IGN: minxed (I got mixed up when I was typing my username when I bought minecraft... not)
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Well I forgot the password to my Skype as well as the email I used for it, so even if I wanted to I wouldn't be able.
Have you read and agreed to both the rules and the lore of the server?: Yes. Yes I halve. o.o (I totally mean 'have' there)
What is the definition of “Powergaming”?: Powergaming is where someone works on becoming excessively powerful in one trait or aspect of their character so as to simply be powerful.
What is the definition of “Metagaming”?: Metagaming is using knowledge that was obtain out-of-charater as if it was obtained in-character.
What is the definition of “Roleplay”?: Roleplaying is playing the role of a character or person as best as you can. It's like pretending to be someone pretending to be you, even though you really are you.
Who can use flymod, X-ray and other such clientsided mods?: Only those who desire to be banned.
When are you allowed to cause the death of another character?: Only upon consent of the person playing saided character.
When are you allowed to speak out of character?: When you're speaking in the OOC channel or occassionally when using double paranthesesizes.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Yes, D&D with friends for the past five years, and Minecraft on too many servers to count.[They were all shut down, sadly ]
Character Information
Name: Taergton (Pronuncified tair-ig-ton)
Age: 38 years or 13,879 days or 333,101 hours or 19,986,048 minutes or 1,199,162,880 seconds. I'd prefer 38 years though, because then I wouldn't have to keep track of each individual day, hour, minute, or second that passes.
Race: Humming er, I mean, Human
Physical description: Brown hair, bright blue eyes, wears a leather shirt and jeans, is rough-looking from mining.
Screen capture of your skin (I recommend uploading to imgur and posting link here):http://mcskinsearch.com/skin/minxed sorry, I lost the skin like three weeks ago. I just found it on this site, which I honestly think is kinda creepy, but whatever.
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like): From a young age, his father forced him to learn how to use a bow and pickaxe. He said it would help him survive in the future. However, the poor man had no idea that Taergton was born with severe depression. This disability put a huge gap between Taergton and his father, and Taer resented him since as far back as he could remember. Not long after the apocalypse, Taer's father disappeared in the mines and never returned. Stricken with grief, Taer's mother jumped down a mine chute into a pit of boiling lava. He was eleven when these events occurred, and his only family now was his three-year-old brother and the pick and bow that had been left behind. He never felt close to his brother, Kevin. Though he was just a toddler, and undoubtedly adorable, he seemed too much like Taer's father for him to be loveable. Taer managed to get his brother to the safety of Enris, and there they have lived since. In the time that Taer's lived in safety, he has focused all of his energy and time toward overcoming his depression, and didn't give much heed to his brother. Over all this time of feeling ignored, he finally discovers that he truly does find joy in mining. So he sets out to the mines to heal his pain. Maybe his father was right, maybe a pick and bow would help him survive, just not the way he thought.
What is your character’s main goal? (Motivation): To provide for people so they can survive the apocalypse and so they can feel close to their families.
Strengths (Both physical and personality): Strong; he's a good miner, Iron-willed; he repaired his own disability, Skilled; can mine and use a bow
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Loneliness and depression; being alone triggers his depression and makes him useless, Immobile; his arms are strong, not his legs, so he can't run fast
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): Sometimes has symptoms of ADHD; ie he will occasionally spout random nonsense, but also will sometimes notice thins most people wouldn't (I'm kidding he doesn't actually have ADHD. Ever. That was just for fun)
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): No but I may join eventually.
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Powergaming is forcing roleplay on another player without allowing them to respond or react.
What is the definition of “Metagaming”?: Using information that you only know OOC in an IC situation.
What is the definition of “Roleplay”?: Acting out the personality of a certain character that is not yourself.
Who can use flymod, X-ray and other such clientsided mods?: No one is allowed to.
When are you allowed to cause the death of another character?: When the player agrees to allow his or her character to be killed.
When are you allowed to speak out of character?: When you need to clarify things during roleplay by using parenthesis (()) or an OOC channel.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): I haven’t played in a Minecraft RP server in about 2 years but I use to play on Assassin’s Creep and Irialith which no longer exist.
Character Information
Name: Alfendi Wimarc
Age:24
Race: Human
Physical description: Alfendi is a medium sized man standing at approximately 5 feet 10 inches. His thick black hair falls right before his dark purple eyes. Most people would regard him as handsome although a large portion of his face is covered by his hair. He wears a lightweight ragged dark blue jacket that allows him better flexibly and mobility. Around his upper body are the straps holding up a bright blue backpack where he holds supplies. His black pants are held up by a belt with a sheath for a small dagger. The blue boots on his feet bulge at one of the ankles where he keeps a dagger.
Screen capture of your skin (I recommend uploading to imgur and posting link here):
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
As the only son of a Crownlands noble, Alfendi Toru had very few problems to deal with in his early life besides being incredibly bored. Much of his childhood was plagued by fancy dinners and introductions with his father’s friends. He found his life incredibly boring and uneventful. This continued until a certain guest was invited by his father for dinner. Alfendi was intrigued by the man’s mysterious demeanor as soon as he entered the house. When Alfendi questioned his father about the man he revealed that the man was one of the Emperor’s spies. Alfendi was blown away by the exciting stories the man told about his adventures in exotic places like Horizon and Drunn where he demolished rebel cells and gathered information on the Emperor’s enemies. With this, a way out of his boredom finally appeared. After the dinner Alfendi inquired to the man about how he could pursue his new goal of becoming a spy for the government. The man was more than happy to tell Alfendi what he had to do to achieve his goal and Alfendi did what the man said spending the next several years studying and training to become a spy.
Given his social status and his intelligence and agility from training, he was able to join the government’s intelligence as a spy finally achieving his goal when he turned 18. He spent the next few years fulfilling government contracts. He spent time in Drunn unveiling ore import scandals, St. Jessica exposing corrupt priests and priestesses, and Horizon disbanding troublesome savage tribes. Through his successes and demonstration of his carefulness and calculation, he rose through the ranks and was finally living the thrilling life that he’d wanted his whole life. It was a life in which he could continuously escape boredom. Each contract offered completely new scenarios, challenges and outcomes.
When he was 23 he gained access to especially dangerous contracts only available to some of the highest ranked spies. One of these contracts was set in Forezzie where he was to extract crucial information on Forezzie nobles that were plotting against the Emperor. Due to the power that some of these conspirators had, Alfendi was not permitted to take contracts in Forezzie in the past and was ecstatic thinking of all the fun he would have taking down the nobles now that he was ranked high enough. When he arrived in Forezzie he went straight to the Villa where he was to acquire papers that would grant him access and communications with the nobles he was to take down. According to the contract the owner was away protecting his economic interests in Enris so he was to take the Noble’s papers to gain access to the Town Hall where it was suspected that the Nobles conspired. The papers were retrieved very easily due to his agility and acrobatics. However he was ordered to wait out a few days before investigating the Town Hall. However he was unable to wait any longer he went out to ease drop at a meeting on his own.
When he arrived, the Hall was empty. He sighed. He guessed that he wasn’t lucky enough to get there while the conspirators had been there. But when he turned around he found that he was surrounded by heavily armed guards and archers. The Nobles appeared behind the guards revealing that he had somehow been sold out. Although Alfendi appeared calm, he knew he was in a dire situation and he’d have to do something fast if he wanted to keep his head. So in order to buy time he offered to make the Nobles a deal. As a spy he was in possession of a wide range of knowledge on world affairs, including those of who he worked for. In exchange for his life Alfendi offered the Forezzie Nobles information on his own government. It was a treacherous act against the Crownlands government but he valued his own life over his homeland. The Nobles agreed to the deal and Alfendi handed over crucial information. But as he was able to leave the hall with the deal in place he was knocked out by a blunt object.
When he woke up he was sitting in a dark prison cell. He briefly laughed at his stupidity in trusting the Nobles before coming back to reality realizing the situation he was in and looking for a solution. However he didn’t have enough time to create a plan as a group of guards soon took him out of his cell. When Alfendi questioned where they were bringing him the guards remained silent. As they ushered him outside the prison he caught a glance a group of horsemen barring the flags of the Crownlands. Apparently when the other spies had arrived in Forezzie they captured the Nobles but the Nobles made a deal to give Alfendi up to them in order to be pardoned for their crimes. He was then shoved into a wheeled cage with two horses pulling it. Alfendi soon learned he was to be brought back to the Crownlands for execution. The trip would be a couple days, so Alfendi knew he had to come up with a plan to escape his execution. He soon realized that in terms of combat he was no match for trained soldiers of the Crownlands. He’d need a miracle to escape.
The group however had to take a detour through the Mistlands, although Alfendi did not know the reason since his cell cart was in the middle of the battalion. In the Mistlands his opportunity arose. From nowhere a bandit group attacked the battalion. Alfendi quickly analyzed the situation. The bandits gained an immediate advantage by hiding in the fog before the attack so the battalion was caught by surprise. However he knew the bandits were no match for the battalion and would be slaughtered before long by the superior, trained, equipped soldiers. He knew he had little time to act so he quickly rammed his body against one side of his mobile cell knocking it over and tripping up the horses and their riders. The horses and their riders fell and stopped but Alfendi’s cart continued to slide trapping one of the riders under it. Alfendi quickly stripped the unconscious soldier of the key and his dagger and freed himself of his cage. He looked around at the scene before him. The bandits and soldiers were focused and engaged in battle. For a moment he considered assisting the bandits as thanks for the distraction but although they seemed to be faring better than he had expected against the soldiers, they were ultimately doomed to lose so he disappeared into the mist for his escape.
Alfendi spent the next few months evading the Emperor’s men but he knew he couldn’t keep them away forever and he needed a long term solution. Even in his situation he still had access to some of his contacts he had made in his previous espionage work. Word got to him of Enris and the hopelessness of the situation with the undead. Alfendi assumed that in its current state, Enris would likely be abandoned by the Confederation out of fear of the undead and in the hopes that Enris could be isolated to prevent the spread of the undead. He considered the consequences of him staying on the mainland and of going to Enris. In the end he decided that he best course of action to avoid his execution was to flee the mainland and head to Enris. And with that he purchased some new equipment and left for Enris on the next ship from Rinion.
What is your character’s main goal? (Motivation): His main goal is to escape from the Confederation soldiers who want to execute him.
Strengths (Both physical and personality):
He is manipulative and is capable of convincing others to trust and assist him.
From his training as a teenager he is extremely quick and agile, allowing him to escape from dangerous situations.
He is very intelligent. He uses this to examine situations and predict the outcomes to decide his course of action.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.):
He is very cowardly. If he finds himself in a situation that he cannot handle in he will flee or betray his allies to ensure his survival.
Although he may act confident in a battle he’s completely useless with any weapon larger than a dagger which he can only use efficiently if he has caught his opponent off guard or tricked him or her.
He has little sense of loyalty.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Alfendi spent most of his childhood as a jaded son of a noble so he spends most of his time seeking excitement. He seeks both adventure and interaction with others. Although he can be seen as narcissistic and rude to many he really does love interacting with others and is outgoing. He also loves learning new things so he often eavesdrops to learn new information about the people around him. Also, even though he may intentionally create situations which may result in violence for others to cure his boredom, he doesn’t enjoy participating in violence himself and doesn’t kill others.
Bonus Language (Caro is free): Aurturan – Language of the civilized elves.
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): No
Have you read and agreed to both the rules and the lore of the server?: Yeah
What is the definition of “Powergaming”?: Doing something to someone else without giving them a roleplaying opportunity.
What is the definition of “Metagaming”?: Acting like you know things your character doesn't.
What is the definition of “Roleplay”?: Acting as a character in a fictional setting.
Who can use flymod, X-ray and other such clientsided mods?: No one
When are you allowed to cause the death of another character?: When the player gives permission.
When are you allowed to speak out of character?: In parentheses in chat, or on relevant forum.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Dungeons and Dragons for years as a dungeon master and tons of characters. Token acting experience.
Character Information
Name: Hadrian Hart
Age: 28
Race: Human
Physical description: A modestly attractive man with brown hair and a beard, Hadrian has a weary face and wrinkles despite his young age. He is muscular and walks with good posture, a learned trait from his upbringing.
Screen capture of your skin: Saved as attachment.
Biography: Hadrian was born to noblility in Forezzie, learning from a young age to become a knight, as his parents expected of him. Learning etiquette, Hadrian was the second son in House Hart and was expected to become a prominent military figure. Hadrian learned what he needed to, but never showed any real interest in politics. When the Harts became violently at odds with the neighbouring house Greenwick, Hadrian desperately tried to make peace, believing the backstabbing in the courts to be pointless and petty. For this, he became well liked among his people, but grew increasingly bored of the other nobles and the girls he was supposed to court. Much to his parents' distress Hadrian began speaking out against the way the government was ran and became known for his more democratic views. Hadrian continued to make known his beliefs that the aristocracy shouldn't run anything, and that a republic was no better than a monarchy. His words mirrored the Oddonwall way of life, and both Hadrian's family and the other noble houses began to try to silence him as best they could. When Hadrian was giving a speech in one of the local taverns, he was arrested by Hart soldiers and thrown into a cell for a day. When he was freed his father admonished his actions, and Hadrian snapped. Angrily casting off his title and token land he would have at his father's death, Hadrian left the country, trying to find a place where his beliefs would not be questioned. He first went to Oddonwall, but found that while people were willing to listen, no one was willing to do anything about the problems plaguing the nation, and to Hadrian that was just as bad as Forezzie's tendency to ignore the people. He grew more detached from politics, and tried more than a few times to work as an adventurer to fix local problems in small towns, often lending his sword to slay local monsters. He grew in fame as something of a folk hero, but once again the authorities were not fond of his borderline vigilante attitude. Both famed and distrusted by authority, when Hadrian heard of the problems in Enris, he felt that he might at last find a place where he could be heard and make a difference. Leaving on a boat to Enris with a trader, Hadrian has exhausted most of his resources on his long journey.
What is your character’s main goal?: To work in a place where he can take charge and actually make a difference. Hadrian wants to be respected and feels he has a greater calling to lead than he was able to follow through on in Forezzie's aristocracy.
Strengths: Skilled duelist, especially with a sword. Charismatic with common people in most cases, Hadrian can usually read what others are feeling and play to their emotions, occasionally manipulating people even without noticing. Hadrian feels he is a born leader, and in most cases can hold a group together. He is cunning, and works to make best use of whatever he has.
Weaknesses: Headstrong, Hadrian will rarely back down when his beliefs are challenged and clashes with authority figures when he doesn't agree with their decisions. Generally individualistic, Hadrian hates when he is not given freedom, and is unable to follow most leaders. Hadrian will often take risks even when not necessary, and may overstep his abillities.
What is your character's personality?: Hadrian is a man that adapts to his situation well. Often a social chameleon, Hadrian becomes stoic and private, sometimes irrational when unhappy.
Bonus Language (Caro is free): Arturan, Mistspeak (Scholar)
A question before I apply: Is it possible for a 'Halfman' or Dwarf to be above the stereotypical height of under 4'8~ (such as something like, 5'4) due to a disease or something to help fit a backstory of being excluded from society and thus running away from a camp and living alone?
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): No thanks
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Denying a player the ability to respond to my character's actions.
What is the definition of “Metagaming”?: Taking knowledge from outside the game world and having my character act on it.
What is the definition of “Roleplay”?: Performing as a fictional character with others.
Who can use flymod, X-ray and other such clientsided mods?: Nobody
When are you allowed to cause the death of another character?: When that character agrees to death.
When are you allowed to speak out of character?: In the OOC channel or with parentheses.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): I've dabbled a bit on the Dawnfire Minecraft RP server.
Character Information
Name: Bodrin
Age: 38
Race: Halfman
Physical description: Stocky, and of middling height, Bodrin has kept in good physical shape due to his years of labor. He keeps his red hair long and loose, and he obsessively grooms his thick mustache.
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Raised in Aemon's Hall, Bodrin never had much of a future ahead of him on account of his low birth. As soon as he could swing a pick, he joined up with a mining company to keep his family afloat. However, it didn't take long for him to find where his true talents lay; that he is, he came to discover he had quite a knack, somewhat remarkable even among halfmen, for sniffing out the earth's most valuable metals.
After realizing the worth of his gift (whether he was touched by luck or perhaps his feel for the stone was especially keen, he never could quite tell), Bodrin set off on his own to make his fortune. Scouting out deposits and charting up future mining sites, then offering the scoop to the highest bidder, earned him a respectable success. Anything valuable but too small to be worthwhile for the companies, he would gather on his own and pawn off to any who would pay.
Drifting above and below the earth, Bodrin lived a fairly comfortable life; that is until the undead began to lay waste to Enris, before finally sacking Aemon's Hall. The loss of his home has pushed Bodrin to action. Though he's no warrior, Bodrin intends to lend whatever aid he can to the efforts to restore peace to the island and avenge his fallen countrymen.
What is your character’s main goal? (Motivation): Contribute to the cleansing of Enris and Aemon's Hall, however he is able.
Strengths (Both physical and personality): Bodrin is no stranger to hard work, and he tirelessly chips away at problems until they are solved. He is also fiercely loyal to what he holds dear.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something thatis outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Bodrin is rather superstitious; he is reluctant to act without his set of charms and a perhaps a ritual or two. His focus and determination often gets him into trouble as well; its hard to spot trouble coming when you can only see your goal ahead.
What is your character's personality? (Optional; use this field to note character traits that you feel don't
fit into either strengths or weaknesses if you wish): n/a
The Meaning of Life, the Universe, and Everything.
Join Date:
10/16/2012
Posts:
52
Member Details
Out of Character Information
IGN: FeignedMusician
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): FeignedMusician
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Forcing your actions on others. Not letting others react, or making your character better than they could be.
What is the definition of “Metagaming”?: Using OOC information IC.
What is the definition of “Roleplay”?: Making a character, and acting their actions, personality, and other on media. It’s like playing a big game of pretend.
Who can use flymod, X-ray and other such clientsided mods?: No one is allowed to, according to the rules.
When are you allowed to cause the death of another character?: When the opposing player agrees to their character dying.
When are you allowed to speak out of character?: When you surround it in double paranthesis or in OOC chat
Do you have any previous RP experience, Minecraft or elsewhere? (Optional):Many years of forum, minecraft, and mmo.
Character Information
Name: Alice Alderaan. ((Goes by the name “Starling”))
Age: 20 ( In human. 50 in Elf)
Race: Elven
Physical description: Alice is short, but lean and strong for her size. She stands around 5'8'' and is a thin build. However, although thin, she is quite muscled from her years of training, and from the harshness of where she lived.. She's exceptionally physically flexible. She tends to always wear her cloak and robes, a gift from her father. So her identity is mostly hidden, especially her ears.
Screen capture of your skin (I recommend uploading to imgur and posting link here): http://imgur.com/d7XtBnt ((Hood is removeable))
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like): Alice was born in Mezenia to a travelling couple, Raven and William.Alice’s mother didn't want the responsibility of a child, but her father loved children. He always wanted a son, so when Alice’s father, William, found out his wife, Raven, was pregnant, he was ecstatic. However, Raven was not happy. She was unrelenting, wanting to kill it or give it up. But he said no, so they split. Raven stayed around long enough to nurse the baby until it didn't need her, then she gave it to William and walked off, not to return for her at all.
William was a ranger, a simple man. He lived outside as a nomad. He travelled and hunted. He hunted for a living and meditated in nature. Learning to live on his own off the land. He loved his job and wanted to pass it off to his son. However, he didn't get a son, he got a daughter. So, not knowing anything about what a woman should or would know, he raised her up as if she were a son. He taught Alice all that he knew, but being raised up as a boy gave her some serious problems.
Alice, however, did find a love in nature, she meditates frequently, she loves hunting, and she loves animals. She became slightly religious to nature and very reverent. However, the labd she once knew would soon find itself a stranger.
Cecil, a strange half-man, found her and her father, after her father was very sick. At this point in her life, Alice was just waiting for her father to die, so she can continue living. She monitored him constantly, but didn’t leave his side, not until Cecil came and needed a guide. She guided him through the land and dropped him off at the border, returning to her father, who had since passed.
Alice tried to survive out there for as long as she could, but she’s now given up and has searched out the land Cecil had talked so highly of: Enris.
What is your character’s main goal? (Motivation): To survive. She’s had it drilled in her mind to survive any way possible, and to use logic and reason to avoid death. She wishes for another goal, but has no idea what goal that should be, but, she does want a friend.
Strengths (Both physical and personality): She’s proficient with bows, and other weapons. She’s been trained to be a ranger, and live on her own, so she always is a deadly force. She’s logical, reasoning, and strong-willed.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): She can be blinded by her fear. She’s confident in her abilities, but won’t try anything she doesn’t think she can do. She’s also got various problems in her mentality, due to being raised as a boy and being ashamed of who she is.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): Starling is very quiet. She doesn't like to speak, people, or to be yelled at. She sits much like a man and has a demeanor of a boy. She can be rough, but mostly is just a serious and logical woman. She tends to walk quietly, from her years of training as a ranger, and always has her weapons with her. In fact, she constantly carries a mini-arsenal of weaponry.
Bonus Language (Caro is free): Wild Elven
Character Traits (up to 7 points worth): Simple weapons proficiency (1 point spent.)
Great job, and sincere apologies for the unacceptably long wait. Welcome to the server!
minxed:
We appreciate the enthusiasm, and good job on the app as well. Welcome to the server!
Eamafa:
Magnificent app, welcome to the server!
nevilspealer:
Great job, I look forward to seeing you online!
slick691:
Good job, always nice to see another halfman around. Welcome to the community!
FeignedMusician:
Great job, I look forward to seeing you around!
Deferred
Saulofwar:
A superb app, and again we all apologize for the wait, but you can't have Martial Weapons Proficiency without Simple Weapons Proficiency. Tweak that around and this is a sound accept.
Denied
Rhiolu:
Again, apologies for the wait, but we will not allow you onto the server at this time. The fact that the main post as well as your actual application say that the bio MUST be at least 225 words, along with the facts that your elf is 4 years old in terms of elves (which you would have known had you read the forum page or OP slightly more thoroughly) and you lack any real weaknesses to speak of, lead us to this decision. We wish you luck in finding another roleplay server.
X1complex:
Our apologies, but we will not be accepting you onto the server at this time. Your app shows a total lack of reading the lore and even original post outside of your race, as you blatantly make things up in your biography that simply do not exist in our world at this time. Even your language, Norlander, is not on the list. The staff wishes you luck elsewhere.
Other:
xXKyle_JXx, that seems like a perfectly appropriate storyline to pursue. Perhaps not SO much taller, around 5'2'' might be better, but I don't see going too much above that as unreasonable.
Thank you very much. The wait doesn't matter because i wont be able to go on the server till the second week of September. Thank you for accepting me though.
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional):
I would like to join your community Skype chat. My skype username is 'mriceguy1'.
Have you read and agreed to both the rules and the lore of the server?:
I have read and agreed to the rules and the lore of the server.
What is the definition of “Powergaming”?:
Powergaming is forcing any and all actions upon another player without consent. This could include causing permanent or nonpermanent harm to the player or even just saying that they take an extra step to the left or the right. Powergaming also applies to a character doing something they would not normally be able to do given the circumstances. This could be a 60 year old man jumping across a chasm whilst dealing with a broken leg, or even something as simple as a man who has never used a bow before shooting like a master.
What is the definition of “Metagaming”?:
Metagaming is using out of character knowledge in an in character situation in order to gain or grant some kind of advantage. This could include being told the meeting spot for an event over Skype and running to a nearby hill to gain a sniping position, or even something as simple as engaging into combat with somebody because they stealthily assassinated your friend and you found out over Skype later in the day.
What is the definition of “Roleplay”?:
Roleplay is one of those worlds that nearly defines itself. It is playing the role of a character other than yourself. In essence, it is stepping into that character's shoes and acting in the same way they would act.
Who can use flymod, X-ray and other such clientsided mods?:
In accordance with rule number 13, nobody can use flymod, X-ray, and other such clientside mods.
When are you allowed to cause the death of another character?:
You are only allowed to cause the death of another character if the other player gives express permission for you to kill their character.
When are you allowed to speak out of character?:
Out of character speech in the local channel should only be used when it is necessary to do so. Otherwise, there is private messaging and the out of character channel for all of your out of character needs. Out of character communication should always be surrounded in ((double parenthesis)).
Do you have any previous RP experience, Minecraft or elsewhere? (Optional):
I have been playing tabletop RPGs such as Deadlands, Pathfinder, Dungeons and Dragons, and Necessary evil for a little over 6 years now. I have also been playing on the DayZRP community servers for the past year and a half and have never had any incidents on those servers. I have also played a number of different Minecraft RPG servers, but I don't think any of them have been on the same scale as this one. I also do a bunch of Forum Roleplaying here on these Minecraft Forums. Come check me out sometime.
Character Information
Name:
Garrett 'Taleswapper' Cooper
Age:
30 years old.
Race:
Human
Physical description:
Standing at a clean 6' 2" tall, Garret has very well defined features across his entire body. His brown eyes are keen and piercing. His nose is long and curves perfectly at its apex. His chin is curved and his cheekbones are chiseled. Overall, he has an almost heroic appearance to him. His black hair is ragged and unkempt. He is thin with pronounced muscles which are accentuated by his clothing choice. He wears a poet's shirt and a dark blue vest as well as a pair of baggy black pants.
Screen capture of your skin (I recommend uploading to imgur and posting link here):
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Garrett was born to a small tribe of nomadic humans trekking throughout the the endless desert of Alann. Garrett's mother and father were just another set of arms dealers who helped fuel the endless conflict between the people of Alaan. Despite this fact, Garrett was never trained with a sword, or even a bow, merely, he only ever learned how to use a few simple implements as weapons. This is because, at an early age, Garrett became fascinated with the tales of war told by the people of the Wastes. He never wanted to be part of a war, he knew he would most likely die during such an event. The only thing Garrett was interested in was the stories told by the survivors, that, and the songs they sung. The ancient hymns passed down from soldier to soldier as part of their military tradition inspired Garrett. He knew that he wanted to tell these stories, so these survivors would not be forgotten.
There was only one problem, though, Garrett knew he would have to eventually join the Alann military and would have to become a survivor himself. He knew he needed to escape and that escape came when a hooded man stepped over the border between Horizon and Alann. This man took the name of "Wanderer" and trekked through the wastes telling stories that he had heard from each man and woman. Wanderer came upon Garrett's camp one day and asked to stay the night in exchange for a tale of the wondrous beauty of a land called Aturan. Wanderer spoke of a true paradise filled with Elves. That night, despite only being 13 years old, Garrett decided what he wanted to do with his life.
The next morning, Garrett begged Wanderer to teach him his ways. Wanderer reluctantly agreed, growing weary and weak in his old age. His exact words being, "Somebody will need to tell these tales to the world, lest they die with the people they speak of." From then on, Garrett and Wanderer wandered the world, never staying in one place for too long telling stories of the world around people.
But, time takes its toll on all of us. One morning when Garrett was 20 years old, Wanderer passed away. His final request asked Garrett to take his ashes and spread them all about the world with each story he told. From this point, Garrett took on the name of Taleswapper and began spreading his teacher's ashes around the world. If Taleswapper ever went anywhere new, a new tale would be earned, and his teacher's ashes would be spread.
What is your character’s main goal? (Motivation):
Explore the world and spread the songs and stories of one nation to another.
Strengths (Both physical and personality):
Taleswapper's primary strength is his skill with people. He is good at talking to people and a brilliant orator. He is also multilingual and highly skilled with the lute.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.):
Taleswapper is not the most potent combatant despite his upbringing. Not just in the fact that he doesn't know how to use many weapons, but in the fact that he is easily spooked by some of the stranger things the world has to offer. He also finds it hard to stay in one place for an extended period of time, feeling a need to constantly be moving and constantly learning new things.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Taleswapper is curious and adventurous. Despite backing away from most combats, he is always looking for a new experience and some new friends. He is loud, sometimes to the point of being annoying. Despite all these facts, he tends to put on a quiet and introverted facade around strangers, having found that it is one of the best ways to befriend a person and to get a good story or two out of them.
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): For now, no. The main reason is frankly just because I don't like posting my Skype username all over the place with how vulnerable Skype is to things like DDoS.
Have you read and agreed to both the rules and the lore of the server?: I have.
What is the definition of “Powergaming”?: Basically being invincible by choosing the outcome of an action, like - Shoots an arrow at the man's head, instantly killing him - instead of - Shoots an arrow, aiming for the man's head - .
What is the definition of “Metagaming”?: Using information obtained OOCly to boost your character IC. Like for example being in a town but hearing someone in another town say they're going to invade his and using that knowledge even though his character would have no way of knowing in those conditions.
What is the definition of “Roleplay”?: Acting as your character would.
Who can use flymod, X-ray and other such clientsided mods?: The rules don't exactly say that someone can use them so I assume no one.
When are you allowed to cause the death of another character?: When the other player agrees to it, within reason.
When are you allowed to speak out of character?: When on the OOC channel, private messaging or double brackets.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Yes, I was a player & builder for a roleplay minecraft server way back(don't remember the name, frankly, but I do remember well that I was a dwarf), I have also roleplayed in Starbound, Terraria, a few MMOs and I played in a San Andreas server called Argonath RPG for ~4 years and was a staff member for a short while there.
Character Information
Name: Alwyn Notleigh
Age: 36
Race: Human
Physical description: Medium build, relatively muscular. He has a goatee and his face has signs of aging. His hair is short on the front but fairly long in the back, nearly reaching under his neck. He wears black boots and a plain white t-shirt with a small brown apron over it. He also wears brown pants which "blend in" with his apron, giving him a solid look. His skin is a bit pale, since he spends most of his time indoors.
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like): Alwyn was born to a poor couple in the western border of Mezenia. There, he had to work from a very early age, and with his family's poverty he learned the value of a nice place to sleep and a meal on the table. With that, he dreamed of one day being able to provide those things to people like him and his family at an affordable price. By the time he hit 16, he began working in a small Inn near his parents' home. The owner of the inn was a man named Jacob, who was an old friend of his family, so he was able to get a job there fairly easily. He worked in that inn for 12 years, until Jacob passed away from old age. He was touched to find out that Jacob had left the Inn in his name instead of his oldest son, because, through his own words "He might not be of my kin, but he has the same, if not even more passion than anyone in my family and there is no one more deserving than him to run this place.". Under the ownership of Alwyn, the Inn began running into some financial trouble, since Alwyn did not inherit Jacob's money and because of it he didn't have enough money to keep the Inn going. He ended up having to sell the Inn after three years, and after that Alwyn was devastated. He had a once in a lifetime opportunity to make his dream come true and he had fallen short. He ended up giving the majority of the money he had gotten from selling the Inn to his parents and he traveled throughout the lands, looking for a purpose. One day, after having to sleep on the streets due to being out of money, he felt exactly like he had felt during his early days. With that feeling, he remembered just how much his dream meant to him, and decided not to give up so easily. He began working at a pub in Norland's coast, but the owner did not have the same motivation that he did. He worked there for a few months and after acquiring enough coin, he bought a one way trip to Enris, where he was determined to finally make his dream come true.
What is your character’s main goal? (Motivation): To own Enris' best inn, completing his dream. He also wants to give his parents a better life, but he hopes he can kill two birds with one stone by using the money made from the inn for it.
Strengths (Both physical and personality): He is physically strong, however he is untrained with any kind of weaponry aside from an iron sword, which he keeps around if possible, since he is always afraid of being robbed.
He is loyal, friendly, and generous.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): He is not very smart or very well spoken. It takes him quite a long time to understand simple concepts when it comes to things involving magic or any new technology. He is also capable of getting himself in things that would be frowned upon if it helps him come closer to achieving his dream(ex: selling illegal goods if it means promoting his establishment).
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): Alwyn is friendly to everyone, even if the person is shady-looking. He is also not afraid to say things other people would normally not say.
He is not very religious, but when he does pray, he prays to Elska, and very rarely to Rhyfel.
Bonus Language (Caro is free): He speaks a bit of Savage, but he is nowhere near fluent.
Character Traits (up to 7 points worth):
Chef(2) - Having worked in both an inn and a pub, Alwyn is easily capable of preparing a meal.
Brewer(1) - Same reasoning. He has worked in a pub, so he can easily brew an ale.
Franchise Owner(4) - He owned an Inn for a while, so he is fairly experienced at it.
Human Trait: Heavy Drinker - Having worked in places where he serves alcohol, it was not a rare thing to share a beer with a regular.
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Already in the chats, even though I haven’t yet shown myself yet. I’m shy.
Have you read and agreed to both the rules and the lore of the server?: Yep!
What is the definition of “Powergaming”?: Powergaming is when a player forces an action onto another. EX: *Mola Ram reaches inside the man’s chest and takes out his beating heart.* It can also mean the character is game-breakingly overpowered, such as having powers that wouldn’t fit the lore or the character.
What is the definition of “Metagaming”?: Metagaming is when a person uses knowledge gained outside of IC roleplay and uses it for their benefits during roleplay. EX: Ra’s Al Ghul: ((Did ya know Bruce Wayne is Batman?)) Commissioner Gordon: “Hey Bruce, you can give up now. We know you’re Batman.”
What is the definition of “Roleplay”?: Roleplay is to put yourself in a character, usually fictional, with physical and mental traits unique to itself and bring it to life, via text or acting.
Who can use flymod, X-ray and other such clientsided mods?: No one on this server.
When are you allowed to cause the death of another character?: When both parties agree to the death. However, there may be a rare exception if the only way out of death would be blatant powergaming.
When are you allowed to speak out of character?: With the use of (( text )), or in the OOC chat.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): I’ve been a member of the SG community since TAC.
Character Information
Name: Kayde Wanderfield
Age: 24
Race: Human
Physical description: Slightly above average height for a human standing tall at 6’1, Kayde has bright blue eyes, disheveled blonde hair, and skin brighter than my future. He face can be misleading, as with first glance (and the second, third, fourth… but not the fifth) he can seem like a young teenager. He is lightweight and a thin person overall, though he is quite the healthy and athletic fellow. Kayde is usually seen with a hat on, a dirty white shirt and a vest over him. If he were to rule the world, he’d wish for a world without pants. But because he does not, he wears brown pants.
Screen capture of your skin (I recommend uploading to imgur and posting link here):
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Kayde was born in the heart of the Crownlands to Desmond and Gemma Wanderfield. His mother and father were chemists, and so were their mothers and fathers, and Kayde has always wanted to follow the family legacy. At the young age of 10, Kayde was entered into private school by his parents. As his bloodline suggested, he excelled at his learnings. However, it was also that year when people started to notice that he was a little ‘different’ from the rest. He always had difficulty learning the social norms and was constantly called the class clown, though he never tried to be funny. As Kayde grew older, his peers started bullying him for amusement. Though he was usually agile and quick enough to run away from them, it became a serious issue when he was beaten thoroughly by a ‘gang’ for correcting a classmate during one of the lectures. He didn’t seem to understand the problem, as he was only trying to help. His mother took him out of schooling and decided to teach Kayde herself.
For 4 years, his mother taught him the basics of alchemy, philosophy, geography, maths and history. When he wasn’t at home being taught by his mother, he was out running in the fields or climbing buildings and trees. On one of his trips, he met another boy. His name was Roan, and was about a couple years older than Kayde. They quickly became friends, due to Kayde’s social ignorance and Roan’s charisma, and would always roam the streets together. Kayde would always accidently get them into trouble, and Roan would always have to bail them out. It was a non-stop adventure for the both of them. On one occasion, Kayde decided to correct a mob member on his grammar. What made this horrible was that the thug was robbing an inn, and Kayde decided not to do it just once, but thrice. The duo was chased from one end of the town to the other. After what they thought was a thrilling escape, they were quickly disheartened by the fact that they were trapped in an alley moments later. Kayde looked around for a way out, and as he turned back to Roan, he saw that Roan was gone. Feeling almost betrayed and scared, Kayde prepared for the worst. The thugs closed in, and Kayde closed his eyes and braced for impact. BANG. There was a loud noise, but Kayde didn’t feel anything. One of the thugs hit the ground, and Roan yelled his name.
As the sun fell, Kayde and Roan made their way to Roan’s house. “Y’know, one of these days I ain’t gonna be able to do anything.” Roan said, “And we’ll both have our peaches ripped apart if that happens… So you gotta smarten up.” Kayde nodded. Though he didn’t fully understand, he knew that there were some things that people don’t seem to be so keen on.
As they both became an adult, Roan became a handsome, burly warrior, while Kayde… well, he hasn’t changed much since birth. News broke out that the undead have risen in Enris and Roan went aboard to help out, as he had many family members there. Kayde waited three weeks for a letter back, but nothing came. He visited Roan’s household and saw no trace whatsoever. There was hardly news coming out of Enris as the rest of the Confederation braced for war. Being Kayde, he decided there was only one logical thing to do. Travel to Enris and find out about Roan.
What is your character’s main goal? (Motivation): His main reason to travel to Enris is to find Roan. Kayde doesn’t usually think too far ahead, but the one thing that’s always on the back of his mind is to be a great chemist and follow the family legacy.
Strengths (Both physical and personality): Kayde is very intelligent when it comes to books and sciences. His cardiovascular endurance is nothing short of spectacular, and he is very agile. He has a very clear moral compass, and always means well.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Kayde is very, very, stupid when it comes to fitting into society. Though he is quick on his feet, he is definitely not a confrontational kind of person. He would lose in a fight, even if the opponent is just an average Joe.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): He is eccentric, talkative and is filled with loads of energy and a willingness to help.
Bonus Language (Caro is free): Wild Elven + (Scholar Trait) Runic
The Meaning of Life, the Universe, and Everything.
Join Date:
9/17/2011
Posts:
43
Member Details
Out of Character Information
IGN: Senpukaru
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Sure, monkeyjiblets
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Making your character powerful beyond reason or logic, or controlling other people’s characters and how your actions affect them
What is the definition of “Metagaming”?: Using OOC info ICly, coming online to a friend’s aid when they’re in trouble because they told you in skype, attacking someone’s character because of OOC grudges
What is the definition of “Roleplay”?: Pretending to be another person in a different setting or situation, with personalities other than your own
Who can use flymod, X-ray and other such clientsided mods?: Nobody
When are you allowed to cause the death of another character?: They agree to it and you do it with actual rp
When are you allowed to speak out of character?: Only when you have something important to say
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): A fair amount
Character Information
Name: Validar Gleipnir
Age: 20
Race: Drow
Physical description: Validar's skin is an ashen grey hue and his black hair is of a medium length with a set of piercing red eyes. He stands about 5'10 in height and weighs roughly 160 pounds. His body body while for the most part is rather small is lean and powerful for it's size. More often than not he is seen wearing a dark hooded garb that covers all of his body excluding his face.
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Life as a Drow was never supposed to be easy. It had to be a struggle, wrought with conflict. When Validar was born, he was expected to experience all the trials and hardship his race experienced. Their race was still young, still frightening to gaze upon. When met with hostility, he was supposed to face it and overcome it. From a young age he accepted that other people would look at him like a savage. He would never look to another race for hospitality, only hostility. For a long time, he didn't care about it. So long as he was surrounded by his own kind, then he had a community that would always welcome him. Validar had been born to a traveling enclave of Drow, who aimlessly moved from place to place as drifters. To him, this was normal. Staying in one place for too long could mean fire and pitchforks. It was better to keep moving. From the desolate and wet Mistlands to the overpopulated provinces in the Crownlands. Each time, should the wandering Drows stay for too long, they'd be met with hostility.
And each time they were, the group would quickly depart. It would take a few years before Validar finally grew tired with this behavior. If the people were so scared of them, then why were they the ones running? Shouldn't it be the other way around? He wasn't the only one who agreed. The younger generation, who had grown up in this wandering tribe, very much felt the same. As one of the younger members of the tribe, it took awhile for him to earn his place with his elder peers. Of the Drow, he became especially close with a female named Rennyn. She filled the role of an older sister, extending wisdom and advice when needed. Like with the other younger Drow, she had also grown to hate her tribe's cowardice. Rather than continue to complain of it, she took it one step further. One day, after a ritual to the Weaver was performed, she stood up and denounced the tribe. She expressed a sickness for their constant wandering and acceptance towards their mistreatment, abandoning the tribe. Rennyn left shortly after her announcement, departing. Her speech had no effect on the elders, who were already set in their ways. To Validar, it left a big impact on the prepubescent Drow.
In the few years that followed her departure, he became less and less tolerant of his mistreatment. He lashed out against the people that would ridicule him. For awhile, he felt good about doing it, unknowingly causing more and more problems for his clan to deal with. They were expelled from places much faster, the hostility even worse than before, but Validar used it to justify his actions. They would have been kicked out either way, who cared how mad the people were when they did it? He was only speeding up the inevitable.
And then, after years left to his own devices, Rennyn came back. He never knew where she went. He never bothered to ask. She didn't stay for long, and when she left the tribe once more, Validar went with her. Surely being with her would be better than the cowards he was leaving behind. They stowed away on a ship, making a departure to the isolated isle of Enris. It would be a new start. They could be together as friends and as siblings. They could support themselves through the hostility thrown their way.
And then, the undead horde happened.
They hadn't been on the new land for long before all hell broke loose. Now apart of a wandering group of refugees, Validar has been forced to work together with races that would have once scorn him. It has not been easy to adapt.
What is your character’s main goal? (Motivation): To try and change the way people see the Drow, for better or worse as well as being strong enough to protect himself and everything he values.
Strengths (Both physical and personality): Validar is a fighter through and through, having spent a large portion of his life living in the wilderness with his close friend Rennyn. He's a self taught hand to hand fighter as well as being surprisingly quick on his feet. Personality wise he's rather calm and level headed regardless of many situations allowing him to plan accordingly to almost any situation that arises.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Validar's biggest weakness is knowing Rennyn is in danger or unhappy. He is very protective over his friend and become distraught when he feels she's in danger or mad about something. This often makes him lose his cool and act irrationally in said situations. Validar is also easily distracted when it comes to challenges and is usual eager to charge head first into conflict or dangerous situations in general if he feels he can face it adequately.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Bonus Language (Caro is free): Savage
Character Traits (up to 7 points worth):
Martial Artist - 2
Fast Healer - 1
Thick Skin - 2
Leap - 1
Acrobatic - 1
Do you wish to join our community Skype chat? If so, what is your Skype username?: I can send it over in a private message.
Have you read and agreed to both the rules and the lore of the server?: Sure broski
What is the definition of “Powergaming”?: A roleplay who powergames ignores the actions of other characters, overplays the abilities of their own, and may sometimes try to act out the actions of other players.
What is the definition of “Metagaming”?: Utilizing information gained OOCly to influence your character's actions.
What is the definition of “Roleplay”?: Playing the role of a character you have created in a fictional setting.
Who can use flymod, X-ray and other such clientsided mods?: People who want to get banned.
When are you allowed to cause the death of another character?: When the owner of the character agrees.
When are you allowed to speak out of character?: In OOC Chat or when you mark it as (( blahblahblah )) under certain circumstances.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Forum roleplays
Character Information
Name: Olivine Beck
Age: 28
Race: Halfmen
Physical Description: After a lifetime spent in the land of Drunn, Olivine once possessed a fair and pale appearance. Once, the girl looked like a pristine porcelain doll with long locks of dark blonde hair and intense green eyes. Since her introduction to the surface, that has changed drastically. Her skin is usually various shades of red, depending on her exposure to the sun. Long gone is her snow white skin, leaving her to look more like a frustrated strawberry. She can barely last an hour under the sun's rays without blistering. Her long blonde hair has been reduced to a short chop with mismatched lengths and uneven bangs that constantly get in her face. The only thing that hasn't changed? Her eyes. If they had, she would have something else to complain about. To top it all off, Olivine, once lovingly called 'halfpint' by her family, is noticeably short...even by halfmen standards.
Biography: Born to two halfmen in the kingdom of Drunn, Olivine's life was no different than anyone else in the underground civilization. Her father was a blacksmith for a majority of her life, while her mother stayed at home with a bustling family of six. She was born the youngest of four sisters and one brother, making her the baby of the household to her chagrin. Her earliest memories revolve around the antics and teasing of her siblings. It put a chip on her shoulder. It may have been a pain in the ass, but that was how life was back then. Simple, sometimes aggravating, but never dangerous. She was pampered, spoiled, and then teased. The cycle always continued, while her siblings grew older and older. During these years Olivine aspired to be a blacksmith like her father. She spent many days sitting by his anvil, watching him bend and twist hot metals into useful shapes. To her, it was an art form that the girl desired to learn. There may have been inconveniences in her life, but it was still peaceful and safe.
This started to change. Her brother, the eldest of the family, had decided to volunteer as a miner for the ore deposits on the surface. He was already a grown man, tired of living at home. The man dreamed of the wild life on the surface, beyond the simple caverns where he had grown. Despite the urgings of his family, the man ignored their warnings. His mind was set, and nothing was going to change that. While he had often been Olivine's tormentor, the two were still especially close. His departure hit her hard. She had, in many ways, looked up to her older brother. With him gone, she felt like she had lost more than a brother: a friend.
Things only got worse from there. As the weeks dragged by, her older brother never returned home. When weeks turned into months, hopes of her brother ever returning became bleak. The family wrote letters, requesting if miners from the surface were aware as to what happened to him. When the letters came back? All groups reported that they had never seen the boy. He had vanished without a trace. To Olivine, that was unbelievable. Had he combusted the moment his skin was met with the sun? No one knew, and no one was willing to risk looking for him. It had already been so long. If he had disappeared before getting to work, then the man had already been missing for months. To her, that was the hardest thing to accept. Nobody wanted to do anything about what happened, and so, the girl foolishly took it upon her shoulders to find him. She was barely an adult, still ignorant to the surface and the surrounding lands. To her, it seemed like a simple task. Olivine was no coward. She would travel to the ends of the earth if it meant finding her brother.
One dark night, the halfmen slipped away from her family. She was barely old enough to meet the volunteer requirements for surface mining, but barely was more than enough. By the time morning came around, Olivine was topside. From that point? She had no idea what the hell she was doing. So what did the young woman do? She got lost. Turns out, it was hard to find someone to lead you to a group of surface miners when it was four in the morning, and Olivine made the dumb choice of thinking there was one close by. There wasn't. By the time morning came around, she was standing alone, by herself, in an expansive field of nothingness with only endless mountains as landmarks. Nothing but rocks, rocks, and more rocks. Suddenly, the reason for her brother's disappearance started to make more sense. You could walk in one direction for hours and still be standing in the middle of nowhere, surrounded by earthly formations that blended with each other. So Olivine did the only thing she could do. She kept walking. Despite being vastly ignorant of the world around her, she still had enough supplies to prepare for something like this.
With no other choice, Olivine kept moving. She spent several days walking from one large rock to another rock. Her hopes grew dimmer with each passing day, the only thing keeping her alive was the food and water in her rucksack. Eventually, she started to realize where she was. When the weather grew colder and the canyon she had followed broke into large mountain ranges with snowy peaks, Olivine realized she was starting to get somewhere. She never realized she had emerged from Drunn only a few miles from the border to Norland, and now, she was wandering through it like an idiot. The girl wasn't prepared for the cold and ruthless land...but a traveling caravan was. Her Caro speaking skills were rusty, but Olivine managed to get them to agree to lead her to a nearby settlement for shelter.
Little did she know that the nearest settlement would take several weeks of travel to reach. By the time she did? It was already too late, the little halfmen was stuck for the ride. During this time, she became more comfortable speaking a language besides Runic and learned a little more of the world around her. It wasn't all bad, even if Olivine was privately enraged for getting herself so hopelessly lost in the first place. When they reached the town, it was thankfully by the icy shores of Norland. They had a port in town with ships. One of the ships apparently traded with Drunn through one of the topside miner groups. She had a way to get back home. Long gone was her hopes of finding her older sibling, who had probably made the same mistake as she had. After several weeks spent with the caravan, she had worked up enough money to buy passage onto one of the boats. It seemed like her adventure was finally over.
Until the girl realized she had accidentally boarded on a ship heading to Enris instead of Drunn, packed with people. This was still a few months before the rise of the undead terror that would ravage the land. She landed at Land's End while it was still a city, though she was broke and without a single coin to her name. With no way to afford a trip home, she worked and labored to make back the money she had ignorantly spent.
And then the undead terror emerged, dashing all chances of her getting home. The halfmen was evacuated from Land's End as it met it's end, and since then, Olivine has wandered the land of Enris aimlessly as a refugee. She managed to find a group of people that seem to know what they're doing, despite all of the chaos raging on, and hopes to eventually land in a city where she won't have to fear for her life. After that? Maybe she'll be lucky enough to finally get back home.
What is your character’s main goal?: Getting her ass back home, through any and all means possible.
Strengths: A loyal companion to those she befriends, Olivine will stick to her friends like glue. She will never be swayed by the words or rumors of strangers, making her a constant ally. The girl was also raised to respect honesty. Olivine will, under most circumstances, tell the truth. It doesn't matter how brutal the truth is, she will not shy away from it. Her blunt language has landed her in hot waters, but the girl refuses to betray the values taught to her. While she has been unable to become a blacksmith in Drunn as she had originally imagined, the woman has still taken up smiting as a source of income. Her work is still of a beginner, but Olivine has continued to work to advance her skills.
Weaknesses: Stubborn as a mule with a kick to match. Olivine doesn't like people giving her orders or trying to boss her around, which can make her a real pain in the ass to deal with. She runs her own ship and wants to keep to herself, even if she's doing something completely wrong. More likely to do things the hard way, the girl will only listen to the advice of those she cares for or under dire circumstances. Vastly ignorant to the world around her, this is often a common occurrence for the short woman. She is also noticeably tiny, meaning that most large obstacles are her weakness. A mountain is a lot bigger to her than it is for most people. Another strange weakness is her lack of tolerance towards alcohol. For some reason, no matter the brew, Olivine always finds herself sick to her stomach after even a few sips. It's a private shame that she keeps to herself.
What is your character's personality?: Despite her name, Olivine is anything but a gemstone. The girl is about as smooth as a lump of coal. She's blunt, crude, and purposely childish to those around her. Spouting a joke a minute, she comes across as completely careless to top it all off. Her behavior is intended to agitate people around her, in the faint hope that they'll leave her alone. Around close friends, she tones it down a notch, becoming more sociable. While Olivine will never participate in pointless conversation, she can bare it for someone she enjoys the company of.
Glad to see another smith apply! Welcome to the server!
Deferred
Senpukaru:
While a good app, you keep changing the name from Validar to Knoll in the app. Or is Knoll a different character? I'd be much obliged with some clarification, and then this is a solid accept.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/17/2011
Posts:
43
Member Details
Sorry about that I had a change of heart about the name and didn't edit it properly. I fixed it.
Out of Character Information
IGN: Senpukaru
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Sure, monkeyjiblets
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Making your character powerful beyond reason or logic, or controlling other people’s characters and how your actions affect them
What is the definition of “Metagaming”?: Using OOC info ICly, coming online to a friend’s aid when they’re in trouble because they told you in skype, attacking someone’s character because of OOC grudges
What is the definition of “Roleplay”?: Pretending to be another person in a different setting or situation, with personalities other than your own
Who can use flymod, X-ray and other such clientsided mods?: Nobody
When are you allowed to cause the death of another character?: They agree to it and you do it with actual rp
When are you allowed to speak out of character?: Only when you have something important to say
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): A fair amount
Character Information
Name: Validar Gleipnir
Age: 20
Race: Drow
Physical description: Validar's skin is an ashen grey hue and his black hair is of a medium length with a set of piercing red eyes. He stands about 5'10 in height and weighs roughly 160 pounds. His body body while for the most part is rather small is lean and powerful for it's size. More often than not he is seen wearing a dark hooded garb that covers all of his body excluding his face.
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Life as a Drow was never supposed to be easy. It had to be a struggle, wrought with conflict. When Validar was born, he was expected to experience all the trials and hardship his race experienced. Their race was still young, still frightening to gaze upon. When met with hostility, he was supposed to face it and overcome it. From a young age he accepted that other people would look at him like a savage. He would never look to another race for hospitality, only hostility. For a long time, he didn't care about it. So long as he was surrounded by his own kind, then he had a community that would always welcome him. Validar had been born to a traveling enclave of Drow, who aimlessly moved from place to place as drifters. To him, this was normal. Staying in one place for too long could mean fire and pitchforks. It was better to keep moving. From the desolate and wet Mistlands to the overpopulated provinces in the Crownlands. Each time, should the wandering Drows stay for too long, they'd be met with hostility.
And each time they were, the group would quickly depart. It would take a few years before Validar finally grew tired with this behavior. If the people were so scared of them, then why were they the ones running? Shouldn't it be the other way around? He wasn't the only one who agreed. The younger generation, who had grown up in this wandering tribe, very much felt the same. As one of the younger members of the tribe, it took awhile for him to earn his place with his elder peers. Of the Drow, he became especially close with a female named Rennyn. She filled the role of an older sister, extending wisdom and advice when needed. Like with the other younger Drow, she had also grown to hate her tribe's cowardice. Rather than continue to complain of it, she took it one step further. One day, after a ritual to the Weaver was performed, she stood up and denounced the tribe. She expressed a sickness for their constant wandering and acceptance towards their mistreatment, abandoning the tribe. Rennyn left shortly after her announcement, departing. Her speech had no effect on the elders, who were already set in their ways. To Validar, it left a big impact on the prepubescent Drow.
In the few years that followed her departure, he became less and less tolerant of his mistreatment. He lashed out against the people that would ridicule him. For awhile, he felt good about doing it, unknowingly causing more and more problems for his clan to deal with. They were expelled from places much faster, the hostility even worse than before, but Validar used it to justify his actions. They would have been kicked out either way, who cared how mad the people were when they did it? He was only speeding up the inevitable.
And then, after years left to his own devices, Rennyn came back. He never knew where she went. He never bothered to ask. She didn't stay for long, and when she left the tribe once more, Validar went with her. Surely being with her would be better than the cowards he was leaving behind. They stowed away on a ship, making a departure to the isolated isle of Enris. It would be a new start. They could be together as friends and as siblings. They could support themselves through the hostility thrown their way.
And then, the undead horde happened.
They hadn't been on the new land for long before all hell broke loose. Now apart of a wandering group of refugees, Validar has been forced to work together with races that would have once scorn him. It has not been easy to adapt.
What is your character’s main goal? (Motivation): To try and change the way people see the Drow, for better or worse as well as being strong enough to protect himself and everything he values.
Strengths (Both physical and personality): Validar is a fighter through and through, having spent a large portion of his life living in the wilderness with his close friend Rennyn. He's a self taught hand to hand fighter as well as being surprisingly quick on his feet. Personality wise he's rather calm and level headed regardless of many situations allowing him to plan accordingly to almost any situation that arises.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Validar's biggest weakness is knowing Rennyn is in danger or unhappy. He is very protective over his friend and become distraught when he feels she's in danger or mad about something. This often makes him lose his cool and act irrationally in said situations. Validar is also easily distracted when it comes to challenges and is usual eager to charge head first into conflict or dangerous situations in general if he feels he can face it adequately.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Bonus Language (Caro is free): Savage
Character Traits (up to 7 points worth):
Martial Artist - 2
Fast Healer - 1
Thick Skin - 2
Leap - 1
Acrobatic - 1
I have been accepted but not whitelisted. My IGN is "RubberDucky"
IGN: minxed (I got mixed up when I was typing my username when I bought minecraft... not)
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Well I forgot the password to my Skype as well as the email I used for it, so even if I wanted to I wouldn't be able.
Have you read and agreed to both the rules and the lore of the server?: Yes. Yes I halve. o.o (I totally mean 'have' there)
What is the definition of “Powergaming”?: Powergaming is where someone works on becoming excessively powerful in one trait or aspect of their character so as to simply be powerful.
What is the definition of “Metagaming”?: Metagaming is using knowledge that was obtain out-of-charater as if it was obtained in-character.
What is the definition of “Roleplay”?: Roleplaying is playing the role of a character or person as best as you can. It's like pretending to be someone pretending to be you, even though you really are you.
Who can use flymod, X-ray and other such clientsided mods?: Only those who desire to be banned.
When are you allowed to cause the death of another character?: Only upon consent of the person playing saided character.
When are you allowed to speak out of character?: When you're speaking in the OOC channel or occassionally when using double paranthesesizes.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Yes, D&D with friends for the past five years, and Minecraft on too many servers to count.[They were all shut down, sadly ]
Character Information
Name: Taergton (Pronuncified tair-ig-ton)
Age: 38 years or 13,879 days or 333,101 hours or 19,986,048 minutes or 1,199,162,880 seconds. I'd prefer 38 years though, because then I wouldn't have to keep track of each individual day, hour, minute, or second that passes.
Race: Humming er, I mean, Human
Physical description: Brown hair, bright blue eyes, wears a leather shirt and jeans, is rough-looking from mining.
Screen capture of your skin (I recommend uploading to imgur and posting link here): http://mcskinsearch.com/skin/minxed sorry, I lost the skin like three weeks ago. I just found it on this site, which I honestly think is kinda creepy, but whatever.
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like): From a young age, his father forced him to learn how to use a bow and pickaxe. He said it would help him survive in the future. However, the poor man had no idea that Taergton was born with severe depression. This disability put a huge gap between Taergton and his father, and Taer resented him since as far back as he could remember. Not long after the apocalypse, Taer's father disappeared in the mines and never returned. Stricken with grief, Taer's mother jumped down a mine chute into a pit of boiling lava. He was eleven when these events occurred, and his only family now was his three-year-old brother and the pick and bow that had been left behind. He never felt close to his brother, Kevin. Though he was just a toddler, and undoubtedly adorable, he seemed too much like Taer's father for him to be loveable. Taer managed to get his brother to the safety of Enris, and there they have lived since. In the time that Taer's lived in safety, he has focused all of his energy and time toward overcoming his depression, and didn't give much heed to his brother. Over all this time of feeling ignored, he finally discovers that he truly does find joy in mining. So he sets out to the mines to heal his pain. Maybe his father was right, maybe a pick and bow would help him survive, just not the way he thought.
What is your character’s main goal? (Motivation): To provide for people so they can survive the apocalypse and so they can feel close to their families.
Strengths (Both physical and personality): Strong; he's a good miner, Iron-willed; he repaired his own disability, Skilled; can mine and use a bow
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Loneliness and depression; being alone triggers his depression and makes him useless, Immobile; his arms are strong, not his legs, so he can't run fast
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): Sometimes has symptoms of ADHD; ie he will occasionally spout random nonsense, but also will sometimes notice thins most people wouldn't (I'm kidding he doesn't actually have ADHD. Ever. That was just for fun)
Bonus Language (Caro is free): Savage
Character Traits (up to 7 points worth):
Ranged Weapons Proficiency
Basic Miner
Digger
Light Armor Proficiency
Out of Character Information
IGN: Eamafa
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): No but I may join eventually.
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Powergaming is forcing roleplay on another player without allowing them to respond or react.
What is the definition of “Metagaming”?: Using information that you only know OOC in an IC situation.
What is the definition of “Roleplay”?: Acting out the personality of a certain character that is not yourself.
Who can use flymod, X-ray and other such clientsided mods?: No one is allowed to.
When are you allowed to cause the death of another character?: When the player agrees to allow his or her character to be killed.
When are you allowed to speak out of character?: When you need to clarify things during roleplay by using parenthesis (()) or an OOC channel.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): I haven’t played in a Minecraft RP server in about 2 years but I use to play on Assassin’s Creep and Irialith which no longer exist.
Character Information
Name: Alfendi Wimarc
Age:24
Race: Human
Physical description: Alfendi is a medium sized man standing at approximately 5 feet 10 inches. His thick black hair falls right before his dark purple eyes. Most people would regard him as handsome although a large portion of his face is covered by his hair. He wears a lightweight ragged dark blue jacket that allows him better flexibly and mobility. Around his upper body are the straps holding up a bright blue backpack where he holds supplies. His black pants are held up by a belt with a sheath for a small dagger. The blue boots on his feet bulge at one of the ankles where he keeps a dagger.
Screen capture of your skin (I recommend uploading to imgur and posting link here):
http://imgur.com/qsdwCaZ
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
As the only son of a Crownlands noble, Alfendi Toru had very few problems to deal with in his early life besides being incredibly bored. Much of his childhood was plagued by fancy dinners and introductions with his father’s friends. He found his life incredibly boring and uneventful. This continued until a certain guest was invited by his father for dinner. Alfendi was intrigued by the man’s mysterious demeanor as soon as he entered the house. When Alfendi questioned his father about the man he revealed that the man was one of the Emperor’s spies. Alfendi was blown away by the exciting stories the man told about his adventures in exotic places like Horizon and Drunn where he demolished rebel cells and gathered information on the Emperor’s enemies. With this, a way out of his boredom finally appeared. After the dinner Alfendi inquired to the man about how he could pursue his new goal of becoming a spy for the government. The man was more than happy to tell Alfendi what he had to do to achieve his goal and Alfendi did what the man said spending the next several years studying and training to become a spy.
Given his social status and his intelligence and agility from training, he was able to join the government’s intelligence as a spy finally achieving his goal when he turned 18. He spent the next few years fulfilling government contracts. He spent time in Drunn unveiling ore import scandals, St. Jessica exposing corrupt priests and priestesses, and Horizon disbanding troublesome savage tribes. Through his successes and demonstration of his carefulness and calculation, he rose through the ranks and was finally living the thrilling life that he’d wanted his whole life. It was a life in which he could continuously escape boredom. Each contract offered completely new scenarios, challenges and outcomes.
When he was 23 he gained access to especially dangerous contracts only available to some of the highest ranked spies. One of these contracts was set in Forezzie where he was to extract crucial information on Forezzie nobles that were plotting against the Emperor. Due to the power that some of these conspirators had, Alfendi was not permitted to take contracts in Forezzie in the past and was ecstatic thinking of all the fun he would have taking down the nobles now that he was ranked high enough. When he arrived in Forezzie he went straight to the Villa where he was to acquire papers that would grant him access and communications with the nobles he was to take down. According to the contract the owner was away protecting his economic interests in Enris so he was to take the Noble’s papers to gain access to the Town Hall where it was suspected that the Nobles conspired. The papers were retrieved very easily due to his agility and acrobatics. However he was ordered to wait out a few days before investigating the Town Hall. However he was unable to wait any longer he went out to ease drop at a meeting on his own.
When he arrived, the Hall was empty. He sighed. He guessed that he wasn’t lucky enough to get there while the conspirators had been there. But when he turned around he found that he was surrounded by heavily armed guards and archers. The Nobles appeared behind the guards revealing that he had somehow been sold out. Although Alfendi appeared calm, he knew he was in a dire situation and he’d have to do something fast if he wanted to keep his head. So in order to buy time he offered to make the Nobles a deal. As a spy he was in possession of a wide range of knowledge on world affairs, including those of who he worked for. In exchange for his life Alfendi offered the Forezzie Nobles information on his own government. It was a treacherous act against the Crownlands government but he valued his own life over his homeland. The Nobles agreed to the deal and Alfendi handed over crucial information. But as he was able to leave the hall with the deal in place he was knocked out by a blunt object.
When he woke up he was sitting in a dark prison cell. He briefly laughed at his stupidity in trusting the Nobles before coming back to reality realizing the situation he was in and looking for a solution. However he didn’t have enough time to create a plan as a group of guards soon took him out of his cell. When Alfendi questioned where they were bringing him the guards remained silent. As they ushered him outside the prison he caught a glance a group of horsemen barring the flags of the Crownlands. Apparently when the other spies had arrived in Forezzie they captured the Nobles but the Nobles made a deal to give Alfendi up to them in order to be pardoned for their crimes. He was then shoved into a wheeled cage with two horses pulling it. Alfendi soon learned he was to be brought back to the Crownlands for execution. The trip would be a couple days, so Alfendi knew he had to come up with a plan to escape his execution. He soon realized that in terms of combat he was no match for trained soldiers of the Crownlands. He’d need a miracle to escape.
The group however had to take a detour through the Mistlands, although Alfendi did not know the reason since his cell cart was in the middle of the battalion. In the Mistlands his opportunity arose. From nowhere a bandit group attacked the battalion. Alfendi quickly analyzed the situation. The bandits gained an immediate advantage by hiding in the fog before the attack so the battalion was caught by surprise. However he knew the bandits were no match for the battalion and would be slaughtered before long by the superior, trained, equipped soldiers. He knew he had little time to act so he quickly rammed his body against one side of his mobile cell knocking it over and tripping up the horses and their riders. The horses and their riders fell and stopped but Alfendi’s cart continued to slide trapping one of the riders under it. Alfendi quickly stripped the unconscious soldier of the key and his dagger and freed himself of his cage. He looked around at the scene before him. The bandits and soldiers were focused and engaged in battle. For a moment he considered assisting the bandits as thanks for the distraction but although they seemed to be faring better than he had expected against the soldiers, they were ultimately doomed to lose so he disappeared into the mist for his escape.
Alfendi spent the next few months evading the Emperor’s men but he knew he couldn’t keep them away forever and he needed a long term solution. Even in his situation he still had access to some of his contacts he had made in his previous espionage work. Word got to him of Enris and the hopelessness of the situation with the undead. Alfendi assumed that in its current state, Enris would likely be abandoned by the Confederation out of fear of the undead and in the hopes that Enris could be isolated to prevent the spread of the undead. He considered the consequences of him staying on the mainland and of going to Enris. In the end he decided that he best course of action to avoid his execution was to flee the mainland and head to Enris. And with that he purchased some new equipment and left for Enris on the next ship from Rinion.
What is your character’s main goal? (Motivation): His main goal is to escape from the Confederation soldiers who want to execute him.
Strengths (Both physical and personality):
He is manipulative and is capable of convincing others to trust and assist him.
From his training as a teenager he is extremely quick and agile, allowing him to escape from dangerous situations.
He is very intelligent. He uses this to examine situations and predict the outcomes to decide his course of action.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.):
He is very cowardly. If he finds himself in a situation that he cannot handle in he will flee or betray his allies to ensure his survival.
Although he may act confident in a battle he’s completely useless with any weapon larger than a dagger which he can only use efficiently if he has caught his opponent off guard or tricked him or her.
He has little sense of loyalty.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Alfendi spent most of his childhood as a jaded son of a noble so he spends most of his time seeking excitement. He seeks both adventure and interaction with others. Although he can be seen as narcissistic and rude to many he really does love interacting with others and is outgoing. He also loves learning new things so he often eavesdrops to learn new information about the people around him. Also, even though he may intentionally create situations which may result in violence for others to cure his boredom, he doesn’t enjoy participating in violence himself and doesn’t kill others.
Bonus Language (Caro is free): Aurturan – Language of the civilized elves.
Character Traits (up to 7 points worth):
Sneak II – 2
Acrobatic – 1
Leap – 1
Fleet I – 1
Kean Hearing – 1
Forgery - 1
Human Talent: Lung Capacity
IGN: nevilspealer
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): No
Have you read and agreed to both the rules and the lore of the server?: Yeah
What is the definition of “Powergaming”?: Doing something to someone else without giving them a roleplaying opportunity.
What is the definition of “Metagaming”?: Acting like you know things your character doesn't.
What is the definition of “Roleplay”?: Acting as a character in a fictional setting.
Who can use flymod, X-ray and other such clientsided mods?: No one
When are you allowed to cause the death of another character?: When the player gives permission.
When are you allowed to speak out of character?: In parentheses in chat, or on relevant forum.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Dungeons and Dragons for years as a dungeon master and tons of characters. Token acting experience.
Character Information
Name: Hadrian Hart
Age: 28
Race: Human
Physical description: A modestly attractive man with brown hair and a beard, Hadrian has a weary face and wrinkles despite his young age. He is muscular and walks with good posture, a learned trait from his upbringing.
Screen capture of your skin: Saved as attachment.
Biography: Hadrian was born to noblility in Forezzie, learning from a young age to become a knight, as his parents expected of him. Learning etiquette, Hadrian was the second son in House Hart and was expected to become a prominent military figure. Hadrian learned what he needed to, but never showed any real interest in politics. When the Harts became violently at odds with the neighbouring house Greenwick, Hadrian desperately tried to make peace, believing the backstabbing in the courts to be pointless and petty. For this, he became well liked among his people, but grew increasingly bored of the other nobles and the girls he was supposed to court. Much to his parents' distress Hadrian began speaking out against the way the government was ran and became known for his more democratic views. Hadrian continued to make known his beliefs that the aristocracy shouldn't run anything, and that a republic was no better than a monarchy. His words mirrored the Oddonwall way of life, and both Hadrian's family and the other noble houses began to try to silence him as best they could. When Hadrian was giving a speech in one of the local taverns, he was arrested by Hart soldiers and thrown into a cell for a day. When he was freed his father admonished his actions, and Hadrian snapped. Angrily casting off his title and token land he would have at his father's death, Hadrian left the country, trying to find a place where his beliefs would not be questioned. He first went to Oddonwall, but found that while people were willing to listen, no one was willing to do anything about the problems plaguing the nation, and to Hadrian that was just as bad as Forezzie's tendency to ignore the people. He grew more detached from politics, and tried more than a few times to work as an adventurer to fix local problems in small towns, often lending his sword to slay local monsters. He grew in fame as something of a folk hero, but once again the authorities were not fond of his borderline vigilante attitude. Both famed and distrusted by authority, when Hadrian heard of the problems in Enris, he felt that he might at last find a place where he could be heard and make a difference. Leaving on a boat to Enris with a trader, Hadrian has exhausted most of his resources on his long journey.
What is your character’s main goal?: To work in a place where he can take charge and actually make a difference. Hadrian wants to be respected and feels he has a greater calling to lead than he was able to follow through on in Forezzie's aristocracy.
Strengths: Skilled duelist, especially with a sword. Charismatic with common people in most cases, Hadrian can usually read what others are feeling and play to their emotions, occasionally manipulating people even without noticing. Hadrian feels he is a born leader, and in most cases can hold a group together. He is cunning, and works to make best use of whatever he has.
Weaknesses: Headstrong, Hadrian will rarely back down when his beliefs are challenged and clashes with authority figures when he doesn't agree with their decisions. Generally individualistic, Hadrian hates when he is not given freedom, and is unable to follow most leaders. Hadrian will often take risks even when not necessary, and may overstep his abillities.
What is your character's personality?: Hadrian is a man that adapts to his situation well. Often a social chameleon, Hadrian becomes stoic and private, sometimes irrational when unhappy.
Bonus Language (Caro is free): Arturan, Mistspeak (Scholar)
Character Traits (up to 7 points worth):
2- Simple +Martial Weapon Proficiency
1- Light armour prof
0- Talented- Orator
2- Scholar
1- Climber 1
1- Dodge 1
A question before I apply: Is it possible for a 'Halfman' or Dwarf to be above the stereotypical height of under 4'8~ (such as something like, 5'4) due to a disease or something to help fit a backstory of being excluded from society and thus running away from a camp and living alone?
Out of Character Information
IGN: slick691
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): No thanks
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Denying a player the ability to respond to my character's actions.
What is the definition of “Metagaming”?: Taking knowledge from outside the game world and having my character act on it.
What is the definition of “Roleplay”?: Performing as a fictional character with others.
Who can use flymod, X-ray and other such clientsided mods?: Nobody
When are you allowed to cause the death of another character?: When that character agrees to death.
When are you allowed to speak out of character?: In the OOC channel or with parentheses.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): I've dabbled a bit on the Dawnfire Minecraft RP server.
Character Information
Name: Bodrin
Age: 38
Race: Halfman
Physical description: Stocky, and of middling height, Bodrin has kept in good physical shape due to his years of labor. He keeps his red hair long and loose, and he obsessively grooms his thick mustache.
Screen capture of your skin (I recommend uploading to imgur and posting link here): http://i.imgur.com/JJMv8Ht.png
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
What is your character’s main goal? (Motivation): Contribute to the cleansing of Enris and Aemon's Hall, however he is able.
Strengths (Both physical and personality): Bodrin is no stranger to hard work, and he tirelessly chips away at problems until they are solved. He is also fiercely loyal to what he holds dear.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something thatis outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Bodrin is rather superstitious; he is reluctant to act without his set of charms and a perhaps a ritual or two. His focus and determination often gets him into trouble as well; its hard to spot trouble coming when you can only see your goal ahead.
What is your character's personality? (Optional; use this field to note character traits that you feel don't
fit into either strengths or weaknesses if you wish): n/a
Bonus Language (Caro is free): Runic
Character Traits (up to 7 points worth):
Advanced Miner
Stonemason
Fleet I
Out of Character Information
IGN: FeignedMusician
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): FeignedMusician
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Forcing your actions on others. Not letting others react, or making your character better than they could be.
What is the definition of “Metagaming”?: Using OOC information IC.
What is the definition of “Roleplay”?: Making a character, and acting their actions, personality, and other on media. It’s like playing a big game of pretend.
Who can use flymod, X-ray and other such clientsided mods?: No one is allowed to, according to the rules.
When are you allowed to cause the death of another character?: When the opposing player agrees to their character dying.
When are you allowed to speak out of character?: When you surround it in double paranthesis or in OOC chat
Do you have any previous RP experience, Minecraft or elsewhere? (Optional):Many years of forum, minecraft, and mmo.
Character Information
Name: Alice Alderaan. ((Goes by the name “Starling”))
Age: 20 ( In human. 50 in Elf)
Race: Elven
Physical description: Alice is short, but lean and strong for her size. She stands around 5'8'' and is a thin build. However, although thin, she is quite muscled from her years of training, and from the harshness of where she lived.. She's exceptionally physically flexible. She tends to always wear her cloak and robes, a gift from her father. So her identity is mostly hidden, especially her ears.
Screen capture of your skin (I recommend uploading to imgur and posting link here): http://imgur.com/d7XtBnt ((Hood is removeable))
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like): Alice was born in Mezenia to a travelling couple, Raven and William.Alice’s mother didn't want the responsibility of a child, but her father loved children. He always wanted a son, so when Alice’s father, William, found out his wife, Raven, was pregnant, he was ecstatic. However, Raven was not happy. She was unrelenting, wanting to kill it or give it up. But he said no, so they split. Raven stayed around long enough to nurse the baby until it didn't need her, then she gave it to William and walked off, not to return for her at all.
William was a ranger, a simple man. He lived outside as a nomad. He travelled and hunted. He hunted for a living and meditated in nature. Learning to live on his own off the land. He loved his job and wanted to pass it off to his son. However, he didn't get a son, he got a daughter. So, not knowing anything about what a woman should or would know, he raised her up as if she were a son. He taught Alice all that he knew, but being raised up as a boy gave her some serious problems.
Alice, however, did find a love in nature, she meditates frequently, she loves hunting, and she loves animals. She became slightly religious to nature and very reverent. However, the labd she once knew would soon find itself a stranger.
Cecil, a strange half-man, found her and her father, after her father was very sick. At this point in her life, Alice was just waiting for her father to die, so she can continue living. She monitored him constantly, but didn’t leave his side, not until Cecil came and needed a guide. She guided him through the land and dropped him off at the border, returning to her father, who had since passed.
Alice tried to survive out there for as long as she could, but she’s now given up and has searched out the land Cecil had talked so highly of: Enris.
What is your character’s main goal? (Motivation): To survive. She’s had it drilled in her mind to survive any way possible, and to use logic and reason to avoid death. She wishes for another goal, but has no idea what goal that should be, but, she does want a friend.
Strengths (Both physical and personality): She’s proficient with bows, and other weapons. She’s been trained to be a ranger, and live on her own, so she always is a deadly force. She’s logical, reasoning, and strong-willed.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): She can be blinded by her fear. She’s confident in her abilities, but won’t try anything she doesn’t think she can do. She’s also got various problems in her mentality, due to being raised as a boy and being ashamed of who she is.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): Starling is very quiet. She doesn't like to speak, people, or to be yelled at. She sits much like a man and has a demeanor of a boy. She can be rough, but mostly is just a serious and logical woman. She tends to walk quietly, from her years of training as a ranger, and always has her weapons with her. In fact, she constantly carries a mini-arsenal of weaponry.
Bonus Language (Caro is free): Wild Elven
Character Traits (up to 7 points worth):
Simple weapons proficiency (1 point spent.)
Martial weapons proficiency ( 2 points spent.)
Melee conditioning (3 points spent.)
Ranged weapons proficiency (4 points spent.)
Ranged conditioning (5 points spent.)
Fast Healer (6 points spent.)
Cross Country Runner (7 points spent.)
Accepted
etoy22:
Great job, and sincere apologies for the unacceptably long wait. Welcome to the server!
minxed:
We appreciate the enthusiasm, and good job on the app as well. Welcome to the server!
Eamafa:
Magnificent app, welcome to the server!
nevilspealer:
Great job, I look forward to seeing you online!
slick691:
Good job, always nice to see another halfman around. Welcome to the community!
FeignedMusician:
Great job, I look forward to seeing you around!
Deferred
Saulofwar:
A superb app, and again we all apologize for the wait, but you can't have Martial Weapons Proficiency without Simple Weapons Proficiency. Tweak that around and this is a sound accept.
Denied
Rhiolu:
Again, apologies for the wait, but we will not allow you onto the server at this time. The fact that the main post as well as your actual application say that the bio MUST be at least 225 words, along with the facts that your elf is 4 years old in terms of elves (which you would have known had you read the forum page or OP slightly more thoroughly) and you lack any real weaknesses to speak of, lead us to this decision. We wish you luck in finding another roleplay server.
X1complex:
Our apologies, but we will not be accepting you onto the server at this time. Your app shows a total lack of reading the lore and even original post outside of your race, as you blatantly make things up in your biography that simply do not exist in our world at this time. Even your language, Norlander, is not on the list. The staff wishes you luck elsewhere.
Other:
xXKyle_JXx, that seems like a perfectly appropriate storyline to pursue. Perhaps not SO much taller, around 5'2'' might be better, but I don't see going too much above that as unreasonable.
Thank you very much. The wait doesn't matter because i wont be able to go on the server till the second week of September. Thank you for accepting me though.
Out of Character Information
IGN:
Iceinfly
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional):
I would like to join your community Skype chat. My skype username is 'mriceguy1'.
Have you read and agreed to both the rules and the lore of the server?:
I have read and agreed to the rules and the lore of the server.
What is the definition of “Powergaming”?:
Powergaming is forcing any and all actions upon another player without consent. This could include causing permanent or nonpermanent harm to the player or even just saying that they take an extra step to the left or the right. Powergaming also applies to a character doing something they would not normally be able to do given the circumstances. This could be a 60 year old man jumping across a chasm whilst dealing with a broken leg, or even something as simple as a man who has never used a bow before shooting like a master.
What is the definition of “Metagaming”?:
Metagaming is using out of character knowledge in an in character situation in order to gain or grant some kind of advantage. This could include being told the meeting spot for an event over Skype and running to a nearby hill to gain a sniping position, or even something as simple as engaging into combat with somebody because they stealthily assassinated your friend and you found out over Skype later in the day.
What is the definition of “Roleplay”?:
Roleplay is one of those worlds that nearly defines itself. It is playing the role of a character other than yourself. In essence, it is stepping into that character's shoes and acting in the same way they would act.
Who can use flymod, X-ray and other such clientsided mods?:
In accordance with rule number 13, nobody can use flymod, X-ray, and other such clientside mods.
When are you allowed to cause the death of another character?:
You are only allowed to cause the death of another character if the other player gives express permission for you to kill their character.
When are you allowed to speak out of character?:
Out of character speech in the local channel should only be used when it is necessary to do so. Otherwise, there is private messaging and the out of character channel for all of your out of character needs. Out of character communication should always be surrounded in ((double parenthesis)).
Do you have any previous RP experience, Minecraft or elsewhere? (Optional):
I have been playing tabletop RPGs such as Deadlands, Pathfinder, Dungeons and Dragons, and Necessary evil for a little over 6 years now. I have also been playing on the DayZRP community servers for the past year and a half and have never had any incidents on those servers. I have also played a number of different Minecraft RPG servers, but I don't think any of them have been on the same scale as this one. I also do a bunch of Forum Roleplaying here on these Minecraft Forums. Come check me out sometime.
Character Information
Name:
Garrett 'Taleswapper' Cooper
Age:
30 years old.
Race:
Human
Physical description:
Standing at a clean 6' 2" tall, Garret has very well defined features across his entire body. His brown eyes are keen and piercing. His nose is long and curves perfectly at its apex. His chin is curved and his cheekbones are chiseled. Overall, he has an almost heroic appearance to him. His black hair is ragged and unkempt. He is thin with pronounced muscles which are accentuated by his clothing choice. He wears a poet's shirt and a dark blue vest as well as a pair of baggy black pants.
Screen capture of your skin (I recommend uploading to imgur and posting link here):
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Garrett was born to a small tribe of nomadic humans trekking throughout the the endless desert of Alann. Garrett's mother and father were just another set of arms dealers who helped fuel the endless conflict between the people of Alaan. Despite this fact, Garrett was never trained with a sword, or even a bow, merely, he only ever learned how to use a few simple implements as weapons. This is because, at an early age, Garrett became fascinated with the tales of war told by the people of the Wastes. He never wanted to be part of a war, he knew he would most likely die during such an event. The only thing Garrett was interested in was the stories told by the survivors, that, and the songs they sung. The ancient hymns passed down from soldier to soldier as part of their military tradition inspired Garrett. He knew that he wanted to tell these stories, so these survivors would not be forgotten.
There was only one problem, though, Garrett knew he would have to eventually join the Alann military and would have to become a survivor himself. He knew he needed to escape and that escape came when a hooded man stepped over the border between Horizon and Alann. This man took the name of "Wanderer" and trekked through the wastes telling stories that he had heard from each man and woman. Wanderer came upon Garrett's camp one day and asked to stay the night in exchange for a tale of the wondrous beauty of a land called Aturan. Wanderer spoke of a true paradise filled with Elves. That night, despite only being 13 years old, Garrett decided what he wanted to do with his life.
The next morning, Garrett begged Wanderer to teach him his ways. Wanderer reluctantly agreed, growing weary and weak in his old age. His exact words being, "Somebody will need to tell these tales to the world, lest they die with the people they speak of." From then on, Garrett and Wanderer wandered the world, never staying in one place for too long telling stories of the world around people.
But, time takes its toll on all of us. One morning when Garrett was 20 years old, Wanderer passed away. His final request asked Garrett to take his ashes and spread them all about the world with each story he told. From this point, Garrett took on the name of Taleswapper and began spreading his teacher's ashes around the world. If Taleswapper ever went anywhere new, a new tale would be earned, and his teacher's ashes would be spread.
What is your character’s main goal? (Motivation):
Explore the world and spread the songs and stories of one nation to another.
Strengths (Both physical and personality):
Taleswapper's primary strength is his skill with people. He is good at talking to people and a brilliant orator. He is also multilingual and highly skilled with the lute.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.):
Taleswapper is not the most potent combatant despite his upbringing. Not just in the fact that he doesn't know how to use many weapons, but in the fact that he is easily spooked by some of the stranger things the world has to offer. He also finds it hard to stay in one place for an extended period of time, feeling a need to constantly be moving and constantly learning new things.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Taleswapper is curious and adventurous. Despite backing away from most combats, he is always looking for a new experience and some new friends. He is loud, sometimes to the point of being annoying. Despite all these facts, he tends to put on a quiet and introverted facade around strangers, having found that it is one of the best ways to befriend a person and to get a good story or two out of them.
Bonus Language (Caro is free):
Free Language: Caro
Bonus Language: Wild Elven
Master Linguist: Savage
Master Linguist: Allani
Master Linguist: Arturan
Master Linguist: Runic
Character Traits (up to 7 points worth):
Musician -1
Song of Valor -1
Song of Rest -1
Song of Travel -1
Master Linguist -2
Simple Weapons Proficiency -1
Human Talent: Orator
Total: 7 points
Accepted
Saulofwar:
Thank you for making the requested changes, again phenomenal app. Welcome to the server!
Iceinfly:
Another great app! Welcome to the server!
Super excited for the event tomorrow, especially since I missed the trial yesterday! I finally have time to attend one!
Out of Character Information
IGN: Joaoseinha
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): For now, no. The main reason is frankly just because I don't like posting my Skype username all over the place with how vulnerable Skype is to things like DDoS.
Have you read and agreed to both the rules and the lore of the server?: I have.
What is the definition of “Powergaming”?: Basically being invincible by choosing the outcome of an action, like - Shoots an arrow at the man's head, instantly killing him - instead of - Shoots an arrow, aiming for the man's head - .
What is the definition of “Metagaming”?: Using information obtained OOCly to boost your character IC. Like for example being in a town but hearing someone in another town say they're going to invade his and using that knowledge even though his character would have no way of knowing in those conditions.
What is the definition of “Roleplay”?: Acting as your character would.
Who can use flymod, X-ray and other such clientsided mods?: The rules don't exactly say that someone can use them so I assume no one.
When are you allowed to cause the death of another character?: When the other player agrees to it, within reason.
When are you allowed to speak out of character?: When on the OOC channel, private messaging or double brackets.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Yes, I was a player & builder for a roleplay minecraft server way back(don't remember the name, frankly, but I do remember well that I was a dwarf), I have also roleplayed in Starbound, Terraria, a few MMOs and I played in a San Andreas server called Argonath RPG for ~4 years and was a staff member for a short while there.
Character Information
Name: Alwyn Notleigh
Age: 36
Race: Human
Physical description: Medium build, relatively muscular. He has a goatee and his face has signs of aging. His hair is short on the front but fairly long in the back, nearly reaching under his neck. He wears black boots and a plain white t-shirt with a small brown apron over it. He also wears brown pants which "blend in" with his apron, giving him a solid look. His skin is a bit pale, since he spends most of his time indoors.
Screen capture of your skin (I recommend uploading to imgur and posting link here): http://i.imgur.com/kN9d72E.png http://i.imgur.com/8hFIqpA.png
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like): Alwyn was born to a poor couple in the western border of Mezenia. There, he had to work from a very early age, and with his family's poverty he learned the value of a nice place to sleep and a meal on the table. With that, he dreamed of one day being able to provide those things to people like him and his family at an affordable price. By the time he hit 16, he began working in a small Inn near his parents' home. The owner of the inn was a man named Jacob, who was an old friend of his family, so he was able to get a job there fairly easily. He worked in that inn for 12 years, until Jacob passed away from old age. He was touched to find out that Jacob had left the Inn in his name instead of his oldest son, because, through his own words "He might not be of my kin, but he has the same, if not even more passion than anyone in my family and there is no one more deserving than him to run this place.". Under the ownership of Alwyn, the Inn began running into some financial trouble, since Alwyn did not inherit Jacob's money and because of it he didn't have enough money to keep the Inn going. He ended up having to sell the Inn after three years, and after that Alwyn was devastated. He had a once in a lifetime opportunity to make his dream come true and he had fallen short. He ended up giving the majority of the money he had gotten from selling the Inn to his parents and he traveled throughout the lands, looking for a purpose. One day, after having to sleep on the streets due to being out of money, he felt exactly like he had felt during his early days. With that feeling, he remembered just how much his dream meant to him, and decided not to give up so easily. He began working at a pub in Norland's coast, but the owner did not have the same motivation that he did. He worked there for a few months and after acquiring enough coin, he bought a one way trip to Enris, where he was determined to finally make his dream come true.
What is your character’s main goal? (Motivation): To own Enris' best inn, completing his dream. He also wants to give his parents a better life, but he hopes he can kill two birds with one stone by using the money made from the inn for it.
Strengths (Both physical and personality): He is physically strong, however he is untrained with any kind of weaponry aside from an iron sword, which he keeps around if possible, since he is always afraid of being robbed.
He is loyal, friendly, and generous.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): He is not very smart or very well spoken. It takes him quite a long time to understand simple concepts when it comes to things involving magic or any new technology. He is also capable of getting himself in things that would be frowned upon if it helps him come closer to achieving his dream(ex: selling illegal goods if it means promoting his establishment).
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): Alwyn is friendly to everyone, even if the person is shady-looking. He is also not afraid to say things other people would normally not say.
He is not very religious, but when he does pray, he prays to Elska, and very rarely to Rhyfel.
Bonus Language (Caro is free): He speaks a bit of Savage, but he is nowhere near fluent.
Character Traits (up to 7 points worth):
Chef(2) - Having worked in both an inn and a pub, Alwyn is easily capable of preparing a meal.
Brewer(1) - Same reasoning. He has worked in a pub, so he can easily brew an ale.
Franchise Owner(4) - He owned an Inn for a while, so he is fairly experienced at it.
Human Trait: Heavy Drinker - Having worked in places where he serves alcohol, it was not a rare thing to share a beer with a regular.
Out of Character Information
IGN: OlympCoves
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Already in the chats, even though I haven’t yet shown myself yet. I’m shy.
Have you read and agreed to both the rules and the lore of the server?: Yep!
What is the definition of “Powergaming”?: Powergaming is when a player forces an action onto another. EX: *Mola Ram reaches inside the man’s chest and takes out his beating heart.* It can also mean the character is game-breakingly overpowered, such as having powers that wouldn’t fit the lore or the character.
What is the definition of “Metagaming”?: Metagaming is when a person uses knowledge gained outside of IC roleplay and uses it for their benefits during roleplay. EX: Ra’s Al Ghul: ((Did ya know Bruce Wayne is Batman?)) Commissioner Gordon: “Hey Bruce, you can give up now. We know you’re Batman.”
What is the definition of “Roleplay”?: Roleplay is to put yourself in a character, usually fictional, with physical and mental traits unique to itself and bring it to life, via text or acting.
Who can use flymod, X-ray and other such clientsided mods?: No one on this server.
When are you allowed to cause the death of another character?: When both parties agree to the death. However, there may be a rare exception if the only way out of death would be blatant powergaming.
When are you allowed to speak out of character?: With the use of (( text )), or in the OOC chat.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): I’ve been a member of the SG community since TAC.
Character Information
Name: Kayde Wanderfield
Age: 24
Race: Human
Physical description: Slightly above average height for a human standing tall at 6’1, Kayde has bright blue eyes, disheveled blonde hair, and skin brighter than my future. He face can be misleading, as with first glance (and the second, third, fourth… but not the fifth) he can seem like a young teenager. He is lightweight and a thin person overall, though he is quite the healthy and athletic fellow. Kayde is usually seen with a hat on, a dirty white shirt and a vest over him. If he were to rule the world, he’d wish for a world without pants. But because he does not, he wears brown pants.
Screen capture of your skin (I recommend uploading to imgur and posting link here):
http://i.imgur.com/BS2Dtwe.png
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Kayde was born in the heart of the Crownlands to Desmond and Gemma Wanderfield. His mother and father were chemists, and so were their mothers and fathers, and Kayde has always wanted to follow the family legacy. At the young age of 10, Kayde was entered into private school by his parents. As his bloodline suggested, he excelled at his learnings. However, it was also that year when people started to notice that he was a little ‘different’ from the rest. He always had difficulty learning the social norms and was constantly called the class clown, though he never tried to be funny. As Kayde grew older, his peers started bullying him for amusement. Though he was usually agile and quick enough to run away from them, it became a serious issue when he was beaten thoroughly by a ‘gang’ for correcting a classmate during one of the lectures. He didn’t seem to understand the problem, as he was only trying to help. His mother took him out of schooling and decided to teach Kayde herself.
For 4 years, his mother taught him the basics of alchemy, philosophy, geography, maths and history. When he wasn’t at home being taught by his mother, he was out running in the fields or climbing buildings and trees. On one of his trips, he met another boy. His name was Roan, and was about a couple years older than Kayde. They quickly became friends, due to Kayde’s social ignorance and Roan’s charisma, and would always roam the streets together. Kayde would always accidently get them into trouble, and Roan would always have to bail them out. It was a non-stop adventure for the both of them. On one occasion, Kayde decided to correct a mob member on his grammar. What made this horrible was that the thug was robbing an inn, and Kayde decided not to do it just once, but thrice. The duo was chased from one end of the town to the other. After what they thought was a thrilling escape, they were quickly disheartened by the fact that they were trapped in an alley moments later. Kayde looked around for a way out, and as he turned back to Roan, he saw that Roan was gone. Feeling almost betrayed and scared, Kayde prepared for the worst. The thugs closed in, and Kayde closed his eyes and braced for impact. BANG. There was a loud noise, but Kayde didn’t feel anything. One of the thugs hit the ground, and Roan yelled his name.
As the sun fell, Kayde and Roan made their way to Roan’s house. “Y’know, one of these days I ain’t gonna be able to do anything.” Roan said, “And we’ll both have our peaches ripped apart if that happens… So you gotta smarten up.” Kayde nodded. Though he didn’t fully understand, he knew that there were some things that people don’t seem to be so keen on.
As they both became an adult, Roan became a handsome, burly warrior, while Kayde… well, he hasn’t changed much since birth. News broke out that the undead have risen in Enris and Roan went aboard to help out, as he had many family members there. Kayde waited three weeks for a letter back, but nothing came. He visited Roan’s household and saw no trace whatsoever. There was hardly news coming out of Enris as the rest of the Confederation braced for war. Being Kayde, he decided there was only one logical thing to do. Travel to Enris and find out about Roan.
What is your character’s main goal? (Motivation): His main reason to travel to Enris is to find Roan. Kayde doesn’t usually think too far ahead, but the one thing that’s always on the back of his mind is to be a great chemist and follow the family legacy.
Strengths (Both physical and personality): Kayde is very intelligent when it comes to books and sciences. His cardiovascular endurance is nothing short of spectacular, and he is very agile. He has a very clear moral compass, and always means well.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Kayde is very, very, stupid when it comes to fitting into society. Though he is quick on his feet, he is definitely not a confrontational kind of person. He would lose in a fight, even if the opponent is just an average Joe.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish): He is eccentric, talkative and is filled with loads of energy and a willingness to help.
Bonus Language (Caro is free): Wild Elven + (Scholar Trait) Runic
Character Traits (up to 7 points worth):
Fleet - 2
Savings - 1
Cross Country Runner - 1
Acrobatic - 1
Scholar - 2
Human Talent: Lung Capacity
Out of Character Information
IGN: Senpukaru
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Sure, monkeyjiblets
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Making your character powerful beyond reason or logic, or controlling other people’s characters and how your actions affect them
What is the definition of “Metagaming”?: Using OOC info ICly, coming online to a friend’s aid when they’re in trouble because they told you in skype, attacking someone’s character because of OOC grudges
What is the definition of “Roleplay”?: Pretending to be another person in a different setting or situation, with personalities other than your own
Who can use flymod, X-ray and other such clientsided mods?: Nobody
When are you allowed to cause the death of another character?: They agree to it and you do it with actual rp
When are you allowed to speak out of character?: Only when you have something important to say
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): A fair amount
Character Information
Name: Validar Gleipnir
Age: 20
Race: Drow
Physical description: Validar's skin is an ashen grey hue and his black hair is of a medium length with a set of piercing red eyes. He stands about 5'10 in height and weighs roughly 160 pounds. His body body while for the most part is rather small is lean and powerful for it's size. More often than not he is seen wearing a dark hooded garb that covers all of his body excluding his face.
Screen capture of your skin (I recommend uploading to imgur and posting link here): http://www.planetminecraft.com/skin/dark-elf-tattooed/
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Life as a Drow was never supposed to be easy. It had to be a struggle, wrought with conflict. When Validar was born, he was expected to experience all the trials and hardship his race experienced. Their race was still young, still frightening to gaze upon. When met with hostility, he was supposed to face it and overcome it. From a young age he accepted that other people would look at him like a savage. He would never look to another race for hospitality, only hostility. For a long time, he didn't care about it. So long as he was surrounded by his own kind, then he had a community that would always welcome him. Validar had been born to a traveling enclave of Drow, who aimlessly moved from place to place as drifters. To him, this was normal. Staying in one place for too long could mean fire and pitchforks. It was better to keep moving. From the desolate and wet Mistlands to the overpopulated provinces in the Crownlands. Each time, should the wandering Drows stay for too long, they'd be met with hostility.
And each time they were, the group would quickly depart. It would take a few years before Validar finally grew tired with this behavior. If the people were so scared of them, then why were they the ones running? Shouldn't it be the other way around? He wasn't the only one who agreed. The younger generation, who had grown up in this wandering tribe, very much felt the same. As one of the younger members of the tribe, it took awhile for him to earn his place with his elder peers. Of the Drow, he became especially close with a female named Rennyn. She filled the role of an older sister, extending wisdom and advice when needed. Like with the other younger Drow, she had also grown to hate her tribe's cowardice. Rather than continue to complain of it, she took it one step further. One day, after a ritual to the Weaver was performed, she stood up and denounced the tribe. She expressed a sickness for their constant wandering and acceptance towards their mistreatment, abandoning the tribe. Rennyn left shortly after her announcement, departing. Her speech had no effect on the elders, who were already set in their ways. To Validar, it left a big impact on the prepubescent Drow.
In the few years that followed her departure, he became less and less tolerant of his mistreatment. He lashed out against the people that would ridicule him. For awhile, he felt good about doing it, unknowingly causing more and more problems for his clan to deal with. They were expelled from places much faster, the hostility even worse than before, but Validar used it to justify his actions. They would have been kicked out either way, who cared how mad the people were when they did it? He was only speeding up the inevitable.
And then, after years left to his own devices, Rennyn came back. He never knew where she went. He never bothered to ask. She didn't stay for long, and when she left the tribe once more, Validar went with her. Surely being with her would be better than the cowards he was leaving behind. They stowed away on a ship, making a departure to the isolated isle of Enris. It would be a new start. They could be together as friends and as siblings. They could support themselves through the hostility thrown their way.
And then, the undead horde happened.
They hadn't been on the new land for long before all hell broke loose. Now apart of a wandering group of refugees, Validar has been forced to work together with races that would have once scorn him. It has not been easy to adapt.
What is your character’s main goal? (Motivation): To try and change the way people see the Drow, for better or worse as well as being strong enough to protect himself and everything he values.
Strengths (Both physical and personality): Validar is a fighter through and through, having spent a large portion of his life living in the wilderness with his close friend Rennyn. He's a self taught hand to hand fighter as well as being surprisingly quick on his feet. Personality wise he's rather calm and level headed regardless of many situations allowing him to plan accordingly to almost any situation that arises.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Validar's biggest weakness is knowing Rennyn is in danger or unhappy. He is very protective over his friend and become distraught when he feels she's in danger or mad about something. This often makes him lose his cool and act irrationally in said situations. Validar is also easily distracted when it comes to challenges and is usual eager to charge head first into conflict or dangerous situations in general if he feels he can face it adequately.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Bonus Language (Caro is free): Savage
Character Traits (up to 7 points worth):
Martial Artist - 2
Fast Healer - 1
Thick Skin - 2
Leap - 1
Acrobatic - 1
IGN: Sparky223
Do you wish to join our community Skype chat? If so, what is your Skype username?: I can send it over in a private message.
Have you read and agreed to both the rules and the lore of the server?: Sure broski
What is the definition of “Powergaming”?: A roleplay who powergames ignores the actions of other characters, overplays the abilities of their own, and may sometimes try to act out the actions of other players.
What is the definition of “Metagaming”?: Utilizing information gained OOCly to influence your character's actions.
What is the definition of “Roleplay”?: Playing the role of a character you have created in a fictional setting.
Who can use flymod, X-ray and other such clientsided mods?: People who want to get banned.
When are you allowed to cause the death of another character?: When the owner of the character agrees.
When are you allowed to speak out of character?: In OOC Chat or when you mark it as (( blahblahblah )) under certain circumstances.
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): Forum roleplays
Character Information
Name: Olivine Beck
Age: 28
Race: Halfmen
Physical Description: After a lifetime spent in the land of Drunn, Olivine once possessed a fair and pale appearance. Once, the girl looked like a pristine porcelain doll with long locks of dark blonde hair and intense green eyes. Since her introduction to the surface, that has changed drastically. Her skin is usually various shades of red, depending on her exposure to the sun. Long gone is her snow white skin, leaving her to look more like a frustrated strawberry. She can barely last an hour under the sun's rays without blistering. Her long blonde hair has been reduced to a short chop with mismatched lengths and uneven bangs that constantly get in her face. The only thing that hasn't changed? Her eyes. If they had, she would have something else to complain about. To top it all off, Olivine, once lovingly called 'halfpint' by her family, is noticeably short...even by halfmen standards.
Screen capture of your skin: http://i.imgur.com/NJ7NApd.png
Biography: Born to two halfmen in the kingdom of Drunn, Olivine's life was no different than anyone else in the underground civilization. Her father was a blacksmith for a majority of her life, while her mother stayed at home with a bustling family of six. She was born the youngest of four sisters and one brother, making her the baby of the household to her chagrin. Her earliest memories revolve around the antics and teasing of her siblings. It put a chip on her shoulder. It may have been a pain in the ass, but that was how life was back then. Simple, sometimes aggravating, but never dangerous. She was pampered, spoiled, and then teased. The cycle always continued, while her siblings grew older and older. During these years Olivine aspired to be a blacksmith like her father. She spent many days sitting by his anvil, watching him bend and twist hot metals into useful shapes. To her, it was an art form that the girl desired to learn. There may have been inconveniences in her life, but it was still peaceful and safe.
This started to change. Her brother, the eldest of the family, had decided to volunteer as a miner for the ore deposits on the surface. He was already a grown man, tired of living at home. The man dreamed of the wild life on the surface, beyond the simple caverns where he had grown. Despite the urgings of his family, the man ignored their warnings. His mind was set, and nothing was going to change that. While he had often been Olivine's tormentor, the two were still especially close. His departure hit her hard. She had, in many ways, looked up to her older brother. With him gone, she felt like she had lost more than a brother: a friend.
Things only got worse from there. As the weeks dragged by, her older brother never returned home. When weeks turned into months, hopes of her brother ever returning became bleak. The family wrote letters, requesting if miners from the surface were aware as to what happened to him. When the letters came back? All groups reported that they had never seen the boy. He had vanished without a trace. To Olivine, that was unbelievable. Had he combusted the moment his skin was met with the sun? No one knew, and no one was willing to risk looking for him. It had already been so long. If he had disappeared before getting to work, then the man had already been missing for months. To her, that was the hardest thing to accept. Nobody wanted to do anything about what happened, and so, the girl foolishly took it upon her shoulders to find him. She was barely an adult, still ignorant to the surface and the surrounding lands. To her, it seemed like a simple task. Olivine was no coward. She would travel to the ends of the earth if it meant finding her brother.
One dark night, the halfmen slipped away from her family. She was barely old enough to meet the volunteer requirements for surface mining, but barely was more than enough. By the time morning came around, Olivine was topside. From that point? She had no idea what the hell she was doing. So what did the young woman do? She got lost. Turns out, it was hard to find someone to lead you to a group of surface miners when it was four in the morning, and Olivine made the dumb choice of thinking there was one close by. There wasn't. By the time morning came around, she was standing alone, by herself, in an expansive field of nothingness with only endless mountains as landmarks. Nothing but rocks, rocks, and more rocks. Suddenly, the reason for her brother's disappearance started to make more sense. You could walk in one direction for hours and still be standing in the middle of nowhere, surrounded by earthly formations that blended with each other. So Olivine did the only thing she could do. She kept walking. Despite being vastly ignorant of the world around her, she still had enough supplies to prepare for something like this.
With no other choice, Olivine kept moving. She spent several days walking from one large rock to another rock. Her hopes grew dimmer with each passing day, the only thing keeping her alive was the food and water in her rucksack. Eventually, she started to realize where she was. When the weather grew colder and the canyon she had followed broke into large mountain ranges with snowy peaks, Olivine realized she was starting to get somewhere. She never realized she had emerged from Drunn only a few miles from the border to Norland, and now, she was wandering through it like an idiot. The girl wasn't prepared for the cold and ruthless land...but a traveling caravan was. Her Caro speaking skills were rusty, but Olivine managed to get them to agree to lead her to a nearby settlement for shelter.
Little did she know that the nearest settlement would take several weeks of travel to reach. By the time she did? It was already too late, the little halfmen was stuck for the ride. During this time, she became more comfortable speaking a language besides Runic and learned a little more of the world around her. It wasn't all bad, even if Olivine was privately enraged for getting herself so hopelessly lost in the first place. When they reached the town, it was thankfully by the icy shores of Norland. They had a port in town with ships. One of the ships apparently traded with Drunn through one of the topside miner groups. She had a way to get back home. Long gone was her hopes of finding her older sibling, who had probably made the same mistake as she had. After several weeks spent with the caravan, she had worked up enough money to buy passage onto one of the boats. It seemed like her adventure was finally over.
Until the girl realized she had accidentally boarded on a ship heading to Enris instead of Drunn, packed with people. This was still a few months before the rise of the undead terror that would ravage the land. She landed at Land's End while it was still a city, though she was broke and without a single coin to her name. With no way to afford a trip home, she worked and labored to make back the money she had ignorantly spent.
And then the undead terror emerged, dashing all chances of her getting home. The halfmen was evacuated from Land's End as it met it's end, and since then, Olivine has wandered the land of Enris aimlessly as a refugee. She managed to find a group of people that seem to know what they're doing, despite all of the chaos raging on, and hopes to eventually land in a city where she won't have to fear for her life. After that? Maybe she'll be lucky enough to finally get back home.
What is your character’s main goal?: Getting her ass back home, through any and all means possible.
Strengths: A loyal companion to those she befriends, Olivine will stick to her friends like glue. She will never be swayed by the words or rumors of strangers, making her a constant ally. The girl was also raised to respect honesty. Olivine will, under most circumstances, tell the truth. It doesn't matter how brutal the truth is, she will not shy away from it. Her blunt language has landed her in hot waters, but the girl refuses to betray the values taught to her. While she has been unable to become a blacksmith in Drunn as she had originally imagined, the woman has still taken up smiting as a source of income. Her work is still of a beginner, but Olivine has continued to work to advance her skills.
Weaknesses: Stubborn as a mule with a kick to match. Olivine doesn't like people giving her orders or trying to boss her around, which can make her a real pain in the ass to deal with. She runs her own ship and wants to keep to herself, even if she's doing something completely wrong. More likely to do things the hard way, the girl will only listen to the advice of those she cares for or under dire circumstances. Vastly ignorant to the world around her, this is often a common occurrence for the short woman. She is also noticeably tiny, meaning that most large obstacles are her weakness. A mountain is a lot bigger to her than it is for most people. Another strange weakness is her lack of tolerance towards alcohol. For some reason, no matter the brew, Olivine always finds herself sick to her stomach after even a few sips. It's a private shame that she keeps to herself.
What is your character's personality?: Despite her name, Olivine is anything but a gemstone. The girl is about as smooth as a lump of coal. She's blunt, crude, and purposely childish to those around her. Spouting a joke a minute, she comes across as completely careless to top it all off. Her behavior is intended to agitate people around her, in the faint hope that they'll leave her alone. Around close friends, she tones it down a notch, becoming more sociable. While Olivine will never participate in pointless conversation, she can bare it for someone she enjoys the company of.
Bonus Language: Runic
Character Traits:
1. Basic Miner - 3
2. Basic Smith – 3
3. Pack Mule - 1
Accepted
Joaoseinha:
Wonderful app, happy to have you aboard!
OlympCoves:
Welcome back, buddy.
Sparky223:
Glad to see another smith apply! Welcome to the server!
Deferred
Senpukaru:
While a good app, you keep changing the name from Validar to Knoll in the app. Or is Knoll a different character? I'd be much obliged with some clarification, and then this is a solid accept.
Sorry about that I had a change of heart about the name and didn't edit it properly. I fixed it.
Out of Character Information
IGN: Senpukaru
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional): Sure, monkeyjiblets
Have you read and agreed to both the rules and the lore of the server?: Yes
What is the definition of “Powergaming”?: Making your character powerful beyond reason or logic, or controlling other people’s characters and how your actions affect them
What is the definition of “Metagaming”?: Using OOC info ICly, coming online to a friend’s aid when they’re in trouble because they told you in skype, attacking someone’s character because of OOC grudges
What is the definition of “Roleplay”?: Pretending to be another person in a different setting or situation, with personalities other than your own
Who can use flymod, X-ray and other such clientsided mods?: Nobody
When are you allowed to cause the death of another character?: They agree to it and you do it with actual rp
When are you allowed to speak out of character?: Only when you have something important to say
Do you have any previous RP experience, Minecraft or elsewhere? (Optional): A fair amount
Character Information
Name: Validar Gleipnir
Age: 20
Race: Drow
Physical description: Validar's skin is an ashen grey hue and his black hair is of a medium length with a set of piercing red eyes. He stands about 5'10 in height and weighs roughly 160 pounds. His body body while for the most part is rather small is lean and powerful for it's size. More often than not he is seen wearing a dark hooded garb that covers all of his body excluding his face.
Screen capture of your skin (I recommend uploading to imgur and posting link here): http://www.planetminecraft.com/skin/dark-elf-tattooed/
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Life as a Drow was never supposed to be easy. It had to be a struggle, wrought with conflict. When Validar was born, he was expected to experience all the trials and hardship his race experienced. Their race was still young, still frightening to gaze upon. When met with hostility, he was supposed to face it and overcome it. From a young age he accepted that other people would look at him like a savage. He would never look to another race for hospitality, only hostility. For a long time, he didn't care about it. So long as he was surrounded by his own kind, then he had a community that would always welcome him. Validar had been born to a traveling enclave of Drow, who aimlessly moved from place to place as drifters. To him, this was normal. Staying in one place for too long could mean fire and pitchforks. It was better to keep moving. From the desolate and wet Mistlands to the overpopulated provinces in the Crownlands. Each time, should the wandering Drows stay for too long, they'd be met with hostility.
And each time they were, the group would quickly depart. It would take a few years before Validar finally grew tired with this behavior. If the people were so scared of them, then why were they the ones running? Shouldn't it be the other way around? He wasn't the only one who agreed. The younger generation, who had grown up in this wandering tribe, very much felt the same. As one of the younger members of the tribe, it took awhile for him to earn his place with his elder peers. Of the Drow, he became especially close with a female named Rennyn. She filled the role of an older sister, extending wisdom and advice when needed. Like with the other younger Drow, she had also grown to hate her tribe's cowardice. Rather than continue to complain of it, she took it one step further. One day, after a ritual to the Weaver was performed, she stood up and denounced the tribe. She expressed a sickness for their constant wandering and acceptance towards their mistreatment, abandoning the tribe. Rennyn left shortly after her announcement, departing. Her speech had no effect on the elders, who were already set in their ways. To Validar, it left a big impact on the prepubescent Drow.
In the few years that followed her departure, he became less and less tolerant of his mistreatment. He lashed out against the people that would ridicule him. For awhile, he felt good about doing it, unknowingly causing more and more problems for his clan to deal with. They were expelled from places much faster, the hostility even worse than before, but Validar used it to justify his actions. They would have been kicked out either way, who cared how mad the people were when they did it? He was only speeding up the inevitable.
And then, after years left to his own devices, Rennyn came back. He never knew where she went. He never bothered to ask. She didn't stay for long, and when she left the tribe once more, Validar went with her. Surely being with her would be better than the cowards he was leaving behind. They stowed away on a ship, making a departure to the isolated isle of Enris. It would be a new start. They could be together as friends and as siblings. They could support themselves through the hostility thrown their way.
And then, the undead horde happened.
They hadn't been on the new land for long before all hell broke loose. Now apart of a wandering group of refugees, Validar has been forced to work together with races that would have once scorn him. It has not been easy to adapt.
What is your character’s main goal? (Motivation): To try and change the way people see the Drow, for better or worse as well as being strong enough to protect himself and everything he values.
Strengths (Both physical and personality): Validar is a fighter through and through, having spent a large portion of his life living in the wilderness with his close friend Rennyn. He's a self taught hand to hand fighter as well as being surprisingly quick on his feet. Personality wise he's rather calm and level headed regardless of many situations allowing him to plan accordingly to almost any situation that arises.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.): Validar's biggest weakness is knowing Rennyn is in danger or unhappy. He is very protective over his friend and become distraught when he feels she's in danger or mad about something. This often makes him lose his cool and act irrationally in said situations. Validar is also easily distracted when it comes to challenges and is usual eager to charge head first into conflict or dangerous situations in general if he feels he can face it adequately.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
Bonus Language (Caro is free): Savage
Character Traits (up to 7 points worth):
Martial Artist - 2
Fast Healer - 1
Thick Skin - 2
Leap - 1
Acrobatic - 1
[Deleted]
Accepted
Senpukaru:
No problem at all, thank you for changing it. Welcome to Silver Gaming!
Heartstuck:
Cool new character, I look forward to seeing her around!