As for builders and the style, it's mainly post-apoc mixed with modern styling. Once we do put up the builder app, you'll have to have submitted a standard app beforehand as well.
OOC: In game name: Dreviore Timezone: (UTC-07:00) Mountain Time (10:51 at the time of starting this) Age: 18 What role-playing experience do you have?: I have roleplayed on quite a few MineCraft servers now. A few bigger ones beings Iriliath, Crystal Isles, and Ragnarok. Outside of MineCraft I've done some LARPing. Why did you choose us?: The interesting lore, and the chance at helping you guys build something great. Skype Name (Optional for Group Chat): Not comfortable posting my Skype on a public forum.
IC: Name: Julian Braxia Age: 32 Gender: Male Ethnicity: German Place of Birth: Greenland Defining characteristics and physical appearance: Julian is of average strength with an un-kept face, weighting around 180 pounds standing 5'11. He has brown hair and dark brown eyes, and a shallow scar along the left side of his face. He wears a large grey coat over a blue dress shirt with sleeves rolled up, a pair of black pants and large leather boots. Strengths and Weaknesses: Julian is a very loyal man not willing to leave his friends behind, and is of average strength, he's a quick learner, and has a tendency to manipulate people into doing what he wants, as such he's found himself to be a quite formidable smuggler.
Does your character own property on the ship? If so, what kind: Nope. Background Story (At least two quality paragraphs):
Julian grew up in a small house with several families in Greenland, his father was a petty thief, and his mother stayed at home caring for several children. Growing up Julian found himself not able to much until the age of twelve when one night his fathers head was thrown through their window. As arguments in the house erupted Julian was forced to take up thieving like his father to feed him and his mother, this would be his life for a few years until one day Julian would snap and realize he wanted more from life.
As time went on Julian found himself running errands for some of his neighbours eventually setting up a small network of contacts from which to trade goods to and from, eventually leading to him finding less than legal things to sell; hiding requested merchandise came easy to Julian, and as time went on Julian had a small warehouse where he would store weapons, tools, and food for his workers.
When rumours of a ship looking for crew Julian saw that as an opportunity to benefit himself, he setup a few of his people to give them some crates with supplies and to smuggle himself on board.
(Background could probably be better, will probably improve it when I have more free time)
Rp Scenario (Two paragraphs, any scenario you'd like)
Julian sits in the middle of the tavern close to the fire alone at a table his right hand cupping a glass of ale when a drunk patron with a knife on his hip approaches demanding his seat. Julian scoffs at him and quickly downs his drink.
Obviously annoyed Julian stands up while holding the glass making a gesture that the patron assumes meansthat he can sit.
Julian annoyingly takes a step back while the patron brags about how strong he is... "Hope you enjoy the seat" as he smashes the glass on the patrons head.
The patron obviously dazed goes to pull his dagger out but fumbles and cuts himself.
Julian grabs the patron by the hair and holds a piece of glass to the mans neck barely allowing him to speak...
The patron gasps for air as he attempts to pleed for his life "P-p...lease d-don't kill me! I have a wife!"
Julian throws the patron to the ground and shouts "Get lost!"
Screen shots have been added to the media section within the main post! Take a look and give us your feedback.
Here's a quick taste of 'em.
The rest you can find, as previously stated, within the Media section! In other news, the Resource Pack is winding down... We should be able to accept more builders shortly.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/27/2010
Posts:
52
Minecraft:
Several accounts
Member Details
OOC:
In game name:
Mystia_Lorlei
Timezone:
Eastern Standard Time: -5
Age:
25
What role-playing experience do you have?:
I've been a Owner, Developer and Lore manger going on a decade now... through my decade of experience I've penned lore for various servers and story arcs ranging from simple fetch quests, to entire complex socio-politcal systems for nations with thousands of years of history.... I've got experiance in player/consumer engagement and how best bring a community forward and keep them hungry for more content...
I've got the drive and motivation to provide quality lore, characters and ample time to engage in universe building... I've been round minecraft since Indef... I've played it too and fro, unique concepts for stories are eternally engaging! I do hope to be considered! Outside of Minecraft, I've played dozens of characters, from various table top games, ranging from Call of Cthulhu, to Only War, and the Rogue Trader series of games... I've Game Mastered many of my own campaigns and I love to engage my audience and write interactive and living stories that broach into topics pertinent to the modern day and age! I've penned a few poetic pieces that have won regional and national competitions back when I was in school, I currently am penning a novella myself, So let there be no fear pertaining to my love of writing!
Why did you choose us?:
In all honesty, I was idly browsing the MCF server list and keyed up the roleplay tag, and your server popped up! I clicked on it via whim and found the premise actually EXTREMELY interesting, rarely do you see servers that take that sort of angle to the post-civilization path as your server is~ I personally, love the idea, and hope to hear more from the server soon!
Skype Name (Optional for Group Chat):
Err... Not too comfortable sending that information over public channels, Can I PM you that instead?
IC:
Name:
Mikhail Petrovich Kamensky
Age:
66 Years old
Gender:
Male
Ethnicity:
Eastern Slav
Place of Birth:
Volgograd, Russian Federation
Defining characteristics and physical appearance:
Though many may expect a haggard, bent spine old man, fumbling round the vessel scraping together a living, such would be a insulting remark to make in reference to Mikhail. Though his flesh is grizzled from his decades aboard various vessels and from many ill gotten injuries placed upon him by either slack watch or foolish scuffles. Mikhail's frame is wide as an oak, and sturdy, the grizzled soldier works constantly, almost fervorously to maintain his physical health, his body, though aged, is as sturdy as any narcissistic youth, he wears routinely, well worn and faded fatigues from his home region, many faded patches and insigna denote him as a soldier, enlisted in what remained of the Federations Navy, after a frantic retreat from the southern Prefectures to the Ural Mountain ranges.
He keeps his head shaved and clear of hair, only a well groomed beard would show its faded grey hairs to betray his age.... he keeps himself clean and well maintained. In his possession would be a collection of now well aged gear, all stowed in a kitbag, older then many would dare imagine, the old bag, has been patched, and re-patched so many times, most of the original material has been lost to time..... He possess a strong jaw and angular face, a stout and thrice broken nose, his eyes, once a brilliant blue, are now fair weather and faded from the myriad of experiences he's survived and encountered in this dystopian world....
Within his kit, he would posses many objects that assist him in the duties he may undertake, He possess an old diving kit, most of its pieces broken and repaired in makeshift ways, He has only recently successfully been able to reassemble an old plate carrier, though due to the lack of ceramics for plates, he substitutes with plates of steel... heavier and slower, but some protection is better then none.... His trio of well maintained pieces of gear, speak cryptically of him, for he does posses a well maintained and preserved ALTYN helmet... and a faded black beret, and a faded, hardwood machine stamped Kalashnikov, model 47.... though he willingly relinquished this weapon to the Ships armory as his ticket to board the vessel...
Strengths and Weaknesses:
Having worked and learned the brutal lessons of the open seas over his dozens of years afloat, he is a strangely specialized fellow, whilst he has common knowledge and good common sense, he lacks some of the more focused skills related to some tasks when ashore, clearly marking him out as someone that spent their life aboard a ship in some capacity..
Strengths: -Strength of a Bear:
Being an older fellow well advanced in his years, many would suspect the gentlemen to be feeble and weak armed, in the face of tough labor or physical altercations. Once more, such a remark would bode ill for Mikhail, a well built and well trained man of the working class, he is as strong, or perhaps more so, then the common man, allowing him to do strenuous physical activities with little to no fatigue.
- Airmen Jump, The Frogmen Dives!
Having worked aboard an aged Akula submarine, during his time with the Federation's navy, he is well trained in surface operating and naval combat operations, having submitted himself to enlistment and eventual elevation into what remained of the Spesnatz Gruppa A.... He possess a strong constitution and will to survive. Though the oldest of the drills he has lost to the march of time, he still holds himself responsible to be at the readiness his black beret demands of him, as such he is well versed in physical combat, and highly so in firearms.
- Common Sense, Is just that, Its Not....
Being a well aged fellow, he decidedly keeps his mind sharp and open to new ideologies and lines of thinking, in a desperate attempt to stave off the long match of time... He is a fairly sharp fellow, able to pick up on tasks and duties with a bit more clarity then most would expect, he is a reliable and flexible addition to any crew or team.
Weaknesses: - "Da... This old frame..."
As age sets its talons upon the weary soldier, he finds that his body starts to encounter issues that were not present years ago, his vision has suffered harshly as of late, leading him to seek out corrective lenses, though such things are far and few between, he is known to fatigue faster then a more youthful crewmen. His body is also less durable then a more youthful crewmen, what blow may only cause a hairline fracture to a youth, may break his own bones, though sturdy, he is far from unbreakable.....
- "In My Day... We Did this!"
Having progressed and survived long enough in this chaotic and dangerous world, and despite his best intentions to remain open to new ideals, he finds himself constantly at odds with his own stubborn pride and teachings, he can sometimes look down upon those younger then himself, seeing them as too young or youthful, This can in theory lead to tension under the direct command of a more youthful officer....
-"... Never will I fight a Brother from the Motherland!.."
Hailing from a tightknit community headed by a local duma in the southern range of the Ural Mountains, he was taught a staunch national pride and of his genealogy. Leading him to undertake the believe that all those of Slavic or Russian decent are above reproach, and do what they must for the good of their homeland... being so, he will absolutely refuse to engage in conflict with brothers of the motherland. And By extension, any disrespect to his homeland and people, are taken as slights personally against himself....
- "...I honor the rank comrade, Not the man..."
His training with a ridged and well doctrined combat group operating in what used to be Caspian sea, He is devoted to a fault to the rulings of his commanding officer, should said man earn his respect. It his personal commitment that drives him to preform actions that many would balk at or find foolhardy.... If told to take a foot, he will strive, no matter the risk or cost, to seize a mile. This can place him in places of danger, and put him at great physical risk, should the task be too difficult or should the order be unlawful in some manner....
Does your character own property on the ship? If so, what kind:
Probably just a cabin somewhere aboard if all possible, nothing fancy, in fact the more cramped the better..
Background Story (At least two quality paragraphs):
Having been born before the sundering and destabilization that took place in the year 2020, he was given a fairly routine childhood in the Federation, the perpetual tensions with the western world, drove the family from their native home in Volgograd, further into the east, bringing the family to the foot of the Ural mountains... it was there that the young Mikhail was raised in the slowly re-developing part of the country, shortly before the to chaos that erupted near the 20's....
Madness torn across the country as the currency failed along with the global markets, reports of nuclear detonations in the ports of Sibera drove the family to fear such was the end of time, and the worlds end was upon them.... as the tides rose and the Volga river overran its banks... and Sevastopol was evacuated, Mikhail ,being but a youth of 18, enlisted in the withdrawing and contracting Federation forces, as the worlds seas and oceans continued to rise... He was selected to replenish the now depleted Spetsgruppa A, as they were re-purposed from counter terror operations, to protect the remains of the Russian navy, as the worked feverishly to maintain control over their sea lanes and rapidly contracting landmass.
For the next 40 years of his life, he spent his time drifting from Barge to barge, aging submarine, to rusting destroyer. His hometown, scaled the Ural mountains and established what remained of the Ural Federation.... It was upon his 55 year of life, that whilst traveling to the southern regions of Asia, aboard an Akula older then himself, that trouble struck the aging operative. The reactors of the Akula failed, and left the submarine adrift in the open seas near the East China sea... Raiders and pirates set upon the stricken vessel as soon as the SOS left its communications array... For nearly a month the vessel and its Spestnaz compliment drove off boarders and criminals seeking to pillage the warship...
Where it not for a stroke of luck, and a good deal of convincing, a Chinese vessel drawing near on patrol, diverted course to collect the survivors of this living hell... Having made port, relying on old party ties, Mikhail, having reached his midlife, was struck by a sudden bout of wander lust, he set off upon hearing word that a carrier still plod the open seas, disillusioned with his homelands seeming abandonment of him and the vessels crew...
He decided to use what remained of his trad-able goods to barter passage and offer his services as a Spetsgruppa Frogmen to what he was surprised to find was an American vessel... though a bit bitter of this turn of events, he keeps in high spirits, eager to prove himself to the once staunch rivals of his now distant home....
Rp Scenario (Two paragraphs, any scenario you'd like)
Mikhail: *Stands stoicly leaning on the vessels deckhand railing, watching the waves crash below the vessel, he was garbed in his combat regalia, a worn and well chewed cigar, unlit upon his lips,as he chewed over the stub thoughtfully, watching the horizon, his eyes never parting from the churning depths of the ocean below....*
Senior Officer: *draws up behind him, placing a firm hand upon the old soldiers shoulder he nods and grins casually, a thick texan draw hangs on every word* "Enjoying the view old man? I see you got your kit ready, good timing gotta admit.. We are heading ashore in a few hours, your rear guard... keep stuff off our ass aight?" *he chuckles and nods, waiting for the Ruskies response.
Mikhail: *exhales and removes the cigar from his mouth, he glances over at his superior and pops his jaw, a worn look on his face, his words are slurred with a heavy slavic accent* "Again? We go ashore again? Were we not just deployed not even a few weeks ago... what could possibly be worth the perpetual risk of deployment eh?" *he nods and moves to stowing the chewed cigar stub away, as he turns and motions casually* "Besides its too damn hot this far south...We never sail north... I miss the cold"
Senior Officer: *gives a low chuckle and shakes his head, before adjusting his own command cap* "Well think of it this way, Comrade... We can use this time whilst ashore to secure more gear and parts to keep this rust bucket afloat... sound fairly good?" *he chuckles and turns motioning for Mikhail to follow* "Just be ready to ship off when we give the call for General Quarters, aight mate?"
Mikhail: *Shifts idly his booted feet about and watches the Officer depart, he glances back out at the churning dark depths of the sea, and he spits into them* "Feh... I hate solid land... To many people for my liking..." *he shifts and leans back on the rail, his per-deployment ritual underway* "I had the damn sea too...." *He shakes his head and watches the horizon... had to be more to life then this, he muses, as he starts to hum the tune of the "The Song of the Volga Boatman "*
And of course Comrades! Let us Don't forget your old shipmates!
Accepted: Although as for your characters hardwood machine and helmet I would like to talk about sense I get the impression you want those as starting items, we can talk more in PMs here or in skype (And yes, you can PM the skype or not PM it, completely optional)
Age: 18.. no 14.. Which server is this again? Let's go with 17-19
Experience: Not much at all really (Lies) , I helped Staff for a few Fallout Roleplay Servers, and for awhile frequented Medieval Roleplay servers.
Reason Why: I want to see the idea come alive.
Skype: Chaosmender
Name: Tauto, Prefers Aliases though
Age: Around 20-25
Gender: Male
Ethnicity: Unknown (Islander)
Birthplace: Unknown (assumed on a ship somewhere)
Appearance and Characteristics: Tauto can always be seen heavily geared no matter where he is, his apparel usually consisting of multiple layers of customized dark apparel. The first layer being a relatively plain dark shirt, the second being straps to hold various items, and the outermost layer being a leather coat of sorts with padding inserted in the shoulder region, and small protective plates in the sides. His pants just a basic dark denim with knee pads usually seen strapped on in front. This apparel though usually proving cumbersome after some time is supported by Tauto's heavy frame, and strategically placed straps which prevent convenient movement from being hindered. On his face at all times is a bandanna of sorts, perhaps the most noticeable piece of apparel. Though what lies under the cumbersome gear may be the most distinct for Tauto, his skin, which consists of abrasive burns on one side of his face, back of hands, and various parts of his torso. Along with a tattoo of his name along the arm, burns covering everything after the 'o'.
Strengths and Weaknesses: Strengths consists of Tauto's Patience, His drive, and perhaps his over-averaged size. Weaknesses are an unhelpable uneasiness around fire, and his fear of dying a failure, and desperation to learn his past.
Possessions: Tauto owns a cabin on one of the lower decks with a few various books and journals and a fishing rod.
Background: *Cough* I don't remember... I... Sorry, alright. It's really blurry, we.. What? I don't remember land.. Just water.. We were always in the water I think.. How far back can I remember? I was.. 8.. I think.. I.. I had a brother.. My mother? No.. No I don't know.. I remember a man.. He.. so close *growling* ... So familiar, I.. I don't know.. *sigh* Okay.. There was four of us.. Sss-Ssssid? Sid? No.. Simmm- screw it.. I know, I know.. you don't forget your old shipmates.. I'm really trying.. But it was four of us.. I only know because when I woke up... ... Screaming.. I.. There was screaming.. and a fire.. Bodies, okay? I saw four. I don't actually, I- I don't, I know, I'm not making sense. I'm not lying I really don't know... Okay, one last try. *sigh* The night it happened, I woke up to screaming... lots of it.. I jumped out of my cot.. I think we were on a fishing boat.. but.. we- we weren't fishing.. yeah it was a bigger one.. Anyway.. There was fire.. it.. It's hard to explain.. just everywhere.. I.. *pause* I remember hearing glass break and just more and more fire.. No I didn't even make it outside to the deck.. I heard someone scream "Simeon!" or something.. There was an explosion, last thing I saw was a huge hole blast inward towards me fire, debris, and all.. Next thing I kn- brother? Nnnn-no.. No.. I don't remember.. but.. anyway next thing I know.. I'm laying on debris.. In.. So much pain.. floating.. No I didn't see anything else.. I passed out sometime while floating, and I woke up here.. How long have I been out anyway? What!? What.. *looking down with a silent sob* What now..
Tauto was found near death floating on a large section of debris covered in burns and debris embedded in his skin, the area surrounding him following the same pattern of wreckage and debris strewn all throughout the water. When being taken out of the water rescue workers noticed Tauto also had dirt on him, not ash but dirt. Taking note of the fact, but continuing on to bring him to the infirmary where along the way Tauto had shot up screaming obscenities about an 'attack'. Questions would have been had, had he not fallen into a sort of comatose state, after waking from this binding state 3 weeks later it was found that Tauto knew very little of his past, ending up diagnosed with Amnesia. After a few weeks of rest, and many many questions (With little supplement of answers) Tauto found himself in a horrible predicament. Though the doctors had done the best they could to keep him alive, he was left with burns, and more unfortunately a heavy debt to pay. Expected to pay up for face consequences, Tauto appealed to workers in the infirmary and an arrangement was made. At the time, Tauto was still young, in his upper teenage years. During the day he would help move patients, change sheets, or move crates, whatever grunt work needed to be done for the small medical facility. And at Night, he would sleep wherever he could, usually the lower decks. And do maintenance, as in changing his bandages. Though the medical facility was stern and did expect payment they were not cruel, occasional food was left out for him and there were days where he was dismissed. Though this was not a merciful section of Tauto's life, it was an important one helping shape him however somber the situation seemed. Whilst working in the infirmary one day, a doctor had approached him asking him a question. "Have you been stealing bandages?" With a head hung in shame, Tauto had confessed to the doctor the truth, and his situation all in one sitting. After some time the doctor referred to as Dr. Liberty sighed and told him to follow him.
This led to a new chapter in Tauto's life. Dr. Libery had opened his cabin to Tauto. Though not without strings attached, Tauto would have his service days extended, Dr. Liberty told him to think of it as an apprenticeship of sorts. Overwhelmingly thankful to the generosity of Dr. Liberty who was getting on in his years, Tauto dedicated himself to his 'apprenticeship'. Though, all motivation decays. After a year and a half of service, though still grateful Tauto appealed to the Dr. for something more than just changing sheets, and moving supplies. After some thought, the Dr. said that he agreed, on the condition that the 'apprenticeship' was extended, and that Tauto fully followed his word. Reluctantly, with little else way to progress himself Tauto agreed which began his true apprenticeship. Over the course of years, the Dr. taught him at first higher level education. Since, though not totally uneducated, Tauto lacked the basis for true understanding of what the Doctors do. At one point, Tauto respectfully questioning how some of the higher level subjects pertain to helping people. The Dr. emphasized one thing to him, 'patience'. "Patience.. is the key to everything.. to learn, the patience to understand new concepts.. Patience is the basis for all.. How can you assess a situation if you can not have the patience to observe? You have much to learn, and much time to do it.." Again, with all the tolerance Tauto could muster, he dealt with the obstacles. Until the time where the Dr. felt it was Tauto was ready. With 2 and a half year of labor and intense education under his belt Tauto was ready for his actual training.
Along the long years, Tauto already knew how to secure a sprained ankle, clean a basic wound, or restore an unfortunate dislocation. But what he picked up was more of the advanced doings, such as stitching, diagnosing, and... treating burns effectively. Also picking up things such as taking notes, assessing situations carefully with consideration, and learning to have patience whether waiting to see if a treatment is working or to have the patience to keep going if things don't work out. Like in the cases of those they failed to save. This pattern of intense learning went on for two more years. Then the Dr. fell sick..
This, was yet another turning point in Tauto's life. Whatever ailed the Dr. was merciless, though Tauto and other Doctors and medical staff did all they could to help him, the Dr. Passed in his sleep weeks later. Tauto was left lost and devestated. Though not a Father figure, the Dr. was a powerful Mentor, and a key part in Tauto's life. Truly all that Tauto really knew, since his memory never recollected. Taking all his books, journals, his belonging and the Dr.'s fishing rod he descended to his small cabin he purchased to think about his next move.. patience was all he needed..
Funny though.. He never saw the Old man fishing..
Roleplay Example:
"How long have I been out anyway?" 3 weeks, I told him bluntly. "What!? What..." He just looked down , like he was about to cry. "What now.." I had no answer for him. I shrugged, and left the room. The job never gets easier, your nerves just get harder. Though you always seem to be taken back by every new case. *Checking the time* Well.. Looks like I'm about to be set free once more.. I.. *sighing* I need a drink..
Entering the establishment somberly, with some familiarity.
Liberty: Hey Frank.. Let me just get whatevers on tap.. or tab.. whatever.. it's called..
Frank: Sure things *Grabs a glass and starts to fill it with the previous drink* So.. How's work?
Liberty: *Smiling a sad smile* Is what it is..Never get's easier.. *Catches the drink as it slides towards him*
Frank: *Chuckling* Yeah.. Hey, wass up with they guy they fished outta' water.. Rumor was he was a weird one
Liberty: *Sigh* He.. He's different..
Frank: How so? Besides be'in a burnned guy an' all?
Liberty: He was *Taking a moment to consider himself* Covered. in dirt..
Frank: *Grabbing a glass, gives a hardy laugh as he begins to clean it* HA! So? Hows'at make 'em any different?
Liberty: Covered.. *Aiming to emphasize* Caked.. it wasn't ash.. It.. *Giving another exasperated sigh* Did you even know where we were
Frank: *Grabs another glass beginning to clean* Wheres'a'what?
Liberty: When we found him.. There was no dirt.. for at least 30 days travel..
Frank: So?
Liberty: Y'know.. *Gulping down his drink in defeat* Im'a.. Just go.. I'm tired.. *Grabs some currency out of his pocket and tosses it on the counter haphazardly*
Frank: *pausing, considers if he might've offended him* Alright bucko.. Don't work too hard..
Liberty: *giving a sad chuckle* hehe.. Yeah..
Liberty leaves the bar, maybe even more somber than as he came.
What role-playing experience do you have?: LotC, EoM
Why did you choose us?: I know most of you guys, and you aren't quite stupid enough to screw things up.
Skype Name (Optional for Group Chat): You know it.
IC:
Name: Newaar Naderi
Age: 54
Gender: Male
Ethnicity: Arabic
Place of Birth: Madinah, MEC
Defining characteristics and physical appearance: Caramel-skinned and dark-haired, he often walks with an ornately carved walking stick. He is rarely without a pair of spectacles, and usually wears a worn but well-cared-for brown suit. He speaks softly but firmly, and he is often of good humor. He walks with a slight limp.
Strengths and Weaknesses: Strengths
PROFESSOR - More intelligent and knowledgeable than most.
LIBERAL - Gets along well with most reasonable people.
MUSLIM - Gets along well with Muslims, especially Suni
MILITARY HISTORY - Has some knowledge and skill with firearms.
Weaknesses
ELDERLY - Much frailer than average
FARSIGHTED - Finds it harder to distinguish objects up close without the use of glasses
PREJUDICED - Finds it harder to get along with the Chinese
Does your character own property on the ship? If so, what kind:
He owns a small but well-furnished home on one of the upper decks. He owns his clothing/glasses, his walking-stick, his old military uniform and S&W service revolver (with 3 cylinders of ammo), and a trunk of various Pre-Flood artifacts and literary pieces, including a copy of the Quran.
Background Story (At least two quality paragraphs):
Raised by his Oxford-educated father, Newaar was born about five years after the Flood. Surviving the initial chaos, the duo eventually found safety when the Liberal Reformists converted most of the region into a peaceful, tolerant place. He spent most of his childhood balancing helping the locals of the town and learning the ways of the sciences and arts and the Muslim faith from his father.
Newaar joined the Army during the Chinese Invasion in the 2040s, and was shot in the leg during the Battle of Najran. He returned home to find that his father had died of malaria, leaving all his worldly possessions to his son.
Newaar spent the next few decades as a professor, priest, and community head in Medinah, before eventually deciding to leave the MEC to live on the Defiant, selling his land and non-essentials to afford the cost. His logic was that he ought to see the world in the time before he died, and to spread Allah's guidance to those who might need it.
Rp Scenario (Two paragraphs, any scenario you'd like)
Newaar sits at his desk, reading.
John opens the door and gestures for permission to enter.
"Come in, child, come in.", says Newaar, his eyes shining. He enjoyed visitors.
John walks in and stands awkwardly for several seconds before speaking.
"Mr. Naderi, I'd like some advice."
"But of course. I'd be happy to guide you. Explain what you need help with."
"I've been wanting to sign up for the guard, but my dad says it's too dangerous. I don't want to defy him, but this is what I was born to do."
Newaar steeples his fingers and leans back, thinking. This problem was not as easy as others.
"War....... is a difficult thing. It can tear things apart; nations, families, people....... But it is also necessary.
Newaar smiles slightly, lost in memory.
"I served in a war, once, many years ago. I was still but a lad, then; not much older than you are now. I returned home with a bum leg, a dead father. I spent many years studying war, and what causes it. I still can't comprehend it......
John fidgeted impatiently, wishing for an answer, but too polite to ask.
"You are too young for such matters, in my opinion. I suggest that if you do join, that it be in your later years. A man should taste of some of life's sweet fruits before bringing himself before their most foul concoctions."
John nodded, accepting the advice. "Thank you, sir."
"Don't thank me," Newaar said, pointing at the roof. "thank Him."
Newaar smiled as John left, and returned to his reading.
What role-playing experience do you have?: EoM, hours of being bored on GTA San Andreas and creating roleplay so dramatic a grown Russian man would cry, and some practice on a small server named Nation Craft
Why did you choose us?: Why not? EoM was amazing.
Skype Name (Optional for Group Chat): PLOT TWIST! I'M ALREADY IN THE CHAT!!! >: D
IC:
Name: David Hemmler
Age: 21
Gender: Male
Ethnicity: American
Place of Birth: Whatever part of North America still stands above water.
Defining characteristics and physical appearance: Dave is my attempt at creating a Simon Petrikov-like, fun loving, family oriented, adventurer who has a few quirks he's not willing to share with his friends. He usually wears either a strange white hoodie, or his great great great, (etc.) grandfather's fighter pilot jacket he wore while blazing nazis. His scruffy jeans and sneakers served him well through the years, but he may need new clothes sometime in the future. He has brown, almost reddish hair. Combed or un-combed, Dave's hair always looks naturally handsome, while his complexion may not. Characteristic wise, he's a lot like Simon Petrikov in the fact that he does better while traveling with friends or adopted family. He is afraid of death, so he's gotten good with solving problems with a well thought out conversation where he tries to comfort the volunteers of the strife.
Strengths and Weaknesses: To sum it up in one sentence: While he is quite strong with his words and loves friends and family, he isn't as strong as most of the men on the ship and yet he has aquired the terrifying ability to kill another human being without hesitation, just not his friends or family.
Does your character own property on the ship? If so, what kind: He owns a decent sized apartment that almost mirrors the hotel room in the Weatherly Hotel abour Rivet City.
Background Story (At least two quality paragraphs):
Dave was born on March 3, 2059 on his father's fishing boat. His father was classic, like fathers from the 2000's. He raised Dave into thinking that living on the ocean was more of a choice and less by force from nature, until he became 14. At age 14, his mother finally told him about the apocalypse that took place over 30 years ago. His mother, Merlyn, caught a deadly virus while the family visited PerChile for trading in the 2070's. Alone with his father, the duo eventually resorted to looting from ruins.
After they became really skilled, they decided to put on some scuba gear and take on the New York Oceanic Reef to find enough riches to support them for life. While searching a large tower, his father noticed a large shadow off to the distance, and he motioned for David to head for the surface. David will never forget the day his father sacrificed himself to compensate time for David to escape the deadly shadow... After returning to the boat, David slept for an entire day and awoke weak and depressed. Without any thought, he turned on the boat and drove in one direction for as long as he could.
One day, while eating the last of his rations, he heard a loud bang and in minutes, the ship began to sink and water filled the hull. He climbed to the top of the boat out of instinct. The only mode of transportation David had had now hit a rock and became useless, just like his life. After a moment of thought, he decided he didn't want to suffer the same fate as his father, so he went into the boats storage, now almost filled with water. Floating at the top of the water contained in the boats storage, sat a small box. David opened the box, hoping for something of use.
Inside the box, David was relieved to find three dry flares, and a flare gun. After returning to the top of the ship, he fired two flares within 30 minutes of each other. The third flare he saved until what he'd expect to be the last few minutes of his life. In an unusually lucky turn of events, he felt the urge to leave the boats sleeping quarters where he'd just awoken and head to the deck where his eyes met with the unbelievably large hull of the USS Defiance. He fired the last flare as his eye shed a tear... His chapter of struggle had finally ended.
Boarding the ship, and going through customs was like David's version of ascending to the heavens. The months of loneliness warped Dave's mind in a positive way. He was now a man of family orientation, so upon boarding the ship, Dave will set out to find new friends, family, and adventure...
Rp Scenario (Two paragraphs, any scenario you'd like)
"Randy, wake up! I see land!" called out Randy's brother.
I yawned as I rubbed the crust away from my eyes. At first, I was neglecting to believe my brother's claim. Once I saw the land mass off to the distance, I was to stunned to speak. After two years of living off of purified seawater and whatever bit on our fishing hooks, we were finally going to get off this rusting bucket of pain and misery called a fishing boat.
"How far off do you think it is, Mark?" I replied.
"About one click away."
"In English?" I motioned.
"6.2 miles." hissed my brother.
About a half hour later, our boat had finally touched land. jumping off of the boat and onto land for the first time in forever felt like being born again to my brother and I. In an hour, we became lost in the continent's bountiful savanna. Our adventuring became hushed and halted when we heard gunfire off to the distance. Before we could react, a man painted with tribal markings seized us from behind. We then fell to the ground and were bound by ropes and we both lost consciousness... When I came to, I saw my brother beside me, hanging upside down. After another minute of realization, I was the one hanged upside down, by my ankles. My brother, hanged by his wrists. I could remember the burning sensation when I tried twisting loose. The burn became worse as my skin was torn with every desperate twist.
"Where are we Randy?" My brother questioned in the faintest, and weakest tone.
"Death Row." I hacked out after coughing from exhaustion.
"This is how it ends..."
That was two years ago. I've since been forced into slavery under an African warlord. My daily routine includes collecting rations and mining for diamonds in the slaver diamond mine. This is where I reside, where I die. This is where hope dies... Here, in this lifeless, loveless land of death and sorrow...
I've played D&D for about 4 or 5 years, and other tabletop roleplaying games. Not really much on the computer though.
Why did you choose us?:
The concept is really interesting! Most of my experience is with fantasy, but post apocalyptic books are fascinating to me, and I think it would be really cool to actually role play in this situation, when many peoples true selves are shown through stress and a lack of consequences(Like jail)
Skype Name (Optional for Group Chat):
Sorry My parents don't let me do this :/
IC:
Name:
Saito Keneko (First name is Kenkeko, last is Saito)
Age:
19
Gender:
Female
Ethnicity:
Japanese
Place of Birth:
Japan (On the island of Shikoku)
Defining characteristics and physical appearance:
Keneko has a short haircut. Half of her face is covered by a pinkish birthmark. She is short, lean and fit, but only dresses in a baggy blue jumpsuit and sneakers. She is not conventionally pretty, but she doesn’t care and walks proudly with a straight back.
Strengths and Weaknesses:
STRENGTHS
Stubborn: It is very difficult to change her mind on something once she is set on it.
Clever: She isn’t one for books or lessons, but she is good at figuring out how things work.
Strong: Having lived practically her whole life working the paddles on a paddleboat, she is very strong.
WEAKNESSES
Honest: She never lies, but doesn’t sugar coat things either. If you do something stupid, she will tell you why it is stupid, and why you are stupid. This makes her seem rather rude
Awkward: Keneko doesn’t like small talk. She says only what she thinks needs to be said, and doesn’t even attempt to “make conversation”.
Rebellious: She pays no attention to rules unless she thinks they make sense. She often gets into trouble for this.
No specific skills. She isn’t very good at anything.
Does your character own property on the ship? If so, what kind:
A very fancy, very deadly, very sharp knife. A red leather book which holds secrets and stories. A room with a bed, and a desk, and nothing else
Background Story (At least two quality paragraphs):
(I’m switching to first person here because I think I write better that way)
My life was a mistake, and my mother made sure I knew it every second of my life. I was born out of wedlock, and out of lust. My father was gone before I was more than an embryo and my mother was left with a baby she did not want. For the first eight years of my life we lived in a hut on Mount Ishizuchi. All of Shikoku was underwater, and every year, it seemed as though we sank four feet. I survived on fish, seaweed, and the occasional canned food that floated up on the shore. Then, when I was 8, we saw the paddleboat.
It looked like a deformed monster, out of some strange nightmare. The base was a normal paddle boat, but it was built up 30 feet out of the water. Stacks of huts rode on top of it, and people climbed up and down ladders on its sides. I was fascinated by it. Hww could something seemingly so heavy stay moving so fast? And it was heading right towards us. I ran to tell my mother.
A week later, we had moved onto the boat. A rough, smelly man had welded our little hut to the top of the ship, and my new life began. It turned out the ship was not powered by expensive gas. It was run by something far cheaper: Human labor. Down below the shacks, people turned the paddle round and round in 12 hour shifts. 30 people lived on the boat, and a quarter of them of them worked the paddle at a time. In return, they got food, board and safety. It was hard work, and not rewarding. What made it worse was my inability to speak english. Until I learned it, the barge was a hellhole. So I made friends. It was hard at first, but after 3 years, I was fluent in english. And I had someone I could trust. WHen we finally spotted the USS Defiance, I was ready to leave the barge, and move on to a ship run by fuel.
The captain told us that the Defiance was looking for volunteers. They were commissioned by Greenland, and just traveled the world exploring. He told us to be free to go, but if we did to “Never forget your old shipmates”. I said goodbye to my mother. I had no real connection to her and never had. Then I stepped on to the USS enterprise, and began my new life.
Rp Scenario (Two paragraphs, any scenario you'd like)
“Hmmm. Where should we put you? You say you’re strong?”
“Yes.”
“ You know how to cook?”
I scowl.
“I’m no common kitchen girl. I intend to do something useful.”
The captain leans back.
“Honey. You can’t fix things. You aren’t a doctor. You have no experience with farming. I can’t just put you at some high level, very important job with a skill set like that. Right now you have a couple options. You can cook, you can clean, or you can get off my goddamn ship.”
He sighs and takes off his glasses, and rubs his eyes.
My scowl deepens.
“Alright so I’m not exactly talented. But I learn fast. Give me a job I can rise out of and become someone important.”
The captain sighs.
“Alright. You can help out the engineers.. But I expect you to do well. And if you don’t, we always have room in the kitchen.”
My scowl disappears. I put my hands in my pockets.
“I won’t disappoint you.” I say. And as I turn to walk out the tiniest smile crosses my lips.
As for builders and the style, it's mainly post-apoc mixed with modern styling. Once we do put up the builder app, you'll have to have submitted a standard app beforehand as well.
In game name: Dreviore
Timezone: (UTC-07:00) Mountain Time (10:51 at the time of starting this)
Age: 18
What role-playing experience do you have?: I have roleplayed on quite a few MineCraft servers now. A few bigger ones beings Iriliath, Crystal Isles, and Ragnarok. Outside of MineCraft I've done some LARPing.
Why did you choose us?: The interesting lore, and the chance at helping you guys build something great.
Skype Name (Optional for Group Chat): Not comfortable posting my Skype on a public forum.
IC:
Name: Julian Braxia
Age: 32
Gender: Male
Ethnicity: German
Place of Birth: Greenland
Defining characteristics and physical appearance: Julian is of average strength with an un-kept face, weighting around 180 pounds standing 5'11. He has brown hair and dark brown eyes, and a shallow scar along the left side of his face. He wears a large grey coat over a blue dress shirt with sleeves rolled up, a pair of black pants and large leather boots.
Strengths and Weaknesses: Julian is a very loyal man not willing to leave his friends behind, and is of average strength, he's a quick learner, and has a tendency to manipulate people into doing what he wants, as such he's found himself to be a quite formidable smuggler.
Does your character own property on the ship? If so, what kind: Nope.
Background Story (At least two quality paragraphs):
Julian grew up in a small house with several families in Greenland, his father was a petty thief, and his mother stayed at home caring for several children. Growing up Julian found himself not able to much until the age of twelve when one night his fathers head was thrown through their window. As arguments in the house erupted Julian was forced to take up thieving like his father to feed him and his mother, this would be his life for a few years until one day Julian would snap and realize he wanted more from life.
As time went on Julian found himself running errands for some of his neighbours eventually setting up a small network of contacts from which to trade goods to and from, eventually leading to him finding less than legal things to sell; hiding requested merchandise came easy to Julian, and as time went on Julian had a small warehouse where he would store weapons, tools, and food for his workers.
When rumours of a ship looking for crew Julian saw that as an opportunity to benefit himself, he setup a few of his people to give them some crates with supplies and to smuggle himself on board.
(Background could probably be better, will probably improve it when I have more free time)
Rp Scenario (Two paragraphs, any scenario you'd like)
Julian sits in the middle of the tavern close to the fire alone at a table his right hand cupping a glass of ale when a drunk patron with a knife on his hip approaches demanding his seat. Julian scoffs at him and quickly downs his drink.
Obviously annoyed Julian stands up while holding the glass making a gesture that the patron assumes meansthat he can sit.
Julian annoyingly takes a step back while the patron brags about how strong he is... "Hope you enjoy the seat" as he smashes the glass on the patrons head.
The patron obviously dazed goes to pull his dagger out but fumbles and cuts himself.
Julian grabs the patron by the hair and holds a piece of glass to the mans neck barely allowing him to speak...
The patron gasps for air as he attempts to pleed for his life "P-p...lease d-don't kill me! I have a wife!"
Julian throws the patron to the ground and shouts "Get lost!"
Smuggler shall be taken
to a rape dungeon and tortured.I mean thrown over board.Accepted! Short and sweet, it gets the job done.
Here's a quick taste of 'em.
The rest you can find, as previously stated, within the Media section! In other news, the Resource Pack is winding down... We should be able to accept more builders shortly.
-Syvs
In game name:
Mystia_Lorlei
Timezone:
Eastern Standard Time: -5
Age:
25
What role-playing experience do you have?:
I've been a Owner, Developer and Lore manger going on a decade now... through my decade of experience I've penned lore for various servers and story arcs ranging from simple fetch quests, to entire complex socio-politcal systems for nations with thousands of years of history.... I've got experiance in player/consumer engagement and how best bring a community forward and keep them hungry for more content...
I've got the drive and motivation to provide quality lore, characters and ample time to engage in universe building... I've been round minecraft since Indef... I've played it too and fro, unique concepts for stories are eternally engaging! I do hope to be considered! Outside of Minecraft, I've played dozens of characters, from various table top games, ranging from Call of Cthulhu, to Only War, and the Rogue Trader series of games... I've Game Mastered many of my own campaigns and I love to engage my audience and write interactive and living stories that broach into topics pertinent to the modern day and age! I've penned a few poetic pieces that have won regional and national competitions back when I was in school, I currently am penning a novella myself, So let there be no fear pertaining to my love of writing!
Why did you choose us?:
In all honesty, I was idly browsing the MCF server list and keyed up the roleplay tag, and your server popped up! I clicked on it via whim and found the premise actually EXTREMELY interesting, rarely do you see servers that take that sort of angle to the post-civilization path as your server is~ I personally, love the idea, and hope to hear more from the server soon!
Skype Name (Optional for Group Chat):
Err... Not too comfortable sending that information over public channels, Can I PM you that instead?
IC:
Name:
Mikhail Petrovich Kamensky
Age:
66 Years old
Gender:
Male
Ethnicity:
Eastern Slav
Place of Birth:
Volgograd, Russian Federation
Defining characteristics and physical appearance:
Though many may expect a haggard, bent spine old man, fumbling round the vessel scraping together a living, such would be a insulting remark to make in reference to Mikhail. Though his flesh is grizzled from his decades aboard various vessels and from many ill gotten injuries placed upon him by either slack watch or foolish scuffles. Mikhail's frame is wide as an oak, and sturdy, the grizzled soldier works constantly, almost fervorously to maintain his physical health, his body, though aged, is as sturdy as any narcissistic youth, he wears routinely, well worn and faded fatigues from his home region, many faded patches and insigna denote him as a soldier, enlisted in what remained of the Federations Navy, after a frantic retreat from the southern Prefectures to the Ural Mountain ranges.
He keeps his head shaved and clear of hair, only a well groomed beard would show its faded grey hairs to betray his age.... he keeps himself clean and well maintained. In his possession would be a collection of now well aged gear, all stowed in a kitbag, older then many would dare imagine, the old bag, has been patched, and re-patched so many times, most of the original material has been lost to time..... He possess a strong jaw and angular face, a stout and thrice broken nose, his eyes, once a brilliant blue, are now fair weather and faded from the myriad of experiences he's survived and encountered in this dystopian world....
Within his kit, he would posses many objects that assist him in the duties he may undertake, He possess an old diving kit, most of its pieces broken and repaired in makeshift ways, He has only recently successfully been able to reassemble an old plate carrier, though due to the lack of ceramics for plates, he substitutes with plates of steel... heavier and slower, but some protection is better then none.... His trio of well maintained pieces of gear, speak cryptically of him, for he does posses a well maintained and preserved ALTYN helmet... and a faded black beret, and a faded, hardwood machine stamped Kalashnikov, model 47.... though he willingly relinquished this weapon to the Ships armory as his ticket to board the vessel...
Strengths and Weaknesses:
Having worked and learned the brutal lessons of the open seas over his dozens of years afloat, he is a strangely specialized fellow, whilst he has common knowledge and good common sense, he lacks some of the more focused skills related to some tasks when ashore, clearly marking him out as someone that spent their life aboard a ship in some capacity..
Strengths:
-Strength of a Bear:
Being an older fellow well advanced in his years, many would suspect the gentlemen to be feeble and weak armed, in the face of tough labor or physical altercations. Once more, such a remark would bode ill for Mikhail, a well built and well trained man of the working class, he is as strong, or perhaps more so, then the common man, allowing him to do strenuous physical activities with little to no fatigue.
- Airmen Jump, The Frogmen Dives!
Having worked aboard an aged Akula submarine, during his time with the Federation's navy, he is well trained in surface operating and naval combat operations, having submitted himself to enlistment and eventual elevation into what remained of the Spesnatz Gruppa A.... He possess a strong constitution and will to survive. Though the oldest of the drills he has lost to the march of time, he still holds himself responsible to be at the readiness his black beret demands of him, as such he is well versed in physical combat, and highly so in firearms.
- Common Sense, Is just that, Its Not....
Being a well aged fellow, he decidedly keeps his mind sharp and open to new ideologies and lines of thinking, in a desperate attempt to stave off the long match of time... He is a fairly sharp fellow, able to pick up on tasks and duties with a bit more clarity then most would expect, he is a reliable and flexible addition to any crew or team.
Weaknesses:
- "Da... This old frame..."
As age sets its talons upon the weary soldier, he finds that his body starts to encounter issues that were not present years ago, his vision has suffered harshly as of late, leading him to seek out corrective lenses, though such things are far and few between, he is known to fatigue faster then a more youthful crewmen. His body is also less durable then a more youthful crewmen, what blow may only cause a hairline fracture to a youth, may break his own bones, though sturdy, he is far from unbreakable.....
- "In My Day... We Did this!"
Having progressed and survived long enough in this chaotic and dangerous world, and despite his best intentions to remain open to new ideals, he finds himself constantly at odds with his own stubborn pride and teachings, he can sometimes look down upon those younger then himself, seeing them as too young or youthful, This can in theory lead to tension under the direct command of a more youthful officer....
-"... Never will I fight a Brother from the Motherland!.."
Hailing from a tightknit community headed by a local duma in the southern range of the Ural Mountains, he was taught a staunch national pride and of his genealogy. Leading him to undertake the believe that all those of Slavic or Russian decent are above reproach, and do what they must for the good of their homeland... being so, he will absolutely refuse to engage in conflict with brothers of the motherland. And By extension, any disrespect to his homeland and people, are taken as slights personally against himself....
- "...I honor the rank comrade, Not the man..."
His training with a ridged and well doctrined combat group operating in what used to be Caspian sea, He is devoted to a fault to the rulings of his commanding officer, should said man earn his respect. It his personal commitment that drives him to preform actions that many would balk at or find foolhardy.... If told to take a foot, he will strive, no matter the risk or cost, to seize a mile. This can place him in places of danger, and put him at great physical risk, should the task be too difficult or should the order be unlawful in some manner....
Does your character own property on the ship? If so, what kind:
Probably just a cabin somewhere aboard if all possible, nothing fancy, in fact the more cramped the better..
Background Story (At least two quality paragraphs):
Having been born before the sundering and destabilization that took place in the year 2020, he was given a fairly routine childhood in the Federation, the perpetual tensions with the western world, drove the family from their native home in Volgograd, further into the east, bringing the family to the foot of the Ural mountains... it was there that the young Mikhail was raised in the slowly re-developing part of the country, shortly before the to chaos that erupted near the 20's....
Madness torn across the country as the currency failed along with the global markets, reports of nuclear detonations in the ports of Sibera drove the family to fear such was the end of time, and the worlds end was upon them.... as the tides rose and the Volga river overran its banks... and Sevastopol was evacuated, Mikhail ,being but a youth of 18, enlisted in the withdrawing and contracting Federation forces, as the worlds seas and oceans continued to rise... He was selected to replenish the now depleted Spetsgruppa A, as they were re-purposed from counter terror operations, to protect the remains of the Russian navy, as the worked feverishly to maintain control over their sea lanes and rapidly contracting landmass.
For the next 40 years of his life, he spent his time drifting from Barge to barge, aging submarine, to rusting destroyer. His hometown, scaled the Ural mountains and established what remained of the Ural Federation.... It was upon his 55 year of life, that whilst traveling to the southern regions of Asia, aboard an Akula older then himself, that trouble struck the aging operative. The reactors of the Akula failed, and left the submarine adrift in the open seas near the East China sea... Raiders and pirates set upon the stricken vessel as soon as the SOS left its communications array... For nearly a month the vessel and its Spestnaz compliment drove off boarders and criminals seeking to pillage the warship...
Where it not for a stroke of luck, and a good deal of convincing, a Chinese vessel drawing near on patrol, diverted course to collect the survivors of this living hell... Having made port, relying on old party ties, Mikhail, having reached his midlife, was struck by a sudden bout of wander lust, he set off upon hearing word that a carrier still plod the open seas, disillusioned with his homelands seeming abandonment of him and the vessels crew...
He decided to use what remained of his trad-able goods to barter passage and offer his services as a Spetsgruppa Frogmen to what he was surprised to find was an American vessel... though a bit bitter of this turn of events, he keeps in high spirits, eager to prove himself to the once staunch rivals of his now distant home....
Rp Scenario (Two paragraphs, any scenario you'd like)
Mikhail: *Stands stoicly leaning on the vessels deckhand railing, watching the waves crash below the vessel, he was garbed in his combat regalia, a worn and well chewed cigar, unlit upon his lips,as he chewed over the stub thoughtfully, watching the horizon, his eyes never parting from the churning depths of the ocean below....*
Senior Officer: *draws up behind him, placing a firm hand upon the old soldiers shoulder he nods and grins casually, a thick texan draw hangs on every word* "Enjoying the view old man? I see you got your kit ready, good timing gotta admit.. We are heading ashore in a few hours, your rear guard... keep stuff off our ass aight?" *he chuckles and nods, waiting for the Ruskies response.
Mikhail: *exhales and removes the cigar from his mouth, he glances over at his superior and pops his jaw, a worn look on his face, his words are slurred with a heavy slavic accent* "Again? We go ashore again? Were we not just deployed not even a few weeks ago... what could possibly be worth the perpetual risk of deployment eh?" *he nods and moves to stowing the chewed cigar stub away, as he turns and motions casually* "Besides its too damn hot this far south...We never sail north... I miss the cold"
Senior Officer: *gives a low chuckle and shakes his head, before adjusting his own command cap* "Well think of it this way, Comrade... We can use this time whilst ashore to secure more gear and parts to keep this rust bucket afloat... sound fairly good?" *he chuckles and turns motioning for Mikhail to follow* "Just be ready to ship off when we give the call for General Quarters, aight mate?"
Mikhail: *Shifts idly his booted feet about and watches the Officer depart, he glances back out at the churning dark depths of the sea, and he spits into them* "Feh... I hate solid land... To many people for my liking..." *he shifts and leans back on the rail, his per-deployment ritual underway* "I had the damn sea too...." *He shakes his head and watches the horizon... had to be more to life then this, he muses, as he starts to hum the tune of the "The Song of the Volga Boatman "*
And of course Comrades! Let us Don't forget your old shipmates!
Accepted: Although as for your characters hardwood machine and helmet I would like to talk about sense I get the impression you want those as starting items, we can talk more in PMs here or in skype (And yes, you can PM the skype or not PM it, completely optional)
-bluestudioes
This application... I quite like it.
Age: 18.. no 14.. Which server is this again? Let's go with 17-19
Experience: Not much at all really (Lies) , I helped Staff for a few Fallout Roleplay Servers, and for awhile frequented Medieval Roleplay servers.
Reason Why: I want to see the idea come alive.
Skype: Chaosmender
Name: Tauto, Prefers Aliases though
Age: Around 20-25
Gender: Male
Ethnicity: Unknown (Islander)
Birthplace: Unknown (assumed on a ship somewhere)
Appearance and Characteristics: Tauto can always be seen heavily geared no matter where he is, his apparel usually consisting of multiple layers of customized dark apparel. The first layer being a relatively plain dark shirt, the second being straps to hold various items, and the outermost layer being a leather coat of sorts with padding inserted in the shoulder region, and small protective plates in the sides. His pants just a basic dark denim with knee pads usually seen strapped on in front. This apparel though usually proving cumbersome after some time is supported by Tauto's heavy frame, and strategically placed straps which prevent convenient movement from being hindered. On his face at all times is a bandanna of sorts, perhaps the most noticeable piece of apparel. Though what lies under the cumbersome gear may be the most distinct for Tauto, his skin, which consists of abrasive burns on one side of his face, back of hands, and various parts of his torso. Along with a tattoo of his name along the arm, burns covering everything after the 'o'.
Strengths and Weaknesses: Strengths consists of Tauto's Patience, His drive, and perhaps his over-averaged size. Weaknesses are an unhelpable uneasiness around fire, and his fear of dying a failure, and desperation to learn his past.
Possessions: Tauto owns a cabin on one of the lower decks with a few various books and journals and a fishing rod.
Background:
*Cough* I don't remember... I... Sorry, alright.
It's really blurry, we.. What? I don't remember land.. Just water.. We were always in the water I think.. How far back can I remember? I was.. 8.. I think.. I.. I had a brother.. My mother? No.. No I don't know.. I remember a man.. He.. so close *growling* ... So familiar, I.. I don't know.. *sigh* Okay.. There was four of us.. Sss-Ssssid? Sid? No.. Simmm- screw it.. I know, I know.. you don't forget your old shipmates.. I'm really trying.. But it was four of us.. I only know because when I woke up... ... Screaming.. I.. There was screaming.. and a fire.. Bodies, okay? I saw four. I don't actually, I- I don't, I know, I'm not making sense. I'm not lying I really don't know... Okay, one last try. *sigh* The night it happened, I woke up to screaming... lots of it.. I jumped out of my cot.. I think we were on a fishing boat.. but.. we- we weren't fishing.. yeah it was a bigger one.. Anyway.. There was fire.. it.. It's hard to explain.. just everywhere.. I.. *pause* I remember hearing glass break and just more and more fire.. No I didn't even make it outside to the deck.. I heard someone scream "Simeon!" or something.. There was an explosion, last thing I saw was a huge hole blast inward towards me fire, debris, and all.. Next thing I kn- brother? Nnnn-no.. No.. I don't remember.. but.. anyway next thing I know.. I'm laying on debris.. In.. So much pain.. floating.. No I didn't see anything else.. I passed out sometime while floating, and I woke up here.. How long have I been out anyway? What!? What.. *looking down with a silent sob* What now..
Tauto was found near death floating on a large section of debris covered in burns and debris embedded in his skin, the area surrounding him following the same pattern of wreckage and debris strewn all throughout the water. When being taken out of the water rescue workers noticed Tauto also had dirt on him, not ash but dirt. Taking note of the fact, but continuing on to bring him to the infirmary where along the way Tauto had shot up screaming obscenities about an 'attack'. Questions would have been had, had he not fallen into a sort of comatose state, after waking from this binding state 3 weeks later it was found that Tauto knew very little of his past, ending up diagnosed with Amnesia. After a few weeks of rest, and many many questions (With little supplement of answers) Tauto found himself in a horrible predicament. Though the doctors had done the best they could to keep him alive, he was left with burns, and more unfortunately a heavy debt to pay. Expected to pay up for face consequences, Tauto appealed to workers in the infirmary and an arrangement was made. At the time, Tauto was still young, in his upper teenage years. During the day he would help move patients, change sheets, or move crates, whatever grunt work needed to be done for the small medical facility. And at Night, he would sleep wherever he could, usually the lower decks. And do maintenance, as in changing his bandages. Though the medical facility was stern and did expect payment they were not cruel, occasional food was left out for him and there were days where he was dismissed. Though this was not a merciful section of Tauto's life, it was an important one helping shape him however somber the situation seemed. Whilst working in the infirmary one day, a doctor had approached him asking him a question. "Have you been stealing bandages?" With a head hung in shame, Tauto had confessed to the doctor the truth, and his situation all in one sitting. After some time the doctor referred to as Dr. Liberty sighed and told him to follow him.
This led to a new chapter in Tauto's life. Dr. Libery had opened his cabin to Tauto. Though not without strings attached, Tauto would have his service days extended, Dr. Liberty told him to think of it as an apprenticeship of sorts. Overwhelmingly thankful to the generosity of Dr. Liberty who was getting on in his years, Tauto dedicated himself to his 'apprenticeship'. Though, all motivation decays. After a year and a half of service, though still grateful Tauto appealed to the Dr. for something more than just changing sheets, and moving supplies. After some thought, the Dr. said that he agreed, on the condition that the 'apprenticeship' was extended, and that Tauto fully followed his word. Reluctantly, with little else way to progress himself Tauto agreed which began his true apprenticeship. Over the course of years, the Dr. taught him at first higher level education. Since, though not totally uneducated, Tauto lacked the basis for true understanding of what the Doctors do. At one point, Tauto respectfully questioning how some of the higher level subjects pertain to helping people. The Dr. emphasized one thing to him, 'patience'. "Patience.. is the key to everything.. to learn, the patience to understand new concepts.. Patience is the basis for all.. How can you assess a situation if you can not have the patience to observe? You have much to learn, and much time to do it.." Again, with all the tolerance Tauto could muster, he dealt with the obstacles. Until the time where the Dr. felt it was Tauto was ready. With 2 and a half year of labor and intense education under his belt Tauto was ready for his actual training.
Along the long years, Tauto already knew how to secure a sprained ankle, clean a basic wound, or restore an unfortunate dislocation. But what he picked up was more of the advanced doings, such as stitching, diagnosing, and... treating burns effectively. Also picking up things such as taking notes, assessing situations carefully with consideration, and learning to have patience whether waiting to see if a treatment is working or to have the patience to keep going if things don't work out. Like in the cases of those they failed to save. This pattern of intense learning went on for two more years. Then the Dr. fell sick..
This, was yet another turning point in Tauto's life. Whatever ailed the Dr. was merciless, though Tauto and other Doctors and medical staff did all they could to help him, the Dr. Passed in his sleep weeks later. Tauto was left lost and devestated. Though not a Father figure, the Dr. was a powerful Mentor, and a key part in Tauto's life. Truly all that Tauto really knew, since his memory never recollected. Taking all his books, journals, his belonging and the Dr.'s fishing rod he descended to his small cabin he purchased to think about his next move.. patience was all he needed..
Funny though.. He never saw the Old man fishing..
Roleplay Example:
"How long have I been out anyway?" 3 weeks, I told him bluntly. "What!? What..." He just looked down , like he was about to cry. "What now.." I had no answer for him. I shrugged, and left the room. The job never gets easier, your nerves just get harder. Though you always seem to be taken back by every new case. *Checking the time* Well.. Looks like I'm about to be set free once more.. I.. *sighing* I need a drink..
Entering the establishment somberly, with some familiarity.
Liberty: Hey Frank.. Let me just get whatevers on tap.. or tab.. whatever.. it's called..
Frank: Sure things *Grabs a glass and starts to fill it with the previous drink* So.. How's work?
Liberty: *Smiling a sad smile* Is what it is..Never get's easier.. *Catches the drink as it slides towards him*
Frank: *Chuckling* Yeah.. Hey, wass up with they guy they fished outta' water.. Rumor was he was a weird one
Liberty: *Sigh* He.. He's different..
Frank: How so? Besides be'in a burnned guy an' all?
Liberty: He was *Taking a moment to consider himself* Covered. in dirt..
Frank: *Grabbing a glass, gives a hardy laugh as he begins to clean it* HA! So? Hows'at make 'em any different?
Liberty: Covered.. *Aiming to emphasize* Caked.. it wasn't ash.. It.. *Giving another exasperated sigh* Did you even know where we were
Frank: *Grabs another glass beginning to clean* Wheres'a'what?
Liberty: When we found him.. There was no dirt.. for at least 30 days travel..
Frank: So?
Liberty: Y'know.. *Gulping down his drink in defeat* Im'a.. Just go.. I'm tired.. *Grabs some currency out of his pocket and tosses it on the counter haphazardly*
Frank: *pausing, considers if he might've offended him* Alright bucko.. Don't work too hard..
Liberty: *giving a sad chuckle* hehe.. Yeah..
Liberty leaves the bar, maybe even more somber than as he came.
Accepted! Welcome to the party, see you very soon.
In game name: Nemoy2001
Timezone: EST
Age: Nope
What role-playing experience do you have?: LotC, EoM
Why did you choose us?: I know most of you guys, and you aren't quite stupid enough to screw things up.
Skype Name (Optional for Group Chat): You know it.
IC:
Name: Newaar Naderi
Age: 54
Gender: Male
Ethnicity: Arabic
Place of Birth: Madinah, MEC
Defining characteristics and physical appearance: Caramel-skinned and dark-haired, he often walks with an ornately carved walking stick. He is rarely without a pair of spectacles, and usually wears a worn but well-cared-for brown suit. He speaks softly but firmly, and he is often of good humor. He walks with a slight limp.
Strengths and Weaknesses:
Strengths
PROFESSOR - More intelligent and knowledgeable than most.
LIBERAL - Gets along well with most reasonable people.
MUSLIM - Gets along well with Muslims, especially Suni
MILITARY HISTORY - Has some knowledge and skill with firearms.
Weaknesses
ELDERLY - Much frailer than average
FARSIGHTED - Finds it harder to distinguish objects up close without the use of glasses
PREJUDICED - Finds it harder to get along with the Chinese
Does your character own property on the ship? If so, what kind:
He owns a small but well-furnished home on one of the upper decks. He owns his clothing/glasses, his walking-stick, his old military uniform and S&W service revolver (with 3 cylinders of ammo), and a trunk of various Pre-Flood artifacts and literary pieces, including a copy of the Quran.
Background Story (At least two quality paragraphs):
Raised by his Oxford-educated father, Newaar was born about five years after the Flood. Surviving the initial chaos, the duo eventually found safety when the Liberal Reformists converted most of the region into a peaceful, tolerant place. He spent most of his childhood balancing helping the locals of the town and learning the ways of the sciences and arts and the Muslim faith from his father.
Newaar joined the Army during the Chinese Invasion in the 2040s, and was shot in the leg during the Battle of Najran. He returned home to find that his father had died of malaria, leaving all his worldly possessions to his son.
Newaar spent the next few decades as a professor, priest, and community head in Medinah, before eventually deciding to leave the MEC to live on the Defiant, selling his land and non-essentials to afford the cost. His logic was that he ought to see the world in the time before he died, and to spread Allah's guidance to those who might need it.
Rp Scenario (Two paragraphs, any scenario you'd like)
Newaar sits at his desk, reading.
John opens the door and gestures for permission to enter.
"Come in, child, come in.", says Newaar, his eyes shining. He enjoyed visitors.
John walks in and stands awkwardly for several seconds before speaking.
"Mr. Naderi, I'd like some advice."
"But of course. I'd be happy to guide you. Explain what you need help with."
"I've been wanting to sign up for the guard, but my dad says it's too dangerous. I don't want to defy him, but this is what I was born to do."
Newaar steeples his fingers and leans back, thinking. This problem was not as easy as others.
"War....... is a difficult thing. It can tear things apart; nations, families, people....... But it is also necessary.
Newaar smiles slightly, lost in memory.
"I served in a war, once, many years ago. I was still but a lad, then; not much older than you are now. I returned home with a bum leg, a dead father. I spent many years studying war, and what causes it. I still can't comprehend it......
John fidgeted impatiently, wishing for an answer, but too polite to ask.
"You are too young for such matters, in my opinion. I suggest that if you do join, that it be in your later years. A man should taste of some of life's sweet fruits before bringing himself before their most foul concoctions."
John nodded, accepting the advice. "Thank you, sir."
"Don't thank me," Newaar said, pointing at the roof. "thank Him."
Newaar smiled as John left, and returned to his reading.
In game name: totally_tuff
Timezone: Pacific
Age: 15
What role-playing experience do you have?: EoM, hours of being bored on GTA San Andreas and creating roleplay so dramatic a grown Russian man would cry, and some practice on a small server named Nation Craft
Why did you choose us?: Why not? EoM was amazing.
Skype Name (Optional for Group Chat): PLOT TWIST! I'M ALREADY IN THE CHAT!!! >: D
IC:
Name: David Hemmler
Age: 21
Gender: Male
Ethnicity: American
Place of Birth: Whatever part of North America still stands above water.
Defining characteristics and physical appearance: Dave is my attempt at creating a Simon Petrikov-like, fun loving, family oriented, adventurer who has a few quirks he's not willing to share with his friends. He usually wears either a strange white hoodie, or his great great great, (etc.) grandfather's fighter pilot jacket he wore while blazing nazis. His scruffy jeans and sneakers served him well through the years, but he may need new clothes sometime in the future. He has brown, almost reddish hair. Combed or un-combed, Dave's hair always looks naturally handsome, while his complexion may not. Characteristic wise, he's a lot like Simon Petrikov in the fact that he does better while traveling with friends or adopted family. He is afraid of death, so he's gotten good with solving problems with a well thought out conversation where he tries to comfort the volunteers of the strife.
Strengths and Weaknesses: To sum it up in one sentence: While he is quite strong with his words and loves friends and family, he isn't as strong as most of the men on the ship and yet he has aquired the terrifying ability to kill another human being without hesitation, just not his friends or family.
Does your character own property on the ship? If so, what kind: He owns a decent sized apartment that almost mirrors the hotel room in the Weatherly Hotel abour Rivet City.
Background Story (At least two quality paragraphs):
Dave was born on March 3, 2059 on his father's fishing boat. His father was classic, like fathers from the 2000's. He raised Dave into thinking that living on the ocean was more of a choice and less by force from nature, until he became 14. At age 14, his mother finally told him about the apocalypse that took place over 30 years ago. His mother, Merlyn, caught a deadly virus while the family visited PerChile for trading in the 2070's. Alone with his father, the duo eventually resorted to looting from ruins.
After they became really skilled, they decided to put on some scuba gear and take on the New York Oceanic Reef to find enough riches to support them for life. While searching a large tower, his father noticed a large shadow off to the distance, and he motioned for David to head for the surface. David will never forget the day his father sacrificed himself to compensate time for David to escape the deadly shadow... After returning to the boat, David slept for an entire day and awoke weak and depressed. Without any thought, he turned on the boat and drove in one direction for as long as he could.
One day, while eating the last of his rations, he heard a loud bang and in minutes, the ship began to sink and water filled the hull. He climbed to the top of the boat out of instinct. The only mode of transportation David had had now hit a rock and became useless, just like his life. After a moment of thought, he decided he didn't want to suffer the same fate as his father, so he went into the boats storage, now almost filled with water. Floating at the top of the water contained in the boats storage, sat a small box. David opened the box, hoping for something of use.
Inside the box, David was relieved to find three dry flares, and a flare gun. After returning to the top of the ship, he fired two flares within 30 minutes of each other. The third flare he saved until what he'd expect to be the last few minutes of his life. In an unusually lucky turn of events, he felt the urge to leave the boats sleeping quarters where he'd just awoken and head to the deck where his eyes met with the unbelievably large hull of the USS Defiance. He fired the last flare as his eye shed a tear... His chapter of struggle had finally ended.
Boarding the ship, and going through customs was like David's version of ascending to the heavens. The months of loneliness warped Dave's mind in a positive way. He was now a man of family orientation, so upon boarding the ship, Dave will set out to find new friends, family, and adventure...
Rp Scenario (Two paragraphs, any scenario you'd like)
"Randy, wake up! I see land!" called out Randy's brother.
I yawned as I rubbed the crust away from my eyes. At first, I was neglecting to believe my brother's claim. Once I saw the land mass off to the distance, I was to stunned to speak. After two years of living off of purified seawater and whatever bit on our fishing hooks, we were finally going to get off this rusting bucket of pain and misery called a fishing boat.
"How far off do you think it is, Mark?" I replied.
"About one click away."
"In English?" I motioned.
"6.2 miles." hissed my brother.
About a half hour later, our boat had finally touched land. jumping off of the boat and onto land for the first time in forever felt like being born again to my brother and I. In an hour, we became lost in the continent's bountiful savanna. Our adventuring became hushed and halted when we heard gunfire off to the distance. Before we could react, a man painted with tribal markings seized us from behind. We then fell to the ground and were bound by ropes and we both lost consciousness... When I came to, I saw my brother beside me, hanging upside down. After another minute of realization, I was the one hanged upside down, by my ankles. My brother, hanged by his wrists. I could remember the burning sensation when I tried twisting loose. The burn became worse as my skin was torn with every desperate twist.
"Where are we Randy?" My brother questioned in the faintest, and weakest tone.
"Death Row." I hacked out after coughing from exhaustion.
"This is how it ends..."
That was two years ago. I've since been forced into slavery under an African warlord. My daily routine includes collecting rations and mining for diamonds in the slaver diamond mine. This is where I reside, where I die. This is where hope dies... Here, in this lifeless, loveless land of death and sorrow...
Accepted! That'll do, Tuff. That'll do.
Accepted! Bit on the short side, but I like the character concept.
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On another, not completely unrelated, not... Working on sounds and music for the resource pack takes forever! Mp3 to .Ogg... Ughh.
In game name:
Emberlute
Timezone:
Central Time
Age:
14
What role-playing experience do you have?:
I've played D&D for about 4 or 5 years, and other tabletop roleplaying games. Not really much on the computer though.
Why did you choose us?:
The concept is really interesting! Most of my experience is with fantasy, but post apocalyptic books are fascinating to me, and I think it would be really cool to actually role play in this situation, when many peoples true selves are shown through stress and a lack of consequences(Like jail)
Skype Name (Optional for Group Chat):
Sorry My parents don't let me do this :/
IC:
Name:
Saito Keneko (First name is Kenkeko, last is Saito)
Age:
19
Gender:
Female
Ethnicity:
Japanese
Place of Birth:
Japan (On the island of Shikoku)
Defining characteristics and physical appearance:
Keneko has a short haircut. Half of her face is covered by a pinkish birthmark. She is short, lean and fit, but only dresses in a baggy blue jumpsuit and sneakers. She is not conventionally pretty, but she doesn’t care and walks proudly with a straight back.
Strengths and Weaknesses:
STRENGTHS
Stubborn: It is very difficult to change her mind on something once she is set on it.
Clever: She isn’t one for books or lessons, but she is good at figuring out how things work.
Strong: Having lived practically her whole life working the paddles on a paddleboat, she is very strong.
WEAKNESSES
Honest: She never lies, but doesn’t sugar coat things either. If you do something stupid, she will tell you why it is stupid, and why you are stupid. This makes her seem rather rude
Awkward: Keneko doesn’t like small talk. She says only what she thinks needs to be said, and doesn’t even attempt to “make conversation”.
Rebellious: She pays no attention to rules unless she thinks they make sense. She often gets into trouble for this.
No specific skills. She isn’t very good at anything.
Does your character own property on the ship? If so, what kind:
A very fancy, very deadly, very sharp knife. A red leather book which holds secrets and stories. A room with a bed, and a desk, and nothing else
Background Story (At least two quality paragraphs):
(I’m switching to first person here because I think I write better that way)
My life was a mistake, and my mother made sure I knew it every second of my life. I was born out of wedlock, and out of lust. My father was gone before I was more than an embryo and my mother was left with a baby she did not want. For the first eight years of my life we lived in a hut on Mount Ishizuchi. All of Shikoku was underwater, and every year, it seemed as though we sank four feet. I survived on fish, seaweed, and the occasional canned food that floated up on the shore. Then, when I was 8, we saw the paddleboat.
It looked like a deformed monster, out of some strange nightmare. The base was a normal paddle boat, but it was built up 30 feet out of the water. Stacks of huts rode on top of it, and people climbed up and down ladders on its sides. I was fascinated by it. Hww could something seemingly so heavy stay moving so fast? And it was heading right towards us. I ran to tell my mother.
A week later, we had moved onto the boat. A rough, smelly man had welded our little hut to the top of the ship, and my new life began. It turned out the ship was not powered by expensive gas. It was run by something far cheaper: Human labor. Down below the shacks, people turned the paddle round and round in 12 hour shifts. 30 people lived on the boat, and a quarter of them of them worked the paddle at a time. In return, they got food, board and safety. It was hard work, and not rewarding. What made it worse was my inability to speak english. Until I learned it, the barge was a hellhole. So I made friends. It was hard at first, but after 3 years, I was fluent in english. And I had someone I could trust. WHen we finally spotted the USS Defiance, I was ready to leave the barge, and move on to a ship run by fuel.
The captain told us that the Defiance was looking for volunteers. They were commissioned by Greenland, and just traveled the world exploring. He told us to be free to go, but if we did to “Never forget your old shipmates”. I said goodbye to my mother. I had no real connection to her and never had. Then I stepped on to the USS enterprise, and began my new life.
Rp Scenario (Two paragraphs, any scenario you'd like)
“Hmmm. Where should we put you? You say you’re strong?”
“Yes.”
“ You know how to cook?”
I scowl.
“I’m no common kitchen girl. I intend to do something useful.”
The captain leans back.
“Honey. You can’t fix things. You aren’t a doctor. You have no experience with farming. I can’t just put you at some high level, very important job with a skill set like that. Right now you have a couple options. You can cook, you can clean, or you can get off my goddamn ship.”
He sighs and takes off his glasses, and rubs his eyes.
My scowl deepens.
“Alright so I’m not exactly talented. But I learn fast. Give me a job I can rise out of and become someone important.”
The captain sighs.
“Alright. You can help out the engineers.. But I expect you to do well. And if you don’t, we always have room in the kitchen.”
My scowl disappears. I put my hands in my pockets.
“I won’t disappoint you.” I say. And as I turn to walk out the tiniest smile crosses my lips.
I hear they make prisoners in Gitmo do such a thing.... I shall pray for you