Fixed even more issues with auctions today. If you lost any items when using `/auction dropclaims`, please let me know so they can be returned to you (the issue has been fixed). Also fixed a big oversight in the MobCatcher script yesterday, so that should work way better now as well.
Wowie, FIVE Runecrafting enchants have been discovered today -- Plague, Aspect of the Blaze, Green Thumb, Last Stand, and Kinetic Battery. Good job all <3
Frostyinabox and I have started a wild new parkour! :^) It'll be fun and possibly very maddening, and it's a little bit dirty. I'll let y'all know when it's complete!
We've started work on redoing classes in the non-Valor series arenas (ISSS and Asteroids). The Hubble class in Asteroids has been completely revamped and is now available for play!
I've been on my fair share of servers since I've had this game, and I have to say this is one of the most unique servers I've played on. The rune and gem system is something I've never seen before and quite an ingenious idea and the players are quite friendly and the staff all know what they are doing. When you first spawn you get a choice of starting kits to help you out on your journey; that coupled with the adminshop, player markets, and auction system make it easy to get on your feet and well on your way to adventuring and building that dream house of yours.
Yee, we've tried to keep things fairly close to vanilla while at the same time adding our own ~*~custom features~*~.The main one I've worked on has been Valor Shop, which gained a much wider scope on this map! I just got around to making a forum post with a lot of the details, so check it out on our private forums \o/
I'm reworking the class mechanics for the Sorcerer class, so once I get it to a point where I like I can get back into actually coding. Should be good by the end of this week, if not sooner!
Working on recoding PlayerHeads in Skript. Should allow for heads for all new mobs, as well as variants depending on mob type (e.g. sheep color). Will be very cute and fun!
Made good progress! Most mobs are in, including a different head for each llama variant, and different heads for sheared vs. unsheared snow golems. Also going to do that for cats, sheep, and rabbits. Not sure about horses with how many variants there are (probably will just do the different base colors).
Fixed even more issues with auctions today. If you lost any items when using `/auction dropclaims`, please let me know so they can be returned to you (the issue has been fixed). Also fixed a big oversight in the MobCatcher script yesterday, so that should work way better now as well.
The Runecrafting enchantment Plague has been discovered!
Wowie, FIVE Runecrafting enchants have been discovered today -- Plague, Aspect of the Blaze, Green Thumb, Last Stand, and Kinetic Battery. Good job all <3
Working on a new enchantment :v)
Just wrote up a detailed post about rune/gem drop/reward rates on the private forums.
Added a fun new little spider feature
Frostyinabox and I have started a wild new parkour! :^) It'll be fun and possibly very maddening, and it's a little bit dirty. I'll let y'all know when it's complete!
I worked on my house a lot the other day and am really happy with it so far!! I'll post pics soon ,':)
Gonna take a while to get enough TNT to blow up all the stuff around my fort, but I'm workin towards it!
Working on some revamps for both ISSS and Asteroid. Stay tuned! <3
Hollo hollo
In case you didn't know, /warp frooty's public farms have now been completed!
It has the following that you can harvest, so long as you replant:
- Beetroot
- Carrot
- Potato
- Wheat
- Pumpkin
- Melon
- Sugarcane
- Cactus
In addition, there is every color of sheep available for shearing, so long as you don't kill my sheep.
Please note, if you break something by accident, let me know so I can fix it.
Happy crafting!
Hi there!
Admin of SSS Minecraft <3
We've started work on redoing classes in the non-Valor series arenas (ISSS and Asteroids). The Hubble class in Asteroids has been completely revamped and is now available for play!
Are there going to be any events this weekend?
I'm currently working on the new classes for Valor-Series arenas, we might be able to beta test them later this weekend!
I've been on my fair share of servers since I've had this game, and I have to say this is one of the most unique servers I've played on. The rune and gem system is something I've never seen before and quite an ingenious idea and the players are quite friendly and the staff all know what they are doing. When you first spawn you get a choice of starting kits to help you out on your journey; that coupled with the adminshop, player markets, and auction system make it easy to get on your feet and well on your way to adventuring and building that dream house of yours.
Yee, we've tried to keep things fairly close to vanilla while at the same time adding our own ~*~custom features~*~.The main one I've worked on has been Valor Shop, which gained a much wider scope on this map! I just got around to making a forum post with a lot of the details, so check it out on our private forums \o/
I'm reworking the class mechanics for the Sorcerer class, so once I get it to a point where I like I can get back into actually coding. Should be good by the end of this week, if not sooner!
Thank you for the kind words FoeSeat! <3
Working on recoding PlayerHeads in Skript. Should allow for heads for all new mobs, as well as variants depending on mob type (e.g. sheep color). Will be very cute and fun!
Made good progress! Most mobs are in, including a different head for each llama variant, and different heads for sheared vs. unsheared snow golems. Also going to do that for cats, sheep, and rabbits. Not sure about horses with how many variants there are (probably will just do the different base colors).