a character with a high Strength/Endurance might be an efficient brawler.
The more skills a character possesses the less skilled in certain areas they might be. A character who is a doctor, mechanic and strategist will very likely not have had much time in their busy life of learning to know how to properly handle most weapons.
Building
Now hold on there partner! You might want to jump straight in with a group of friends, band together and start building yourself a nifty little town to call home; but you’re going to have to learn a bit or else you might get yourselves into a fair heaping of trouble. Here are a number of thigns you should know before jumping into a cool looking home and reinforcing it ten fold.
Any and all forms of building must be allowed by a Staff member of at least Admin ranking.
You must build whatever you plan to In-Character. Though, of course, we don’t expect you to roleplay placing every single block. We simply expect some realism of labor in constructing whatever you might plan to.
The larger your requested build, the more people you need helping you In-Character for your request to be accepted. Raider forts were not built by one man hefting about a brahmin’s load of metal and wood like a super mutant on Psycho. (Yes, people can be substituted with Brahmin in some situations.)
You must understand and respect the fact that if Staff wishes to make adjustments to your build, they will do so, whether you wish them to or not.
Role-Play Examples
(Choose One)
Town Bar Brawl
Sitting inside at a bar, an old, kindly looking man offers to buy you a drink. He seems very friendly, and begins to gossip with you about recent events. As the two of you are speaking, the bar's door is kicked in. Four menacing men have their attention focused on the man you've been chatting with. They appear to have semi-automatic pistols and lower quality gear. The man quickly glances at you, clearly terrified. How do you respond?
Two of the raiders appear to have cheap, semi-automatic pistols, and the other two have worn combat knives. One is wearing leather armor, while the other three are wearing regular clothing. Their packs appear to be near empty. On your person, you remember you have a simple 9mm pistol, with about seven shots. You're wearing a tattered set of regular clothing. You have about forty caps in your pack, and a single stimpak.
Raiders
2 cheap semi-auto pistols
2 worn combat knives
1 set of leather armor
3 sets of regular clothing
Near empty packs
You
9mm pistol [Loaded]
Seven bullets
Regular clothing [Tattered]
40 caps
1 stimpak
Uhh... Whoops
Returning home from a short spout of scavenging, you decide to cut through a small alleyway to get there quicker. As you're walking along, two men appear to be bickering. A third man lays on the floor, clearly wounded. They have yet to notice you. You notice they have a couple of knives at their sides. How do you respond?
The two men have combat knives, but appear to be wearing nothing else otherwise. They appear fairly ragged, and appear to nothing more than a seemingly empty satchel. The man on the ground appears to be wearing a cleaner suit, with a bulging backpack on the ground next to him. You can see various types of bags inside from where you are, as well as a few caps scattered on the ground.
On your person, you went out scavenging fairly prepared, but ran into some trouble along the way. You brought along a 10mm pistol, with a now empty magazine. You're wearing a ragged set of leather armor, with no helmet.
Robbers
2 combat knives
2 sets of ragged clothing
2 empty satchels
Unconscious Man
Clean suit
Full backpack [Several small bags inside]
A few caps on the ground
You
10mm pistol [Unloaded; No ammo remaining]
Ragged leather armor [No helmet]
Small amount of scavenged junk
Friendly Trading?
As you're walking along a small road, you come across a small caravan, consisting of a single guard and trader, as well as a brahmin with a bit of gear. As you're about to pass one another, he quickly turns to you, grinning, and offers his wares. After inquiring, he names an outrageous price. His guard is glaring at you, hand hovering near their holster. How do you respond?
The trader and brahmin appear to be very well set, with the trader openly wearing a holstered laser pistol on his side. His clothes are in above average condition, but seem to be custom tailored for him. The brahmin has various types of medicines and miscellaneous gear. The guard appears looks rather annnoyed, and he seems prepared to reach for the pristine revolver on his side. He wears a set of well maintained complete set of combat armor. Besides that, he has no other noticable gear.
You went out on a short journey all the way to El Paso, and have brought along a lever action shotgun, complete with about twenty spare shells. You're wearing a set of lightweight metal armor with no helmet. You have two stimpaks, and about three hundred caps.
Trader
Clean laser pistol
Tailored suit
Brahmin
Various types of medicines
Various types of misc. gear
Guard
Maintained combat armor
Pristine revolver
You
Lever action shotgun [Loaded]
15 spare shells
Lightweight metal armor [No helmet]
2 Stimpaks
300 Caps
Chems Abound
A dust devil twirls in the distance and you hear a faint plea for help. As you scan the horizon you see a small shack with smoke coming from the windows. As the pleas for help swell in your ears you realized you drew to close to the shack. There is a medium sized boulder that you hide behind to conceal yourself from the raiders. As you peek out from behind the boulder you are able to closely study the rag tag group of raiders.
From what you can see there are at least three in the front. One is trying to break open the door by repeatedly smashing the door with his shoulder, the one on the left is picking his nose with his right hand and in his left hand is a sawed off shotgun the raider to the right is aiming his hunting rifle at the window and the guy who is attempting to bash in the door has his assault rifle leaned up against the wall. One raider says to the other “There must be alotta chems in there.”
Your morales may be weighing heavy on your conscience but the promise of a stash of chems may be too lucrative for you to turn down. The choice is up to you!
You
Leather Armor [No Helmet]
.32 Pistol
8 .32 Caliber Rounds
Tire Iron
Rad Away
Raider Bashing In Door
1 Assault Rifle
1 Stimpack
1 Raider Blastmaster Armor
1 Raider Blastmaster Helmet
Raider On The Left
1 Sawed Off Shotgun
1 Psycho
1 Raider Painspike Armor
Raider On The Right
1 .308 Hunting Rifle
2 Buffout
1 Raider Vandal Armor
Man In Shack
Unknown
Whitelist Application Form (We are only accepting applications for the Beta)
OOC
IGN:
Age:
Past RP Experience:
Fallout Experience:
Why you would like to join:
Have you been banned before?:
IC
Name:
Gender:
Age:
Race:
Appearance:
Personality:
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – P – E – C – I – A – L –
Skills:
Flaws:
Starting Faction/Town (Optional):
Place of birth:
Role-Play Example:
Background (2-3 detailed paragraph minimum):
Builder Application Form (We are always accepting new builders onto our team.)
Skype (Optional, but highly recommended):
Building Expertise:
Pictures of Builds (At least five pictures):
(We are ‘very’ picky about our builders, do not be offended if you are denied.)
Set in the Rio Grande canyon; it’s the year 2286. Five years prior the Legion was surely defeated twice over; Caesar and Legatus Lanius both lying dead. Mr. House having taken over Hoover Dam, his Securitron army aided by Courier Six in the final battle that took place there. The New California Republic, under General Oliver’s order, fell back out of New Vegas territory to bide their time and further defend their borders from lingering Legion forces.
The Rio Grande canyon has been shut from the world for over forty years after the destruction of The New Covenant Tribe by the hands of a well armed group of strange metal men from the East. Tribes vye for control and power, dangerous points of radiation and hostile creatures fill every cave and crevice to be found. Relying on long since ineffective methods of survival, tribals of the Rio Grande do whatever they can now to hold the holy grounds of the canyon as their own.
(To specify, you are capable of creating an application for any and all sorts of characters at this time. But the only characters that will be accepted & whitelisted for the Beta will be ones specifically meant for the Server Beta. This means you must be in accordance to the lore of the Canyon and the fact that it has been shut off from the outside world for over forty years.)
Beta Factions
The Coahuiltecan Tribe of the Rio Grande (Koh-ah-wiil-tek-kahn)
In the revered Rift where the Coahuiltecan make their home, there once lived three great tribes. Among those scorched fissures and ravines, the tribes waged constant warfare over fertile lands, slaves, and wealth – their battle chiefs to-ing and fro-ing in the viciousness of rivalry. For many ages their conflict continued as no clear victor emerged, and none looked toward peace or diplomacy, but only to increase their own power.
Eventually, battered and exhausted by their arduous battle, the three tribes were left with nothing. Their farmlands were razed, their villages decrepit, and their prized power blown to dust in the ever-present wind. The elders of the Coahuiltecan, despairing at the starvation of their people, sent their finest warrior-scouts in search of a new settling ground in the highlands above the Rift. Tediously, the Coahuiltecan moved their people and villages to the heights, where they looked down upon the other tribes and settled in to stay their strength.
One day, three strange gray beasts flew by the village. The elders dispatched warriors to follow and examine them. The warriors, led by the honored battle-chief, Yona (“Bear”), climbed high after them. As they reached the highest plateau, with a view over the whole Rift, they saw one of the beasts break away from the others and launch itself erratically across the sky, its peculiar wings beating the air so fast that they barely be seen. It veered and landed violently on the plateau, devouring two of the tribesmen in flame and churning metal.
Yona’s remaining warriors, terrified, fled to the cover of boulders. As they watched, the beast, no longer moving – its many-colored entrails strewn across the ground – regurgitated four huge metal men. They stepped through the gloom and smoke, their large eyes glowing in the dark and their skin metallic and hard, as though forged from the earth itself. As the dust settled, the metal men began to fight. The Coahuiltecan cowered as lances of fire and light pierced the sky. Suddenly, in a flash of red light, it was over and only one figure remaining standing.
The surviving scouts fled back to their village. With awed words and gestures they tried to convey what they had seen to their people. The elders, shocked by what they heard, declared the figure a malevolent demon and condemned him; he spelled doom and despair for the Coahuiltecan, they cried! They called upon the tribe’s warriors to rally and defend the village. Apprehensively, the battle-chiefs gathered their men along the palisades and waited. Hours passed, and finally the metal man came into view in the distance, wielding his specter of fire and trudging slowly across the dry ground.
Warriors in waiting launched everything they had, but their arrows and javelins bounced harmlessly from his metal skin; even the projectiles from their own precious few fire-wands had no effect. When they finished shooting, the figure raised his staff of fire and turned five of the warriors to nothing but piles of ash. In his incomprehensible tongue he shouted at the survivors. They couldn’t understand his words but his meaning was clear: surrender or die! He was the God of Ash and Fire, and he would turn them to dust if they refused.
The warriors surrendered. Shouting and struggling, the elders were brought before the Metal Man and with his scepter he obliterated them. The dissenters among the villagers were rooted out and likewise sacrificed, and the tribe welcomed its new divine leader. He built a throne of metal from the dead beast and led the Coahuiltecan in a new war against the rival tribes. He appointed new, loyal battle-chiefs and equipped them with impregnable metal shells and weapons of great power. Within weeks, the tribes across the Rift were defeated and incorporated into the Greater Coahuiltecan. The believers were welcomed into the tribe, and the pagans were killed or turned to slaves.
The Hedruas Tribe of the Rio Grande (Heh-druu-ahs)
In October 2077, as the nation was destroyed by nuclear weapons, four hundred and thirty seven people took refuge within the thick metal walls of Vault 37. Those who entered hailed from across New Mexico and far beyond, many of them recently arrived immigrants from far flung countries, and many unable to speak a word of English. Only three weeks after the door sealed, the assigned overseer – overwhelmed by pressure and and an acute sense of claustrophobia – put a gun in his mouth.
In the unrest and confusion that followed, the vault dwellers struggled to communicate in their plethora of languages. Sects and camps formed and broke apart. Some common words were found for objects and over time a new hybrid language slowly developed. Years passed and the Vault thrived as the vault dwellers abandoned their birth languages and adopted Vahkri: a ******* tongue combining everything from English, Spanish and German to Arabic, Japanese, and Hindi.
Many, still unable to communicate with each other due to language differences, began creating new phrases and words for basic things, such as gender, objects or places. Over the next few decades, the vault dwellers had long since abandoned their old languages in exchange for the one they had formed and eventual named, Vahkri.
Due to the shift in language the younger generations found themselves unable to use any of the terminals within the vault due to the pre war texts being in English as opposed to what they were raised speaking. Eventually the language barrier between the vault dwellers and the basic vault functions caused many maintenance failures within the vault until the year of 2156 when the vault dwellers were forced to leave their underground sanctuary and head into the the lands destroyed by their predecessors.
For the next fifty years they roamed the wastes of New Mexico, Arizona, Utah and Colorado. As the older generations died and the newer generations were born they had begun to lose much of their civility that was held in the vault as well as their knowledge of technology and began turning to a more tribalistic lifestyle. They had grown accustomed to the barren portions of the wastes, fashioning themselves clothing from the hides of animals they had hunted and weapons from the metal of the old world.
By the year 2206 they had taken to calling themselves the Hedruas and had settled in the Tijeras Canyon in the New Mexico wastes. They lived in relative peace for the next three decades until the year of 2237. In that year, large men, seemingly made of metal were spotted by Hedruas scouts, traversing the I-40. The scouts said that the men slaughtered a group of raiders by turning them to ash by some sort of blinding red flash of light, frightened by the idea of such powerful beings, so close to their home, the Hedruas elders ordered offerings to be brought to the “Acedmas Vir” or the “steel men”.
When the scouts returned from bringing the offerings they brought with them the helmet of one of the men. They said to the elders that they found one of the men, crushed beneath a rockslide, and the helmet was the only thing they could recover. The elders took this as a sign that the gods would protect the Hedruas from all, even from spirits and creatures such as the steel men. They painted symbols onto the helmet as well as attached sacred relics of bone to the helms back. It was placed within a stone building near their village that was left unharmed by great war, which they had thus turned into a sacred ground of worship.
As the years went on, rumors began to spread of a great force in the west, growing in power under the servitude of a god. The Hedruas knew that in time this force would reach them, but they were not afraid. They were four hundred in number, nearly two thirds of them warriors. They prepared for the force to reach them, and when it did they were astonished by its size. They wore odd armor, fashioned from metal as well as strange hard material they had never seen.
They could not understand the language spoken by the force however when the one leading them, one that they learned was known as the Malpais, was quick to learn Vahkri, being able to speak and read it within days of meeting the tribe. He told them that the force he led was known as Caesar’s Legion and that they were to be given to option of surrendering and being assimilated into it.
Outraged by such a request the elders forced him out of their settlement by force and readied their warriors for a battle. The war was not a long one, within three days the legion had destroyed the settlement, captured and crucified many of the warriors and enslaved the rest. Few survived the onslaught, those who had fled to the sacred grounds where they took the helmet that was the center of their worship and fled their home in order to settle elsewhere…
Caesar’s Legion (Incapable of playing during Beta.)
Following the Second Battle of Hoover Dam, the Legion was left in chaos. Legate Lanius and his forces were pushed back by NCR forces, only to be decimated by the Securitron army that had emerged from beneath fortification hill, resulting in his death along with that of Caesar and his Praetorians. During this same time, a nuclear strike from The Divide turned the Legion settlement, as well as their supply route to the Mojave, Dry Wells into an irradiated crater, cutting the remaining Legion troops off from supplies, causing them to eventually die off from attrition, standing no chance against Mr House's Securitrons on their own.
In the years following, Caesar’s Legion fell into chaos. With its leaders dead, several powerful Centurions began carving up the territories for their own, fighting over who would rule amongst themselves. In this weakened state of infighting, the Legion lost nearly a third of its previous holdings in the wasteland, tribes taking advantage of this chance to reclaim their freedom and homes from Legion occupation.
This bloody civil war between five Centurions lasted four years, each cohort vying for control in attempts to seize control of the Legion for their own purposes. Centurions began dying off in mysterious circumstances, their cohorts all slowly losing their hold on the Legion. One remaining Centurion, Tellius Pilate, swore himself in service to a new Caesar soon after and was in turn made into his Legate.
It was not long until the Legion had reclaimed its holdings in Arizona, Utah and Colorado, albeit not without great cost. Without the same constant flow of slaves, they are trapped at a standstill, having made little progress to push back into New Mexico. In 2290, the Legion focuses it's attention on Denver, as well as sending a newly formed Cohort to a fort in New Mexico to begin expanding, to remind the wasteland that the Legion is to be feared.
Screenshots (Screenshots will be expanded upon once we’ve more substantial builds to show.)
Notice:The server is not up, nor is the Beta! We are currently hard at work on the server attempting to finish what we started an odd year and a half ago.This has been a long work in progress and we will not be quitting anytime soon. There may very well be times when we go quiet for a short while, but I myself will attempt to respond to every single application that is posted on this thread until the server is released. We’ll keep you updated.
Welcome one and all to the Scorched Sands Forum Thread! Contrary to what some might believe, no, we have not just started this project in the wake of Fallout 4. Scorched Sands has actually been a project for a number of our development team for nearly two full years now. The road has been bumpy and not everything always going as well as we'de have liked it to, but with the official release of Fallout 4 I felt it time to finally begin advertising ourselves to the public. That being said! While the server might not be up, and the beta still a ways from release, we accept both Builder and Character applications. Builders especially, the more experienced builders we have the faster Scorched Sands will be released.
I do hope to see our server flourish into one I can truly be proud of, one worth all of the effort our entire Development Team has put into it.
While by no means a terrible application, this seemed quite rushed and without many details where there they should have been. Immediately the first mistake I noticed was the name of your character was James Erick Merlin, yet he's from the Coahultecan tribe. I would suggest attempting to name your character in a more Native American fashion, as the tribes are based on Native American tribes. Considering your character's personality, while I have no issue with characters who mean well in their intentions, your character is clearly a cut and paste white knight. I would suggest having a character's morals more grey, especially having grown up in a tribe that regularly practices slavery.
Picking at the backstory now, scavengers in the tribes are not existent. This is less-so your fault and more-so a lack of knowledge; but the Rio Grande canyon is almost completely devoid of wastelanders and such due to it having been cut off from the outside world for no many years. There are no buildings or otherwise to scavenge, but of course hunting is more than viable. I would suggest simply rewording this as such if you plan to simply edit the current backstory.
While understandably horrified by a centaur found eating a young woman, I find it difficult to believe that a young man born to a warlike tribe that has spent so many years conquering others to not have seen worse. But all of this aside, the thing I would recommend changing the most is your Roleplay Example.
The Roleplay Example is, quite honestly, horrible. A normal wastelander could not kill so many raiders with such small firearms so quickly and with such ease. It is a simple case of attempting to make your character out to be stronger than they actually should be, especially given the fact that your 'tribal' character would not be very proficient in using firearms in the first place. Despite what you wrote, no, your character's father would not own a firearm of any sort. Unless you are implying they were rather high up in the Coahuiltecan Hierarchy. In which case they would have to be a warrior.
Aside all of this, I highly suggest spending more timec detailing out your character, their backstory and exactly who they are. Remember, play your character as though they are simply another NPC. But by all means, this does not mean they should lack a diverse and interesting backstory of their own.
That all being said, your application has been DENIED. You have one more chance to apply before you are permenantly denied from Fallout: Scorched Sands. If this occurs, you are welcome to either message a member of staff over the Minecraft Forums or over Skype if you wish to ask any questions. And you may personally contact me at any time if you wish to know anything about the server itself.
Starting from top to bottom I think it best. And the first thing that comes up is the name. While it is perfectly fine for raiders born into their specific gangs to not have real 'names' RhineHolt still comes across as barely a name. Of course, this is a small issue, but I recommend revising it.
Second is that the 'Race' section does not mean what ethnicity your character is but rather what they are exactly. Such as a human, ghoul, robot or otherwise. So revising this and instead replacing Scottish for Human would be preferable. Of course, this isn't an issue but rather simply a request that when revisiing your character to change this small detail for me.
The skin is perfectly fine, of which I actually very much like it. The only issue I have is with him wearing a hoodie. Asa hoodie is not exactly a artical of clothing you would likely see in Fallout. While you could edit the skin, I simply suggest saying that the clothing is rather something different. Such as a hooded coat of some sort. Though, that is up to your discretion. As long as it is not specified as a hoodie, of course.
I would very much like to know more about the personality of this character. Simpyl stating he is "broken in the head" does not give any context on to 'how' he is broken in the head. Whilst this allows me to understand that he mentally unstable it hardly allows me to understand in what way he is unstable. Does this mean he snaps easily, is emotionally distraut, or snaps at small instances of disagreement faster than a Rottweiler that wasn't fed the largest steak? Also, I am interested as to what kind of mental deficiency he has, if recorded. If possible I would appreciate a bit of research on the subject so that you might better understand the kind of mental deficiency this chaacter might have to better understand how to Roleplay it on the server. Though I will not explicitely require you to do this as it is purely your choice to do so.
Coming up to the Roleplay Example, this is where I hold the most issue. Where as your character may be very capable in a fight, and through the roleplay it is fairly well explained as to how they come to defeat three raiders. It is always best to assume that these characters in your roleplay example are players or event characters of sort. To this, you must roleplay this as such. This being said, your character would not realistically be capable of fighting off three raiders, and killing all of them, by himself. I request that this section is either partially, mostly or completely re-written. Depending on what you've plans to do so, this is your choice; yet again.
Whilst the backstory is not bad, it's rather hard to properly understand what you were attempting to portray. But, from what I do understand through reading it, there a few key issues I hold within it. One being that your character's change in moral standpoint is never mentioned throughout the length of his childhood; never stating as to why he is truly neutral on any subject rather than immediately hostile as most raiders would be. And while I understand he is incredibly mentally distraut, I feel this does not nor should it completely explain his situation. The next issue I have is that you spend too much time focusing on small insignifigant points of when he was raiding when you could easily summarize these. Instead I feel much of the backstory, rather than being development of the character, is simply filler to make it seem longer. And I suggest either changing these parts to make them more meaningful or editing them to give specific purpose in the backstory as to why they were included. Such as his first raid impacting his infantile mind to understand that violence is how he should percieve himself becoming capable of getting whatever he might want, subsequentially leading to the conclusion of him associating killing others with survival and gaining profit.
Until these changes are made, I'm going to have to say that your application is sadly DENIED. You have two more chances before you are unable to apply on the server again.
Past RP Experience: RC,Fallout:WW, Fallout: DR[Notreallyarpserverhuehue], some other servers I can't remember
Fallout Experience: Fallout 1, 2, 3, New vegas, 4
Why you would like to join: Cause I've been waiting for a long time for you to finish the server
Have you been banned before?: Around 10 times maybe...
IC
Name: Torger Reinhold
Gender: Male
Age: 29
Race: Human
Appearance: 6'0, 178lbs, ripped shirt, jeans and boots, leather shoulder armor, metal gloves, medium hair, mohawk n' big beard
Personality: Neutral Evil doing what he wants whatever it is. Selective Mutism, Moral insanity, Narcissistic Personality
Disorder, Impaired awareness
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 8
P – 5
E – 8
C – 3
I – 5
A – 6
L – 5
Skills: Very good in hand-to-hand combat considering he only uses his fists, Resilient, Cardio, Punching power/accuracy
Flaws: Mental Disorders, only uses fists, doesn't talk, can't shoot a gun correctly, can't use melee as well as fists, hot
headed
Starting Faction/Town (Optional):
Place of birth: Buckeye, Arizona
Role-Play Example: Chems Abound
Torger: *Sees the raiders attacking the shack* Torger:: *Walks by the shack hoping to avoid them* Raider1:*looks up and sees the man walking by, yelling at him to stop* Torger:*Keeps walking hoping the raider will leave him* Raider1: *Runs up to Torger putting his sawed off to his back* Torger:*Stops walking at the sawed off at his back* Raider1: "Yea, thought you were gonna get away, huh boy?" Torger:*Stays quiet slowly turning around* Raider1: Ay! stop moving or I'll blow a hole through you!" Torger:*stops turning now at an angle* Raider2:*Busts down the door running in before grabbing his gun from the wall* Raider3: *runs in with him* Raider1: *looks at the sound of the door busting down* Torger:*twists so his back is away from the barrel of the gun swinging his fist trying to backhand the raider*
Raider1: *Gets backhanded firing off his gun to burn Torger's back* Torger:*Recoils forward a little from the sudden burn but goes to grab the wrist of his firing arm* Raider1: *Swings with his other fist to hit Torger in the head* Torger:*Hit in the head, stumbles sideways before returning with a punch to the gut* Raider1: *Is hit in the gut leaning over* Torger:*Tries to hammer fist him in the top of the head* Raider1: *Hit in the top of the head, drops to one knee going to shove his gun into his jewels* Torger: *Hit by the gun in the jewels holds his crotch for a few seconds before returning with a knee to his face* Raider1: *Grabs his knee pushing it back sending a uppercut to him as he gets up from his knee* Torger: *Hops back from the uppercut getting in a boxing stance, hitting his metal gloves together* Raider1: *Holding his sawed off in one hand and his other in a fist* Torger:*Sends a quick jab to his chest* Raider1: *takes the jab returning with a swing from the sawed off* Torger: *Using his other hand, grabs his wrist of the sawed off arm* Raider1: *sends a punch from his other first* Torger: *Takes the hit still holding the arm tries to headbutt the raider* Raider1: *gets headbutted dazing him for a little bit*
Torger: *Grabs the side of his torso and puts his leg behind the raider trying to slam him down* Raider1:*gets slammed down to the ground losing his breath* Torger: *Gets on top of him sending a flurry of punches towards him* Raider1: *Is hit by multiple punches before bringing his arms up over his face trying to protect himself* Torger: *goes to grab his throat with both hands* Raider1: *His throat grabbed starts to choke before trying to grabs Torger's throat as well, pushing against his face and such* Torger: *Keeps holding on trying to lean back from his reach as he flails his arms at him* Raider1: *Starts to pass out* Torger: *Pushes down harder to crush his windpipe* Raider1: *His windpipe crushed* Torger: *Gets off him looking back at the shack* Raiders2&3: *Run out to see Torgerand start to fire at him* Torger: *tries to runs from the raiders already far enough away from walking away before* Raiders2&3: *Go back into the shack, blocking up the door* Torger: *Keeps running from them trying to get away from the storm looking for another shelter*
Background (2-3 detailed paragraph minimum):
Torger was born on 2257 in Buckeye Arizona. He was somewhat taken in by Raiders while he was still a baby. Stolen as a baby if anything. He did have a "mother" raider though, she did the basic child caring like any mother would just not as good. By age 7 she let him move around more freely in the town but she still didn't think he was old enough to begin raiding. Moving around the town more freely meaning he would just mess with the hostages they got or just look over their walls. Around age 15 they finally let him raid with them, not really like he had a choice if he wanted to raid or not he began. Everyone just used weapons they would find, though Torger being the youngest one in the group they didn't give him a weapon. So Torger the only one without fists starts beating a settler down. After a few more raids he just kept using only his fists, even if he was given a weapon he'd just throw it at them. This becoming his favorite weapon of choice, his fists.
Torger started going on more raiding attacks only killing with his fists but one raid, one raid changed it for him. During this raid he was around 18 at the time, nobody was really keeping track. During this Raid he did the usual, killing and the sort but he a few settlers go inside a building. Once inside Torger saw a woman getting treated by another settler for her injury, he saw this as a chance so he went over to them and did some things he regrets forever. He went over to the settler helping her and grabbed him, slamming his head into the corner of the desk. Torger just kept slamming his head into the desk until his head had a nice dent in it. The woman, screaming, not just screaming because he was smashing his head in but screaming her son's name. Torger took the woman by her hair after he finished pulling her back to the town. This raid had quite a big impact on him once he was told what he did.
Torger and the Raider came back to the town with the woman taking her as a hostage. His mother confronted him after a while about the woman, she said that she needed to talk to him about her and how she relates to you. The story started with her explaining how you, the baby, was taken back after they raided a settlement, the raid went like normal killing people and such but a few escaped. The few that escaped was a woman, a younger man, and a few others. She said that when they brought Torger back from that raid that she was in the same house as him, trying to protect him from getting taken but they overwhelmed them and she couldn't grab him because a raider was dragging her off. But that raider was stopped by a younger fellow before they ran off with the others. They said she still had a name tag, maybe from past buisness. The name wasn't easily remember but the first few letters was "T-A-Y". Torger froze and didn't move for a long while, growing very white, raiders had to take him to get checked by one of the doctors they took from the raid earlier. Torger didn't say anything, didn't move, didn't do anything. Forced to give a diagnostics the doctor said he had a lot of psychological trauma from one of the raiding events. Confusing as Torger has never had problems killing people before but this raid was different.
When he took the woman from the building he remembers seeing the name tag she had on her, same ones she just mentioned. It had the same letters just more blood was on it, turns out that was Torger's mother and he just killed his own brother. This being the cause of all his mental disorders and no where else to go he stayed in the town for a quite a bit more years. Around 27? He still went on a few raiding trips, just didn't say anything and would go back to town on his own, even if there were settler still alive or loot still there. Torger just did whatever he wanted even the occasional beating of a random raider because he thought he was being spied on. His moral insanity confused his fellow raiders with settlers or spies, He'd kill a raider if he thought he was someone else. Sometimes people would come up to him and check but they usually get in a fight or flee once he stood up and started walking towards them. He didn't talk even when he was being spoken to or needed to talk if he was corned or anything. His selective mutism got him hurt or got others hurt, either way he didn't care. Narcissistic Personality Disorder got others hurt alot more than him, even if he hurt them. Impaired awareness reinforced his mental insanity, making his delusions more real, leaving him to ignore small wounds or sickness. Made him feel like it didn't matter if he was cut or slightly sick.
After a few months of this happening the raiders eventually forced him out, being they had to outnumber and beat him with whatever they had. Doesn't mean he didn't hit a few before they got him down. Forced out he stood at the front of the town for a few minutes just staring at it. Raiders yelling at him to go away every now and then, tossing stuff at him from time to time. At one point Torger walked off and just kept walking, mainly because a dust storm was approaching and he needed to find a place to stay. Around 29 he got to el paso, walking down the roads, hungry and dehydrated he would be looking for anything to eat/drink. This leaving him to travel around and look around alot more taking him further into El paso.
Past RP Experience: I’ve been roleplaying for several years now, starting from a Warhammer esque roleplay server called Crafthammer up to the edgefest most people nowadays known as Alaurin, alongside a bit of Roll20, Starbound RP, Terraria RP, and that’s it. Mainly my expertise lies alongside characters most people consider “big, green and OP”, alongside warrior characters like swordsmen and the sorts, having been more exposed to Medieval Fantasy RP than I ever was to Fallout RP although I’ve roleplayed on some fallout RP servers like that of Echoes of Mankind as a super mutant named Fruul, a bit of Nuclear Winter as Fruul as well, alongside the Scorched Sands Alpha as an officer named Zachary West, and the Shadows of the Old World Beta as a tribal named Ayudas. Overall I’ve been there and done that, probably not as much experience as some people here but a lot more than a noob you’d find on the side of the street.
Fallout Experience: I’ve played a bit of most of the Fallout’s, mainly started with Fallout 3 several years back on my Xbox 360, played that a bit not knowing a clue of what to do, sent it back to Gamefly then got Fallout New Vegas for my birthday several years ago, then I finally got into it. Nowadays I own Fallout New Vegas for the Xbox 360, Fallout 3 and Fallout 1 for the PC as well, having beaten all of them though having never touched Tactics or 2 for some odd reason. Overall I got a bit of experience regarding it, having played a bit of Fallout 4 as well, knowing a bit of the lore and all that.
Why you would like to join: The main reason I want to join the server is due to the fact of how most RP servers these days are highly lacking in any sort of quality, like that of Alaurin though a good exception could be Gildorym, and or the fact that it’s been a long time since I’ve been on a good sort of Fallout RP server as well. Another reason why is that most of these servers are well, medieval fantasy servers that do the same sort of thing over and over again, without any sort of unique twist to them most of the time.
Have you been banned before?: Yes, actually several times, albeit some others were from a long time ago on some random survival servers for griefing and trolling, though recently been banned from two servers via a bit of disrespect and or offensive language I believe, that being the Realm of Saphriel and The Shadows of the Old World Beta.
IC
Name: Adahy
Gender: Male
Age: 28
Race: Human Tribal
Appearance: Adahy is a rather large tribal man standing at around 6’4, with a large sort of tanned muscular frame dotting his body that would appear to be covered with some scars of varying size. He’s got no facial hair on his roundish sort of face, alongside no hair running alongside the top of his head, having a set of moderately sized ears and brown eyes, with a few scars running alongside cheeks, with a slight underbite to his jaw as well. His body is one of a tanned large muscular build with a bit of fat within it, with some scars and the like typical of someone who’d live within the wastes, being covered in the hides, furs and the sort of animals he has killed alongside his tribe mates, usually keeping himself bare-chested but covering his lower bits with a loincloth made of such, wearing a necklace made of the bones of mutated animals as well, plus a small crude leather belt that he tends to carry his tools and weapons on, plus a crude leather sack of sorts on his back.
Personality: Adahy is a rather simplistic, brutal sort of tribal that tends to take a sort of brawn over brains approach to situations, preferring more of an up close and personal experience compared to lobbing javelins and the sort at his enemies. He’s not the nicest nor the most sociable sort of person as well, plus not being the prettiest looking man on the block as well, but those who prove themselves to him over time he becomes rather loyal to, albeit if they insult him he’ll do the same sort of thing that what would happen to any stranger that insulted him. Adahy isn’t really one that aspires for any sort of greater goal as well, or anything of the sort only really caring for what he’ll have to eat tomorrow, alongside what state his tribe is in, only caring for the now and the future, not what happened yesterday or the day before. He’s also somewhat mentally unstable as well, with a tendency to lash out at others who tick him off in any sort of manner, mainly via insults on the way he looked or anything of the sort, also having somewhat of a sadistic side to him as well, always liking to see things in pain; either by his own hands or that of some other person or creature. Overall he’s a brutish, simplistic tribal that doesn’t speak much, tends to get ticked off easily and or prefers a more brawn over brains approach to things.
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 9
P – 5
E – 8
C – 3
I – 5
A – 5
L –5
Requested Equipment: A stone hatchet, plus an old rusty combat knife and two metal-tipped or bone-tipped javelins.
Skills: Adahy’s large physique grants him an odd amount of strength compared to most other humans, enough to allow him to do things that most average human beings couldn't do. He's also more accustomed to fighting things within close quarters combat with whatever he can get his hands on, most of the time being anything heavy like a large club, axe, hammer or anything of the sort that causes a good bit of damage, sometimes a spear though he prefers blunt weaponry over anything else. He’s also somewhat accustomed to using throwing weapons like throwing knives, axes, spears and the sort, mainly having done such to soften up his targets then run in with his main weapon to finish it off. Another sort of strength he’d have is due to his way of life and or how he is built, he can take a good bit more punishment than most regular people could, albeit body still being human, plus another one could be due to his lifestyle once again he’s quite capable of cooking his own meals and making his own sort of crude weapons, not necessarily knowing how to forge metal or anything of the sort although.
Flaws: Adahy’s size and strength comes at the cost of having rather average senses of smell and the sort, alongside with him not being the fastest nor the slowest man around, being pretty average in that regard. His high pain tolerance also comes at a cost as well, being that if he’s hurt in any sort of way like an arrow to the back or anything of the sort, he’ll probably not be too aware of said wound up until it’s too late. Another problem Adahy has is that he’s not necessarily the nicest nor the prettiest man you’ll ever see, coming from a rather brutal sort of tribal background that prized strength over anything else, with such leading to him becoming a rather moody man that’s prone to fits of rage, more running alongside that of bipolar disorder due to him not being one to take insults so lightly and or being capable of swinging about in moods so quickly. He’s also not considered to be the smartest sort of man nor is he the dumbest sort of man either, with him not having a clue on how firearms or machinery works alongside preferring a more brawn over brains approach to things makes it to where he could easily injure himself within a combat scenario.
Returning home from a short spout of scavenging, you decide to cut through a small alleyway to get there quicker. As you're walking along, two men appear to be bickering. A third man lays on the floor, clearly wounded. They have yet to notice you. You notice they have a couple of knives at their sides. How do you respond?
The two men have combat knives, but appear to be wearing nothing else otherwise. They appear fairly ragged, and appear to nothing more than a seemingly empty satchel. The man on the ground appears to be wearing a cleaner suit, with a bulging backpack on the ground next to him. You can see various types of bags inside from where you are, as well as a few caps scattered on the ground.
On your person, you went out scavenging fairly prepared, but ran into some trouble along the way. You brought along a 10mm pistol, with a now empty magazine. You're wearing a ragged set of leather armor, with no helmet.
Robbers
2 combat knives
2 sets of ragged clothing
2 empty satchels
Unconscious Man
Clean suit
Full backpack [Several small bags inside]
A few caps on the ground
You
10mm pistol [Unloaded; No ammo remaining]
Ragged leather armor [No helmet]
Small amount of scavenged junk
The large tribal raised an sort of eyebrow at the two men as they bickered amongst one another, reaching down to the holster of his 10mm pistol to grip the handgrip of it and pull it out, knowing full well that the fire spitter had not been fed lead, and assuming by now he at least knew how guns sorta worked he’d slowly begin to raise it up to chest level with his right hand, gripping the trigger with his right index finger as he slowly backed off from the two men with the gun aimed at them, with them having not noticed him just yet.
The two robbers managed to hear the tribal draw his pistol and begin to slowly back off, with the two robbers shifting themselves about to look at the large tribal, one of the two appearing to stand at 5’8 looking like a man whose someone of mainly mexican descent, with brown hair, brown eyes, and a tanned complexion, being clad in ragged clothing with the combat knife held out in his right hand, being stained with some blood as he appeared to be the one who had stabbed the man who had passed out from blood loss. The other man appeared to just be a slight bit taller with the same build, although appearing to be of Caucasian descent with green eyes, blond hair, and what’d be a much lighter shade of skin than the man of mexican descent. The two slowly began to approach the tribal with a stern expression on their face, appearing to be somewhat weary of the gun as they stood side by side, slowly approaching him with their knives out.
The one of mexican descent gritted his teeth at the tribal, eyeing him over for a moment as his expression changed to one of mixed confusion, disgust and anger as he spoke out to him, “Okay, big boy, you back off and we get this guy’s **** alright?”, with him nodding to the other man who took a few more strides forward than the one of mexican descent, seeming to be a bit more confident than the other one who stood behind and sifted through the belongings, with him continuing to get ever so closer to Adahy now than before, with Adahy keeping the gun pointed at the man as his companion sifted through the other man’s belongings.
The blonde-headed one continued to approach Adahy for a moment until Adahy backed off out of the alleyway, with the blonde-headed one stepping back as he realized he had managed to make the large tribal back out of the alleyway, a low sigh came from him as he chuckled, “Oy, Pablo, the ****er’s gone, let’s just stop bitching and ‘share’ his shiy!”
Adahy lightly grumbled as he backed out of the alleyway, with him looking at the unloaded gun for a moment as he placed it into the holster, shifting about as he turned to quickly run off away from the alleyway into the streets, looking about as he ran away.
Background (2-3 detailed paragraph minimum):
Adahy was born in 2258 somewhere within a cave of the canyon to one of the smaller, less significant tribes that were trapped within the canyon 40 year or so back by a group of people from the East after the fall of the New Covenant Tribe, having been born about 18 years after the sealing of such, with his tribe being possibly one of the more brutal sort of tribes that were trapped in the canyon, who tended to practices things like cannibalism and the sort, being consisted of large men and women who lived up in the higher regions of the canyon who lived amongst its caves, somewhat far enough from other tribes to be considered somewhat safe although close enough to be capable of wreaking havoc and the sort upon the smaller tribes that lived within the canyon at the time.
Adahy was born to one of the larger male warriors to the tribe alongside one of the more brutish sort of females within it, being a rather large sort of child that had to be tended to constantly like all children had to at such an age, being the norm for the tribe at the time, due to the tribe’s harsh upbringing forcing them and their children to be large and or strong in order to survive within the canyon, with them being large due to just that and their preference to eat the meat of animals and or tribals that lived within the canyon, the tribals they lived off of most of whom who lived off of a mixture of the plants they grew and or the animals they could eat down in the canyon itself.
Adahy’s upbringing was rather harsh and or brutal, having been beaten around by that of his mother and father during his young childhood years to “strengthen” him for his rites of passage later on in his teenage years, with his father and mother caring for him in a harsh sort of manner, feeding him only when he did what he was told to do and punished for doing a single sort of thing out of line, with him sometimes reaching near the brink of starvation and or dehydration just to gain sustenance once again due to him either nearly dying because of such, or finally doing what his parents ordered him to do. He spent about 13 years of his life being practically beaten around by his mother and father, being nearly starved and dehydrated to death alongside sometimes being nearly killed by his father who’d so stupidly bring him along to hunt down either other tribals to cannibalize or animals to eat; which in all helped him gain a rather insanely large tolerance to that of pain due to constant abuse from that of his parents, and nearly dying of starvation and or dehydration as well.
Adahy’s first rite of passage occurred when he was 14 years of age, having just started growing up in height rather quickly at the time, only being about 5’6 when he was 14 years of age, where he was brought by his father alongside another kid within the tribe he had became companions with in his earlier childhood to an area within the cave that was large enough only for the adults to completely climb out of, with him being tossed into the large crevice with a wooden club alongside his longtime companion of his, with the fathers looking down onto their children with eyes of murderous intent, yelling at the kids to bludgeon each other with their wooden clubs until one was left standing. Adahy and his companion stared at each other for a moment confused about the whole situation, up until his companion nodded to his father and made the first blow.
Adahy was took aback by the murderous intent of his companion as his old friend’s club came careening down onto that of his left shoulder, causing for Adahy to swing back at him, causing him to bust the very upper bit of the club against the mouth of his old companions, filling him with an odd sort of satisfaction as he started to fight back against him up until he was standing over the crippled, bloody unconconscious body of his old companion, with this first rite of passage helping Adahy lose whatever sort of innocence he had beforehand, helping him become the brutal sort of warrior he’d turn into later on in life, with his first rite of passage done he was no longer so harshly beaten by his father and mother, allowed somewhat free reign since he had done such albeit at the cost of his old friend’s hatred and or their parents as well.
Several years passed as Adahy learned how to hunt from hunting alongside his mother and father within the lower reaches of the canyon, learning how to kill the geckos, molerats and all the mutated creatures within the canyon with whatever he could put his hands on, learning how to kill such with a mere club if that’s all he had, with him learning how to cook and eat the rough meats of the creatures that he killed alongside his mother and father, with the nourishments of the food he was given by his parents helping spur his insane growth sprout up to where he started to be somewhat of a spitting image of his father, with his constant hunting of even other tribals and the mutated creatures down in the canyon’s expanses helping aid his musculature to become one of rather odd proportions even for that of his tribe, growing to be max around the height of 6’4 when he grew to be 18, matching his father in size and somewhat dwarfing that of his old companion’s family, becoming a large tanned young man with all sorts of scars and the like running across a large musculature made of a mixture of fat and muscle.
Adahy’s final rite of passage came when he grew to be 18 years of age, though being less a rite of passage and more so a mark of maturation and full initiation into the tribe via the usage of a large charcoal tattoo driven into his arm in the shape of a stone hammer on his right arm to mark Adahy as one of their own, and or fully matured as well, like mentioned before being a spitting image of his father standing at around 6’4 with a large muscular frame, one that made him an exact image of how the tribe was, being a large brutish sort of tribal that used their own raw strength to establish themselves their own place within the canyon at the time,.
Adahy spent the next 4 years of his life hunting alongside not just his father and mother, but even other members of their tribe within his tribe’s hunting grounds, gaining a sort of respect from most of the other tribes people, besides that of the family that he had somewhat dishonored by turning their own son into pretty much a cripple. These 4 years up until he was 22 were quite well for Adahy, with him garnering respect from that of most of the tribe and or having grown to be quite an imposing figure within the tribe itself, even beginning to start ‘wooing’ one of the women within the tribe, appearing to be doing quite well for himself and his own tribe up until something happened that would tear his tribe apart and rend them into nothing.
During the time of Adahy’s ascension within his own tribe, the Coahuiltecan tribe was going on their own sort of crusade, even a few or so decades after the change of power within the Coahuiltecan tribe, they were still doing their best to try and retain their dominance within the canyon, subjugating and bringing any sort of spare tribes under them so they could use them as potential slave labor/warriors if need be, and they happened to catch word of what’d be Adahy’s tribe from a spare few other tribes they had subjugated, being a small group of large cannibalistic men and women that preyed upon the tribes that lived below, sort of told as bedtime stories to the children of tribes that lived down below, except they existed but in less numbers and not as fearsome as told.
One of the few higher members within the Coahuiltecan society sent out a large group of the tribes lesser warriors in order to capture and subjugate Adahy’s tribe into the mold, because the idea of having just a few of the brutes that were told to exist within the tribe would prove to be an asset to the Coahuiltecan tribe, but that being a large “if” if said few of them decided to just give in and be converted into slaves for the tribe to use for their own benefits, and with that they were sent out to the higher reaches of the canyon where some of the few caves that were not too irradiated existed within it.
It was a dark night when Adahy was, ironically, finally making some “progress” with the one woman he was courting when his own tribe came under attack by the large group of lesser warriors sent in by the Coahuiltecan Tribe armed with clubs, hatchets, metal spears and any other sort of crude weaponry they could manage to get their hands on, charging into the tribe’s main cave they called home and causing a major conflict to go down, with the tribe’s men being sort of in a predicament due to the the fact that there was no other way out the cave, and… the Coahuiltecan Tribe’s patrol of lesser warriors had superior numbers over their own, though strength and skill on Adahy’s tribes own side as he’d ran into the conflict to try and fight off the warriors with his own kinsmen but… all was nought when the fight came to a close and many were dead on both sides, with only half a dozen or so of Adahy’s own tribe still alive and about a dozen or so of the Coahuiltecan’s lesser warriors still alive from the conflict.
Adahy laid on the ground bloodied from the battle afterwards, also unconscious due to many harsh blows to the head he had received from a few of the men, with him being tied up and dragged to the homeland of the Coahuiltecan Tribe, being enslaved alongside the remaining men and women of his tribe and brought into the Coahuiltecan tribe as slaves, with Adahy being beaten to a pulp until he’d be subservient to his own masters, working as a source of labor for several years, with a burning hatred of the Coahuiltecan Tribe as he tried to work his way up the social ladder from a mere slave to possibly a warrior, although as of now all he really is is just slightly more than a slave, but not still one of the upper tier warriors of the tribe as he aspires to be, in order to have some sort of power and say with his life.
Hey there Spawn, I worked with Benn on this and we've a few things we want to address.
-Concerning the backstory of the character, overall the concept of it is perfectly fine. We were a bit disappointed to see that the tribe the character was from wasn’t named. But we liked the concept of it, though we believe a few things worthy of change would be how the inhabitants of this tribe became generally larger and stronger than most normal people; as saying it was because of a, “harsh upbringing” doesn’t entirely explain much of anything. Instead we feel it would be better if it was because of incest, radiation, cannibalism, or a combination of these things.
As well as the unnecessary harshness of his childhood. While perfectly fine to have a character who was beaten by his parents or had some sort of rough upbringing, we feel it better if there was some sort of explanation as to ‘why’ this happened. Rather than just having a rough upbringing simply because it makes him more ‘deep’.
-His high pain tolerance "flaw" is hardly a flaw at all, your example of his pain tolerance worries me as it implies he's so resilient to pain that he would not notice an arrow in his back, which is simply unrealistic and overpowered.
-Requested equipment and character's current status in Coahuiltecan; in the final paragraph of of your backstory you state that he is slightly more than a slave, has he earned their trust as a warrior(implied by his weaponry) in only a few years, how did he rise among the other slaves with a quick temper and hate for his captors(who aren't really in desperate need for better warriors)? I appreciate the attempt at diversity, but if you want him to be a slave turned warrior you should rethink how you play this character, his personality and explain in his backstory how he worked his way up, however I strongly recommend you just start as a slave, get a feel for how the character works before deciding how he acts, this will also be much easier to explain in backstory
-We've tried to hold back on nitpicking at things that don't necessarily need to be addressed, but the following is noteworthy:
His hatred for the Coahuiltecan and plan to work his way up the ranks either for a chance at revenge or just to survive conflict with his personality "tends to get ticked off easily and/or prefers a more brawn over brains" "doesn't aspire to any sort of greater goal" "tendency to lash out at others who tick him off in any sort of matter" looking past the personality conflict, if I focus on his personality he seems like a recipe for disaster as a Coahuiltecan slave, however you seem to describe him being beaten into obedience. I feel like when you wrote his personality you weren't describing his current state, does he obey them while hating them and therefore no longer quick-tempered and brutish? Again this isn't a horrible issue but we'd like some clarification.
As of right now you are Denied
You have 2 more tries, we look forward to hearing from you again if you have any questions you have our skypes.
Past RP Experience: Fallout NW, Fallout Wasteland Legends, Fallout Wild Wastelands, and Fallout TBD. Plus multiple medieval servers.
Fallout Experience: Fallout 1-4 (Full Game Playthroughs)
Why you would like to join: I love a good Fallout RP experience. A server with advanced crafting, unique roleplay, and a good cast of characters is hard to come by, especially in 2016.
Have you been banned before?: Nay.
IC
Name: Numees (Means sister)
Gender: Female
Age: 19
Race: Caucasian, Human
Appearance: Numees has long black hair that goes to the middle of her back. She wears brahmin hide clothes. She is tanned, mostly from the scorching environment of the canyons. Her unique trait is her grey eyes which makes her rather well-known around the canyon.
Personality: She fully understands her role in the tribalistic world. Due to she bares no tribe she plans to marry into one. Do not take her for stupid however. The tribes may be man's world but she can survive. If she sees danger she will run. Survival is key.
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 7
P – 4
E – 5
C –3
I – 10
A – 5
L – 6
Skills: Botanist (Familiar With Plants) Craftsman (Can make Tribal Tools & Weapons) Inventive (Comes up with new Ideas) Trapper (Knowledgeable in Traps)
Flaws: Mute (Uses Sign Language.) Nearsighted (Cannot See Long Distances)
Starting Faction/Town (Optional): None
Place of birth: Rio Grande Canyon
Role-Play Example:
As you're walking along a small road, you come across a small caravan, consisting of a single guard and trader, as well as a brahmin with a bit of gear. As you're about to pass one another, he quickly turns to you, grinning, and offers his wares. After inquiring, he names an outrageous price. His guard is glaring at you, hand hovering near their holster. How do you respond?
The trader and brahmin appear to be very well set, with the trader openly wearing a holstered laser pistol on his side. His clothes are in above average condition, but seem to be custom tailored for him. The brahmin has various types of medicines and miscellaneous gear. The guard appears looks rather annoyed, and he seems prepared to reach for the pristine revolver on his side. He wears a set of well maintained complete set of combat armor. Besides that, he has no other noticeable gear.
You went out on a short journey all the way to El Paso, and have brought along a lever action shotgun, complete with about twenty spare shells. You're wearing a set of lightweight metal armor with no helmet. You have two stimpaks, and about three hundred caps.
Trader
Clean laser pistol
Tailored suit
Brahmin
Various types of medicines
Various types of misc. gear
Guard
Maintained combat armor
Pristine revolver
You
Lever action shotgun [Loaded]
15 spare shells
Lightweight metal armor [No helmet]
2 Stimpaks
300 Caps
As she approaches the trader she thinks of how to approach this. She decides to go with the normal “Sign Language” route she usually goes with. Walking up to the two men she gives an awkwards wave. The trader looks her up and down like he is sizing up a piece of meat.
“Hey Doll. What are ya’ doing in the middle of nowhere?” The man questions her in an oddly nice manner. Numees points south then does a walking motion. The trader looks at her like she is dumb then says “Errr, what? How bout ya speak dear?”
Numees points at her mouth then shakes her head. The raider looks confused before a stupefied smile trails across his face. “Well damn Sammy. I’ve seen a lot of sh*t out here but a mute? Something new everyday.” He says directing himself to the Caravan Guard who erupts into chuckles. The trader nods straight and they begin to walk away when Karma pulls out a bag of caps. This stops him in his tracks.
“Aren’t you a persuasive one eh? Whatcha need Doll?” He says to her. Numees points at her mouth then makes a drinking motion. The trader almost immediately figured out what she was talking about and replied, “Well you're in luck girly. We got three water bottles on the Brahmin going for 20 caps each. Cause ya’ know, price goes up with the heat.”. She nods pulling out the caps needed to purchase the water. Leaving her with 240 caps she takes the water.
“That it?” The man asks, looking anxious to get moving. Numees shakes her head then does and eating motion. He nods pulling out a pouch filled with what seemed to be Mole Rat meat. “Hundred for the whole pouch. Should last one person a few days. Its Mole Rat jerky.”. Numees quickly hands him the caps, putting the rest of them back in her pouch. She nods and waves to the trader in which she gets the reply “Safe travels” and the split off. She heads off to finish her journey to El Paso.
Background (2-3 detailed paragraph minimum):
(EARLY LIFE)
Numees was born to the Heduras Tribe. Her parents worked to produce things for the tribe, making her family somewhat influential within the tribe. From a young age she was taught to follow her mother’s footsteps. Her mom's job was to find local edible plants and herbs. Numees was quick to pick up on what herbs did what and what plants wouldn’t poison you. She did mess up at one point that almost killed her. She ate a mushroom one day that she assumed was something else. Little did she know it was poisonous. Throughout the next few weeks she would vomit blood as well as have frequent seizures. She survived but the long term effect was her voice. She lost it. The tribe believed that it happened because a piece of her spirit went away but the scientific reason is unknown.
Without the use of her voice it was difficult to communicate with people. Especially since she was nine. To combat this issue she began to use hand motions and body language to communicate with her other tribe members. It soon became her normal. When she was able to she began to work with her mom again but with more flare than before. She came up with new techniques to combat sickness. She started to test what would happen if you blended different herbs together to combat multiple symptoms. The outcomes were extremely good. In our society she would of been considered a child prodigy. In the wasteland however she was just a girl.
Years passed as she worked with her mom. Her mom took much of the credit for the discoveries and this enraged Numees. She quit working with her mother at the age of fourteen after asking her father if she could assist him in his work. Her father produced weapons for the tribes warriors. Numees inventive personality would prove to help him in the long run. She was quick to improve on weapon designs. She replaced spear tips with harder and more durable rocks. The same with arrowheads. She added spikes and such to the tribes clubs and other weapons. She even came up with an early form of a slingshot which never made its way into the warriors but it is said she has her own personal one.
(Early Adulthood)
She stayed with her parents for a majority of her eighteenth year. Working mostly with her father but she made attempts to help her mother on the side. It was that summer when she decided to leave her family's sanctuary for her own journey. She set up a brahmin hide hut within the village and began to do things by herself. She was known to be a herbalist but her practices went far beyond that.
She would test her hands in creating new weapons but that never really interested her. She found herself trying to make traps. She spent much of her free time doing this and eventually made a few basic snares and such. On one occasion she made a spike pit out in the middle of the canyon just because she had the idea. Though it was never said if it was used.
Throughout her life she was met with some abuse from her tribe. Mostly mute jokes and things of that sort. One day the abuse went too far however and one of the warriors began to physically abuse her. In an act of self-defense or anger she stabbed the warrior. He survived but the tribe saw it as an evil act and exiled her to the canyon.
(Server Start)
Freshly exiled she is faced with harsh facts. She can either fight or die. Will she survive the harshness of the canyon or fall victim to the environment? She has the strength and mind to have a chance but only time will tell.
For this instance, I will have to deny your application due to some incorrect cultural details when it comes to the Hedruas. As this information was not previously given to you, no strikes or penalties will be made to your application and attempts to apply again. If you will contact our co-owner and writer of the Hedruas Lore, Whenwas, on Skype, he will elaborate on the Hedruas culture and provide recommended tweaks one on one.
Also your formatting kind of sucked. Might want to fix that next time.
The server has been in development for a little over two and a half years now. But no, it hasn't been released yet, if that's what you're asking. If you've any questions you may refer to either me or Whenwas over Skype preferably. Our Skype names are the same as our MC Forum names and IGN's.
Also, please don't blatently advertise on our thread.
Past RP Experience: I have Role Played on Medieval Role Play servers, along with two Fallout Role Play servers. [Wild Wasteland, and Wasteland Legends]
Fallout Experience: I have played through all the Fallout games, and I have read the majority of the lore and learned it.
Why you would like to join: I really love Fallout, and haven't seen a Fallout RP server for awhile. The only other one doesn't have people on it.
Have you been banned before?: No, the only time I was banned was because the said Server had a corrupt staff.
IC
Name: John B. Paulson
Gender: Male
Age: 24
Race: Human
Ethnicity: Asian
Appearance: 5' 8" | Brown Hair, Brown Eyes, Light Tan Skin
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 5
P – 5
E – 6
C – 6
I – 8
A – 7
L – 3
Skills: Basic Firearms skills, but has Logical Thinking which allows him to strategically go on the offensive and defensive.
Flaws: He has a messed up left eye.
Starting Faction/Town (Optional): Desert Rangers
Place of Birth: Nevada
Role-Play Example: [none of this may happen but:] John calmly lines up his sights on his Hunting Rifle, preparing to take a shot on taking out a straggler of a Raider group, he takes a deep breath and puts his finger on the trigger, he begins to squeeze, finally the Raider is lined up with the barrel, he squeezes the trigger, holding his breath still, until the round hits his target. He then stops holding his breath.
Background (2-3 detailed paragraph minimum):
John B. Paulson, is the son of a Veteran Desert Ranger who had been among those who fought to protect the Old Mojave Wasteland from Caesars Legion, and was among those who were at the NCR-Desert Ranger Unification Treaty Signing, however his father was not among those to stay with the NCR... but had left to new lands with the remaining Desert Rangers who wouldn’t join. Eventually his father had married a young woman named Kira, which soon followed John’s birth.
John’s father was a man named Jack Moore Paulson. He was a descendent of a Pre-War Soldier named Jack McGuire Paulson, who had managed to get his Pregnant wife into a Vault at the right time. He himself did not make it in... Eventually his legacy was passed through the family, generation after generation, right up to John. He like all the other generations learned of his family heritage and followed in the footsteps of his father. His father had to leave the Desert Rangers, after a serious injury on a Patrol at Zion National Park, he told his son to continue his own training and grow up to keep the Rangers at a good standing. This eventually led to John to train himself with advanced unarmed as well as armed combat techniques he had begun to practice from a training manual from Pre-War Military SpecOps documents that survived the war.
5 years passed and John had begun to use his training to help protect Caravans while they went through dangerous territory, earned a few caps that he mainly sent back to his mother and father. But during a protection job, they had stopped at a town in the Nevada Wasteland, near his birthplace, to rest and play some Caravan... this led to him hearing about the Texan and New Mexican Wastelands, interested on the topic, he heard about the horrors of those wastelands and had the urge to go there and bring the Desert Rangers to fight the Raiders and Slavers, however convincing his leader to allow him to recon the area was very hard. In the end he was able to convince his leader to allow him to go the New Mexico Wasteland so he could recon the area for the Rangers. But once he arrived, he realized how bad the situation was, he decided to attempt to train Wastelanders on how to fight back... So far he has had little success, but has kept at it, hoping for a better outcome...
- Concerning his age, while a Desert Ranger could realistically be 24 years old and you could play a character of this age in the faction; I would rather him be a good bit older. Combined with both your application and that fact that he 'is' a Ranger, it seems more reasonable that he was be a good bit older before becoming a Desert Ranger with the skills to carry out the tasks required of him.
- While this is a bit more nitpicky; another issue to be seen within this application is that your character is asian, and while it would be possible to be of asian heritage, it's unlikely given the region and current state of the U.S. at the time of the Great War. Therefor we like to keep Asian characters sparse on the server. Though you may ignore this should you reapply, it is recommended you do not make your character Asian.
- Understandably, most Desert Rangers may seem a good sort given their intentions. But for the Wasteland to not have warped these views at all it makes the character seem a bit 'white kinght' like for him to still be a kind, courteous and honorable man. So that being said, while we encourage you to make this character a 'good' person, we do not encourage him to be a 'kind' person.
- As for his list of Skills and Flaws, it is a combination of both their being a lack thereof and an imbalance between the two. He seems to be somewhat experienced with fire arms and be skilled in strategizing. But then only have a slightly bad eye. And while that is imbalanced, it also creates a character with practically no skills. As what you're telling me is he can shoot a gun and little else. That aside, having a bad eye is only a flaw if actually taken into account. And it isn't much of a major flaw unless that is true, as follows the next reason.
- The roleplay example does not use one of the three we gave for players to use. You must use one of these if you plan to apply. That aside, this one has flaws with it as swell. It is both far too short and illogical given the fact that your character has a faulty eye, yet can still make a long distance shot with no lack of depth perception.
- This backstory was all over the place. Half of it was about your character's father, rather than the character himself. It does not explain how he had gotten to New Mexico from Nevada, given the Legion is from there to here, and there is generally a lack of certain details that should have b een included. As well as your character apparently learning combat over a five year period after he found a Pre-War SpecOps Military document. Which by no means is allowed as it insinuates he has Pre-War military knowledge through this. As well as it saying he is apart of the Desert Rangers but never giving any mention of any of the other Rangers, or that he was even with them.
Overall, your application was short, and while that isn't necessarily bad in and of itself it lacked a few key details and hit a few landmines on the way. So sadly you have been Denied for now. You may reapply whenever you wish to, though I suggest waiting until we have our forums up to apply on those instead as we will likely be dropping our application difficulty once we've done so. Though, mind you; Desert Rangers, Supermutants and any applications of a smilar sort will remain of this same difficulty level. Until then, you have two more tries to apply, if both attempts are denied you will be denied from applying onto the server permanantly.
Whenwas (Skype: when_was)
Bennastick (Skype: bennastick)
GrieviousGrimm
FrothedMilk (Skype: frothedmilk)
Iwasawa2318
Lercas
(Some notes, messages, and a would-be rules that we have no way of enforcing)
Now hold on there partner! You might want to jump straight in with a group of friends, band together and start building yourself a nifty little town to call home; but you’re going to have to learn a bit or else you might get yourselves into a fair heaping of trouble. Here are a number of thigns you should know before jumping into a cool looking home and reinforcing it ten fold.
Sitting inside at a bar, an old, kindly looking man offers to buy you a drink. He seems very friendly, and begins to gossip with you about recent events. As the two of you are speaking, the bar's door is kicked in. Four menacing men have their attention focused on the man you've been chatting with. They appear to have semi-automatic pistols and lower quality gear. The man quickly glances at you, clearly terrified. How do you respond?
Two of the raiders appear to have cheap, semi-automatic pistols, and the other two have worn combat knives. One is wearing leather armor, while the other three are wearing regular clothing. Their packs appear to be near empty. On your person, you remember you have a simple 9mm pistol, with about seven shots. You're wearing a tattered set of regular clothing. You have about forty caps in your pack, and a single stimpak.
Raiders
You
Returning home from a short spout of scavenging, you decide to cut through a small alleyway to get there quicker. As you're walking along, two men appear to be bickering. A third man lays on the floor, clearly wounded. They have yet to notice you. You notice they have a couple of knives at their sides. How do you respond?
The two men have combat knives, but appear to be wearing nothing else otherwise. They appear fairly ragged, and appear to nothing more than a seemingly empty satchel. The man on the ground appears to be wearing a cleaner suit, with a bulging backpack on the ground next to him. You can see various types of bags inside from where you are, as well as a few caps scattered on the ground.
On your person, you went out scavenging fairly prepared, but ran into some trouble along the way. You brought along a 10mm pistol, with a now empty magazine. You're wearing a ragged set of leather armor, with no helmet.
Robbers
Unconscious Man
You
As you're walking along a small road, you come across a small caravan, consisting of a single guard and trader, as well as a brahmin with a bit of gear. As you're about to pass one another, he quickly turns to you, grinning, and offers his wares. After inquiring, he names an outrageous price. His guard is glaring at you, hand hovering near their holster. How do you respond?
The trader and brahmin appear to be very well set, with the trader openly wearing a holstered laser pistol on his side. His clothes are in above average condition, but seem to be custom tailored for him. The brahmin has various types of medicines and miscellaneous gear. The guard appears looks rather annnoyed, and he seems prepared to reach for the pristine revolver on his side. He wears a set of well maintained complete set of combat armor. Besides that, he has no other noticable gear.
You went out on a short journey all the way to El Paso, and have brought along a lever action shotgun, complete with about twenty spare shells. You're wearing a set of lightweight metal armor with no helmet. You have two stimpaks, and about three hundred caps.
Trader
Brahmin
Guard
You
A dust devil twirls in the distance and you hear a faint plea for help. As you scan the horizon you see a small shack with smoke coming from the windows. As the pleas for help swell in your ears you realized you drew to close to the shack. There is a medium sized boulder that you hide behind to conceal yourself from the raiders. As you peek out from behind the boulder you are able to closely study the rag tag group of raiders.
From what you can see there are at least three in the front. One is trying to break open the door by repeatedly smashing the door with his shoulder, the one on the left is picking his nose with his right hand and in his left hand is a sawed off shotgun the raider to the right is aiming his hunting rifle at the window and the guy who is attempting to bash in the door has his assault rifle leaned up against the wall. One raider says to the other “There must be alotta chems in there.”
Your morales may be weighing heavy on your conscience but the promise of a stash of chems may be too lucrative for you to turn down. The choice is up to you!
You
Raider Bashing In Door
Raider On The Left
Raider On The Right
Man In Shack
(We are only accepting applications for the Beta)
IGN:
Age:
Past RP Experience:
Fallout Experience:
Why you would like to join:
Have you been banned before?:
Name:
Gender:
Age:
Race:
Appearance:
Personality:
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S –
P –
E –
C –
I –
A –
L –
Skills:
Flaws:
Starting Faction/Town (Optional):
Place of birth:
Role-Play Example:
Background (2-3 detailed paragraph minimum):
(We are always accepting new builders onto our team.)
Skype (Optional, but highly recommended):
Building Expertise:
Pictures of Builds (At least five pictures):
Set in the Rio Grande canyon; it’s the year 2286. Five years prior the Legion was surely defeated twice over; Caesar and Legatus Lanius both lying dead. Mr. House having taken over Hoover Dam, his Securitron army aided by Courier Six in the final battle that took place there. The New California Republic, under General Oliver’s order, fell back out of New Vegas territory to bide their time and further defend their borders from lingering Legion forces.
The Rio Grande canyon has been shut from the world for over forty years after the destruction of The New Covenant Tribe by the hands of a well armed group of strange metal men from the East. Tribes vye for control and power, dangerous points of radiation and hostile creatures fill every cave and crevice to be found. Relying on long since ineffective methods of survival, tribals of the Rio Grande do whatever they can now to hold the holy grounds of the canyon as their own.
(Koh-ah-wiil-tek-kahn)
In the revered Rift where the Coahuiltecan make their home, there once lived three great tribes. Among those scorched fissures and ravines, the tribes waged constant warfare over fertile lands, slaves, and wealth – their battle chiefs to-ing and fro-ing in the viciousness of rivalry. For many ages their conflict continued as no clear victor emerged, and none looked toward peace or diplomacy, but only to increase their own power.
Eventually, battered and exhausted by their arduous battle, the three tribes were left with nothing. Their farmlands were razed, their villages decrepit, and their prized power blown to dust in the ever-present wind. The elders of the Coahuiltecan, despairing at the starvation of their people, sent their finest warrior-scouts in search of a new settling ground in the highlands above the Rift. Tediously, the Coahuiltecan moved their people and villages to the heights, where they looked down upon the other tribes and settled in to stay their strength.
One day, three strange gray beasts flew by the village. The elders dispatched warriors to follow and examine them. The warriors, led by the honored battle-chief, Yona (“Bear”), climbed high after them. As they reached the highest plateau, with a view over the whole Rift, they saw one of the beasts break away from the others and launch itself erratically across the sky, its peculiar wings beating the air so fast that they barely be seen. It veered and landed violently on the plateau, devouring two of the tribesmen in flame and churning metal.
Yona’s remaining warriors, terrified, fled to the cover of boulders. As they watched, the beast, no longer moving – its many-colored entrails strewn across the ground – regurgitated four huge metal men. They stepped through the gloom and smoke, their large eyes glowing in the dark and their skin metallic and hard, as though forged from the earth itself. As the dust settled, the metal men began to fight. The Coahuiltecan cowered as lances of fire and light pierced the sky. Suddenly, in a flash of red light, it was over and only one figure remaining standing.
The surviving scouts fled back to their village. With awed words and gestures they tried to convey what they had seen to their people. The elders, shocked by what they heard, declared the figure a malevolent demon and condemned him; he spelled doom and despair for the Coahuiltecan, they cried! They called upon the tribe’s warriors to rally and defend the village. Apprehensively, the battle-chiefs gathered their men along the palisades and waited. Hours passed, and finally the metal man came into view in the distance, wielding his specter of fire and trudging slowly across the dry ground.
Warriors in waiting launched everything they had, but their arrows and javelins bounced harmlessly from his metal skin; even the projectiles from their own precious few fire-wands had no effect. When they finished shooting, the figure raised his staff of fire and turned five of the warriors to nothing but piles of ash. In his incomprehensible tongue he shouted at the survivors. They couldn’t understand his words but his meaning was clear: surrender or die! He was the God of Ash and Fire, and he would turn them to dust if they refused.
The warriors surrendered. Shouting and struggling, the elders were brought before the Metal Man and with his scepter he obliterated them. The dissenters among the villagers were rooted out and likewise sacrificed, and the tribe welcomed its new divine leader. He built a throne of metal from the dead beast and led the Coahuiltecan in a new war against the rival tribes. He appointed new, loyal battle-chiefs and equipped them with impregnable metal shells and weapons of great power. Within weeks, the tribes across the Rift were defeated and incorporated into the Greater Coahuiltecan. The believers were welcomed into the tribe, and the pagans were killed or turned to slaves.
(Heh-druu-ahs)
In October 2077, as the nation was destroyed by nuclear weapons, four hundred and thirty seven people took refuge within the thick metal walls of Vault 37. Those who entered hailed from across New Mexico and far beyond, many of them recently arrived immigrants from far flung countries, and many unable to speak a word of English. Only three weeks after the door sealed, the assigned overseer – overwhelmed by pressure and and an acute sense of claustrophobia – put a gun in his mouth.
In the unrest and confusion that followed, the vault dwellers struggled to communicate in their plethora of languages. Sects and camps formed and broke apart. Some common words were found for objects and over time a new hybrid language slowly developed. Years passed and the Vault thrived as the vault dwellers abandoned their birth languages and adopted Vahkri: a ******* tongue combining everything from English, Spanish and German to Arabic, Japanese, and Hindi.
Many, still unable to communicate with each other due to language differences, began creating new phrases and words for basic things, such as gender, objects or places. Over the next few decades, the vault dwellers had long since abandoned their old languages in exchange for the one they had formed and eventual named, Vahkri.
Due to the shift in language the younger generations found themselves unable to use any of the terminals within the vault due to the pre war texts being in English as opposed to what they were raised speaking. Eventually the language barrier between the vault dwellers and the basic vault functions caused many maintenance failures within the vault until the year of 2156 when the vault dwellers were forced to leave their underground sanctuary and head into the the lands destroyed by their predecessors.
For the next fifty years they roamed the wastes of New Mexico, Arizona, Utah and Colorado. As the older generations died and the newer generations were born they had begun to lose much of their civility that was held in the vault as well as their knowledge of technology and began turning to a more tribalistic lifestyle. They had grown accustomed to the barren portions of the wastes, fashioning themselves clothing from the hides of animals they had hunted and weapons from the metal of the old world.
By the year 2206 they had taken to calling themselves the Hedruas and had settled in the Tijeras Canyon in the New Mexico wastes. They lived in relative peace for the next three decades until the year of 2237. In that year, large men, seemingly made of metal were spotted by Hedruas scouts, traversing the I-40. The scouts said that the men slaughtered a group of raiders by turning them to ash by some sort of blinding red flash of light, frightened by the idea of such powerful beings, so close to their home, the Hedruas elders ordered offerings to be brought to the “Acedmas Vir” or the “steel men”.
When the scouts returned from bringing the offerings they brought with them the helmet of one of the men. They said to the elders that they found one of the men, crushed beneath a rockslide, and the helmet was the only thing they could recover. The elders took this as a sign that the gods would protect the Hedruas from all, even from spirits and creatures such as the steel men. They painted symbols onto the helmet as well as attached sacred relics of bone to the helms back. It was placed within a stone building near their village that was left unharmed by great war, which they had thus turned into a sacred ground of worship.
As the years went on, rumors began to spread of a great force in the west, growing in power under the servitude of a god. The Hedruas knew that in time this force would reach them, but they were not afraid. They were four hundred in number, nearly two thirds of them warriors. They prepared for the force to reach them, and when it did they were astonished by its size. They wore odd armor, fashioned from metal as well as strange hard material they had never seen.
They could not understand the language spoken by the force however when the one leading them, one that they learned was known as the Malpais, was quick to learn Vahkri, being able to speak and read it within days of meeting the tribe. He told them that the force he led was known as Caesar’s Legion and that they were to be given to option of surrendering and being assimilated into it.
Outraged by such a request the elders forced him out of their settlement by force and readied their warriors for a battle. The war was not a long one, within three days the legion had destroyed the settlement, captured and crucified many of the warriors and enslaved the rest. Few survived the onslaught, those who had fled to the sacred grounds where they took the helmet that was the center of their worship and fled their home in order to settle elsewhere…
(Incapable of playing during Beta.)
Following the Second Battle of Hoover Dam, the Legion was left in chaos. Legate Lanius and his forces were pushed back by NCR forces, only to be decimated by the Securitron army that had emerged from beneath fortification hill, resulting in his death along with that of Caesar and his Praetorians. During this same time, a nuclear strike from The Divide turned the Legion settlement, as well as their supply route to the Mojave, Dry Wells into an irradiated crater, cutting the remaining Legion troops off from supplies, causing them to eventually die off from attrition, standing no chance against Mr House's Securitrons on their own.
In the years following, Caesar’s Legion fell into chaos. With its leaders dead, several powerful Centurions began carving up the territories for their own, fighting over who would rule amongst themselves. In this weakened state of infighting, the Legion lost nearly a third of its previous holdings in the wasteland, tribes taking advantage of this chance to reclaim their freedom and homes from Legion occupation.
This bloody civil war between five Centurions lasted four years, each cohort vying for control in attempts to seize control of the Legion for their own purposes. Centurions began dying off in mysterious circumstances, their cohorts all slowly losing their hold on the Legion. One remaining Centurion, Tellius Pilate, swore himself in service to a new Caesar soon after and was in turn made into his Legate.
It was not long until the Legion had reclaimed its holdings in Arizona, Utah and Colorado, albeit not without great cost. Without the same constant flow of slaves, they are trapped at a standstill, having made little progress to push back into New Mexico. In 2290, the Legion focuses it's attention on Denver, as well as sending a newly formed Cohort to a fort in New Mexico to begin expanding, to remind the wasteland that the Legion is to be feared.
(Screenshots will be expanded upon once we’ve more substantial builds to show.)
~Bennastick
Welcome one and all to the Scorched Sands Forum Thread! Contrary to what some might believe, no, we have not just started this project in the wake of Fallout 4. Scorched Sands has actually been a project for a number of our development team for nearly two full years now. The road has been bumpy and not everything always going as well as we'de have liked it to, but with the official release of Fallout 4 I felt it time to finally begin advertising ourselves to the public. That being said! While the server might not be up, and the beta still a ways from release, we accept both Builder and Character applications. Builders especially, the more experienced builders we have the faster Scorched Sands will be released.
I do hope to see our server flourish into one I can truly be proud of, one worth all of the effort our entire Development Team has put into it.
Like, are you guys hype? Because I'm super hyped.
~Bennastick | Co-Owner of Scorched Sands
-Deleted
While by no means a terrible application, this seemed quite rushed and without many details where there they should have been. Immediately the first mistake I noticed was the name of your character was James Erick Merlin, yet he's from the Coahultecan tribe. I would suggest attempting to name your character in a more Native American fashion, as the tribes are based on Native American tribes. Considering your character's personality, while I have no issue with characters who mean well in their intentions, your character is clearly a cut and paste white knight. I would suggest having a character's morals more grey, especially having grown up in a tribe that regularly practices slavery.
Picking at the backstory now, scavengers in the tribes are not existent. This is less-so your fault and more-so a lack of knowledge; but the Rio Grande canyon is almost completely devoid of wastelanders and such due to it having been cut off from the outside world for no many years. There are no buildings or otherwise to scavenge, but of course hunting is more than viable. I would suggest simply rewording this as such if you plan to simply edit the current backstory.
While understandably horrified by a centaur found eating a young woman, I find it difficult to believe that a young man born to a warlike tribe that has spent so many years conquering others to not have seen worse. But all of this aside, the thing I would recommend changing the most is your Roleplay Example.
The Roleplay Example is, quite honestly, horrible. A normal wastelander could not kill so many raiders with such small firearms so quickly and with such ease. It is a simple case of attempting to make your character out to be stronger than they actually should be, especially given the fact that your 'tribal' character would not be very proficient in using firearms in the first place. Despite what you wrote, no, your character's father would not own a firearm of any sort. Unless you are implying they were rather high up in the Coahuiltecan Hierarchy. In which case they would have to be a warrior.
Aside all of this, I highly suggest spending more timec detailing out your character, their backstory and exactly who they are. Remember, play your character as though they are simply another NPC. But by all means, this does not mean they should lack a diverse and interesting backstory of their own.
That all being said, your application has been DENIED. You have one more chance to apply before you are permenantly denied from Fallout: Scorched Sands. If this occurs, you are welcome to either message a member of staff over the Minecraft Forums or over Skype if you wish to ask any questions. And you may personally contact me at any time if you wish to know anything about the server itself.
-snip-
-Accidentally posted it early-
@Lercas
You're application is pending until proper discussion has been made among staff, thank you for your patience.
-removed recent post-
Starting from top to bottom I think it best. And the first thing that comes up is the name. While it is perfectly fine for raiders born into their specific gangs to not have real 'names' RhineHolt still comes across as barely a name. Of course, this is a small issue, but I recommend revising it.
Second is that the 'Race' section does not mean what ethnicity your character is but rather what they are exactly. Such as a human, ghoul, robot or otherwise. So revising this and instead replacing Scottish for Human would be preferable. Of course, this isn't an issue but rather simply a request that when revisiing your character to change this small detail for me.
The skin is perfectly fine, of which I actually very much like it. The only issue I have is with him wearing a hoodie. Asa hoodie is not exactly a artical of clothing you would likely see in Fallout. While you could edit the skin, I simply suggest saying that the clothing is rather something different. Such as a hooded coat of some sort. Though, that is up to your discretion. As long as it is not specified as a hoodie, of course.
I would very much like to know more about the personality of this character. Simpyl stating he is "broken in the head" does not give any context on to 'how' he is broken in the head. Whilst this allows me to understand that he mentally unstable it hardly allows me to understand in what way he is unstable. Does this mean he snaps easily, is emotionally distraut, or snaps at small instances of disagreement faster than a Rottweiler that wasn't fed the largest steak? Also, I am interested as to what kind of mental deficiency he has, if recorded. If possible I would appreciate a bit of research on the subject so that you might better understand the kind of mental deficiency this chaacter might have to better understand how to Roleplay it on the server. Though I will not explicitely require you to do this as it is purely your choice to do so.
Coming up to the Roleplay Example, this is where I hold the most issue. Where as your character may be very capable in a fight, and through the roleplay it is fairly well explained as to how they come to defeat three raiders. It is always best to assume that these characters in your roleplay example are players or event characters of sort. To this, you must roleplay this as such. This being said, your character would not realistically be capable of fighting off three raiders, and killing all of them, by himself. I request that this section is either partially, mostly or completely re-written. Depending on what you've plans to do so, this is your choice; yet again.
Whilst the backstory is not bad, it's rather hard to properly understand what you were attempting to portray. But, from what I do understand through reading it, there a few key issues I hold within it. One being that your character's change in moral standpoint is never mentioned throughout the length of his childhood; never stating as to why he is truly neutral on any subject rather than immediately hostile as most raiders would be. And while I understand he is incredibly mentally distraut, I feel this does not nor should it completely explain his situation. The next issue I have is that you spend too much time focusing on small insignifigant points of when he was raiding when you could easily summarize these. Instead I feel much of the backstory, rather than being development of the character, is simply filler to make it seem longer. And I suggest either changing these parts to make them more meaningful or editing them to give specific purpose in the backstory as to why they were included. Such as his first raid impacting his infantile mind to understand that violence is how he should percieve himself becoming capable of getting whatever he might want, subsequentially leading to the conclusion of him associating killing others with survival and gaining profit.
Until these changes are made, I'm going to have to say that your application is sadly DENIED. You have two more chances before you are unable to apply on the server again.
OOC
IGN: RenagadeMan
Age: 16
Past RP Experience: RC,Fallout:WW, Fallout: DR[Notreallyarpserverhuehue], some other servers I can't remember
Fallout Experience: Fallout 1, 2, 3, New vegas, 4
Why you would like to join: Cause I've been waiting for a long time for you to finish the server
Have you been banned before?: Around 10 times maybe...
IC
Name: Torger Reinhold
Gender: Male
Age: 29
Race: Human
Appearance: 6'0, 178lbs, ripped shirt, jeans and boots, leather shoulder armor, metal gloves, medium hair, mohawk n' big beard
Personality: Neutral Evil doing what he wants whatever it is. Selective Mutism, Moral insanity, Narcissistic Personality
Disorder, Impaired awareness
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 8
P – 5
E – 8
C – 3
I – 5
A – 6
L – 5
Skills: Very good in hand-to-hand combat considering he only uses his fists, Resilient, Cardio, Punching power/accuracy
Flaws: Mental Disorders, only uses fists, doesn't talk, can't shoot a gun correctly, can't use melee as well as fists, hot
headed
Starting Faction/Town (Optional):
Place of birth: Buckeye, Arizona
Role-Play Example: Chems Abound
Torger: *Sees the raiders attacking the shack* Torger:: *Walks by the shack hoping to avoid them* Raider1:*looks up and sees the man walking by, yelling at him to stop* Torger:*Keeps walking hoping the raider will leave him* Raider1: *Runs up to Torger putting his sawed off to his back* Torger:*Stops walking at the sawed off at his back* Raider1: "Yea, thought you were gonna get away, huh boy?" Torger:*Stays quiet slowly turning around* Raider1: Ay! stop moving or I'll blow a hole through you!" Torger:*stops turning now at an angle* Raider2:*Busts down the door running in before grabbing his gun from the wall* Raider3: *runs in with him* Raider1: *looks at the sound of the door busting down* Torger:*twists so his back is away from the barrel of the gun swinging his fist trying to backhand the raider*
Raider1: *Gets backhanded firing off his gun to burn Torger's back* Torger:*Recoils forward a little from the sudden burn but goes to grab the wrist of his firing arm* Raider1: *Swings with his other fist to hit Torger in the head* Torger:*Hit in the head, stumbles sideways before returning with a punch to the gut* Raider1: *Is hit in the gut leaning over* Torger:*Tries to hammer fist him in the top of the head* Raider1: *Hit in the top of the head, drops to one knee going to shove his gun into his jewels* Torger: *Hit by the gun in the jewels holds his crotch for a few seconds before returning with a knee to his face* Raider1: *Grabs his knee pushing it back sending a uppercut to him as he gets up from his knee* Torger: *Hops back from the uppercut getting in a boxing stance, hitting his metal gloves together* Raider1: *Holding his sawed off in one hand and his other in a fist* Torger:*Sends a quick jab to his chest* Raider1: *takes the jab returning with a swing from the sawed off* Torger: *Using his other hand, grabs his wrist of the sawed off arm* Raider1: *sends a punch from his other first* Torger: *Takes the hit still holding the arm tries to headbutt the raider* Raider1: *gets headbutted dazing him for a little bit*
Torger: *Grabs the side of his torso and puts his leg behind the raider trying to slam him down* Raider1:*gets slammed down to the ground losing his breath* Torger: *Gets on top of him sending a flurry of punches towards him* Raider1: *Is hit by multiple punches before bringing his arms up over his face trying to protect himself* Torger: *goes to grab his throat with both hands* Raider1: *His throat grabbed starts to choke before trying to grabs Torger's throat as well, pushing against his face and such* Torger: *Keeps holding on trying to lean back from his reach as he flails his arms at him* Raider1: *Starts to pass out* Torger: *Pushes down harder to crush his windpipe* Raider1: *His windpipe crushed* Torger: *Gets off him looking back at the shack* Raiders2&3: *Run out to see Torgerand start to fire at him* Torger: *tries to runs from the raiders already far enough away from walking away before* Raiders2&3: *Go back into the shack, blocking up the door* Torger: *Keeps running from them trying to get away from the storm looking for another shelter*
Background (2-3 detailed paragraph minimum):
Torger was born on 2257 in Buckeye Arizona. He was somewhat taken in by Raiders while he was still a baby. Stolen as a baby if anything. He did have a "mother" raider though, she did the basic child caring like any mother would just not as good. By age 7 she let him move around more freely in the town but she still didn't think he was old enough to begin raiding. Moving around the town more freely meaning he would just mess with the hostages they got or just look over their walls. Around age 15 they finally let him raid with them, not really like he had a choice if he wanted to raid or not he began. Everyone just used weapons they would find, though Torger being the youngest one in the group they didn't give him a weapon. So Torger the only one without fists starts beating a settler down. After a few more raids he just kept using only his fists, even if he was given a weapon he'd just throw it at them. This becoming his favorite weapon of choice, his fists.
Torger started going on more raiding attacks only killing with his fists but one raid, one raid changed it for him. During this raid he was around 18 at the time, nobody was really keeping track. During this Raid he did the usual, killing and the sort but he a few settlers go inside a building. Once inside Torger saw a woman getting treated by another settler for her injury, he saw this as a chance so he went over to them and did some things he regrets forever. He went over to the settler helping her and grabbed him, slamming his head into the corner of the desk. Torger just kept slamming his head into the desk until his head had a nice dent in it. The woman, screaming, not just screaming because he was smashing his head in but screaming her son's name. Torger took the woman by her hair after he finished pulling her back to the town. This raid had quite a big impact on him once he was told what he did.
Torger and the Raider came back to the town with the woman taking her as a hostage. His mother confronted him after a while about the woman, she said that she needed to talk to him about her and how she relates to you. The story started with her explaining how you, the baby, was taken back after they raided a settlement, the raid went like normal killing people and such but a few escaped. The few that escaped was a woman, a younger man, and a few others. She said that when they brought Torger back from that raid that she was in the same house as him, trying to protect him from getting taken but they overwhelmed them and she couldn't grab him because a raider was dragging her off. But that raider was stopped by a younger fellow before they ran off with the others. They said she still had a name tag, maybe from past buisness. The name wasn't easily remember but the first few letters was "T-A-Y". Torger froze and didn't move for a long while, growing very white, raiders had to take him to get checked by one of the doctors they took from the raid earlier. Torger didn't say anything, didn't move, didn't do anything. Forced to give a diagnostics the doctor said he had a lot of psychological trauma from one of the raiding events. Confusing as Torger has never had problems killing people before but this raid was different.
When he took the woman from the building he remembers seeing the name tag she had on her, same ones she just mentioned. It had the same letters just more blood was on it, turns out that was Torger's mother and he just killed his own brother. This being the cause of all his mental disorders and no where else to go he stayed in the town for a quite a bit more years. Around 27? He still went on a few raiding trips, just didn't say anything and would go back to town on his own, even if there were settler still alive or loot still there. Torger just did whatever he wanted even the occasional beating of a random raider because he thought he was being spied on. His moral insanity confused his fellow raiders with settlers or spies, He'd kill a raider if he thought he was someone else. Sometimes people would come up to him and check but they usually get in a fight or flee once he stood up and started walking towards them. He didn't talk even when he was being spoken to or needed to talk if he was corned or anything. His selective mutism got him hurt or got others hurt, either way he didn't care. Narcissistic Personality Disorder got others hurt alot more than him, even if he hurt them. Impaired awareness reinforced his mental insanity, making his delusions more real, leaving him to ignore small wounds or sickness. Made him feel like it didn't matter if he was cut or slightly sick.
After a few months of this happening the raiders eventually forced him out, being they had to outnumber and beat him with whatever they had. Doesn't mean he didn't hit a few before they got him down. Forced out he stood at the front of the town for a few minutes just staring at it. Raiders yelling at him to go away every now and then, tossing stuff at him from time to time. At one point Torger walked off and just kept walking, mainly because a dust storm was approaching and he needed to find a place to stay. Around 29 he got to el paso, walking down the roads, hungry and dehydrated he would be looking for anything to eat/drink. This leaving him to travel around and look around alot more taking him further into El paso.
Should... just see about applying here soon, regardless.
OOC
IGN: Spawnfan55
Age: 16
Past RP Experience: I’ve been roleplaying for several years now, starting from a Warhammer esque roleplay server called Crafthammer up to the edgefest most people nowadays known as Alaurin, alongside a bit of Roll20, Starbound RP, Terraria RP, and that’s it. Mainly my expertise lies alongside characters most people consider “big, green and OP”, alongside warrior characters like swordsmen and the sorts, having been more exposed to Medieval Fantasy RP than I ever was to Fallout RP although I’ve roleplayed on some fallout RP servers like that of Echoes of Mankind as a super mutant named Fruul, a bit of Nuclear Winter as Fruul as well, alongside the Scorched Sands Alpha as an officer named Zachary West, and the Shadows of the Old World Beta as a tribal named Ayudas. Overall I’ve been there and done that, probably not as much experience as some people here but a lot more than a noob you’d find on the side of the street.
Fallout Experience: I’ve played a bit of most of the Fallout’s, mainly started with Fallout 3 several years back on my Xbox 360, played that a bit not knowing a clue of what to do, sent it back to Gamefly then got Fallout New Vegas for my birthday several years ago, then I finally got into it. Nowadays I own Fallout New Vegas for the Xbox 360, Fallout 3 and Fallout 1 for the PC as well, having beaten all of them though having never touched Tactics or 2 for some odd reason. Overall I got a bit of experience regarding it, having played a bit of Fallout 4 as well, knowing a bit of the lore and all that.
Why you would like to join: The main reason I want to join the server is due to the fact of how most RP servers these days are highly lacking in any sort of quality, like that of Alaurin though a good exception could be Gildorym, and or the fact that it’s been a long time since I’ve been on a good sort of Fallout RP server as well. Another reason why is that most of these servers are well, medieval fantasy servers that do the same sort of thing over and over again, without any sort of unique twist to them most of the time.
Have you been banned before?: Yes, actually several times, albeit some others were from a long time ago on some random survival servers for griefing and trolling, though recently been banned from two servers via a bit of disrespect and or offensive language I believe, that being the Realm of Saphriel and The Shadows of the Old World Beta.
IC
Name: Adahy
Gender: Male
Age: 28
Race: Human Tribal
Appearance: Adahy is a rather large tribal man standing at around 6’4, with a large sort of tanned muscular frame dotting his body that would appear to be covered with some scars of varying size. He’s got no facial hair on his roundish sort of face, alongside no hair running alongside the top of his head, having a set of moderately sized ears and brown eyes, with a few scars running alongside cheeks, with a slight underbite to his jaw as well. His body is one of a tanned large muscular build with a bit of fat within it, with some scars and the like typical of someone who’d live within the wastes, being covered in the hides, furs and the sort of animals he has killed alongside his tribe mates, usually keeping himself bare-chested but covering his lower bits with a loincloth made of such, wearing a necklace made of the bones of mutated animals as well, plus a small crude leather belt that he tends to carry his tools and weapons on, plus a crude leather sack of sorts on his back.
Personality: Adahy is a rather simplistic, brutal sort of tribal that tends to take a sort of brawn over brains approach to situations, preferring more of an up close and personal experience compared to lobbing javelins and the sort at his enemies. He’s not the nicest nor the most sociable sort of person as well, plus not being the prettiest looking man on the block as well, but those who prove themselves to him over time he becomes rather loyal to, albeit if they insult him he’ll do the same sort of thing that what would happen to any stranger that insulted him. Adahy isn’t really one that aspires for any sort of greater goal as well, or anything of the sort only really caring for what he’ll have to eat tomorrow, alongside what state his tribe is in, only caring for the now and the future, not what happened yesterday or the day before. He’s also somewhat mentally unstable as well, with a tendency to lash out at others who tick him off in any sort of manner, mainly via insults on the way he looked or anything of the sort, also having somewhat of a sadistic side to him as well, always liking to see things in pain; either by his own hands or that of some other person or creature. Overall he’s a brutish, simplistic tribal that doesn’t speak much, tends to get ticked off easily and or prefers a more brawn over brains approach to things.
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 9
P – 5
E – 8
C – 3
I – 5
A – 5
L –5
Requested Equipment: A stone hatchet, plus an old rusty combat knife and two metal-tipped or bone-tipped javelins.
Skills: Adahy’s large physique grants him an odd amount of strength compared to most other humans, enough to allow him to do things that most average human beings couldn't do. He's also more accustomed to fighting things within close quarters combat with whatever he can get his hands on, most of the time being anything heavy like a large club, axe, hammer or anything of the sort that causes a good bit of damage, sometimes a spear though he prefers blunt weaponry over anything else. He’s also somewhat accustomed to using throwing weapons like throwing knives, axes, spears and the sort, mainly having done such to soften up his targets then run in with his main weapon to finish it off. Another sort of strength he’d have is due to his way of life and or how he is built, he can take a good bit more punishment than most regular people could, albeit body still being human, plus another one could be due to his lifestyle once again he’s quite capable of cooking his own meals and making his own sort of crude weapons, not necessarily knowing how to forge metal or anything of the sort although.
Flaws: Adahy’s size and strength comes at the cost of having rather average senses of smell and the sort, alongside with him not being the fastest nor the slowest man around, being pretty average in that regard. His high pain tolerance also comes at a cost as well, being that if he’s hurt in any sort of way like an arrow to the back or anything of the sort, he’ll probably not be too aware of said wound up until it’s too late. Another problem Adahy has is that he’s not necessarily the nicest nor the prettiest man you’ll ever see, coming from a rather brutal sort of tribal background that prized strength over anything else, with such leading to him becoming a rather moody man that’s prone to fits of rage, more running alongside that of bipolar disorder due to him not being one to take insults so lightly and or being capable of swinging about in moods so quickly. He’s also not considered to be the smartest sort of man nor is he the dumbest sort of man either, with him not having a clue on how firearms or machinery works alongside preferring a more brawn over brains approach to things makes it to where he could easily injure himself within a combat scenario.
Starting Faction/Town (Optional): Coahuiltecan Tribe
Place of birth: Somewhere within the canyon
Role-Play Example:
Returning home from a short spout of scavenging, you decide to cut through a small alleyway to get there quicker. As you're walking along, two men appear to be bickering. A third man lays on the floor, clearly wounded. They have yet to notice you. You notice they have a couple of knives at their sides. How do you respond?
The two men have combat knives, but appear to be wearing nothing else otherwise. They appear fairly ragged, and appear to nothing more than a seemingly empty satchel. The man on the ground appears to be wearing a cleaner suit, with a bulging backpack on the ground next to him. You can see various types of bags inside from where you are, as well as a few caps scattered on the ground.
On your person, you went out scavenging fairly prepared, but ran into some trouble along the way. You brought along a 10mm pistol, with a now empty magazine. You're wearing a ragged set of leather armor, with no helmet.
Robbers
Unconscious Man
You
The large tribal raised an sort of eyebrow at the two men as they bickered amongst one another, reaching down to the holster of his 10mm pistol to grip the handgrip of it and pull it out, knowing full well that the fire spitter had not been fed lead, and assuming by now he at least knew how guns sorta worked he’d slowly begin to raise it up to chest level with his right hand, gripping the trigger with his right index finger as he slowly backed off from the two men with the gun aimed at them, with them having not noticed him just yet.
The two robbers managed to hear the tribal draw his pistol and begin to slowly back off, with the two robbers shifting themselves about to look at the large tribal, one of the two appearing to stand at 5’8 looking like a man whose someone of mainly mexican descent, with brown hair, brown eyes, and a tanned complexion, being clad in ragged clothing with the combat knife held out in his right hand, being stained with some blood as he appeared to be the one who had stabbed the man who had passed out from blood loss. The other man appeared to just be a slight bit taller with the same build, although appearing to be of Caucasian descent with green eyes, blond hair, and what’d be a much lighter shade of skin than the man of mexican descent. The two slowly began to approach the tribal with a stern expression on their face, appearing to be somewhat weary of the gun as they stood side by side, slowly approaching him with their knives out.
The one of mexican descent gritted his teeth at the tribal, eyeing him over for a moment as his expression changed to one of mixed confusion, disgust and anger as he spoke out to him, “Okay, big boy, you back off and we get this guy’s **** alright?”, with him nodding to the other man who took a few more strides forward than the one of mexican descent, seeming to be a bit more confident than the other one who stood behind and sifted through the belongings, with him continuing to get ever so closer to Adahy now than before, with Adahy keeping the gun pointed at the man as his companion sifted through the other man’s belongings.
The blonde-headed one continued to approach Adahy for a moment until Adahy backed off out of the alleyway, with the blonde-headed one stepping back as he realized he had managed to make the large tribal back out of the alleyway, a low sigh came from him as he chuckled, “Oy, Pablo, the ****er’s gone, let’s just stop bitching and ‘share’ his shiy!”
Adahy lightly grumbled as he backed out of the alleyway, with him looking at the unloaded gun for a moment as he placed it into the holster, shifting about as he turned to quickly run off away from the alleyway into the streets, looking about as he ran away.
Background (2-3 detailed paragraph minimum):
Adahy was born in 2258 somewhere within a cave of the canyon to one of the smaller, less significant tribes that were trapped within the canyon 40 year or so back by a group of people from the East after the fall of the New Covenant Tribe, having been born about 18 years after the sealing of such, with his tribe being possibly one of the more brutal sort of tribes that were trapped in the canyon, who tended to practices things like cannibalism and the sort, being consisted of large men and women who lived up in the higher regions of the canyon who lived amongst its caves, somewhat far enough from other tribes to be considered somewhat safe although close enough to be capable of wreaking havoc and the sort upon the smaller tribes that lived within the canyon at the time.
Adahy was born to one of the larger male warriors to the tribe alongside one of the more brutish sort of females within it, being a rather large sort of child that had to be tended to constantly like all children had to at such an age, being the norm for the tribe at the time, due to the tribe’s harsh upbringing forcing them and their children to be large and or strong in order to survive within the canyon, with them being large due to just that and their preference to eat the meat of animals and or tribals that lived within the canyon, the tribals they lived off of most of whom who lived off of a mixture of the plants they grew and or the animals they could eat down in the canyon itself.
Adahy’s upbringing was rather harsh and or brutal, having been beaten around by that of his mother and father during his young childhood years to “strengthen” him for his rites of passage later on in his teenage years, with his father and mother caring for him in a harsh sort of manner, feeding him only when he did what he was told to do and punished for doing a single sort of thing out of line, with him sometimes reaching near the brink of starvation and or dehydration just to gain sustenance once again due to him either nearly dying because of such, or finally doing what his parents ordered him to do. He spent about 13 years of his life being practically beaten around by his mother and father, being nearly starved and dehydrated to death alongside sometimes being nearly killed by his father who’d so stupidly bring him along to hunt down either other tribals to cannibalize or animals to eat; which in all helped him gain a rather insanely large tolerance to that of pain due to constant abuse from that of his parents, and nearly dying of starvation and or dehydration as well.
Adahy’s first rite of passage occurred when he was 14 years of age, having just started growing up in height rather quickly at the time, only being about 5’6 when he was 14 years of age, where he was brought by his father alongside another kid within the tribe he had became companions with in his earlier childhood to an area within the cave that was large enough only for the adults to completely climb out of, with him being tossed into the large crevice with a wooden club alongside his longtime companion of his, with the fathers looking down onto their children with eyes of murderous intent, yelling at the kids to bludgeon each other with their wooden clubs until one was left standing. Adahy and his companion stared at each other for a moment confused about the whole situation, up until his companion nodded to his father and made the first blow.
Adahy was took aback by the murderous intent of his companion as his old friend’s club came careening down onto that of his left shoulder, causing for Adahy to swing back at him, causing him to bust the very upper bit of the club against the mouth of his old companions, filling him with an odd sort of satisfaction as he started to fight back against him up until he was standing over the crippled, bloody unconconscious body of his old companion, with this first rite of passage helping Adahy lose whatever sort of innocence he had beforehand, helping him become the brutal sort of warrior he’d turn into later on in life, with his first rite of passage done he was no longer so harshly beaten by his father and mother, allowed somewhat free reign since he had done such albeit at the cost of his old friend’s hatred and or their parents as well.
Several years passed as Adahy learned how to hunt from hunting alongside his mother and father within the lower reaches of the canyon, learning how to kill the geckos, molerats and all the mutated creatures within the canyon with whatever he could put his hands on, learning how to kill such with a mere club if that’s all he had, with him learning how to cook and eat the rough meats of the creatures that he killed alongside his mother and father, with the nourishments of the food he was given by his parents helping spur his insane growth sprout up to where he started to be somewhat of a spitting image of his father, with his constant hunting of even other tribals and the mutated creatures down in the canyon’s expanses helping aid his musculature to become one of rather odd proportions even for that of his tribe, growing to be max around the height of 6’4 when he grew to be 18, matching his father in size and somewhat dwarfing that of his old companion’s family, becoming a large tanned young man with all sorts of scars and the like running across a large musculature made of a mixture of fat and muscle.
Adahy’s final rite of passage came when he grew to be 18 years of age, though being less a rite of passage and more so a mark of maturation and full initiation into the tribe via the usage of a large charcoal tattoo driven into his arm in the shape of a stone hammer on his right arm to mark Adahy as one of their own, and or fully matured as well, like mentioned before being a spitting image of his father standing at around 6’4 with a large muscular frame, one that made him an exact image of how the tribe was, being a large brutish sort of tribal that used their own raw strength to establish themselves their own place within the canyon at the time,.
Adahy spent the next 4 years of his life hunting alongside not just his father and mother, but even other members of their tribe within his tribe’s hunting grounds, gaining a sort of respect from most of the other tribes people, besides that of the family that he had somewhat dishonored by turning their own son into pretty much a cripple. These 4 years up until he was 22 were quite well for Adahy, with him garnering respect from that of most of the tribe and or having grown to be quite an imposing figure within the tribe itself, even beginning to start ‘wooing’ one of the women within the tribe, appearing to be doing quite well for himself and his own tribe up until something happened that would tear his tribe apart and rend them into nothing.
During the time of Adahy’s ascension within his own tribe, the Coahuiltecan tribe was going on their own sort of crusade, even a few or so decades after the change of power within the Coahuiltecan tribe, they were still doing their best to try and retain their dominance within the canyon, subjugating and bringing any sort of spare tribes under them so they could use them as potential slave labor/warriors if need be, and they happened to catch word of what’d be Adahy’s tribe from a spare few other tribes they had subjugated, being a small group of large cannibalistic men and women that preyed upon the tribes that lived below, sort of told as bedtime stories to the children of tribes that lived down below, except they existed but in less numbers and not as fearsome as told.
One of the few higher members within the Coahuiltecan society sent out a large group of the tribes lesser warriors in order to capture and subjugate Adahy’s tribe into the mold, because the idea of having just a few of the brutes that were told to exist within the tribe would prove to be an asset to the Coahuiltecan tribe, but that being a large “if” if said few of them decided to just give in and be converted into slaves for the tribe to use for their own benefits, and with that they were sent out to the higher reaches of the canyon where some of the few caves that were not too irradiated existed within it.
It was a dark night when Adahy was, ironically, finally making some “progress” with the one woman he was courting when his own tribe came under attack by the large group of lesser warriors sent in by the Coahuiltecan Tribe armed with clubs, hatchets, metal spears and any other sort of crude weaponry they could manage to get their hands on, charging into the tribe’s main cave they called home and causing a major conflict to go down, with the tribe’s men being sort of in a predicament due to the the fact that there was no other way out the cave, and… the Coahuiltecan Tribe’s patrol of lesser warriors had superior numbers over their own, though strength and skill on Adahy’s tribes own side as he’d ran into the conflict to try and fight off the warriors with his own kinsmen but… all was nought when the fight came to a close and many were dead on both sides, with only half a dozen or so of Adahy’s own tribe still alive and about a dozen or so of the Coahuiltecan’s lesser warriors still alive from the conflict.
Adahy laid on the ground bloodied from the battle afterwards, also unconscious due to many harsh blows to the head he had received from a few of the men, with him being tied up and dragged to the homeland of the Coahuiltecan Tribe, being enslaved alongside the remaining men and women of his tribe and brought into the Coahuiltecan tribe as slaves, with Adahy being beaten to a pulp until he’d be subservient to his own masters, working as a source of labor for several years, with a burning hatred of the Coahuiltecan Tribe as he tried to work his way up the social ladder from a mere slave to possibly a warrior, although as of now all he really is is just slightly more than a slave, but not still one of the upper tier warriors of the tribe as he aspires to be, in order to have some sort of power and say with his life.
Hey there Spawn, I worked with Benn on this and we've a few things we want to address.
-Concerning the backstory of the character, overall the concept of it is perfectly fine. We were a bit disappointed to see that the tribe the character was from wasn’t named. But we liked the concept of it, though we believe a few things worthy of change would be how the inhabitants of this tribe became generally larger and stronger than most normal people; as saying it was because of a, “harsh upbringing” doesn’t entirely explain much of anything. Instead we feel it would be better if it was because of incest, radiation, cannibalism, or a combination of these things.
As well as the unnecessary harshness of his childhood. While perfectly fine to have a character who was beaten by his parents or had some sort of rough upbringing, we feel it better if there was some sort of explanation as to ‘why’ this happened. Rather than just having a rough upbringing simply because it makes him more ‘deep’.
-His high pain tolerance "flaw" is hardly a flaw at all, your example of his pain tolerance worries me as it implies he's so resilient to pain that he would not notice an arrow in his back, which is simply unrealistic and overpowered.
-Requested equipment and character's current status in Coahuiltecan; in the final paragraph of of your backstory you state that he is slightly more than a slave, has he earned their trust as a warrior(implied by his weaponry) in only a few years, how did he rise among the other slaves with a quick temper and hate for his captors(who aren't really in desperate need for better warriors)? I appreciate the attempt at diversity, but if you want him to be a slave turned warrior you should rethink how you play this character, his personality and explain in his backstory how he worked his way up, however I strongly recommend you just start as a slave, get a feel for how the character works before deciding how he acts, this will also be much easier to explain in backstory
-We've tried to hold back on nitpicking at things that don't necessarily need to be addressed, but the following is noteworthy:
His hatred for the Coahuiltecan and plan to work his way up the ranks either for a chance at revenge or just to survive conflict with his personality "tends to get ticked off easily and/or prefers a more brawn over brains" "doesn't aspire to any sort of greater goal" "tendency to lash out at others who tick him off in any sort of matter" looking past the personality conflict, if I focus on his personality he seems like a recipe for disaster as a Coahuiltecan slave, however you seem to describe him being beaten into obedience. I feel like when you wrote his personality you weren't describing his current state, does he obey them while hating them and therefore no longer quick-tempered and brutish? Again this isn't a horrible issue but we'd like some clarification.
As of right now you are Denied
You have 2 more tries, we look forward to hearing from you again if you have any questions you have our skypes.
OOC
IGN: minecraftkittys
Age: 16
Past RP Experience: Fallout NW, Fallout Wasteland Legends, Fallout Wild Wastelands, and Fallout TBD. Plus multiple medieval servers.
Fallout Experience: Fallout 1-4 (Full Game Playthroughs)
Why you would like to join: I love a good Fallout RP experience. A server with advanced crafting, unique roleplay, and a good cast of characters is hard to come by, especially in 2016.
Have you been banned before?: Nay.
IC
Name: Numees (Means sister)
Gender: Female
Age: 19
Race: Caucasian, Human
Appearance: Numees has long black hair that goes to the middle of her back. She wears brahmin hide clothes. She is tanned, mostly from the scorching environment of the canyons. Her unique trait is her grey eyes which makes her rather well-known around the canyon.
Personality: She fully understands her role in the tribalistic world. Due to she bares no tribe she plans to marry into one. Do not take her for stupid however. The tribes may be man's world but she can survive. If she sees danger she will run. Survival is key.
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 7
P – 4
E – 5
C –3
I – 10
A – 5
L – 6
Skills: Botanist (Familiar With Plants) Craftsman (Can make Tribal Tools & Weapons) Inventive (Comes up with new Ideas) Trapper (Knowledgeable in Traps)
Flaws: Mute (Uses Sign Language.) Nearsighted (Cannot See Long Distances)
Starting Faction/Town (Optional): None
Place of birth: Rio Grande Canyon
Role-Play Example:
As you're walking along a small road, you come across a small caravan, consisting of a single guard and trader, as well as a brahmin with a bit of gear. As you're about to pass one another, he quickly turns to you, grinning, and offers his wares. After inquiring, he names an outrageous price. His guard is glaring at you, hand hovering near their holster. How do you respond?
The trader and brahmin appear to be very well set, with the trader openly wearing a holstered laser pistol on his side. His clothes are in above average condition, but seem to be custom tailored for him. The brahmin has various types of medicines and miscellaneous gear. The guard appears looks rather annoyed, and he seems prepared to reach for the pristine revolver on his side. He wears a set of well maintained complete set of combat armor. Besides that, he has no other noticeable gear.
You went out on a short journey all the way to El Paso, and have brought along a lever action shotgun, complete with about twenty spare shells. You're wearing a set of lightweight metal armor with no helmet. You have two stimpaks, and about three hundred caps.
Trader
Brahmin
Guard
You
As she approaches the trader she thinks of how to approach this. She decides to go with the normal “Sign Language” route she usually goes with. Walking up to the two men she gives an awkwards wave. The trader looks her up and down like he is sizing up a piece of meat.
“Hey Doll. What are ya’ doing in the middle of nowhere?” The man questions her in an oddly nice manner. Numees points south then does a walking motion. The trader looks at her like she is dumb then says “Errr, what? How bout ya speak dear?”
Numees points at her mouth then shakes her head. The raider looks confused before a stupefied smile trails across his face. “Well damn Sammy. I’ve seen a lot of sh*t out here but a mute? Something new everyday.” He says directing himself to the Caravan Guard who erupts into chuckles. The trader nods straight and they begin to walk away when Karma pulls out a bag of caps. This stops him in his tracks.
“Aren’t you a persuasive one eh? Whatcha need Doll?” He says to her. Numees points at her mouth then makes a drinking motion. The trader almost immediately figured out what she was talking about and replied, “Well you're in luck girly. We got three water bottles on the Brahmin going for 20 caps each. Cause ya’ know, price goes up with the heat.”. She nods pulling out the caps needed to purchase the water. Leaving her with 240 caps she takes the water.
“That it?” The man asks, looking anxious to get moving. Numees shakes her head then does and eating motion. He nods pulling out a pouch filled with what seemed to be Mole Rat meat. “Hundred for the whole pouch. Should last one person a few days. Its Mole Rat jerky.”. Numees quickly hands him the caps, putting the rest of them back in her pouch. She nods and waves to the trader in which she gets the reply “Safe travels” and the split off. She heads off to finish her journey to El Paso.
Background (2-3 detailed paragraph minimum):
(EARLY LIFE)
Numees was born to the Heduras Tribe. Her parents worked to produce things for the tribe, making her family somewhat influential within the tribe. From a young age she was taught to follow her mother’s footsteps. Her mom's job was to find local edible plants and herbs. Numees was quick to pick up on what herbs did what and what plants wouldn’t poison you. She did mess up at one point that almost killed her. She ate a mushroom one day that she assumed was something else. Little did she know it was poisonous. Throughout the next few weeks she would vomit blood as well as have frequent seizures. She survived but the long term effect was her voice. She lost it. The tribe believed that it happened because a piece of her spirit went away but the scientific reason is unknown.
Without the use of her voice it was difficult to communicate with people. Especially since she was nine. To combat this issue she began to use hand motions and body language to communicate with her other tribe members. It soon became her normal. When she was able to she began to work with her mom again but with more flare than before. She came up with new techniques to combat sickness. She started to test what would happen if you blended different herbs together to combat multiple symptoms. The outcomes were extremely good. In our society she would of been considered a child prodigy. In the wasteland however she was just a girl.
Years passed as she worked with her mom. Her mom took much of the credit for the discoveries and this enraged Numees. She quit working with her mother at the age of fourteen after asking her father if she could assist him in his work. Her father produced weapons for the tribes warriors. Numees inventive personality would prove to help him in the long run. She was quick to improve on weapon designs. She replaced spear tips with harder and more durable rocks. The same with arrowheads. She added spikes and such to the tribes clubs and other weapons. She even came up with an early form of a slingshot which never made its way into the warriors but it is said she has her own personal one.
(Early Adulthood)
She stayed with her parents for a majority of her eighteenth year. Working mostly with her father but she made attempts to help her mother on the side. It was that summer when she decided to leave her family's sanctuary for her own journey. She set up a brahmin hide hut within the village and began to do things by herself. She was known to be a herbalist but her practices went far beyond that.
She would test her hands in creating new weapons but that never really interested her. She found herself trying to make traps. She spent much of her free time doing this and eventually made a few basic snares and such. On one occasion she made a spike pit out in the middle of the canyon just because she had the idea. Though it was never said if it was used.
Throughout her life she was met with some abuse from her tribe. Mostly mute jokes and things of that sort. One day the abuse went too far however and one of the warriors began to physically abuse her. In an act of self-defense or anger she stabbed the warrior. He survived but the tribe saw it as an evil act and exiled her to the canyon.
(Server Start)
Freshly exiled she is faced with harsh facts. She can either fight or die. Will she survive the harshness of the canyon or fall victim to the environment? She has the strength and mind to have a chance but only time will tell.
For this instance, I will have to deny your application due to some incorrect cultural details when it comes to the Hedruas. As this information was not previously given to you, no strikes or penalties will be made to your application and attempts to apply again. If you will contact our co-owner and writer of the Hedruas Lore, Whenwas, on Skype, he will elaborate on the Hedruas culture and provide recommended tweaks one on one.
Also your formatting kind of sucked. Might want to fix that next time.
His Skype Username is Whenwas. Obviously.
Until further notice you are Technically Denied.
wait is this a new server i missed out on?
----------------------------------------------------------------------------------------------Support--------------------------------------------------------------------------
falloutrevelations.com/forum
minecraftforum.net/forums/servers/pc-servers/objective-servers/2140746-fallout-revelations-roleplay-whole-united-states#c33
The server has been in development for a little over two and a half years now. But no, it hasn't been released yet, if that's what you're asking. If you've any questions you may refer to either me or Whenwas over Skype preferably. Our Skype names are the same as our MC Forum names and IGN's.
Also, please don't blatently advertise on our thread.
OOC
IGN: thechief2
Age: 15 [turning 16 on June 27 this year]
Past RP Experience: I have Role Played on Medieval Role Play servers, along with two Fallout Role Play servers. [Wild Wasteland, and Wasteland Legends]
Fallout Experience: I have played through all the Fallout games, and I have read the majority of the lore and learned it.
Why you would like to join: I really love Fallout, and haven't seen a Fallout RP server for awhile. The only other one doesn't have people on it.
Have you been banned before?: No, the only time I was banned was because the said Server had a corrupt staff.
IC
Name: John B. Paulson
Gender: Male
Age: 24
Race: Human
Ethnicity: Asian
Appearance: 5' 8" | Brown Hair, Brown Eyes, Light Tan Skin
Personality: Brave, Courteous, Kind-hearted, Selfless, Honest.
(Spend 40 Special Points, we do not go off of Fallout 4 Special Stats)
S – 5
P – 5
E – 6
C – 6
I – 8
A – 7
L – 3
Skills: Basic Firearms skills, but has Logical Thinking which allows him to strategically go on the offensive and defensive.
Flaws: He has a messed up left eye.
Starting Faction/Town (Optional): Desert Rangers
Place of Birth: Nevada
Role-Play Example: [none of this may happen but:] John calmly lines up his sights on his Hunting Rifle, preparing to take a shot on taking out a straggler of a Raider group, he takes a deep breath and puts his finger on the trigger, he begins to squeeze, finally the Raider is lined up with the barrel, he squeezes the trigger, holding his breath still, until the round hits his target. He then stops holding his breath.
Background (2-3 detailed paragraph minimum):
John B. Paulson, is the son of a Veteran Desert Ranger who had been among those who fought to protect the Old Mojave Wasteland from Caesars Legion, and was among those who were at the NCR-Desert Ranger Unification Treaty Signing, however his father was not among those to stay with the NCR... but had left to new lands with the remaining Desert Rangers who wouldn’t join. Eventually his father had married a young woman named Kira, which soon followed John’s birth.
John’s father was a man named Jack Moore Paulson. He was a descendent of a Pre-War Soldier named Jack McGuire Paulson, who had managed to get his Pregnant wife into a Vault at the right time. He himself did not make it in... Eventually his legacy was passed through the family, generation after generation, right up to John. He like all the other generations learned of his family heritage and followed in the footsteps of his father. His father had to leave the Desert Rangers, after a serious injury on a Patrol at Zion National Park, he told his son to continue his own training and grow up to keep the Rangers at a good standing. This eventually led to John to train himself with advanced unarmed as well as armed combat techniques he had begun to practice from a training manual from Pre-War Military SpecOps documents that survived the war.
5 years passed and John had begun to use his training to help protect Caravans while they went through dangerous territory, earned a few caps that he mainly sent back to his mother and father. But during a protection job, they had stopped at a town in the Nevada Wasteland, near his birthplace, to rest and play some Caravan... this led to him hearing about the Texan and New Mexican Wastelands, interested on the topic, he heard about the horrors of those wastelands and had the urge to go there and bring the Desert Rangers to fight the Raiders and Slavers, however convincing his leader to allow him to recon the area was very hard. In the end he was able to convince his leader to allow him to go the New Mexico Wasteland so he could recon the area for the Rangers. But once he arrived, he realized how bad the situation was, he decided to attempt to train Wastelanders on how to fight back... So far he has had little success, but has kept at it, hoping for a better outcome...
I was a JROTC Cadet. [not anymore thanks to a Hateful Superintendent]
I play Airsoft.
I game.
I Role Play.
and Much More.
Oh and I play Violin
Benna told me that I could do a Desert Ranger, but it would have to be a VERY well made application. so this is it
I was a JROTC Cadet. [not anymore thanks to a Hateful Superintendent]
I play Airsoft.
I game.
I Role Play.
and Much More.
Oh and I play Violin
- Concerning his age, while a Desert Ranger could realistically be 24 years old and you could play a character of this age in the faction; I would rather him be a good bit older. Combined with both your application and that fact that he 'is' a Ranger, it seems more reasonable that he was be a good bit older before becoming a Desert Ranger with the skills to carry out the tasks required of him.
- While this is a bit more nitpicky; another issue to be seen within this application is that your character is asian, and while it would be possible to be of asian heritage, it's unlikely given the region and current state of the U.S. at the time of the Great War. Therefor we like to keep Asian characters sparse on the server. Though you may ignore this should you reapply, it is recommended you do not make your character Asian.
- Understandably, most Desert Rangers may seem a good sort given their intentions. But for the Wasteland to not have warped these views at all it makes the character seem a bit 'white kinght' like for him to still be a kind, courteous and honorable man. So that being said, while we encourage you to make this character a 'good' person, we do not encourage him to be a 'kind' person.
- As for his list of Skills and Flaws, it is a combination of both their being a lack thereof and an imbalance between the two. He seems to be somewhat experienced with fire arms and be skilled in strategizing. But then only have a slightly bad eye. And while that is imbalanced, it also creates a character with practically no skills. As what you're telling me is he can shoot a gun and little else. That aside, having a bad eye is only a flaw if actually taken into account. And it isn't much of a major flaw unless that is true, as follows the next reason.
- The roleplay example does not use one of the three we gave for players to use. You must use one of these if you plan to apply. That aside, this one has flaws with it as swell. It is both far too short and illogical given the fact that your character has a faulty eye, yet can still make a long distance shot with no lack of depth perception.
- This backstory was all over the place. Half of it was about your character's father, rather than the character himself. It does not explain how he had gotten to New Mexico from Nevada, given the Legion is from there to here, and there is generally a lack of certain details that should have b een included. As well as your character apparently learning combat over a five year period after he found a Pre-War SpecOps Military document. Which by no means is allowed as it insinuates he has Pre-War military knowledge through this. As well as it saying he is apart of the Desert Rangers but never giving any mention of any of the other Rangers, or that he was even with them.
Overall, your application was short, and while that isn't necessarily bad in and of itself it lacked a few key details and hit a few landmines on the way. So sadly you have been Denied for now. You may reapply whenever you wish to, though I suggest waiting until we have our forums up to apply on those instead as we will likely be dropping our application difficulty once we've done so. Though, mind you; Desert Rangers, Supermutants and any applications of a smilar sort will remain of this same difficulty level. Until then, you have two more tries to apply, if both attempts are denied you will be denied from applying onto the server permanantly.