Avalon: A Storm of Swords(A game of thrones inspired, roleplay kingdoms server)
Tradition has told the many men of Avalon that all men must die. All lords are bound by honor and all things come to an end at some point. In the many thousands of years that have defined Avalon to what she is now, this has always held truth. "Valar Morghulis" Is a common acceptance in this struggle for power and wealth. The world bound to lords and lords bound to a King, However with that king dead much is uneasy in this balance. So frail we as a people are living day to day from summer to winter and from winter to summer. Where will this take you is the question the 7 gods ask of you now. Will you pray to the Father, The Mother, The Smith, The Maid, The Crone, The Warrior, or the stranger? Or are you still stuck with the old gods... Time will tell who answers you back.While waiting for that response; 7 Great houses rule the lands of Avalon and one throne to whom all lords currently wish to sit on. The 7 lords may quickly be at each others throats, with blood raining from the sky only time will tell. The rise of kings and fall of many others has come and gone, and now the time of one to become the king is upon us. There are still some set in their old fashion ways and rumors of the free peoples beyond the reach of the 7 still echo about. But this tale is not about them. This is about you and your place in the world of Avalon. Shall I refresh your memory as to what you know?Firstly the death of king has brought about a mild decree of chaos The 7 great houses and their many lords laugh in their chambers as they watch the frail balance descend into a chaos only resembled by hideous madness. War blows on the wind as these great houses begin to move their pawns in this game of chess as one another knows at some point when the balance breaks one of these 7 houses will sit upon the mighty throne and demand loyalty from all others. Let me start by reminding you of the great 7 houses.
Southern kingdom on the shore, known for great gold mines, wealth beyond imaginations and a great ability in battle and in strategics. A noble house of lords that has been around for at-least 1000 years these Redywynne's are blonde of hair fair skin with a strong tall demeanor. Often in the middle of all political affairs and known for great exports they seem to have a long foothold in the goings of Avalon.
Colors: Red and Gold. Sigil: A Golden griffon on a red flag. Motto: Fear our Talons-
Colors: Blue and White Sigil: A white fish in a blue sea. Motto: Family Before the Flame.
A Riverlands kingdom with modest wealth, known for undeniable honor to their oaths and family. They still practice old traditions of burning their dead in boats and sending them down a river. Thus the idea of Family before the flame. They are of Brown hair, brown eyes with fair skin, stoutly and fairly rough around the edges but well enough to have earned a good seat in the royal political structure of the world.
Colors: Green and Yellow Sigil: A Yellow flower on a green crest Motto: Growing strong. A western kingdom with fertile lands beyond the reach. They are known for beautiful gardens, great crop yield and massive outputs of about 40% of the worlds grain. They are humble and smart often witty but coy. Knowing when and when not to butt in. Lead by a wise Matriarch. Described as beautiful, black of hair and fair of skinned peoples, with the ability to support massive standing armies they have always been a strategic ally.
Colors: Red and Orange Sigil: a Spear through the sun Motto: Unbowed, Unbent, Unbroken
A kingdom in the sands, with a massive export, important trade. They are known to having never actually been conquered by the king or any one else for that matter and have been only introduced into the 7 kingdoms through marriage. Known for greatly different traditions and rather unique habits they are a darker skinned peoples black of hair.
Colors: Grey and White Sigil: A Grey Wolf on a white flag Motto: The Storm is coming.The northern most kingdom, of men directly descended from the first avalonians. They are the hardiest of men, strong and dark of hair. Fair in skin and followers of the old gods. They are keepers of The Knights watch as well and enforce the laws of that code. Often fearing the storms of winter and what may some times come with it. House Storme is loyal and always dedicated to keep their words true and their family close.
Colors: Green and Brown Sigil: A stag of Green and gold on a brown Motto: Ours is the fury
Men of the western north, hardy and stout known for great brews, great parties and even better men in battle. They are strong allies to the Storme House and have been for some time. Known for fits of fury and rage and can often be a bit unpredictable but always a good friend. They are also dark of hair and usually a bit more plump having great yields of meat vs grain. House Barristen is known for being the most courageous of men in battle and often insight great morale when joining the battle field.
Colors: Black and Cyan Sigil: A cyan squid on a black flag Motto: We pay the iron Price
A lone island of men and women who have a hard mentality of self perseverance, not one for fancy things or riches, they pay the Price of sweat and blood, the Iron Price as they call it. They are masters of the sea and stick to their own ways. Often not involved in the world around it they are known for being fairly stubborn and strong. Dedicated to their culture and ways this is not a House that will be conquered soon.
Now that we have the great houses reviewed lets discuss some of the other peoples you may happen to bump into.
A group of elite men sworn to protect the king at all costs. They are Sworn by oath to never marry, to never love and to take their vows to their graves. You are only released by death
Avalon is a world founded by men some 12000 years ago. The first men direct descendants from the old gods. As they dispersed and moved around the world the great houses rose to power, first the Valyrians, Then the Stormes, Redwynnes followed shortly after, Then the Barristens, Allyrions, Lynderlies, Kallroys and lastly the Nymerosies and. As time progressed the Great House of For fathers of Valyria built Avalons landing then, and went about conquering the other great houses. For 500 years they ruled until their dragons died off and the last know King, King Aegon passed, Now with no heir to the throne or power to defend it, the throne and Avalons Landing is up for grabs. House Redwynne created Anberly, House Storme created Wintersreach, House Allyrion createdCalians Crossing House Kallroy create Haver Isles. House Barristen created Old Wyk, House Nymeros created Inkarra and the Lynderlys created Greenwood.These citadels are the great capitals of the world of Avalon. The Highest northern points are left to the Wilderness and the free peoples, the farthest points south are also belonging to some free peoples not part of the 7 Kingdoms.Gods Information:
The Father, also known as the Father Above, is depicted as bearded and sometimes crowned. He has a judicial role in the pantheon, called upon to aid in judgement. The Father is also asked to judge the dead fairly during funeral services.
The Mother, who is similarly known as the Mother Above, is a smiling protector of children, mothers, and innocents. She is prayed to when a woman finds herself with child. During wedding ceremonies of the Faith, the septon stands between the depictions of the Mother and the Father.
The Warrior, patron of battles and soldiers, is portrayed wielding a sword. Faithful worshipers of the new gods will beseech him for victory in war or courage in battle.
The Wizened Crone is the face of fate, often seen carrying a lantern. It is said that she let the first raven into the world when she peered through the door of death. Worshipers implore her to grant them wisdom.
The Smith. Rendered with a hammer in hand, is the guardian of all things manufactured. He also fixes things that are broken, and as such is considered a god of healing and a protector of the crippled. Prayers to him seek strength for arms and armor, or good fortune when launching a new ship.
The Maid is the beautiful benefactor of young women, girls, and lovers; she is prayed to when any of these need looking after. Her courage is often sought as a blessing for young girls to help them navigate the dangers of growing up in the world.
The Stranger is the face of duality, seen as male and female or neither, and as human and not (some idols have half-animal faces). The Stranger is a wanderer in the far places, seen as the face of death. The Stranger is also the dark guide who leads the newly dead to the other world, and judges whether a soul is punished and sent to the seven hells, or rewarded.
Prayers to the Seven can also invoke other aspects of the gods, or seek aid from them in unusual quarters. A woman may pray to the Mother in order to protect her children in wartime. A man with a twisted sense of humor may light a candle to the Stranger when he is about to face his own demise.
The Old Gods. The worship of numerous and nameless nature spirits was brought to the First Men by the Children of the Forest. After the introduction of the Andals' Seven to Westeros, the spirits were dubbed the Old Gods and the practice of their worship became limited to the North. The religion of the Old Gods has no organization, clergy, evangelical movements, or holy texts, but some traditions are passed down by their followers. Various actions, such as incest and kinslaying, are considered offensive to the gods. Weirwood trees with faces carved into them, called heart trees, are considered sacred. Prayer, oaths, and marriages are often performed in the presence of a heart tree. The faces were carved into the weirwoods by the Children of the Forest, but their meaning or purpose is not completely understood to humans. Once all noble houses had a godswood with a heart tree in its center, but many families that no longer follow the Old Gods converted their godswoods into secular gardens.
With this knowledge we implore you to join the world of Avalon and refresh yourself of which house or peoples you belong to (choose when you join) Which god or gods you worship. Only you can remember your destined path and only you can rise or fall in this world of Avalon.
Important Server Aspects:
There is no wilderness building There is no wilderness Mining There are no MOBS Train mcmmo on players and in training Mine in predetermined, Renawable mines that lordships fight over to control. Farm in kingdom lands You may not cut custom trees You may build your own home You may create your own kingdom farms. (NO SQUARES) Sorry this is roleplay not just survival vanilla mc -
Server Rules: No hacking/Hackusations No Clients or mods No Xray packs No Dupes/glitches/exploits (Must report any found) No Hatespeech No Harassing No hazing No Bullying No Advertising No spamming or all caps usage. You must have a roleplay skin Death in game is the equivalent of being severely wounded Your character only truly dies if assassinated, poisoned or you decide to kill them off. If you cannot pay the war reparations fee you must take a loan from the Iron bank at a 35% interest rate applied every 5IRL days.
Chat Rules: You may use global for saying hello. You may use global for welcoming players. You may use global for asking staff questions. You may use global for Server Wide Announcements. You may use global for Server Rp Event Announcements. You may use global for asking Server Questions. You may NOT use it for general discussion. You may NOT use it for talking to one player, Message them. You may NOT use it for Arguing or debating. You may NOT use it to sell or trade items. You May NOT use it for anything town related. YOU MUST REMAIN IN CHARACTER CHATS UNLESS USING GLOBAL CHATS FOR REASONS LISTED ABOVE. In order to be greylisted please reply to this thread with the following template:
Username: Character name: Which house do you wish to join: Do you understand there is no stealing/griefing:
To me, Avalon has always been more than a server. They're my second family. You'll see that if you come online, you'll be wrapped up in the community within minutes! Not only that, but the amount of fun you have while roleplaying, and becoming part of the server is unreal. You make your own story with your character, and it can go anywhere from there. Highly recommended to give this server a try.
I joined Avalon about a year ago when trying to find a server that fit what I was looking for. I would join a server, mess around for a while, get annoyed, and quit to find a different one. When I joined Avalon I was immediately swarmed with welcomes, people asking if I needed anything, and was able to join a town almost instantly with welcome arms. I loved the aspect of fear that faction servers gave, but hated knowing that whatever I built would probably be destroyed. In Avalon there is no griefing, so I could build as creatively as I wanted, still had the fear aspect of being attacked at any given moment, but wouldn't have to worry about my builds being destroyed or items being lost. Not only that, but the community was the best I had seen from a Minecraft server. People are lighthearted, welcoming, fun to talk to, and appropriate.
Since I joined Avalon, I've only gone to other servers to play "mini-games" or other small things, but Avalon really does have anything you could want or need from a server. The friendships I've built, and the family that I've been welcomed into has been an experience I'll never forget.