I like the idea of your server for the originality it brings. so I will prepare questions. Please do not omit anything from your answers, and answer all questions about your background honestly.
1. How many years do you have in GM'ing, other Minecraft Servers?
2. What other Minecraft Servers have you been a part of?
3. Are you going with a nation based RP background for this server?
4. Do you have an end scenario for this server, or are you simply winging it?
5. Do you believe in creative freedom, even if it means your servers lore could be brushed aside?
6. How is your server similar to all other servers?
7. How is your server different than all other servers?
9. Tell me about the other servers that you have been a part of.
10. What does power gaming mean to you, in your own experience?
11. What does god modding mean to you, in your own experience ?
12. What do you believe you could do to change your server to make it better?
I like the idea of your server for the originality it brings. so I will prepare questions. Please do not omit anything from your answers, and answer all questions about your background honestly.
Hello and thank you for expressing such interest in our server. I'll do my best to answer all these questions.
1. How many years do you have in GM'ing, other Minecraft Servers?
I believe I would be the most experienced of our staff in this regard. I've been in the game for roughly... four or so years now. It's been a long strange trip but I wouldn't give it up without a damn good reason.
The rest of our staff have various levels of experiences in staffing. Mostly in the two to four year range.
2. What other Minecraft Servers have you been a part of?
I've been floating around various servers for quite awhile. The main ones have been Fallout servers or other post apocalyptic types. I have tried some fantasy, but never really tickled my fantasy. If you would like the names, do ask me. Either here or in a PM.
The rest of the staff team have a similar background, most of us do come from the Fallout community. As do our players.
3. Are you going with a nation based RP background for this server?
By this I assume you mean a load of factions representing different nations that each player is a part of... Yes and No. There are nations, but the main player base is a part of the Ark itself. This is mostly in order to keep the population together. If things do progress to the point we're large enough, nation RP could be interesting to try.
4. Do you have an end scenario for this server, or are you simply winging it?
We do in fact! The server does have a story, but what are the chances of things going exactly as planned? It's mostly just hope at this point, so we'll most likely have to edit the story as time goes on.
5. Do you believe in creative freedom, even if it means your servers lore could be brushed aside?
Yes, to a limit. Obviously we have some framework that has to be preserved, no super silly or outlandish stuff. Quite a few players have come up with their own lore for certain areas that are then considered canon.
6. How is your server similar to all other servers?
It's a RP server. Which are a dime a dozen honestly.
7. How is your server different than all other servers?
From the point above... We are a rather unique idea I like to think. From what we've seen no one else has tried this sort of roleplay experience. I feel this gives us a nice edge, we're not directly competing with anyone else. We're also 1.8, yey.
9. Tell me about the other servers that you have been a part of.
Fallout, Fallout, Fallout, Fantasy and more Fallout. I was part of a large chain of server known as Wild Wasteland for quite some time. That was fun.
As for the others, if you're curious I can get them to post here as well.
10. What does power gaming mean to you, in your own experience?
Power gaming! The bane of everyone who really enjoys roleplaying. The common traits are characters that simply don't respond to the actions of those around them. Dodging in heavy armor, blocking impossible hits, never taking damage in a fight. These such actions are key to a player of this type. We've been surprisingly lucky so far and haven't run into many players doing this yet on the Ark.
11. What does god modding mean to you, in your own experience ?
God Modding is a subset of power gaming. A god modding character is... Well simply what it sounds like. A character so stupidly overpowered and broken to the point it reaches god like levels of power. A character that knows everything, is good at everything and simply an all around perfect human.
12. What do you believe you could do to change your server to make it better?
More players are always good, of course. Having someone who knows what they're doing with plugins would also be a godsend. Maybe less Asian Character as well? c:
The Meaning of Life, the Universe, and Everything.
Join Date:
2/26/2011
Posts:
45
Member Details
name: The_Alhooness
Timezone: Central
Age: 18
What role-playing experience do you have?: multiple mine craft rp servers, lots of D&D
Why did you choose us?: Follower of the Maria crew, don’t forget your old shipmates
Skype Name (Optional for Group Chat): Elder.Alhoon
IC:
Name: Evelyn Tannith
Age: 21
Gender: Female
Ethnicity: American
Place of Birth: United Union
Defining characteristics and physical appearance:
Evelyn is 5'6, thin, and fairly pale. Her outfit consists of a simple sleeveless jacket with a tank top underneath; she wears leather boots and thick brown pants. She has a leather hat that she has become rather fond of and always has her satchel of equipment at her side. She keeps her forearms wrapped in bandages that she claims are to keep the area clean for drawing blood when needed, but they also conceal many scars. Her auburn hair and bright green eyes make her fairly recognizable. Her satchel is filled with assorted medical tools and notebooks, as well as vials separated by padding. Eve is generally one to focus on work rather than enjoying life, causing her to seem somewhat cold to many people at first. She has a hobby of collecting as many old medical journals and equipment as she can find, and revels in the rare chance of being able to find medicine untouched.
Strengths and Weaknesses:
Eve is thin, and often forgoes eaten or sleeping for a day to finish her work. This leaves her in sub optimal condition most times. She is no stranger to the hostility of a post apocalyptic world, but knows that she has no chance in a fight herself, being weaker than most and having no firearms or combat training. Eve can come off as having a very condescending and sarcastic demeanor most of the time, as she has gotten used to putting on the guise of the serious professional while treating patients. She can be fairly clumsy over all, being used to working in small labs and not having to move about many areas.
Eve can be a very fast learner; having a knack for picking up talents she takes an interest in fairly quickly, however some things do not interest her enough. She is very skilled with her hands, practiced at surgical techniques and working with chemicals, so long as she doesn’t have to move around a cluttered area she can come off as fairly precise with her movements. Her medical knowledge is what has kept her going throughout her life, gaining help from others by supplying them with medical supplies or treatment.
Does your character own property on the ship? If so, what kind:
Eve brought on board her satchel of medical equipment and notebooks, as well as a larger bag of her lab supplies. She was not able to bring too much with her however.
Background Story (At least two quality paragraphs):
Evelyn was born in the United Union, she had a single mother, Sarah, and was always told her father had passed away from illness a while before her birth, however the details were always unclear. Her mother went around, finding what way’s she could to survive, bringing Evelyn with her.
Evelyn grew up wanting to study medicine, to save others from the pain her father’s death had caused. She spent her time studying any old books she could get her hands on, and learning from anyone with medical knowledge she met.
She left her mother when she was 16 to further her knowledge of medicine, not being content with what they happened to come across on their own. As she began to travel she learned much in a rather short period of time, having access to scavenged books and equipment. She would often stop for times in smaller settlements to heal the wounded and sick. It was in one such place that she befriended a stray dog that accompanied and helped protect her for years after, who she named Lilly.
Rp Scenario (Two paragraphs, any scenario you'd like)
It was a familiar scene, everything seemed slow to her, she was trying to run forward, yet her feet would not move, she was trying to scream, yet her face stayed expressionless. She watched in passive horror the woman stood facing the shadow-y figure in front of her. Unable to do anything as the woman’s torso was separated from her legs by a massive blade held by the shadow.
She awoke with a start, The same dream… she thought to herself, looking about. There was no shadow-y figure, no woman, just her and Lilly in the abandoned hospital.
She stood up, brushing some dust off of herself, and then stopping as she heard something, voices. Lilly looked unsettled, glaring at the door. Evelyn took a few deep breaths, preparing herself to meet their unexpected guests.
“On your knees!” A large man yelled as he kicked in the door, Eve calmly put her hands up and kneeled, motioning for Lilly to stay.
The man was large, armed with a shotgun, he was followed by a woman with no shortage of blades on her, as well as a younger boy with goggles. She could see that they were clearly raiders, prepared for a fight, though she hadn’t been shot yet, so that was a good sign.
“What are you doing here girl?” The man asked, his shotgun trained on her.
“The same things as you I presume, searching for supplies… and information. However you seem vastly more prepared for an encounter such as this.” She nods towards the shotgun.
“Empty your satchel, don’t make any sudden moves.” He shakes the gun at her.
She wordlessly opens her pack, carefully spreading its contents out as if a merchant showing her wares, she knew that as long as she was careful and cooperated, she should come out of this okay.
The young boy tried to stay back at the doorway, but the woman made him move into the room, she stayed behind him, holding a hatchet, looking around the room suspiciously.
The man kneels down, grabbing rolls of bandages and some containers of scavenged medicine from Eve’s belongings, keeping the shotgun in hand, and watching her the whole time. Eve winces slightly as he pockets the medicine, it would take a long time to find more of that.
“Good girl, about time we came across someone with brain cells remaining.” The man says with a cruel smile, backing away towards the door. Eve smirks, not wanting to show any fear
“It is the best way to stay alive out here.”
The woman walks forward, glaring at Evelyn.
“Think you’re so smart of somethin’ girl? Get that cocky smirk of yer face!”
Before she can reply, Eve sees the womans arm snap forward, feeling a burning pain in her shoulder, looking over, she sees the source, the woman’s hatchet embedded in her flesh.
The woman walks over wordlessly, ripping the hatchet from her shoulder, then turning and walking away out the door bringing the other two with her, leaving Eve falling over. Holding her hand out at Lilly, signaling her to stay.
“Well that was rather rude.” She says to herself, wincing. Taking some cloth that was left in her possession she wraps up her shoulder after cleaning it with some alcohol. Perhaps learning to shoot a gun may not be the worst idea in the world...
What role-playing experience do you have?: I've been on a few small RP servers
but a notable one for me is Recrafted Civs.
Why did you choose us?: A couple friends referred me this server and I love it!
The premise alone is great!
Skype Name (Optional for Group Chat): I'd prefer to keep this private for
now.
IC:
Name: Jon Driscoll
Age: 27
Gender: Male
Ethnicity: Caucasian
Place of Birth: Aboard The Gallant, off the coast of where Scotland used to be.
Defining characteristics and physical appearance: Tall stature, broad shoulders
scars across his torso and one on his face spanning from the top left eyebrow
to his lower right cheek, fiery red hair, a crooked nose and a short kept stuble
that he keeps short with his stubble with a dagger he earned during his fighting
days
Strengths and Weaknesses:Jon's fond of gamblimg which has caused a few debt
collectors to go after him, he oftentimes thinks before he acts but not always,
he loves violence but often tries to stay out of trouble after his fighting
days, he acts at times arrogant but tries to keep empathy for others, he keeps
to himself when sober but when drunk you'll get a rowdy loud, drunken man, that's
barely understandable.
Does your character own property on the ship? If so, what kind: A small knap-
sack with a dagger he won years ago, old worn brass knuckles, dirty cotton blend
jacket that's grey, dirty jeans he tries to keep clean that are a little small
for him, and military boots that are worn from the inside.
Background Story (At least two quality paragraphs): Jon was born to Elizabeth
And James Driscoll on the aircraft carrier, The Gallant, in 2053. Due to his
parents being born shortly after the Flooding, they never knew much of the old world
save for cars, books, television and very little of electricity, but they passed
whatever knowledge of it to Jon as bedtime stories. James worked as an engineer
working on the pipes of the ship's plumbing while his mother worked in the kitchens.
His parents never sheltered him from the world and what it was, from people being
thrown overboard for crimes both petty and large, either stealing food from the kitchens,
or killing someone.
Food was scarce on The Gallant due to them nearly always getting overwatered with all
the rain they got, but his parents made sure Jon ate well, but many people didn't like it
thinking it was a waste on Jon. A man nearly killed his father for complaining that he'd
waste it on his little run when Jon was only nine, his father came out with only a few
scratches by the time the Carrier's form of security came. His mother would often trade
excess food and ration cars for books to keep him entertained and out of fights.
He grew close to a girl that slept 4 bunks away from his own, Talisa Smith, she taught him
more than his parents were able to about farming since both mother and father were parents
were farmers. She showed him more books than he'd ever seen, together they were happy. But
sadly, when Jon was 14, she, along with his mother, died in the mess hall during a deadly
fire. Their deaths left him different from before, he threw away dreams of being a farmer
and embraced the idea of gambling and fighting for fun.
His father later became depressed and lost his job due to him being in his bunk nearly all
day, and later hung himself when Jon was 15. Jon seeped into the Bowels of the ship to
where the fights were. For over two years he stayed and watched the fights, the different
techniques that men used, and the various fighting styles. At 17, he entered his first fight,
Jon waged 6 ration cards while his opponet put in his prized dagger. Halfway during the fight
the man nearly killed Jon if he hadn't kicked the man in the groin, causing him to fall down
when Jon kicked the man over and stomped the man's windpipe and head.
For the next six years Jon earned the slashes on his torso along with clothes, ration cards,
old brass knuckles and became an adequate fighter, but along with his wins he saw loses and
broken noses, but nothing too terrible. On his way back from a succesful fight two debt
collectors followed him, they nearly killed him by slashing his face and giving him his facial
scar, they ran off when an engineer found them. The Engineer, Owen Stevens, brought him to the
Hospital Ward of The Gallant, during his time there he learned news of the USS Defiance arriving
near them. By the time the Defiance came around, his scar had healed and he took his few belongings
with him aboard the new ship. He then slowly stopped gambling and fighting and decided to go back
to his promise to his mother and Talisa to be a farmer.
For three years aboard the Degiance, he became a farmer, and he noticed that life was much different
aboard it, there was nearly no food shortages nor were they throwing people overboard as much, but
they weren't just floating around endlessly trying to survive, they had a destination: Back to Green-
land. For two years he walked around Greenland learning of what they had been doing all this time. He
was happy there but decided to become more than a farmer. He wanted to be all he could be, but he had to
know how to get there.
Rp Scenario (Two paragraphs, any scenario you'd like): As Jon ran passed the steaming pipes in the bowels
of the ship, he knew he was in trouble this time. He was trying to pinpoint how far they were from him, but
the echoing clanking of the shoes around the metal pipes and walls didn't help, he knew he'd die there if
he didn't think on how to escape upwards, the debt collectors were closing in on him.
"Give us the money now and you won't get hurt!" Said Jack, the big ugly one.
"We've only come for the money, and the Boss'll leave you alone!" Said Andrew,
the short, small, lean man.
Jon hid behind a metal wall seperating the room full of pipes and debt collectors behind him, the two men
slowed down and began to look behind pipes, he looked around ,and whispered to himself. He saw the ladder
leading to a trapdoor leading uptop, "Anything's better than here" he said to himself. He broke off in a
sprint and he thought he'd be safe now as his hand brushed the knob, but his dreams came crashing down as
the big ugly man tackled him. The Big man began to punch him while his short friend was coming behind him.
"Give, Us, The, Money!" The Big one said between the punches.
The Short man slowly reached them and took his dagger out while the Big man climbed off.
"We came for the money, and we'll leave with the money, even if you're dead."
Jon put his back to the wall and slowly pushed himself up slowly reaching for the small dagger in his
back pocket.
"I'll be leaving with my life out of this place with you two dead or alive, just remember your old ship-
mates, Come at me." The men went.
OOC:
Don't forget your old shipmates!
In game name:Sparko53557
Timezone: EST
Age:16
What role-playing experience do you have?: I have played on one minecraft server in the past. Recently, people have been leaving so I'm signing up here.
Why did you choose us?: Joining the Maria hype train. Also Walmartinez specifically told me
Skype Name (Optional for Group Chat): Sparko53557
IC:
Name: Leon Hsing
Age: 22
Gender:Male
Ethnicity: Asian
Place of Birth: United Union
Defining characteristics and physical appearance: Firstly, Leon is blind on the left eye and has a scar hidden using his black hair. Leon is at an average 5'10 height. He is fit, but not excessively muscular. In other words an all around average guy. Other than his signature sweatshirt, which he usually never takes off. Leon doesn't truly care for many people in the world. Rather than personal feelings, he realizes the moral standard that "helping people is good". However, if a profit should turn up on one side, he'll have no qualms about turning traitor to his allies. During his free time, Leon "tinkers". He has a knack for putting things together to create more efficient or possibly dangerous things. In other words, he's simply a very logical guy who only makes logical choices.
Strengths and Weaknesses: Smart, handy, reclusive, logical, greedy, only average in strength and agility, half blind.
Does your character own property on the ship? If so, what kind: His signature hoodie, a small kitchen knife, and a small toolkit for tinkering
Background Story (At least two quality paragraphs):
Born and raised in 2058, New York, Leon was never one to make connections. During his school years he made some small cash by building small contraptions for other students. Later Leon left college because he thought it was a "waste of time and money." After leaving school, Leon worked as a plumber and a mechanic. Leon specifically chose these two jobs because he thought he could salvage the various small parts that would definitely be defined as "broken" and "useless". One day when he was heading back home from work, some not too friendly individuals decided it was his time to go. Someone who generally ignored the United Union's caste system didn't belong. Luckily, the perpetrators decided to attack from the front instead of sneaking from behind. So instead of his life, he only lost his left eye while still retaining his life.
With the left side of his face running with blood, Leon stumbled over to his home, which he found burning. Leon, pretty pissed off by now, found the nearest guy tending a motor boat and stabbed him from behind. Leon dumped his body over the edge and took his keys and of course the motor boat. What Leon missed in his fit of anger was the fact that the motor boat was severely low on gas. Stranded far out at sea and probably wanted by United Union "officials" Leon didn't really have many options in the matter. Using small pieces of string and some small metal parts, Leon was able to create a makeshift fishing rod. After catching the first fish, Leon used parts of the fish as bait for other fish. For Leon, it was actually pretty relaxing. There was no yelling or any work he had to do. So it wasn't very pleasant that the USS Defiance almost plowed over his small motorboat. Reluctantly, Leon joined the USS Defiance, now thinking about the work he would probably have to do to live.
Rp Scenario (Two paragraphs, any scenario you'd like)
"Clank clank clank" went the small metal parts in Leon's hands. Leon was currently at a business meeting with some higher caste members of society about his "reluctance to work."
"Leon put the damn metal down and look at me!" The higher caste member was a real pain for Leon. Always screaming and whining about frivolous things.
"No." That was the single reply Leon gave while still looking down at his metal parts. Unfortunately, for Leon, he could not see the official's face flare up red right before his face was squirted with ink. The ink came from the very device Leon was creating, a small water pistol. However, a water pistol is quite boring if it's only used to spray water. As the official was grabbing his face, Leon walked out of the large house and onto the street. He didn't notice, but the guards and the people on the street were baffled by Leon's display against the official, against the caste system itself.
What role-playing experience do you have?: In MC, not a lot as i haven't gone on any of the RP servers, but i do play a lot of other RP games, as well as having done some D&D when i was younger.
Why did you choose us?: I was suggested to this by a friend of a friend, and it seemed like it would be an interesting experience/ game-play choice.
Skype Name (Optional for Group Chat): alex.perrett69 (that name is randomized, so don't judge me :'( )
IC:
Name:Alex Perrett
Age: 16
Gender: M
Ethnicity: White
Place of Birth: Bowels of the ship
Defining characteristics and physical appearance: Blonde stringy hair, baby blue eyes, timid reaction to loud noises, but confident of my surroundings. Slightly overweight, and taller than average (too lazy to measure)
Strengths and Weaknesses:
Strengths;
. witty
. I'm a little asshole to everyone who deserves it, but people interpret that as sarcasm
. decent liar
.cunning in dangerous situations
Weaknesses;
. Sore loser
. doesn't take no for an answer
Does your character own property on the ship? If so, what kind: No, as i am currently sleeping with another group of people who are working in the bowels of the ship, we sleep on sleep rafts made of spare life preservers.
Background Story (At least two quality paragraphs):
The world didn’t flood in a day, but by how my grandparents described it, it may as well have. They had to pack up and leave what they had behind. These were only stories though. The stories that kept us going while we were put to work doing the jobs that no one else would, or would ever want too. What could we say though? Our entire continent was underwater, and we had no where else to go. I guess Australia was a wonderful place to live, but most of everyone told me that everything that lived there would come out at try to kill you.
I feel like anything would be better than this though. They could tell me about all the things they liked, but that doesn’t mean I don’t hate it. Working for days on end for the few scraps they deemed too poor for their own consumption. It is miserable. I am going to get out of here if it kills me. Come hell or high water, literally, I’m not going to do grind work for the rest of my life.
Rp Scenario (Two paragraphs, any scenario you'd like):
{in the bowels of the ship, sub floor C}
21:46
Coal Master: "What are you doing out of your bunk child! You know what the restrictions are, they are there to keep you safe."
Me: "I was just looking sir, i heard a noise in the coal room, it sounded like a rat."
Coal Master: "A rat! Don't make me laugh, you know we don't get rats down here, not even they can stand the stench."
Me: "Well i think it is worth checking out master. Even if it isn't a rat, it could still be dangerous to us in the morning."
Coal Master: "Fine, i will go down to take a look, just get back to your bunk you piece of filth!"
{Bowels of the ship, sub floor D}
07:22
*lying on the ground is the body of the coal master, as all the other children look around in horror, screaming and whispering among themselves, i look towards a stack of coal, which seemed to glisten slightly with the waning torch light. I take a step forwards and place my hand on the surface. And from inside the stack protrudes a small hand, clenched in this hand is a note, written on a scrap of paper.*
*I open the note to read what was on it, it read "You were the one who was meant to come, not the old man, meet us here tonight, and tell no-one."
What role-playing experience do you have?: I have had about 3 years of experience role-play. Most of it has been medieval, but I think this will be a bit easier.
Why did you choose us?: Also following the friend train.
Skype Name (Optional for Group Chat): kevinisdabesta (Don't laugh it's from years ago)
IC:
Name: Nathan M. Rivers
Age: 18
Gender: Male
Ethnicity: Arab, Caucasion
Place of Birth: Middle East Conglomerate
Defining characteristics and physical appearance: Nathan stands at about 6' tall and weighs about 170 lbs. He has short black curly on his head and a newly-shaved face. He has brown eyes and occasionally wears small reading glasses to be able to see his writings. Whenever you first meet him he might seem a bit cocky to most people who don't know his personality. Don't forget your old shipmates.
Strengths and Weaknesses: Nathan's cockiness gets the worst of him. Usually it's hard to notice it when you've known him for a while, but first meetings can become drastic or even dangerous, because of it. Nathan's strength that sets him apart from other people is his ability to persuade people into doing what he says. He seems to be skilled at it and although it may not work every time, it's effective most of the time. He is also bilingual knowing the native language of the Middle East (Arab) and English.
Does your character own property on the ship? If so, what kind: He would most likely own at most a couple of items: His family heirlooms (they're in the backstory), a decent amount of food for his journeys, and farming hoe.
Background Story (At least two quality paragraphs):
Nathan's grandparents were natives of (2015's) United Arab Emirates and lived in the city of Dubai. Quickly after the "work of God" happened, Nathan's grandparents along with his dad, Ammar, left to find shelter elsewhere. His dad and grandparents found shelter close by in, what is now, the Middle East Conglomerate. Due to the money that his family had before the "work of God", his dad was easily able to help out some of the poorer people, who needed help along the way. Once they reached higher grounds his dad then met his mom for the first time. She was truly beautiful indeed, her name being Dawn, hit it off instantly with Ammar. Shortly, his parents died and Ammar and Dawn had a private marriage. They then gave birth many years later to Nathan, his name originally being Burhan.
At the age of 1 years old, Nathan's father became interested in politics and wanted to pursue his dream. His father became a small person in the endless "red-tape" of governmental work. At the age of 2, his father died after being killed in a small car crash on his way home from work. Little Nathan cried for his father day and night wanting him to come back, but he wouldn't. Nathan then forgot about it, unknowingly, inherited a couple family heirlooms from a young age. His father's photo that he carries in his pocket, a small key shaped item that has no use, and a small rusty dagger. Nathan lived a "normal" childhood for kids at the time. At the age of 14, Nathan left his mom, and headed South towards the South African Warlords, but never made it down that far. On his journeys there he experienced many trades, and actually learned how to farm from old techniques, because it was the only thing he had left. At the age of 18, he returned North to the Middle East area and boarded the ship to find more opportunities.
Rp Scenario (Two paragraphs, any scenario you'd like)
*Nathan approaches a small town in mid-african region*
Nathan sighs as he looks at the town and says "Another place that seems to be living, for once." He enters the town and looks around trying to spot if there's an area to find work. He sighs again and mutters to himself "First place I've seen that has completely nothing to do." He looks around town once more and notices that dark is quickly approaching. He searches for some kind of hotel or such, to stay the night and then leave in the morning to continue looking for work. He finally finds a place near the entrance of town and approaches one of the staff. "How much you got for a room?" The staff looks at him trying to see if he's joking or not. Nathan says "Come on man, I have the money to pay! Plus, I brought special treasures." he lies. The staff member proceeds to find him room, in which he promptly gives him the room cost and shuts the door going to sleep.
*Nathan approaches an old farmer*
"You need any help there." he says to the man. The farmer looks up at him, his back aching and wrinkles showing. "I don't need you help youngn', pull yourself out of here." Nathan looks at the farmer and then at the land, clearly needing work. "I could help you free of charge, your crops look horrible." The farmer continues with the same answer he had last time with a more fierce tone. Nathan starts to move a bit shuffling his feet away noticing the farmer struggling. He remembers that the farmer didn't want help and leaves him there.
((Hopefully this isn't too bad of an application, let me know if you have problems with any lore. ))
What role-playing experience do you have?: I've played on many other RP servers mostly with having to do with medieval RP.
Why did you choose us?: I've been playing on many medieval/renaissance time themed servers and i feel like playing on a more current day server would give be a better look at things in contrast
Skype Name (Optional for Group Chat): baileypeace2
IC:
Name: Jericho Bates
Age: 23
Gender: Male
Ethnicity: White/Caucasian
Place of Birth: The USS Defiance
Defining characteristics and physical appearance: Jericho is tall, around 6 feet. He has a slightly above average build, and has scars on his face from when he was attacked by a drunk man with a knife. The scar extends from the top right side of his face near his hairline down to about where the top of his ear is.
Strengths and Weaknesses: Jericho is strong, agile and has a higher than average pain tolerance, but can also become quite scared at large opponents/opposing forces.
Does your character own property on the ship? If so, what kind: He does not own anything on the ship, except for the things that he came with.
Background Story (At least two quality paragraphs): Jericho was born an only child with only his parents aboard the ship with no other relatives. His other family members haven't been in touch since the flood, presuming that they have died. Being there much but to do aboard the ship as far as civilian life, his father had been enlisted to join the USS Defiance's crew, where many of the things that was taught to his father was passed onto Jericho himself. With Jericho's father's knowledge of the many skills that the Defiance's crew taught him, Jericho learned how to fish efficiently, defend himself and most importantly, how to keep his sanity aboard the ship for long periods of time.
While aboard the ship, Jericho and his father liked to barter with the local salesman and even other citizens who would like to buy their spoils from their fishing trips. His father had a very good way with words and taught Jericho how to persuade people to get the prices that he wants. Jericho hopes to one day find an area to settle in what is left of Greenland and start a family of his own where he didn't have to worry about not being able to fish many hours just to earn money and enough food to survive the day.
Rp Scenario (Two paragraphs, any scenario you'd like) John walks down the sidewalk on a bright and sunny day on his way to the post office and he bumps into a woman walking in his direction.
John: Sorry about that, I must have not been paying attention.
Woman: *flustered* Oh no, it's fine, don't worry about it
John notices her phone on the ground, she dropped her phone when he bumped into her. John goes to pick it back up to give it to her
*John hands the woman her phone*
Woman: Thank you! Have a nice day!
John: No problem, you too!
John goes about his day and continues his walk to the post office.
What role-playing experience do you have?: I have nearly a year's worth of RP experience on other MC servers, mostly medieval, but I'm hoping for a change of scenery.
Why did you choose us?: I chose this server because I love to RP and am looking for a change in experience, something different.
Skype Name (Optional for Group Chat): MrSpazcon
IC:
Name: Will Duck
Age: 25
Gender: Male
Ethnicity: Caucasian
Place of Birth: U.S.S. Defiance
Defining characteristics and physical appearance: Will Duck is of average height at 5'8'', but he is an avid fan of body building, and thus is quite strong. He is humble and giving, many would even call him a gentleman, that is, until confronted. He has blonde hair, and a scar under his left eye. On his spare time Will enjoys exercise, water-based activities (swimming, diving, fishing, etc.), studying, making friends, and a good adventure.
Strengths and Weaknesses: Will is known to be strong, charismatic, and useful, but that does not mean he doesn't have his flaws. For one, Will has developed a bit of a drinking problem due to stress, and a nervous tick to go along with it. Not only that, but he can go into the occasional rage in which there is a path of destruction as a result. The nervous tick, however, is also a blessing as he is rarely wrong when he senses trouble around the corner. As a child, his father taught him a lot about the ocean and how to survive off of it, which led to Will teaching himself to free dive for materials and resources.
Does your character own property on the ship? If so, what kind: Will owns a room on the starboard side of the ship.
Background Story (At least two quality paragraphs):
I was born it what used to be the United States of America... Used to be. All it is now is a mix of garbage and people who seem to be just as toxic sometimes. I was raised by my father, as my mother died giving birth to me, an event all too uncommon this day in age. My father, an alcoholic himself, taught me most of the things I know today, and is one of the only reasons I am alive today, what with starvation, stress, and the rampant depression that sometimes sweeps over the ship like the Black Plague.Many of the things that I do are determined by, "Would Dad be proud?" Enough with the sulking, Dad taught me much about the ocean, which fish I can eat, how to fish, how to free dive (which led to learning to scuba dive recently), basically from A to Z on ocean survival.
I was bullied as a kid. A lot. Which led to bodybuilding and exercise, now even my worst enemy wouldn't believe that I was bullied, especially for being scrawny. Dad was never very smart, book smart, but I reckon he could tell you everything about anything in the ocean's depths, which has encouraged me to learn what he never bothered to. Later on I realized that being a drunken hermit was not the life for me, so I learned to make friends, which led to becoming a bit of a social drunk, then less and less until I only drank under stress. Hopefully I won't die like my father did, flopping like a fish on the floor with a broken bottle in my face.
Which leads me to my next point: self defense. I always carry my .44 Magnum, and a Bowie knife with an ivory handle, which I call Hemingway. My old trench coat that I always wear was obtained during a bar fight with a band of troublemakers who wanted my father's money. They learned a few lessons that night. It also allows me to store the hand cannon and Hemingway, along with a few other knick-knacks and doo-dads. I may or may not have an outburst every now and then...
At the age of 15 I joined a small crew on a fishing boat where we mostly dove for scrap and pearls, I'll never forget those old shipmates, bless their hearts. Eventually I jumped on the U.S.S. Defiance to find a better life, and it's been history since.
Rp Scenario (Two paragraphs, any scenario you'd like)
Will sits at a bar stool sipping some rum and occasionally talking to a passing acquaintance, when suddenly a stranger approaches and sits next to him at the bar.
Will: Well hello there friend, what's your name?
Stranger: New in town, thought I'd drift by and grab a drink. Name's Kevin.
Will: Nice to meet you, Kevin *shakes his hand*
Kevin: Nice to meet a new face.
Will: *Drops a few coins* This one's on me. Now, if you'll excuse me, that waitress is giving me bedroom eyes, and I've not made a ladyfriend in a while. *winks mischievously at Kevin*
Accepted! Lovely character concept. While I do appreciate it, I'd like to remind the other players that further character apps are not required, but suggested for the staff's sanity.
You have all the rest of my OOC from previous apps.
IC:
Name: Unknown, goes by the alias "Pyro"
Age: Also unknown
Gender: ALSO unknown, but presumed male due to tone of voice when rarely used
Ethnicity: U-N-K-N-O-W-N (hey, I'm trying to keep my guy as anonymous as possible)
Place of Birth: Guess what the answer to this is.
Defining characteristics and physical appearance: Always wears a black suit and grey gas mask, which is a full flame retardant suit. His voice, when used, is raspy and stutters every few words. The voice itself is fragile and frail, completely opposite of the character himself. Nobody knows for sure why his voice is so gentle. Also carries bottles of flamer fuel, a small blade, and a flamethrower. ('Tis why he's called the Pyro)
Strengths: Presumably is very strong, carrying around a fifty pound flamethrower everywhere he goes. Also has his own source of income, a gun den where he sells illegal firearms and ammo at. Also can create guns. (Limited, as of now he only knows how to create makeshifts)
Weaknesses: Very weak to water, as you could probably guess. Is weak at long range. Also, Pyro is notably slower then other people with lighter guns such as pistols and rifles, due to his heavy gun and heavy armor.
Does your character own property on the ship? If so, what kind: Owns a large gun den on the bottom floor where he deals, well, guns. And ammo. And other weapons.
Background Story (At least two quality paragraphs): Very few is known about the Pyro's origins. Some have speculated he's lived on the bottom deck for decades. Some have speculated he's a terrorist. And some have speculated he's just mentally sick. Here's all the details we know about him.
People started noticing Pyro about 5 or so years ago. It's not confirmed THIS is the time he'd got on the ship, in fact as far as we know he could be an eighty year old man who's been living here since the ship's creation. Hell, that would explain the raspy and frail voice. But I honestly doubt it. People noticed him, but random people had been going missing for years before the Pyro was noticed. Mostly powerful people. Rich people. Corrupt people. The bodies were never found, but when someone went missing the Watch would occasionally claim they smell smoke from the room of the victim.
Since Pyro's sightings years ago, they've started getting more common and less... mysterious. There is still much mystery shrouding the Pyro. But people became fond of him, and how he'd sometimes wander the decks of the ship.
[You will learn more and more about Pyro as the story goes on]
Rp Scenario (Two paragraphs, any scenario you'd like)
Pyro sits in the corner of a diner, scraping mold off of a cup.
A heavy round man walks towards Pyro, his plate piled high with steak, mashed potatoes, gravy, and steamed broccoli. He sits on the seat opposite to Pyro.
"Hello," the heavy man says. "My name is Sir Mikole Ferrington III. What about you, my masked friend?"
Pyro remains silent.
"Not the chatty one, I see? I'll do the talking. My family arrived here from Greenland around..."
Pyro started ignoring him after that, all he saw was a big fat man stuffing his cheeks like a squirrel, lips flapping talking ****.
Oh my god, dude, just shut up is all he wanted to say. But he needed to keep a good impression with the, well, higher class folk. So he just nodded.
The round man finished off with something like "...and that's why my family always carries revolvers around. Well, I'll be on my way to a meeting. G'day."
As the round man finished up, Pyro banged his head against the table. God, I hate rich people.
What role-playing experience do you have?: a few years worth.
Why did you choose us?: A lot of friends moved over from a failing server,so I followed them because you don't forget your old shipmates.
Skype Name (Optional for Group Chat): noah.maynard.104
IC:
Name: Garreth Miles
Age: 27
Gender: male
Ethnicity: Scottish/white
Place of Birth: United Greenland
Defining characteristics and physical appearance: He stands with a firm demeanor, tall above most people. His scarred face shows experience in fighting yet his blue eye hints at a calculating intelligence. His dirty blonde locks, some tied and braided, fall just above shoulder length. He towers at seven feet tall even, his build wide and well set. His jaw line looks as if it was hewn from stone, his face unchanging the winds against the mountains. He often wears plain brown clothing but also tends to wear various holsters and quivers to go along with his small shoulder bag he uses for his books. His body is muscular, showing through his clothes like iron through the stone mines. He is often quiet and he doesn't speak very often, though he has metal caps on his incisors, glinting against the sun and moon alike.
Strengths and Weaknesses: Educated and experienced having come from Greenland, though his experience with friends has lead him to better understand the usage of guns. While he is an enthusiast of guns, he has always been a lover of the art of archery and the martial arts.
Does your character own property on the ship? If so, what kind: He owns a small cabin he keeps to himself. A picture of his family and a small bookshelf of various books on many different topics from fantasy readings to Howto books. His bow hangs on the wall as well as a small quiver of arrows, contrast to his M48 Kommando survival axe. A few record keeping keeping and writing books are beside his bed. A pair of thick work boots are stuffed under his bed.
Background Story (At least two quality paragraphs):
Garreth grew up in the middle class, wealthy but not rich. His father was a business man and archery enthusiast, with Garreth following close behind on the heels of his fathers experience. His father, wanting to teach Garreth how to handle the buisiness, taught much of that he needed to know about book keeping and being a merchantmen.
His father found a way to profit from the flood, sending small boats to scavenge the shallow waters for scrap and useful items. His store wasn't the largest but made plenty of money to share with the family. Most people were left in some sort of disarray afterwards, but his family found a way to prosper.
Garreth always dreamed of adventure and being on a ship and apart of a crew. He figured he could at least be a quartermaster to a ship, managing finances and stock making sure the crew is fed. He used his saving to procure a small cabin on the ship, hopefully getting his foot into the door of adventure and change. He went saying goodbye to his brothers and sisters, his mother and father, and his few close friends, off to his bountiful adventure.
Rp Scenario (Two paragraphs, any scenario you'd like)
"You are learning very quickly," Adam Miles says, watching as his son lands three more arrows into the target from forty meters away, "though you merely hit the target, not the bullseye." Garreth Miles, Adam Mile's son, has been practicing and learning nor nearly 12 years, a sharpshooter among archers. "I was trying for speed not accuracy," he notes as he grips three more arrows between his fingers, notching the arrow between his index and middle finger first, "that was three arrows in a little under three seconds by my count."
Adam laughs, "Speed is good and all, but what if you cannot hit the target?" he says pulling Garreth's arrows from the target, walking over to him. "Then I will overwhelm him the sheer number of arrows sent at him," he says in a joking manner, "If I wanted to kill with this speed I could." His father eyes him with a smile, "I will make you a deal. If you can shoot those three arrows, in under five second having at least one hit the bullseye. I will give you not only my blessing for you to leave, but the rest of the money you need for it as well."
Garreth breathes deeply, smiling at his father. He pulls the string back releases the first arrow, the other two alread in hand so he merely needs to position the notch on the sting and pull back. Two more are released in around four seconds, all three having hit the bullseye from thirty meters away. "I will be missing you all while I am on the boat, but I promise to come and visit," Garreth says through a laugh. His father was smiling, but with a sad look in his eye said, "Aye, let's go share the news with everyone shall we? My boy is going to be famous."
The Meaning of Life, the Universe, and Everything.
Join Date:
10/16/2012
Posts:
52
Member Details
IC:
Name: Winchester
Age: 25
Gender: Male
Ethnicity: American
Place of Birth: The open waters
Defining characteristics and physical appearance: Winchester has a smaller frame, but is not weak. In fact, Winchester is a fan of free-running and definitely does his part to keep his body fit. He's slightly small, around 5'8' and has a leaner build. He doesn't look skinny, but he doesn't look muscular either.
Strengths and Weaknesses: Strengths: He's cunning, strong, and knows his limits.
Weaknesses: Arrogant, cocky, and slightly egotistical.
Does your character own property on the ship? If so, what kind: Not yet, but if he wanted to, he feels he could own the whole ship.
Background Story (At least two quality paragraphs): "Oculus." A name that would strike fear into the hearts of sea-faring citizens everywhere. It was a group of pirates, blood thirsty, savage, fast, and relentless pirates. Their symbol was a solitary red eye, one that saw all and killed all.
Oculus began right when the flood first happened, there was a small gang in the backwoods of Maine that decided they would make the best out of the situation. They took a crab fishing boat and floated from house to house, killing and looting. Some sick part in these members life enjoyed this. Especially the air of danger involved with it all.
Slowly and surely, more and more people began to join their group. It had become a safe-haven to anarchists. It was the El Dorado of criminals. Within the first 20 years of the flood, they had to upgrade. In a stunt that went down in history, Oculus took over a military vessel and dissapeared for a year. They re-emerged and terrorized the seas, becoming a small city of criminals and thieves, enjoying a long reign. However, they've grown silent for the past couple of years. This is where Winchester comes in.
Winchester is the sole survivor of the shipwrecked fleet. His life barely saved only by his sacrificing others. He took the only scuba suit left, as the ship went down. Most, if not all of the crew was caught indoors. Winchester donned the suit and swam upwards, however, his suit was cut wide open by debris, rendering it to be considered garbage. Now, with some supplies he stole, he lives in the wreckage of an old ship.
Rp Scenario (Two paragraphs, any scenario you'd like)
The door of the old vessel creaked open, it was a woman. The woman seemed to be in her mid 30's, she held a few pieces of bread in her arms, and was looking around the wreckage of the old ship. She was homeless, and also the survivor of a crash. She had unknowingly stumbled upon the home of Winchester.
Winchester, who had heard the news, was hiding behind the rafters of the old metal death trap. He watched as the woman came over to his bed and sat down. She groaned in relief. She began to eat the bread slowly, trying to savor the food.
Winchester's eyes focused on the crusty bread as he dropped from the rafters. He withdrew his metal knife and dashed forward. A hand went over the woman's mouth, and the metal pierced into her neck. He held her until she died, he would then enjoy his spoils.
Accepted! Welcome aboard.
1. How many years do you have in GM'ing, other Minecraft Servers?
2. What other Minecraft Servers have you been a part of?
3. Are you going with a nation based RP background for this server?
4. Do you have an end scenario for this server, or are you simply winging it?
5. Do you believe in creative freedom, even if it means your servers lore could be brushed aside?
6. How is your server similar to all other servers?
7. How is your server different than all other servers?
9. Tell me about the other servers that you have been a part of.
10. What does power gaming mean to you, in your own experience?
11. What does god modding mean to you, in your own experience ?
12. What do you believe you could do to change your server to make it better?
Hello and thank you for expressing such interest in our server. I'll do my best to answer all these questions.
1. How many years do you have in GM'ing, other Minecraft Servers?
I believe I would be the most experienced of our staff in this regard. I've been in the game for roughly... four or so years now. It's been a long strange trip but I wouldn't give it up without a damn good reason.
The rest of our staff have various levels of experiences in staffing. Mostly in the two to four year range.
2. What other Minecraft Servers have you been a part of?
I've been floating around various servers for quite awhile. The main ones have been Fallout servers or other post apocalyptic types. I have tried some fantasy, but never really tickled my fantasy. If you would like the names, do ask me. Either here or in a PM.
The rest of the staff team have a similar background, most of us do come from the Fallout community. As do our players.
3. Are you going with a nation based RP background for this server?
By this I assume you mean a load of factions representing different nations that each player is a part of... Yes and No. There are nations, but the main player base is a part of the Ark itself. This is mostly in order to keep the population together. If things do progress to the point we're large enough, nation RP could be interesting to try.
4. Do you have an end scenario for this server, or are you simply winging it?
We do in fact! The server does have a story, but what are the chances of things going exactly as planned? It's mostly just hope at this point, so we'll most likely have to edit the story as time goes on.
5. Do you believe in creative freedom, even if it means your servers lore could be brushed aside?
Yes, to a limit. Obviously we have some framework that has to be preserved, no super silly or outlandish stuff. Quite a few players have come up with their own lore for certain areas that are then considered canon.
6. How is your server similar to all other servers?
It's a RP server. Which are a dime a dozen honestly.
7. How is your server different than all other servers?
From the point above... We are a rather unique idea I like to think. From what we've seen no one else has tried this sort of roleplay experience. I feel this gives us a nice edge, we're not directly competing with anyone else. We're also 1.8, yey.
9. Tell me about the other servers that you have been a part of.
Fallout, Fallout, Fallout, Fantasy and more Fallout. I was part of a large chain of server known as Wild Wasteland for quite some time. That was fun.
As for the others, if you're curious I can get them to post here as well.
10. What does power gaming mean to you, in your own experience?
Power gaming! The bane of everyone who really enjoys roleplaying. The common traits are characters that simply don't respond to the actions of those around them. Dodging in heavy armor, blocking impossible hits, never taking damage in a fight. These such actions are key to a player of this type. We've been surprisingly lucky so far and haven't run into many players doing this yet on the Ark.
11. What does god modding mean to you, in your own experience ?
God Modding is a subset of power gaming. A god modding character is... Well simply what it sounds like. A character so stupidly overpowered and broken to the point it reaches god like levels of power. A character that knows everything, is good at everything and simply an all around perfect human.
12. What do you believe you could do to change your server to make it better?
More players are always good, of course. Having someone who knows what they're doing with plugins would also be a godsend. Maybe less Asian Character as well? c:
Timezone: Central
Age: 18
What role-playing experience do you have?: multiple mine craft rp servers, lots of D&D
Why did you choose us?: Follower of the Maria crew, don’t forget your old shipmates
Skype Name (Optional for Group Chat): Elder.Alhoon
IC:
Name: Evelyn Tannith
Age: 21
Gender: Female
Ethnicity: American
Place of Birth: United Union
Defining characteristics and physical appearance:
Evelyn is 5'6, thin, and fairly pale. Her outfit consists of a simple sleeveless jacket with a tank top underneath; she wears leather boots and thick brown pants. She has a leather hat that she has become rather fond of and always has her satchel of equipment at her side. She keeps her forearms wrapped in bandages that she claims are to keep the area clean for drawing blood when needed, but they also conceal many scars. Her auburn hair and bright green eyes make her fairly recognizable. Her satchel is filled with assorted medical tools and notebooks, as well as vials separated by padding. Eve is generally one to focus on work rather than enjoying life, causing her to seem somewhat cold to many people at first. She has a hobby of collecting as many old medical journals and equipment as she can find, and revels in the rare chance of being able to find medicine untouched.
Strengths and Weaknesses:
Eve is thin, and often forgoes eaten or sleeping for a day to finish her work. This leaves her in sub optimal condition most times. She is no stranger to the hostility of a post apocalyptic world, but knows that she has no chance in a fight herself, being weaker than most and having no firearms or combat training. Eve can come off as having a very condescending and sarcastic demeanor most of the time, as she has gotten used to putting on the guise of the serious professional while treating patients. She can be fairly clumsy over all, being used to working in small labs and not having to move about many areas.
Eve can be a very fast learner; having a knack for picking up talents she takes an interest in fairly quickly, however some things do not interest her enough. She is very skilled with her hands, practiced at surgical techniques and working with chemicals, so long as she doesn’t have to move around a cluttered area she can come off as fairly precise with her movements. Her medical knowledge is what has kept her going throughout her life, gaining help from others by supplying them with medical supplies or treatment.
Does your character own property on the ship? If so, what kind:
Eve brought on board her satchel of medical equipment and notebooks, as well as a larger bag of her lab supplies. She was not able to bring too much with her however.
Background Story (At least two quality paragraphs):
Evelyn was born in the United Union, she had a single mother, Sarah, and was always told her father had passed away from illness a while before her birth, however the details were always unclear. Her mother went around, finding what way’s she could to survive, bringing Evelyn with her.
Evelyn grew up wanting to study medicine, to save others from the pain her father’s death had caused. She spent her time studying any old books she could get her hands on, and learning from anyone with medical knowledge she met.
She left her mother when she was 16 to further her knowledge of medicine, not being content with what they happened to come across on their own. As she began to travel she learned much in a rather short period of time, having access to scavenged books and equipment. She would often stop for times in smaller settlements to heal the wounded and sick. It was in one such place that she befriended a stray dog that accompanied and helped protect her for years after, who she named Lilly.
Rp Scenario (Two paragraphs, any scenario you'd like)
It was a familiar scene, everything seemed slow to her, she was trying to run forward, yet her feet would not move, she was trying to scream, yet her face stayed expressionless. She watched in passive horror the woman stood facing the shadow-y figure in front of her. Unable to do anything as the woman’s torso was separated from her legs by a massive blade held by the shadow.
She awoke with a start, The same dream… she thought to herself, looking about. There was no shadow-y figure, no woman, just her and Lilly in the abandoned hospital.
She stood up, brushing some dust off of herself, and then stopping as she heard something, voices. Lilly looked unsettled, glaring at the door. Evelyn took a few deep breaths, preparing herself to meet their unexpected guests.
“On your knees!” A large man yelled as he kicked in the door, Eve calmly put her hands up and kneeled, motioning for Lilly to stay.
The man was large, armed with a shotgun, he was followed by a woman with no shortage of blades on her, as well as a younger boy with goggles. She could see that they were clearly raiders, prepared for a fight, though she hadn’t been shot yet, so that was a good sign.
“What are you doing here girl?” The man asked, his shotgun trained on her.
“The same things as you I presume, searching for supplies… and information. However you seem vastly more prepared for an encounter such as this.” She nods towards the shotgun.
“Empty your satchel, don’t make any sudden moves.” He shakes the gun at her.
She wordlessly opens her pack, carefully spreading its contents out as if a merchant showing her wares, she knew that as long as she was careful and cooperated, she should come out of this okay.
The young boy tried to stay back at the doorway, but the woman made him move into the room, she stayed behind him, holding a hatchet, looking around the room suspiciously.
The man kneels down, grabbing rolls of bandages and some containers of scavenged medicine from Eve’s belongings, keeping the shotgun in hand, and watching her the whole time. Eve winces slightly as he pockets the medicine, it would take a long time to find more of that.
“Good girl, about time we came across someone with brain cells remaining.” The man says with a cruel smile, backing away towards the door. Eve smirks, not wanting to show any fear
“It is the best way to stay alive out here.”
The woman walks forward, glaring at Evelyn.
“Think you’re so smart of somethin’ girl? Get that cocky smirk of yer face!”
Before she can reply, Eve sees the womans arm snap forward, feeling a burning pain in her shoulder, looking over, she sees the source, the woman’s hatchet embedded in her flesh.
The woman walks over wordlessly, ripping the hatchet from her shoulder, then turning and walking away out the door bringing the other two with her, leaving Eve falling over. Holding her hand out at Lilly, signaling her to stay.
“Well that was rather rude.” She says to herself, wincing. Taking some cloth that was left in her possession she wraps up her shoulder after cleaning it with some alcohol. Perhaps learning to shoot a gun may not be the worst idea in the world...
Accepted! Welcome aboard, terrible sorry about the wait.
In game name: Jon__Snow
Timezone: CST
Age: 17
What role-playing experience do you have?: I've been on a few small RP servers
but a notable one for me is Recrafted Civs.
Why did you choose us?: A couple friends referred me this server and I love it!
The premise alone is great!
Skype Name (Optional for Group Chat): I'd prefer to keep this private for
now.
IC:
Name: Jon Driscoll
Age: 27
Gender: Male
Ethnicity: Caucasian
Place of Birth: Aboard The Gallant, off the coast of where Scotland used to be.
Defining characteristics and physical appearance: Tall stature, broad shoulders
scars across his torso and one on his face spanning from the top left eyebrow
to his lower right cheek, fiery red hair, a crooked nose and a short kept stuble
that he keeps short with his stubble with a dagger he earned during his fighting
days
Strengths and Weaknesses:Jon's fond of gamblimg which has caused a few debt
collectors to go after him, he oftentimes thinks before he acts but not always,
he loves violence but often tries to stay out of trouble after his fighting
days, he acts at times arrogant but tries to keep empathy for others, he keeps
to himself when sober but when drunk you'll get a rowdy loud, drunken man, that's
barely understandable.
Does your character own property on the ship? If so, what kind: A small knap-
sack with a dagger he won years ago, old worn brass knuckles, dirty cotton blend
jacket that's grey, dirty jeans he tries to keep clean that are a little small
for him, and military boots that are worn from the inside.
Background Story (At least two quality paragraphs): Jon was born to Elizabeth
And James Driscoll on the aircraft carrier, The Gallant, in 2053. Due to his
parents being born shortly after the Flooding, they never knew much of the old world
save for cars, books, television and very little of electricity, but they passed
whatever knowledge of it to Jon as bedtime stories. James worked as an engineer
working on the pipes of the ship's plumbing while his mother worked in the kitchens.
His parents never sheltered him from the world and what it was, from people being
thrown overboard for crimes both petty and large, either stealing food from the kitchens,
or killing someone.
Food was scarce on The Gallant due to them nearly always getting overwatered with all
the rain they got, but his parents made sure Jon ate well, but many people didn't like it
thinking it was a waste on Jon. A man nearly killed his father for complaining that he'd
waste it on his little run when Jon was only nine, his father came out with only a few
scratches by the time the Carrier's form of security came. His mother would often trade
excess food and ration cars for books to keep him entertained and out of fights.
He grew close to a girl that slept 4 bunks away from his own, Talisa Smith, she taught him
more than his parents were able to about farming since both mother and father were parents
were farmers. She showed him more books than he'd ever seen, together they were happy. But
sadly, when Jon was 14, she, along with his mother, died in the mess hall during a deadly
fire. Their deaths left him different from before, he threw away dreams of being a farmer
and embraced the idea of gambling and fighting for fun.
His father later became depressed and lost his job due to him being in his bunk nearly all
day, and later hung himself when Jon was 15. Jon seeped into the Bowels of the ship to
where the fights were. For over two years he stayed and watched the fights, the different
techniques that men used, and the various fighting styles. At 17, he entered his first fight,
Jon waged 6 ration cards while his opponet put in his prized dagger. Halfway during the fight
the man nearly killed Jon if he hadn't kicked the man in the groin, causing him to fall down
when Jon kicked the man over and stomped the man's windpipe and head.
For the next six years Jon earned the slashes on his torso along with clothes, ration cards,
old brass knuckles and became an adequate fighter, but along with his wins he saw loses and
broken noses, but nothing too terrible. On his way back from a succesful fight two debt
collectors followed him, they nearly killed him by slashing his face and giving him his facial
scar, they ran off when an engineer found them. The Engineer, Owen Stevens, brought him to the
Hospital Ward of The Gallant, during his time there he learned news of the USS Defiance arriving
near them. By the time the Defiance came around, his scar had healed and he took his few belongings
with him aboard the new ship. He then slowly stopped gambling and fighting and decided to go back
to his promise to his mother and Talisa to be a farmer.
For three years aboard the Degiance, he became a farmer, and he noticed that life was much different
aboard it, there was nearly no food shortages nor were they throwing people overboard as much, but
they weren't just floating around endlessly trying to survive, they had a destination: Back to Green-
land. For two years he walked around Greenland learning of what they had been doing all this time. He
was happy there but decided to become more than a farmer. He wanted to be all he could be, but he had to
know how to get there.
Rp Scenario (Two paragraphs, any scenario you'd like): As Jon ran passed the steaming pipes in the bowels
of the ship, he knew he was in trouble this time. He was trying to pinpoint how far they were from him, but
the echoing clanking of the shoes around the metal pipes and walls didn't help, he knew he'd die there if
he didn't think on how to escape upwards, the debt collectors were closing in on him.
"Give us the money now and you won't get hurt!" Said Jack, the big ugly one.
"We've only come for the money, and the Boss'll leave you alone!" Said Andrew,
the short, small, lean man.
Jon hid behind a metal wall seperating the room full of pipes and debt collectors behind him, the two men
slowed down and began to look behind pipes, he looked around ,and whispered to himself. He saw the ladder
leading to a trapdoor leading uptop, "Anything's better than here" he said to himself. He broke off in a
sprint and he thought he'd be safe now as his hand brushed the knob, but his dreams came crashing down as
the big ugly man tackled him. The Big man began to punch him while his short friend was coming behind him.
"Give, Us, The, Money!" The Big one said between the punches.
The Short man slowly reached them and took his dagger out while the Big man climbed off.
"We came for the money, and we'll leave with the money, even if you're dead."
Jon put his back to the wall and slowly pushed himself up slowly reaching for the small dagger in his
back pocket.
"I'll be leaving with my life out of this place with you two dead or alive, just remember your old ship-
mates, Come at me." The men went.
Accepted! Welcome aboard. The double underscores makes me cry though.
Don't forget your old shipmates!
In game name:Sparko53557
Timezone: EST
Age:16
What role-playing experience do you have?: I have played on one minecraft server in the past. Recently, people have been leaving so I'm signing up here.
Why did you choose us?: Joining the Maria hype train. Also Walmartinez specifically told me
Skype Name (Optional for Group Chat): Sparko53557
IC:
Name: Leon Hsing
Age: 22
Gender:Male
Ethnicity: Asian
Place of Birth: United Union
Defining characteristics and physical appearance: Firstly, Leon is blind on the left eye and has a scar hidden using his black hair. Leon is at an average 5'10 height. He is fit, but not excessively muscular. In other words an all around average guy. Other than his signature sweatshirt, which he usually never takes off. Leon doesn't truly care for many people in the world. Rather than personal feelings, he realizes the moral standard that "helping people is good". However, if a profit should turn up on one side, he'll have no qualms about turning traitor to his allies. During his free time, Leon "tinkers". He has a knack for putting things together to create more efficient or possibly dangerous things. In other words, he's simply a very logical guy who only makes logical choices.
Strengths and Weaknesses: Smart, handy, reclusive, logical, greedy, only average in strength and agility, half blind.
Does your character own property on the ship? If so, what kind: His signature hoodie, a small kitchen knife, and a small toolkit for tinkering
Background Story (At least two quality paragraphs):
Born and raised in 2058, New York, Leon was never one to make connections. During his school years he made some small cash by building small contraptions for other students. Later Leon left college because he thought it was a "waste of time and money." After leaving school, Leon worked as a plumber and a mechanic. Leon specifically chose these two jobs because he thought he could salvage the various small parts that would definitely be defined as "broken" and "useless". One day when he was heading back home from work, some not too friendly individuals decided it was his time to go. Someone who generally ignored the United Union's caste system didn't belong. Luckily, the perpetrators decided to attack from the front instead of sneaking from behind. So instead of his life, he only lost his left eye while still retaining his life.
With the left side of his face running with blood, Leon stumbled over to his home, which he found burning. Leon, pretty pissed off by now, found the nearest guy tending a motor boat and stabbed him from behind. Leon dumped his body over the edge and took his keys and of course the motor boat. What Leon missed in his fit of anger was the fact that the motor boat was severely low on gas. Stranded far out at sea and probably wanted by United Union "officials" Leon didn't really have many options in the matter. Using small pieces of string and some small metal parts, Leon was able to create a makeshift fishing rod. After catching the first fish, Leon used parts of the fish as bait for other fish. For Leon, it was actually pretty relaxing. There was no yelling or any work he had to do. So it wasn't very pleasant that the USS Defiance almost plowed over his small motorboat. Reluctantly, Leon joined the USS Defiance, now thinking about the work he would probably have to do to live.
Rp Scenario (Two paragraphs, any scenario you'd like)
"Clank clank clank" went the small metal parts in Leon's hands. Leon was currently at a business meeting with some higher caste members of society about his "reluctance to work."
"Leon put the damn metal down and look at me!" The higher caste member was a real pain for Leon. Always screaming and whining about frivolous things.
"No." That was the single reply Leon gave while still looking down at his metal parts. Unfortunately, for Leon, he could not see the official's face flare up red right before his face was squirted with ink. The ink came from the very device Leon was creating, a small water pistol. However, a water pistol is quite boring if it's only used to spray water. As the official was grabbing his face, Leon walked out of the large house and onto the street. He didn't notice, but the guards and the people on the street were baffled by Leon's display against the official, against the caste system itself.
Click on the damn dragon! I'll give you tacos!
In game name: Flickagirl
Timezone: +9:30 Darwin, Aus
Age: 16
What role-playing experience do you have?: In MC, not a lot as i haven't gone on any of the RP servers, but i do play a lot of other RP games, as well as having done some D&D when i was younger.
Why did you choose us?: I was suggested to this by a friend of a friend, and it seemed like it would be an interesting experience/ game-play choice.
Skype Name (Optional for Group Chat): alex.perrett69 (that name is randomized, so don't judge me :'( )
IC:
Name:Alex Perrett
Age: 16
Gender: M
Ethnicity: White
Place of Birth: Bowels of the ship
Defining characteristics and physical appearance: Blonde stringy hair, baby blue eyes, timid reaction to loud noises, but confident of my surroundings. Slightly overweight, and taller than average (too lazy to measure)
Strengths and Weaknesses:
Strengths;
. witty
. I'm a little asshole to everyone who deserves it, but people interpret that as sarcasm
. decent liar
.cunning in dangerous situations
Weaknesses;
. Sore loser
. doesn't take no for an answer
Does your character own property on the ship? If so, what kind: No, as i am currently sleeping with another group of people who are working in the bowels of the ship, we sleep on sleep rafts made of spare life preservers.
Background Story (At least two quality paragraphs):
The world didn’t flood in a day, but by how my grandparents described it, it may as well have. They had to pack up and leave what they had behind. These were only stories though. The stories that kept us going while we were put to work doing the jobs that no one else would, or would ever want too. What could we say though? Our entire continent was underwater, and we had no where else to go. I guess Australia was a wonderful place to live, but most of everyone told me that everything that lived there would come out at try to kill you.
I feel like anything would be better than this though. They could tell me about all the things they liked, but that doesn’t mean I don’t hate it. Working for days on end for the few scraps they deemed too poor for their own consumption. It is miserable. I am going to get out of here if it kills me. Come hell or high water, literally, I’m not going to do grind work for the rest of my life.
Rp Scenario (Two paragraphs, any scenario you'd like):
{in the bowels of the ship, sub floor C}
21:46
Coal Master: "What are you doing out of your bunk child! You know what the restrictions are, they are there to keep you safe."
Me: "I was just looking sir, i heard a noise in the coal room, it sounded like a rat."
Coal Master: "A rat! Don't make me laugh, you know we don't get rats down here, not even they can stand the stench."
Me: "Well i think it is worth checking out master. Even if it isn't a rat, it could still be dangerous to us in the morning."
Coal Master: "Fine, i will go down to take a look, just get back to your bunk you piece of filth!"
{Bowels of the ship, sub floor D}
07:22
*lying on the ground is the body of the coal master, as all the other children look around in horror, screaming and whispering among themselves, i look towards a stack of coal, which seemed to glisten slightly with the waning torch light. I take a step forwards and place my hand on the surface. And from inside the stack protrudes a small hand, clenched in this hand is a note, written on a scrap of paper.*
*I open the note to read what was on it, it read "You were the one who was meant to come, not the old man, meet us here tonight, and tell no-one."
In game name: theamazingpickle
Timezone: Eastern Time (Atlanta or New York)
Age: 16
What role-playing experience do you have?: I have had about 3 years of experience role-play. Most of it has been medieval, but I think this will be a bit easier.
Why did you choose us?: Also following the friend train.
Skype Name (Optional for Group Chat): kevinisdabesta (Don't laugh it's from years ago)
IC:
Name: Nathan M. Rivers
Age: 18
Gender: Male
Ethnicity: Arab, Caucasion
Place of Birth: Middle East Conglomerate
Defining characteristics and physical appearance: Nathan stands at about 6' tall and weighs about 170 lbs. He has short black curly on his head and a newly-shaved face. He has brown eyes and occasionally wears small reading glasses to be able to see his writings. Whenever you first meet him he might seem a bit cocky to most people who don't know his personality. Don't forget your old shipmates.
Strengths and Weaknesses: Nathan's cockiness gets the worst of him. Usually it's hard to notice it when you've known him for a while, but first meetings can become drastic or even dangerous, because of it. Nathan's strength that sets him apart from other people is his ability to persuade people into doing what he says. He seems to be skilled at it and although it may not work every time, it's effective most of the time. He is also bilingual knowing the native language of the Middle East (Arab) and English.
Does your character own property on the ship? If so, what kind: He would most likely own at most a couple of items: His family heirlooms (they're in the backstory), a decent amount of food for his journeys, and farming hoe.
Background Story (At least two quality paragraphs):
Nathan's grandparents were natives of (2015's) United Arab Emirates and lived in the city of Dubai. Quickly after the "work of God" happened, Nathan's grandparents along with his dad, Ammar, left to find shelter elsewhere. His dad and grandparents found shelter close by in, what is now, the Middle East Conglomerate. Due to the money that his family had before the "work of God", his dad was easily able to help out some of the poorer people, who needed help along the way. Once they reached higher grounds his dad then met his mom for the first time. She was truly beautiful indeed, her name being Dawn, hit it off instantly with Ammar. Shortly, his parents died and Ammar and Dawn had a private marriage. They then gave birth many years later to Nathan, his name originally being Burhan.
At the age of 1 years old, Nathan's father became interested in politics and wanted to pursue his dream. His father became a small person in the endless "red-tape" of governmental work. At the age of 2, his father died after being killed in a small car crash on his way home from work. Little Nathan cried for his father day and night wanting him to come back, but he wouldn't. Nathan then forgot about it, unknowingly, inherited a couple family heirlooms from a young age. His father's photo that he carries in his pocket, a small key shaped item that has no use, and a small rusty dagger. Nathan lived a "normal" childhood for kids at the time. At the age of 14, Nathan left his mom, and headed South towards the South African Warlords, but never made it down that far. On his journeys there he experienced many trades, and actually learned how to farm from old techniques, because it was the only thing he had left. At the age of 18, he returned North to the Middle East area and boarded the ship to find more opportunities.
Rp Scenario (Two paragraphs, any scenario you'd like)
*Nathan approaches a small town in mid-african region*
Nathan sighs as he looks at the town and says "Another place that seems to be living, for once." He enters the town and looks around trying to spot if there's an area to find work. He sighs again and mutters to himself "First place I've seen that has completely nothing to do." He looks around town once more and notices that dark is quickly approaching. He searches for some kind of hotel or such, to stay the night and then leave in the morning to continue looking for work. He finally finds a place near the entrance of town and approaches one of the staff. "How much you got for a room?" The staff looks at him trying to see if he's joking or not. Nathan says "Come on man, I have the money to pay! Plus, I brought special treasures." he lies. The staff member proceeds to find him room, in which he promptly gives him the room cost and shuts the door going to sleep.
*Nathan approaches an old farmer*
"You need any help there." he says to the man. The farmer looks up at him, his back aching and wrinkles showing. "I don't need you help youngn', pull yourself out of here." Nathan looks at the farmer and then at the land, clearly needing work. "I could help you free of charge, your crops look horrible." The farmer continues with the same answer he had last time with a more fierce tone. Nathan starts to move a bit shuffling his feet away noticing the farmer struggling. He remembers that the farmer didn't want help and leaves him there.
((Hopefully this isn't too bad of an application, let me know if you have problems with any lore. ))
In game name: Blazer1136
Timezone: EST
Age: 15
What role-playing experience do you have?: I've played on many other RP servers mostly with having to do with medieval RP.
Why did you choose us?: I've been playing on many medieval/renaissance time themed servers and i feel like playing on a more current day server would give be a better look at things in contrast
Skype Name (Optional for Group Chat): baileypeace2
IC:
Name: Jericho Bates
Age: 23
Gender: Male
Ethnicity: White/Caucasian
Place of Birth: The USS Defiance
Defining characteristics and physical appearance: Jericho is tall, around 6 feet. He has a slightly above average build, and has scars on his face from when he was attacked by a drunk man with a knife. The scar extends from the top right side of his face near his hairline down to about where the top of his ear is.
Strengths and Weaknesses: Jericho is strong, agile and has a higher than average pain tolerance, but can also become quite scared at large opponents/opposing forces.
Does your character own property on the ship? If so, what kind: He does not own anything on the ship, except for the things that he came with.
Background Story (At least two quality paragraphs): Jericho was born an only child with only his parents aboard the ship with no other relatives. His other family members haven't been in touch since the flood, presuming that they have died. Being there much but to do aboard the ship as far as civilian life, his father had been enlisted to join the USS Defiance's crew, where many of the things that was taught to his father was passed onto Jericho himself. With Jericho's father's knowledge of the many skills that the Defiance's crew taught him, Jericho learned how to fish efficiently, defend himself and most importantly, how to keep his sanity aboard the ship for long periods of time.
While aboard the ship, Jericho and his father liked to barter with the local salesman and even other citizens who would like to buy their spoils from their fishing trips. His father had a very good way with words and taught Jericho how to persuade people to get the prices that he wants. Jericho hopes to one day find an area to settle in what is left of Greenland and start a family of his own where he didn't have to worry about not being able to fish many hours just to earn money and enough food to survive the day.
Rp Scenario (Two paragraphs, any scenario you'd like) John walks down the sidewalk on a bright and sunny day on his way to the post office and he bumps into a woman walking in his direction.
John: Sorry about that, I must have not been paying attention.
Woman: *flustered* Oh no, it's fine, don't worry about it
John notices her phone on the ground, she dropped her phone when he bumped into her. John goes to pick it back up to give it to her
*John hands the woman her phone*
Woman: Thank you! Have a nice day!
John: No problem, you too!
John goes about his day and continues his walk to the post office.
In game name: MrSpazcon
Timezone: CST (US)
Age: 18
What role-playing experience do you have?: I have nearly a year's worth of RP experience on other MC servers, mostly medieval, but I'm hoping for a change of scenery.
Why did you choose us?: I chose this server because I love to RP and am looking for a change in experience, something different.
Skype Name (Optional for Group Chat): MrSpazcon
IC:
Name: Will Duck
Age: 25
Gender: Male
Ethnicity: Caucasian
Place of Birth: U.S.S. Defiance
Defining characteristics and physical appearance: Will Duck is of average height at 5'8'', but he is an avid fan of body building, and thus is quite strong. He is humble and giving, many would even call him a gentleman, that is, until confronted. He has blonde hair, and a scar under his left eye. On his spare time Will enjoys exercise, water-based activities (swimming, diving, fishing, etc.), studying, making friends, and a good adventure.
Strengths and Weaknesses: Will is known to be strong, charismatic, and useful, but that does not mean he doesn't have his flaws. For one, Will has developed a bit of a drinking problem due to stress, and a nervous tick to go along with it. Not only that, but he can go into the occasional rage in which there is a path of destruction as a result. The nervous tick, however, is also a blessing as he is rarely wrong when he senses trouble around the corner. As a child, his father taught him a lot about the ocean and how to survive off of it, which led to Will teaching himself to free dive for materials and resources.
Does your character own property on the ship? If so, what kind: Will owns a room on the starboard side of the ship.
Background Story (At least two quality paragraphs):
I was born it what used to be the United States of America... Used to be. All it is now is a mix of garbage and people who seem to be just as toxic sometimes. I was raised by my father, as my mother died giving birth to me, an event all too uncommon this day in age. My father, an alcoholic himself, taught me most of the things I know today, and is one of the only reasons I am alive today, what with starvation, stress, and the rampant depression that sometimes sweeps over the ship like the Black Plague.Many of the things that I do are determined by, "Would Dad be proud?" Enough with the sulking, Dad taught me much about the ocean, which fish I can eat, how to fish, how to free dive (which led to learning to scuba dive recently), basically from A to Z on ocean survival.
I was bullied as a kid. A lot. Which led to bodybuilding and exercise, now even my worst enemy wouldn't believe that I was bullied, especially for being scrawny. Dad was never very smart, book smart, but I reckon he could tell you everything about anything in the ocean's depths, which has encouraged me to learn what he never bothered to. Later on I realized that being a drunken hermit was not the life for me, so I learned to make friends, which led to becoming a bit of a social drunk, then less and less until I only drank under stress. Hopefully I won't die like my father did, flopping like a fish on the floor with a broken bottle in my face.
Which leads me to my next point: self defense. I always carry my .44 Magnum, and a Bowie knife with an ivory handle, which I call Hemingway. My old trench coat that I always wear was obtained during a bar fight with a band of troublemakers who wanted my father's money. They learned a few lessons that night. It also allows me to store the hand cannon and Hemingway, along with a few other knick-knacks and doo-dads. I may or may not have an outburst every now and then...
At the age of 15 I joined a small crew on a fishing boat where we mostly dove for scrap and pearls, I'll never forget those old shipmates, bless their hearts. Eventually I jumped on the U.S.S. Defiance to find a better life, and it's been history since.
Rp Scenario (Two paragraphs, any scenario you'd like)
Will sits at a bar stool sipping some rum and occasionally talking to a passing acquaintance, when suddenly a stranger approaches and sits next to him at the bar.
Will: Well hello there friend, what's your name?
Stranger: New in town, thought I'd drift by and grab a drink. Name's Kevin.
Will: Nice to meet you, Kevin *shakes his hand*
Kevin: Nice to meet a new face.
Will: *Drops a few coins* This one's on me. Now, if you'll excuse me, that waitress is giving me bedroom eyes, and I've not made a ladyfriend in a while. *winks mischievously at Kevin*
Accepted! Lovely character concept. While I do appreciate it, I'd like to remind the other players that further character apps are not required, but suggested for the staff's sanity.
Accepted! Welcome aboard. Yay racial diversity!
Denied! The backstory has nothing to do with the flooding. Read into our lore some more and work on the backstory... a lot.
Accepted! Welcome aboard. Not too shabby. Though all the words being underlined makes me want to cry.
In game name: MysteryMangle
You have all the rest of my OOC from previous apps.
IC:
Name: Unknown, goes by the alias "Pyro"
Age: Also unknown
Gender: ALSO unknown, but presumed male due to tone of voice when rarely used
Ethnicity: U-N-K-N-O-W-N (hey, I'm trying to keep my guy as anonymous as possible)
Place of Birth: Guess what the answer to this is.
Defining characteristics and physical appearance: Always wears a black suit and grey gas mask, which is a full flame retardant suit. His voice, when used, is raspy and stutters every few words. The voice itself is fragile and frail, completely opposite of the character himself. Nobody knows for sure why his voice is so gentle. Also carries bottles of flamer fuel, a small blade, and a flamethrower. ('Tis why he's called the Pyro)
Strengths: Presumably is very strong, carrying around a fifty pound flamethrower everywhere he goes. Also has his own source of income, a gun den where he sells illegal firearms and ammo at. Also can create guns. (Limited, as of now he only knows how to create makeshifts)
Weaknesses: Very weak to water, as you could probably guess. Is weak at long range. Also, Pyro is notably slower then other people with lighter guns such as pistols and rifles, due to his heavy gun and heavy armor.
Does your character own property on the ship? If so, what kind: Owns a large gun den on the bottom floor where he deals, well, guns. And ammo. And other weapons.
Background Story (At least two quality paragraphs): Very few is known about the Pyro's origins. Some have speculated he's lived on the bottom deck for decades. Some have speculated he's a terrorist. And some have speculated he's just mentally sick. Here's all the details we know about him.
People started noticing Pyro about 5 or so years ago. It's not confirmed THIS is the time he'd got on the ship, in fact as far as we know he could be an eighty year old man who's been living here since the ship's creation. Hell, that would explain the raspy and frail voice. But I honestly doubt it. People noticed him, but random people had been going missing for years before the Pyro was noticed. Mostly powerful people. Rich people. Corrupt people. The bodies were never found, but when someone went missing the Watch would occasionally claim they smell smoke from the room of the victim.
Since Pyro's sightings years ago, they've started getting more common and less... mysterious. There is still much mystery shrouding the Pyro. But people became fond of him, and how he'd sometimes wander the decks of the ship.
[You will learn more and more about Pyro as the story goes on]
Rp Scenario (Two paragraphs, any scenario you'd like)
Pyro sits in the corner of a diner, scraping mold off of a cup.
A heavy round man walks towards Pyro, his plate piled high with steak, mashed potatoes, gravy, and steamed broccoli. He sits on the seat opposite to Pyro.
"Hello," the heavy man says. "My name is Sir Mikole Ferrington III. What about you, my masked friend?"
Pyro remains silent.
"Not the chatty one, I see? I'll do the talking. My family arrived here from Greenland around..."
Pyro started ignoring him after that, all he saw was a big fat man stuffing his cheeks like a squirrel, lips flapping talking ****.
Oh my god, dude, just shut up is all he wanted to say. But he needed to keep a good impression with the, well, higher class folk. So he just nodded.
The round man finished off with something like "...and that's why my family always carries revolvers around. Well, I'll be on my way to a meeting. G'day."
As the round man finished up, Pyro banged his head against the table. God, I hate rich people.
In game name: Dinacow
Timezone: EST
Age: 17
What role-playing experience do you have?: a few years worth.
Why did you choose us?: A lot of friends moved over from a failing server,so I followed them because you don't forget your old shipmates.
Skype Name (Optional for Group Chat): noah.maynard.104
IC:
Name: Garreth Miles
Age: 27
Gender: male
Ethnicity: Scottish/white
Place of Birth: United Greenland
Defining characteristics and physical appearance: He stands with a firm demeanor, tall above most people. His scarred face shows experience in fighting yet his blue eye hints at a calculating intelligence. His dirty blonde locks, some tied and braided, fall just above shoulder length. He towers at seven feet tall even, his build wide and well set. His jaw line looks as if it was hewn from stone, his face unchanging the winds against the mountains. He often wears plain brown clothing but also tends to wear various holsters and quivers to go along with his small shoulder bag he uses for his books. His body is muscular, showing through his clothes like iron through the stone mines. He is often quiet and he doesn't speak very often, though he has metal caps on his incisors, glinting against the sun and moon alike.
Strengths and Weaknesses: Educated and experienced having come from Greenland, though his experience with friends has lead him to better understand the usage of guns. While he is an enthusiast of guns, he has always been a lover of the art of archery and the martial arts.
Does your character own property on the ship? If so, what kind: He owns a small cabin he keeps to himself. A picture of his family and a small bookshelf of various books on many different topics from fantasy readings to Howto books. His bow hangs on the wall as well as a small quiver of arrows, contrast to his M48 Kommando survival axe. A few record keeping keeping and writing books are beside his bed. A pair of thick work boots are stuffed under his bed.
Background Story (At least two quality paragraphs):
Garreth grew up in the middle class, wealthy but not rich. His father was a business man and archery enthusiast, with Garreth following close behind on the heels of his fathers experience. His father, wanting to teach Garreth how to handle the buisiness, taught much of that he needed to know about book keeping and being a merchantmen.
His father found a way to profit from the flood, sending small boats to scavenge the shallow waters for scrap and useful items. His store wasn't the largest but made plenty of money to share with the family. Most people were left in some sort of disarray afterwards, but his family found a way to prosper.
Garreth always dreamed of adventure and being on a ship and apart of a crew. He figured he could at least be a quartermaster to a ship, managing finances and stock making sure the crew is fed. He used his saving to procure a small cabin on the ship, hopefully getting his foot into the door of adventure and change. He went saying goodbye to his brothers and sisters, his mother and father, and his few close friends, off to his bountiful adventure.
Rp Scenario (Two paragraphs, any scenario you'd like)
"You are learning very quickly," Adam Miles says, watching as his son lands three more arrows into the target from forty meters away, "though you merely hit the target, not the bullseye." Garreth Miles, Adam Mile's son, has been practicing and learning nor nearly 12 years, a sharpshooter among archers. "I was trying for speed not accuracy," he notes as he grips three more arrows between his fingers, notching the arrow between his index and middle finger first, "that was three arrows in a little under three seconds by my count."
Adam laughs, "Speed is good and all, but what if you cannot hit the target?" he says pulling Garreth's arrows from the target, walking over to him. "Then I will overwhelm him the sheer number of arrows sent at him," he says in a joking manner, "If I wanted to kill with this speed I could." His father eyes him with a smile, "I will make you a deal. If you can shoot those three arrows, in under five second having at least one hit the bullseye. I will give you not only my blessing for you to leave, but the rest of the money you need for it as well."
Garreth breathes deeply, smiling at his father. He pulls the string back releases the first arrow, the other two alread in hand so he merely needs to position the notch on the sting and pull back. Two more are released in around four seconds, all three having hit the bullseye from thirty meters away. "I will be missing you all while I am on the boat, but I promise to come and visit," Garreth says through a laugh. His father was smiling, but with a sad look in his eye said, "Aye, let's go share the news with everyone shall we? My boy is going to be famous."
Name: Winchester
Age: 25
Gender: Male
Ethnicity: American
Place of Birth: The open waters
Defining characteristics and physical appearance: Winchester has a smaller frame, but is not weak. In fact, Winchester is a fan of free-running and definitely does his part to keep his body fit. He's slightly small, around 5'8' and has a leaner build. He doesn't look skinny, but he doesn't look muscular either.
Strengths and Weaknesses: Strengths: He's cunning, strong, and knows his limits.
Weaknesses: Arrogant, cocky, and slightly egotistical.
Does your character own property on the ship? If so, what kind: Not yet, but if he wanted to, he feels he could own the whole ship.
Background Story (At least two quality paragraphs): "Oculus." A name that would strike fear into the hearts of sea-faring citizens everywhere. It was a group of pirates, blood thirsty, savage, fast, and relentless pirates. Their symbol was a solitary red eye, one that saw all and killed all.
Oculus began right when the flood first happened, there was a small gang in the backwoods of Maine that decided they would make the best out of the situation. They took a crab fishing boat and floated from house to house, killing and looting. Some sick part in these members life enjoyed this. Especially the air of danger involved with it all.
Slowly and surely, more and more people began to join their group. It had become a safe-haven to anarchists. It was the El Dorado of criminals. Within the first 20 years of the flood, they had to upgrade. In a stunt that went down in history, Oculus took over a military vessel and dissapeared for a year. They re-emerged and terrorized the seas, becoming a small city of criminals and thieves, enjoying a long reign. However, they've grown silent for the past couple of years. This is where Winchester comes in.
Winchester is the sole survivor of the shipwrecked fleet. His life barely saved only by his sacrificing others. He took the only scuba suit left, as the ship went down. Most, if not all of the crew was caught indoors. Winchester donned the suit and swam upwards, however, his suit was cut wide open by debris, rendering it to be considered garbage. Now, with some supplies he stole, he lives in the wreckage of an old ship.
Rp Scenario (Two paragraphs, any scenario you'd like)
The door of the old vessel creaked open, it was a woman. The woman seemed to be in her mid 30's, she held a few pieces of bread in her arms, and was looking around the wreckage of the old ship. She was homeless, and also the survivor of a crash. She had unknowingly stumbled upon the home of Winchester.
Winchester, who had heard the news, was hiding behind the rafters of the old metal death trap. He watched as the woman came over to his bed and sat down. She groaned in relief. She began to eat the bread slowly, trying to savor the food.
Winchester's eyes focused on the crusty bread as he dropped from the rafters. He withdrew his metal knife and dashed forward. A hand went over the woman's mouth, and the metal pierced into her neck. He held her until she died, he would then enjoy his spoils.