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Im looking to make a light rpg server that will have classes ranging from king to lowly peasant farmer, the kings will have the right to exile players from their kingdoms or declare war on another kingdom. but say being part of 1 kingdom doesn't fit you you can also play as merchants,bandits, or just play as a hardened bounty hunter.
so far the classes I have planned out are
Kings -4 kings and 4 kingdoms
bandit-before bandit class can be chosen the kingdoms would have to have a few players in each
as king you can declare war or peace against the other 3 kingdoms you can form alliances but above all you must keep your peasants happy for without them you wouldn't have food or gear or anything else.
as knight your main goal would be to protect the king and everyone else from the dangers of the night or enemy kingdom troops
as peasants you would do your job such as farm or hunter (passive mobs only) but in a way the peasants would be the most valuable member of each kingdom due to the fact that without them a kingdom can't run for who would farm for you or build your walls.
depending on your class or rank there would be different armours youd be allowed to wear. (no diamond armour or weapons would be allowed)
King can wear all types of armour but must keep a gold helm on at all times gold iron or lower
Knights, paiges and squires, can wear iron armour and below and carry iron swords and lower
bandits, merchants, and bounty hunters can only wear chain and leather and carry stone swords or lower
peasants can only wear leather armour and carry stone swords.
(this is just a rought outline of what I've thought of for this server so far so I'd like the communitys input on what I have and how I could make it better and unique)