Age: 12 How did you find us: Well, I remember a while ago you had 'The Tales of Astra' or something, and I was whitelisted. I decided I wanted to get back into rp, so here I am. Extra Info: (Skype and such) Steam: Alpaca Overlord
Character Name: Kire Xak Lonnen Race: Human- Plains Age: 23 Class: (warrior, mage, farmer, etc): Rogue/whatever the stealthy class is. (If there is none, a mage.) Appearance: Brown hair, red and blue clothing, (not so)tan face, slightly above average height. Personality Traits: Kire is sometimes secretive, but in most cases will try to tell the truth. He is grim, but only in personal cases or up close. Character Strengths: Sneaking, light armor, bow/arrow, quarterstaff, and has some skill in a dagger. Character Weaknesses: Can't rush into battle, wear heavy armor, or use a short/longsword. He despises bugs. Mostly huge ones. Backstory:
Kire Xak Lonnen was born into a poor family. Kire grew up in a very distant part of his town, with little friends to play with. With all his loneliness a bundle of firewood, and a couple of pieces of flint, he decided he would make a small bow and arrow. He shot at his favorite tree, many, many, many times. It was one of the only trees he'd seen in a while as well. Over time, he grew grim from the lack of friends, and the tree grew weaker from the crowd of arrows. As he aged, his equipment did too. He never hit anything but that tree, and when he did, it was the same time over and over again. He would never intend to harm somebody with this ability, as he knew not of what it could do when used in desperate times.
One day, his mother came along and said a generous friend had given them some money so they can afford a new house. Although he wanted to move, he felt as if he wanted to stay. He had grown up without friends, and a life full of people and events would change him forever. His parents would not listen to any of his input on the move, and he was forced to move to the city. One last time, he took his lucky arrow, the one that his father had spent all of his money on, an arrow with a golden tip, and shot it into the tree. He stood in place for a good amount of time, waiting to be called away.
At age 17, Kire ran. He ran as fast as he could, as fast as possible away from the house in the crowded, bustling town. He couldn't take it anymore. Not only did he not make any friends, but he made many enemies, being the outcast. He was always called "Tree" because of the single, valued tree he shot at for his life. He wanted to get away from there as fast as possible. "I don't care about anybody here anymore," he would always mutter to himself. He ran and ran and ran, until he was breathless and on the grass, craving air, food, and drink.
A man then walked up to him and asked him what he was doing, lying on the grass in the middle of nowhere. Unable to speak due to having what he thought of as 'The Driest Throat in the World', he slowly moved his hand across the smooth grass, holding an imaginary drum stick, and pretending to chomp on it. The man immediately understood and gave him a meal, while throwing questions at him. He tried to answer all of them. The man said, "I'll give you a deal, you help me with some tasks for the road, and I'll take you to a place with people." Kire looked up and told him why he would never want to go there, to which the man told him, "Oh, okay then. I'll leave you to starve." Kire had no choice, so he agreed, and set out for Alnilam.
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Minor dupstep... Doomsday. DUBWUBWUBWUB, WUBDUBDUBDUB, DUMDUMUMDUM, WUBWUBWUBWUB!
IGN: Aaron_Th Age: 16 How did you find us: Through Jonas & MewMewKitten Extra Info: Will give if asked personally
Character Name: Maglor Akazul Race:Sun Elf Age: 83 Class: Healer/Physician Appearance: Maglor has always been proud of his light brown hair despite of being a Sun Elf; he also wears a pony tail to keep his hair tidy. He is wearing a brown vest over a light blue long sleeved shirt. His beard is one of his notorious traits aside from his hunched back that he struggles with. Personality Traits: Hence his own race, Maglor is a light hearted elf that only looks at the positive and bright side of things, finding negative feelings towards something or someone is a rare occurrence on an elf that is always found smiling and disposed to serve before being served Character Strengths: His powerful healing magic, charisma and intelligence Character Weaknesses: No physical traits on his favor, is badly ill with a disease unkown to everyone across the lands and will faint on random occasions. Backstory:
Years of battling through the ups and downs of life have caused a permanent and most likely death mark on him. He served in many battles although not being the one bashing shields and zooming arrows through the fields, Maglor has been the trusty right hand of the many soldiers that have been face to face with the one and only, death. He has cured countless numbers of soldiers, even complete armies. His noble ability has given life to those that needed it and refilled their hope for living although not for Maglor; This deathly disease of his has been attributed to the use of his magic without limits.
Maglor has seen death lay on the soldier's eyes many times and he has overlooked it for many years, but this time he will not be able to look away.
In present time, Maglor dedicates himself to cure others, altough his means of doing so involve little to no use of magic, he still uses his blessed ability to give life.
IGN: 2samspan Age: 14 How did you find us: Friends Extra Info: (Skype and such) Skype is 2samspan
Character Name: Khys Fromi Race: Snow Elf Age: 49 Class: Innkeeper Appearance: Khys is pale with white-grayish hair that accentuates his dark blue eyes. He is extremely short for his race, standing at just 5'3. He has an ever present mix of a smirk and grimace on his face. Personality Traits: Very light and optimistic, but can be extremely creepy at times. Talks to himself. He seems to have an aura of secrecy around him, as if something about him is just...off. Character Strengths: Highly intelligent. Enigmatic. Quick learner. Good at chess. Character Weaknesses: Very frail. Does not have very good hand-eye coordination. Afraid of heights. Backstory:Running his fingers along the counter, Khys stared at the old man sitting at the distant table. He grabbed some ale from behind the counter, opened the bottle and walked towards the man.
As he approached the man with swift movements across the tables, almost as if he was dancing around the obstacles that were on his way; he pointed to the ground besides this man. He looked up with a quick “huh?” and a puzzling face. The long, pale faced elf was standing in front of the man with a slightly hunched back he said with long words “Youuuuu fell for it” and a chuckle filled the elf’s body, eventually working its way up to a full high pitched laughter thus making the tall creature twitch at the rhythm of his own laughter.
Khys without hesitation dragged a chair from across the room and sat down beside this poor haunted man. He then wrapped his arm around the man’s neck and looked out the window saying “You look soooo interested in my story, don’t worry I’m sure you’ll like it” he said as he held down on his laughter.
“Thirty or so years ago was born a complete mastermind, one with capabilities a regular bystander could only wish for! His childhood was filled with adventures, one that many kids would not experience” Khys paused for a couple seconds making direct eye contact with the man that was frozen in place “BECAUSE THEY WERE NOT SMART ENOUGH!” The elf broke into a laughter and people around the inn started to leave, crept out by Khys. “This mastermind had anything he wanted at the tip of his fingers, but most importantly he had the knowledge many would envy. Oh and let me tell you, he did not use it for ´standard´ means.” He said and quickly turned away to mutter something and then chuckle. “This mastermind is smarter, wittier and better than you.” Khys quickly stopped the storytelling and let go from the man, he stood up in front of him with his intimidating dark feeling and said “That mastermind, loved to speak to others and create new” He paused for a second while he fiddled with his fingers. “Friends” he whispered at the man’s ear. “And so this mastermind’s dream was to be an innkeeper, because let’s be honest here, innkeepers are the best of kinds around” The man quickly nodded his head, feeling intimidated.
“Now, let me tell you who this mastermind is” he turned around and started to jump very eagerly up and down. “THIS MASTERMIND IS ME!” Khys jumped on from table to table until he reached the counter, where he smashed a bottle against the wall and muttered some words and in a manner of seconds he seemed to be the normal Khys everyone knew. The man took his chance and ran away from the scene; Khys noticed this and said to himself in a very calmed state. “I should not be drinking this much ale”
IGN: 2samspan Age: 14 How did you find us: Friends Extra Info: (Skype and such) Skype is 2samspan
Character Name: Khys Fromi Race: Snow Elf Age: 49 Class: Innkeeper Appearance: Khys is pale with white-grayish hair that accentuates his dark blue eyes. He is extremely short for his race, standing at just 5'3. He has an ever present mix of a smirk and grimace on his face. Personality Traits: Very light and optimistic, but can be extremely creepy at times. Talks to himself. He seems to have an aura of secrecy around him, as if something about him is just...off. Character Strengths: Highly intelligent. Enigmatic. Quick learner. Good at chess. Character Weaknesses: Very frail. Does not have very good hand-eye coordination. Afraid of heights. Backstory:Running his fingers along the counter, Khys stared at the old man sitting at the distant table. He grabbed some ale from behind the counter, opened the bottle and walked towards the man.
As he approached the man with swift movements across the tables, almost as if he was dancing around the obstacles that were on his way; he pointed to the ground besides this man. He looked up with a quick “huh?” and a puzzling face. The long, pale faced elf was standing in front of the man with a slightly hunched back he said with long words “Youuuuu fell for it” and a chuckle filled the elf’s body, eventually working its way up to a full high pitched laughter thus making the tall creature twitch at the rhythm of his own laughter.
Khys without hesitation dragged a chair from across the room and sat down beside this poor haunted man. He then wrapped his arm around the man’s neck and looked out the window saying “You look soooo interested in my story, don’t worry I’m sure you’ll like it” he said as he held down on his laughter.
“Thirty or so years ago was born a complete mastermind, one with capabilities a regular bystander could only wish for! His childhood was filled with adventures, one that many kids would not experience” Khys paused for a couple seconds making direct eye contact with the man that was frozen in place “BECAUSE THEY WERE NOT SMART ENOUGH!” The elf broke into a laughter and people around the inn started to leave, crept out by Khys. “This mastermind had anything he wanted at the tip of his fingers, but most importantly he had the knowledge many would envy. Oh and let me tell you, he did not use it for ´standard´ means.” He said and quickly turned away to mutter something and then chuckle. “This mastermind is smarter, wittier and better than you.” Khys quickly stopped the storytelling and let go from the man, he stood up in front of him with his intimidating dark feeling and said “That mastermind, loved to speak to others and create new” He paused for a second while he fiddled with his fingers. “Friends” he whispered at the man’s ear. “And so this mastermind’s dream was to be an innkeeper, because let’s be honest here, innkeepers are the best of kinds around” The man quickly nodded his head, feeling intimidated.
“Now, let me tell you who this mastermind is” he turned around and started to jump very eagerly up and down. “THIS MASTERMIND IS ME!” Khys jumped on from table to table until he reached the counter, where he smashed a bottle against the wall and muttered some words and in a manner of seconds he seemed to be the normal Khys everyone knew. The man took his chance and ran away from the scene; Khys noticed this and said to himself in a very calmed state. “I should not be drinking this much ale”
We already have an innkeeper, so you may want to apply for a different role.
Age: 12 How did you find us: Well, I remember a while ago you had 'The Tales of Astra' or something, and I was whitelisted. I decided I wanted to get back into rp, so here I am. Extra Info: (Skype and such) Steam: Alpaca Overlord
Character Name: Kire Xak Lonnen Race: Human- Plains Age: 23 Class: (warrior, mage, farmer, etc): Rogue/whatever the stealthy class is. (If there is none, a mage.) Appearance: Brown hair, red and blue clothing, (not so)tan face, slightly above average height. Personality Traits: Kire is sometimes secretive, but in most cases will try to tell the truth. He is grim, but only in personal cases or up close. Character Strengths: Sneaking, light armor, bow/arrow, quarterstaff, and has some skill in a dagger. Character Weaknesses: Can't rush into battle, wear heavy armor, or use a short/longsword. He despises bugs. Mostly huge ones. Backstory:
Kire Xak Lonnen was born into a poor family. Kire grew up in a very distant part of his town, with little friends to play with. With all his loneliness a bundle of firewood, and a couple of pieces of flint, he decided he would make a small bow and arrow. He shot at his favorite tree, many, many, many times. It was one of the only trees he'd seen in a while as well. Over time, he grew grim from the lack of friends, and the tree grew weaker from the crowd of arrows. As he aged, his equipment did too. He never hit anything but that tree, and when he did, it was the same time over and over again. He would never intend to harm somebody with this ability, as he knew not of what it could do when used in desperate times.
One day, his mother came along and said a generous friend had given them some money so they can afford a new house. Although he wanted to move, he felt as if he wanted to stay. He had grown up without friends, and a life full of people and events would change him forever. His parents would not listen to any of his input on the move, and he was forced to move to the city. One last time, he took his lucky arrow, the one that his father had spent all of his money on, an arrow with a golden tip, and shot it into the tree. He stood in place for a good amount of time, waiting to be called away.
At age 17, Kire ran. He ran as fast as he could, as fast as possible away from the house in the crowded, bustling town. He couldn't take it anymore. Not only did he not make any friends, but he made many enemies, being the outcast. He was always called "Tree" because of the single, valued tree he shot at for his life. He wanted to get away from there as fast as possible. "I don't care about anybody here anymore," he would always mutter to himself. He ran and ran and ran, until he was breathless and on the grass, craving air, food, and drink.
A man then walked up to him and asked him what he was doing, lying on the grass in the middle of nowhere. Unable to speak due to having what he thought of as 'The Driest Throat in the World', he slowly moved his hand across the smooth grass, holding an imaginary drum stick, and pretending to chomp on it. The man immediately understood and gave him a meal, while throwing questions at him. He tried to answer all of them. The man said, "I'll give you a deal, you help me with some tasks for the road, and I'll take you to a place with people." Kire looked up and told him why he would never want to go there, to which the man told him, "Oh, okay then. I'll leave you to starve." Kire had no choice, so he agreed, and set out for Alnilam.
Extra Info: (Skype and such) If accepted, I'd rather have a friend add me to the Skype chat.
Character Name: Anton Harris
Race: Human/Northerner
Age: 34
Class: Miner
Appearance: Anton is a tall and stocky man, typically wearing dark colored pants and a white shirt, with stains of the natural ores underground.
Personality Traits: Good Humored, Loud at times, Hospitable, Sounds like Belethor from Skyrim
Character Strengths: Strength from mining, and the knowledge of most things mining related
Character Weaknesses: Women, and alcohol
Backstory: Anton was born in to a mining community about 10 miles away from Alnilam. He had a typically happy childhood, learning the trade of the city, all the while caring for his younger siblings, as taking care of 5 children is no easy task for one mother. Around the age of 7, Anton had begun doing the work fit for a 7 year old in the mines, such as loading the mine-carts that were to be taken back to the surface, or supplying the men at work with pickaxes from the local blacksmith.
As time grew on, his father grew weary of mining. While his father grew weaker, Anton himself has become stronger, taking the responsibility of putting food on the table and coin in their pockets. Around the time Anton was 25, his mother and father grew ill, and soon passed away. This phased Anton terribly, throwing him into a state of alcoholism, a trait he would never grow free of, yet he never stopped the learning of the trade of mining. Anton's 34th birthday, a day he will never forget. The day they could not mine any longer, as the resources had been depleted from the area, from heavy mining over many decades. As such, Anton picked up the small amount of things he owned, and walked along the trail to this new colony of Anilam.
IGN: Aaron_Th Age: 16 How did you find us: Through Jonas & MewMewKitten Extra Info: Will give if asked personally
Character Name: Maglor Akazul Race:Sun Elf Age: 83 Class: Healer/Physicist Appearance: Maglor has always been proud of his light brown hair despite of being a Sun Elf; he also wears a pony tail to keep his hair tidy. He is wearing a brown vest over a light blue long sleeved shirt. His beard is one of his notorious traits aside from his hunched back that he struggles with. Personality Traits: Hence his own race, Maglor is a light hearted elf that only looks at the positive and bright side of things, finding negative feelings towards something or someone is a rare occurrence on an elf that is always found smiling and disposed to serve before being served Character Strengths: His powerful healing magic, charisma and intelligence Character Weaknesses: No physical traits on his favor, is badly ill with a disease unkown to everyone across the lands and will faint on random occasions. Backstory:
Years of battling through the ups and downs of life have caused a permanent and most likely death mark on him. He served in many battles although not being the one bashing shields and zooming arrows through the fields, Maglor has been the trusty right hand of the many soldiers that have been face to face with the one and only, death. He has cured countless numbers of soldiers, even complete armies. His noble ability has given life to those that needed it and refilled their hope for living although not for Maglor; This deathly disease of his has been attributed to the use of his magic without limits.
Maglor has seen death lay on the soldier's eyes many times and he has overlooked it for many years, but this time he will not be able to look away.
In present time, Maglor dedicates himself to cure others, altough his means of doing so involve little to no use of magic, he still uses his blessed ability to give life.
IGN: H0b0_J0e (o's are zeroes) Age: 14 How did you find us: 11lucy123 Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Laegon Wintershadow Race: Snow Elf Age: 27 Class: (warrior, mage, farmer, etc) Mage: Hexes/Curses Appearance: A few inches taller than the average human height, very pale; about the same as a normal Snow Elf, nothing special physically, lean but not buff Personality Traits: Intelligent, curious to the point of being slightly dangerous to himself and others, silver tongue, a little bit of a ladies man; Always seen as slightly weird; Character Strengths: Intelligent; Silver Tongue; Magical Powers; Good Morals; Hexes: Has the ability to make hexes on people, essentially cursing them so they will have to deal with the outcome of whatever. It can be from anything as simple as having a constant cough for the rest of their life, to physically weakening them for periods of time. The weakness of this ability is that Laegon takes a long time to chant the hex, so in the process of doing so is severely limited in what he can do as he chants it, as it takes almost all of his concentration. Character Weaknesses: Not muscular; No skill with any weapons; Prideful, can get angered quickly if anyone takes away his pride Backstory: Laegon Wintershadow was born to a typical family in the northern lands of most Snow Elves, in a large town, but not so large as a city. He loved to wonder the streets, alone and with other Elves, mostly Snow Elves. His parents were quite busy, and they allowed him a fair amount of freedom, but with the normal limits of a young kid, such as a curfew. He followed the rules well enough, and he acted as a normal kid, minus some odd questions he asked his parents. They never expected anything special from him, and he grew up with that in mind.
Eventually, his father began to show him some of his books, almost all of them on the family history. The family had an important tradition of keeping the legacy of the Wintershadow alive, and Laegon was next in line to carry that burden. One day, at about 14 years old, he came upon a part about his great-grandfather, a well-known mage and well-respected person. Laegon was fascinated by his great-grandfather, and read about him as much as he could, and asked his father about him. One day, he discovered through a book he found in the town library that his great-grandfather's power was the ability to hex someone. He soon began to wonder why his parents, and his grandparents, didn't have the power. His infinite curiosity made him think about whether he might have the power, and asked his father. His father said he did not think so, but gave him a book written about the hexes his great-grandfather knew. He studied the book, and began to practice some of the hexes. He soon found out, to his great surprise and joy, he had inherited the power. He showed his parents, who were proud and overjoyed that he had the power, but some of his friends found him a freak and out-cast. But some were accepting of it, so he lived a mixed life with his fellow peers.
One day, Laegon was practicing some new hexes he had developed through intense study and practice, when he found out his power was an extremely powerful one, that could be developed even further. He decided that being in the town of his parents was not going to help grow the power he had at his disposal, and he made the decision of going out on his own. He told his parents good bye, he left them with a few of his belongings on his back, and went around for a few months, and after turning 27, found Alnilam....
Appearance: Trinity is different than most of her kind. Unlink the typical tall and strong stature of the northern woman, her skin is almost that of the snow. Her unruly caramel brown hair is not uncommon amongst her people, nor is the pale gray of her eyes, but this is where the similarities end. Trinity is small to say in the least, a dwarf compared to the others in her land. Her petite and frail structure cause for weakness physically, she seems about as weak as she looks
Personality Traits:
Trinity is very quirky to say in the least, her offhand comments and peculiar opinions often gain her odd looks from passerby's, even those who know her seem to be confused by her. She is almost always seen with a wild grin set across her lips and is basically energetic bundle of joy who always seems to be in a cheerful mood, although she does reflect the state in which nature is around her. She seems almost child like in her pouting ways and random fits of defiance and pure annoyance
Character Strengths:
Druidism is one of the only strengths Trinity contains, but with it comes certain advantages. Communion with Animals: Trinity can speak to animals, which never leaves her without company, as well as the ability to send help should she need it. While she can have fluent conversations with animals, she can feel the emotions of the nature around her, they are very much alive Manipulation of Nature: Trinity has the ability to manipulate the nature around her. Due to her large mental capacity, she is able to move trees, mold wood to her advantage, she can make flowers grow and can make vines twist and turn. As long as these actions aren't hurting nature, she can do it. Shapeshifting: Trinity has the ability to basically transform into a squirrel, often times shapeshifting out of this form can be hard and taxing, sometimes unsuccessful but within the form she has certain advantages
Character Weaknesses:
Physically, Trinity has all the strength of a beetle. She is frail and unable to withstand much physical force, should a battle come in which she can't use her druidism, she will surely fail
Trinity reflects the state that nature is around her, it is almost as if she can feel nature's pain when it is burnt down ruthlessly, with nothing placed in it's place. She can be weakened if nature is not around here, often needing an oaken staff to assist her should the area around her be without plants.
Trinity was born premature, leaving her with multiple health problems. She is easily sickened and is almost always seen with a cough. Should weather be bad enough, she could easily fall ill.
Trinity is vulnerable to fire magic, it affects the nature she cares so deeply about, thus it affects her
Trinity, to put it lightly, is hopelessly un-coordinated
Backstory: She was born on a chilling winter morning, the ever present bitter cold seeping through the walls of the rotting log cabin. Trinity was born a month too early, she was born without breath. Her mother, Tessa, looked upon her child with despair, her wails echoing through the surrounding forests as she wept over her only child, looking to her unmoving chest. The child's father stood beside his wife, quiet tears slipping down his cheeks. Tessa could not bear another child. The two would never know the love parents felt for their children. In a moment of pure sorrow, Elijah cried out, sorrow dripping from the moment of weakness. But the cry did not go unnoticed, for deep within the forest, a wolf heard the bay of Elijah and knew it to be the cry of a wolf who had lost it's pack, it was a cry of fear, of despair, of helplessness. The wolf reared his head, his howl calling into the night, reaching out to the father. Soon he was joined, a chorus of howls ripping through the air, calling to the greater beings beyond, calling for a change. The trees seemed to creak, as if something great and deep within themselves was awakening, and for the first time in centuries, the tree of that very forest spoke again. "Live." it was a quiet whisper, something to be dismissed as a sound of the night, created by a woodland creature. But this was no common sound. The smell of pine and sap filled the air around the baby, her skin growing a faint green as the whisper rolled over her, and with a tiny cry, the baby breathed. The impossible baby lived again. Years passed, the toils of life placed upon young Trinity. She was weak, her skin sunken into her bones, a constant cough ruling her body, yet she did not seem to mind. She lived with a constant energy, a simple love for life. The small girl danced through the snow, ignoring the nervous calls of her parents who feared of her falling far more ill than she already was. The girl did not care, there was something alluring to her about the forests, she could hear whispers calling to her from the thick darkness that lay beyond the tree line. It was a constant voice, drawing her nearer, the chatter of the birds was all too real to her, she told her parents over and over that she could understand them, that they were beckoning her to the forest, but they dismissed it as part of her illness for the birds could not speak, the trees could not whisper. Her parents fretted over her, believing madness was taking root in her brain, so they limited her time outside, keeping the frail girl inside, trying to occupy her with toys and books, but nothing was as strong as the call. Every night since Trinity could think for her own she had snuck out of the house, her weak body trembling against the fierce cold, but when she had broke through the trees, she felt the nature around herself rejuvenating her. The dull pain she always felt within herself had lifted, the breath she took was not longer labored. The animals gathered around her, some dangerous and feral, some kind and small, but all adored her, all spoke to her in quiet chatter, Trinity knew no better, she did not know this was not something normal. It became a pattern, every night she learned new things, she learned that she had the power to manipulate the nature around herself. She found that if she thought hard enough, the vines that laced up the trees would dance and twirl for her, if she pleaded, the roots of the trees would slither about, just for her, only for her. Her parents worried over her, and soon she learned not to tell them of her adventures in the night, they would not believe her anyways. And so time went on like this. Year after year she grew stronger in her power, she soon found that if she delved into her mind, if she looked deep within herself, she could find access to a part of herself, hidden behind a thicket of useless knowledge, there was magic, she saw a small woodland squirrel hopping through a peaceful glade, and so she followed it, not quite knowing that she was within her mind. As her eyes opened, she saw the world not as a human, but rather that of the woodland creature, she saw, that in her dream like state she had brought herself to an open field, a glade like the one in her mind. IN the center there sat a crystalline pool, the water unnaturally still, but in the center was an aged willow, it's leaves withered with time. . The tree radiated power, one so life-like, it frightened the girl. With every step, flowers began to shoot from the ground at her feet, the power only growing far more intense. The aging willow creaked quietly, and a voice spoke within her, it was as if suddenly every voice of every tree was reaching out to her, melding together into a single melodic chant, the words like silk running through her mind. "Welcome Gladerunner." the name shot through her, or rather the creature version of her body, causing her slowly to transform back to her original form, the small girl felt no weakness within herself. "You have grown much since we breathed life into you. It is no minor thing for a father's love to awaken the forest. You are a Druid now. That was our gift to you, but it must be returned, for nature is the very balance of the world and should you linger, then the scale shall be tipped. You must repay Nature by assisting it. You can not stand idly here, you must travel beyond this forest, you must find your home, for it is not here. Repay us Gladerunner. And with that, the trees fell silent, the great power rushing from her body, leaving the girl frail and weak once again. And with that, Trinity knew that she must leave, that very day, with her parents' confused blessing, Trinity left in search of a way to repay.
IGN: H0b0_J0e (o's are zeroes) Age: 14 How did you find us: 11lucy123 Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Laegon Wintershadow Race: Snow Elf Age: 27 Class: (warrior, mage, farmer, etc) Mage: Hexes/Curses Appearance: A few inches taller than the average human height, very pale; about the same as a normal Snow Elf, nothing special physically, lean but not buff Personality Traits: Intelligent, curious to the point of being slightly dangerous to himself and others, silver tongue, a little bit of a ladies man; Always seen as slightly weird; Character Strengths: Intelligent; Silver Tongue; Magical Powers; Good Morals; Hexes: Has the ability to make hexes on people, essentially cursing them so they will have to deal with the outcome of whatever. It can be from anything as simple as having a constant cough for the rest of their life, to physically weakening them for periods of time. The weakness of this ability is that Laegon takes a long time to chant the hex, so in the process of doing so is severely limited in what he can do as he chants it, as it takes almost all of his concentration. Character Weaknesses: Not muscular; No skill with any weapons; Prideful, can get angered quickly if anyone takes away his pride Backstory: Laegon Wintershadow was born to a typical family in the northern lands of most Snow Elves, in a large town, but not so large as a city. He loved to wonder the streets, alone and with other Elves, mostly Snow Elves. His parents were quite busy, and they allowed him a fair amount of freedom, but with the normal limits of a young kid, such as a curfew. He followed the rules well enough, and he acted as a normal kid, minus some odd questions he asked his parents. They never expected anything special from him, and he grew up with that in mind.
Eventually, his father began to show him some of his books, almost all of them on the family history. The family had an important tradition of keeping the legacy of the Wintershadow alive, and Laegon was next in line to carry that burden. One day, at about 14 years old, he came upon a part about his great-grandfather, a well-known mage and well-respected person. Laegon was fascinated by his great-grandfather, and read about him as much as he could, and asked his father about him. One day, he discovered through a book he found in the town library that his great-grandfather's power was the ability to hex someone. He soon began to wonder why his parents, and his grandparents, didn't have the power. His infinite curiosity made him think about whether he might have the power, and asked his father. His father said he did not think so, but gave him a book written about the hexes his great-grandfather knew. He studied the book, and began to practice some of the hexes. He soon found out, to his great surprise and joy, he had inherited the power. He showed his parents, who were proud and overjoyed that he had the power, but some of his friends found him a freak and out-cast. But some were accepting of it, so he lived a mixed life with his fellow peers.
One day, Laegon was practicing some new hexes he had developed through intense study and practice, when he found out his power was an extremely powerful one, that could be developed even further. He decided that being in the town of his parents was not going to help grow the power he had at his disposal, and he made the decision of going out on his own. He told his parents good bye, he left them with a few of his belongings on his back, and went around for a few months, and after turning 27, found Alnilam....
We do have hex magic in lore, but not in the style as you have written. Hex magic in our lore is used more for illusions. Making people see things that aren't there. Clouding the mind. You're welcome to rewrite your app, considering this.
Appearance: Trinity is different than most of her kind. Unlink the typical tall and strong stature of the northern woman, her skin is almost that of the snow. Her unruly caramel brown hair is not uncommon amongst her people, nor is the pale gray of her eyes, but this is where the similarities end. Trinity is small to say in the least, a dwarf compared to the others in her land. Her petite and frail structure cause for weakness physically, she seems about as weak as she looks
Personality Traits:
Trinity is very quirky to say in the least, her offhand comments and peculiar opinions often gain her odd looks from passerby's, even those who know her seem to be confused by her. She is almost always seen with a wild grin set across her lips and is basically energetic bundle of joy who always seems to be in a cheerful mood, although she does reflect the state in which nature is around her. She seems almost child like in her pouting ways and random fits of defiance and pure annoyance
Character Strengths:
Druidism is one of the only strengths Trinity contains, but with it comes certain advantages. Communion with Animals: Trinity can speak to animals, which never leaves her without company, as well as the ability to send help should she need it. While she can have fluent conversations with animals, she can feel the emotions of the nature around her, they are very much alive Manipulation of Nature: Trinity has the ability to manipulate the nature around her. Due to her large mental capacity, she is able to move trees, mold wood to her advantage, she can make flowers grow and can make vines twist and turn. As long as these actions aren't hurting nature, she can do it. Shapeshifting: Trinity has the ability to basically transform into a squirrel, often times shapeshifting out of this form can be hard and taxing, sometimes unsuccessful but within the form she has certain advantages
Character Weaknesses:
Physically, Trinity has all the strength of a beetle. She is frail and unable to withstand much physical force, should a battle come in which she can't use her druidism, she will surely fail
Trinity reflects the state that nature is around her, it is almost as if she can feel nature's pain when it is burnt down ruthlessly, with nothing placed in it's place. She can be weakened if nature is not around here, often needing an oaken staff to assist her should the area around her be without plants.
Trinity was born premature, leaving her with multiple health problems. She is easily sickened and is almost always seen with a cough. Should weather be bad enough, she could easily fall ill.
Trinity is vulnerable to fire magic, it affects the nature she cares so deeply about, thus it affects her
Trinity, to put it lightly, is hopelessly un-coordinated
Backstory: She was born on a chilling winter morning, the ever present bitter cold seeping through the walls of the rotting log cabin. Trinity was born a month too early, she was born without breath. Her mother, Tessa, looked upon her child with despair, her wails echoing through the surrounding forests as she wept over her only child, looking to her unmoving chest. The child's father stood beside his wife, quiet tears slipping down his cheeks. Tessa could not bear another child. The two would never know the love parents felt for their children. In a moment of pure sorrow, Elijah cried out, sorrow dripping from the moment of weakness. But the cry did not go unnoticed, for deep within the forest, a wolf heard the bay of Elijah and knew it to be the cry of a wolf who had lost it's pack, it was a cry of fear, of despair, of helplessness. The wolf reared his head, his howl calling into the night, reaching out to the father. Soon he was joined, a chorus of howls ripping through the air, calling to the greater beings beyond, calling for a change. The trees seemed to creak, as if something great and deep within themselves was awakening, and for the first time in centuries, the tree of that very forest spoke again. "Live." it was a quiet whisper, something to be dismissed as a sound of the night, created by a woodland creature. But this was no common sound. The smell of pine and sap filled the air around the baby, her skin growing a faint green as the whisper rolled over her, and with a tiny cry, the baby breathed. The impossible baby lived again.
Years passed, the toils of life placed upon young Trinity. She was weak, her skin sunken into her bones, a constant cough ruling her body, yet she did not seem to mind. She lived with a constant energy, a simple love for life. The small girl danced through the snow, ignoring the nervous calls of her parents who feared of her falling far more ill than she already was. The girl did not care, there was something alluring to her about the forests, she could hear whispers calling to her from the thick darkness that lay beyond the tree line. It was a constant voice, drawing her nearer, the chatter of the birds was all too real to her, she told her parents over and over that she could understand them, that they were beckoning her to the forest, but they dismissed it as part of her illness for the birds could not speak, the trees could not whisper. Her parents fretted over her, believing madness was taking root in her brain, so they limited her time outside, keeping the frail girl inside, trying to occupy her with toys and books, but nothing was as strong as the call. Every night since Trinity could think for her own she had snuck out of the house, her weak body trembling against the fierce cold, but when she had broke through the trees, she felt the nature around herself rejuvenating her. The dull pain she always felt within herself had lifted, the breath she took was not longer labored. The animals gathered around her, some dangerous and feral, some kind and small, but all adored her, all spoke to her in quiet chatter, Trinity knew no better, she did not know this was not something normal. It became a pattern, every night she learned new things, she learned that she had the power to manipulate the nature around herself. She found that if she thought hard enough, the vines that laced up the trees would dance and twirl for her, if she pleaded, the roots of the trees would slither about, just for her, only for her. Her parents worried over her, and soon she learned not to tell them of her adventures in the night, they would not believe her anyways.
And so time went on like this. Year after year she grew stronger in her power, she soon found that if she delved into her mind, if she looked deep within herself, she could find access to a part of herself, hidden behind a thicket of useless knowledge, there was magic, she saw a small woodland squirrel hopping through a peaceful glade, and so she followed it, not quite knowing that she was within her mind. As her eyes opened, she saw the world not as a human, but rather that of the woodland creature, she saw, that in her dream like state she had brought herself to an open field, a glade like the one in her mind. IN the center there sat a crystalline pool, the water unnaturally still, but in the center was an aged willow, it's leaves withered with time. . The tree radiated power, one so life-like, it frightened the girl. With every step, flowers began to shoot from the ground at her feet, the power only growing far more intense. The aging willow creaked quietly, and a voice spoke within her, it was as if suddenly every voice of every tree was reaching out to her, melding together into a single melodic chant, the words like silk running through her mind. "Welcome Gladerunner." the name shot through her, or rather the creature version of her body, causing her slowly to transform back to her original form, the small girl felt no weakness within herself. "You have grown much since we breathed life into you. It is no minor thing for a father's love to awaken the forest. You are a Druid now. That was our gift to you, but it must be returned, for nature is the very balance of the world and should you linger, then the scale shall be tipped. You must repay Nature by assisting it. You can not stand idly here, you must travel beyond this forest, you must find your home, for it is not here. Repay us Gladerunner. And with that, the trees fell silent, the great power rushing from her body, leaving the girl frail and weak once again. And with that, Trinity knew that she must leave, that very day, with her parents' confused blessing, Trinity left in search of a way to repay.
Accepted. The only change we would like you to make, though, is toning down the strength of her ability to manipulate nature. Moving trees and the like, just so she isn't too powerful.
How did you find us: Bunch of friends bummed me to join this.. but the mastermind behind it all would be Goobirooney (Gobi)
Extra Info: (Skype and such) You can try "Stryder" but that should yield a ton of results so "foulslaya" will also work
Character Name: Kulgash
Race: Red Orc
Age: 53
Class: Run of the mill local Barbarian
Appearance: Kulgash is an orc with a body as red as his rage, his back is scarred with various burn, stab and slash wounds. He has black hair and orange eyes. His shoulders are only armored but he also wears pants and leather gauntlets.
Personality Traits: Even if he has learned the common tongue his thinking is rather slow from time to time and when possible he tries to remain true to his own honour. He also hates all form of magic and heavily dislikes mages.
Character Strengths: Durable and brutish
Character Weaknesses: Sluggish movement, he's also a bit bullheaded and hot tempered.
Backstory: Kulgash was born in a orcish tribe bent on honour and strength. He was thaught to control his rage and temper from a early age but his childhood in the tribe was cut short. At early age Kulgash was kidnapped by a few humans, Kulgash wasn't the only young taken that night but he never saw his family nor tribe again. He woke the next morning only to see him in chains and against a wall, scared and frigthened, he was approached by men in robes, they explained the situation to him and tried to reassure him that everything was fine, Kulgash was too frigthened to even bother understanding what the men were talking about for he didn't understand the common tongue.
In the years to come, Kulgash was tested on by various magics and occasionaly was even thaught the common tongue and a bit reading but only enough so he'd understand labels and signs when he was forced to do labor work. His skin got more scarred as the mages kept testing on him but he tried to keep to his teachings and contain his own rage.
Long and agonising years pass as the mages keep forcing Kulgash to partake in their tests and forced labor. Kulgash had lost all hope, for freedom, years ago as he hoped for a early death. As Kulgash was hanging in his chains, alone and sad, he heard a voice telling him to wake up and as he raised his head the figure was unlocking his chains. Kulgash was confused by the figure and asked about him, turns out that an assassin was tasked to bring these mages a fitting end but he felt that it would be more cunning to let a big orc to do it for him, the assassin tried convincing the orc to "exact revenge" and "earn his rightful due" Kulgash thaught about it but he simply wanted to run away, leave this life behind him. The shrouded figure only smiled and told him the location of a big axe he saw and with that he dissapeared to the shadows. Kulgash, unsure of his next actions, went for the axe and at the moment was consumed by ravenous rage he had been building inside of him. After emerging from the mages hideout, bloody and slightly shaking, the assassin appeared again and patted him on the back, claiming that what he did was a good thing and with that he dissapeared again to claim the bounty. Kulgash kept the axe and headed to a local river to wash off the blood, he felt ashamed that he slew those mages in their sleep and that he was consumed by his own rage. After washing up he was determined to find a smith. He ventured around untill he found a town and a smith, using the funds he took from the mages, he had the smith fashion him a bracer and a long chain attatched to it wich was also attatched to the axe, binding him with his weapon forever. He thanked the smith and continued his travels, he also named his axe into "Zeal" to remind him that he was honour bound to his own belief.
IGN: H0b0_J0e (o's are zeroes) Age: 14 How did you find us: 11lucy123 Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Laegon Wintershadow Race: Snow Elf Age: 27 Class: (warrior, mage, farmer, etc) Mage: Appearance: A few inches taller than the average human height, very pale; about the same as a normal Snow Elf, nothing special physically, lean but not buff Personality Traits: Intelligent, curious to the point of being slightly dangerous to himself and others, silver tongue, a little bit of a ladies man; Sometimes seen as slightly weird; Character Strengths: Intelligent; Silver Tongue; Magical Powers; Good Morals; Shadow Communication: Laegon can communicate with shadows, talk with them, as well as make them find out information, because they can listen in to communcations. The drawback is that the shadows can do no physical harm, and Laegon cannot hold a conversation with shadows for a prolonged amount of time, limiting how much he can use his power. Character Weaknesses: Not muscular; No skill with any weapons; Prideful, can get angered quickly if anyone takes away his pride Backstory: Laegon Wintershadow was born to a typical family in the northern lands of most Snow Elves, in a large town, but not so large as a city. He loved to wonder the streets, alone and with other Elves, mostly Snow Elves. His parents were quite busy, and they allowed him a fair amount of freedom, but with the normal limits of a young kid, such as a curfew. He followed the rules well enough, and he acted as a normal kid, minus some odd questions he asked his parents. They never expected anything special from him, and he grew up with that in mind.
Eventually, his father began to show him some of his books, almost all of them on the family history. The family had an important tradition of keeping the legacy of the Wintershadow alive, and Laegon was next in line to carry that burden. One day, at about 14 years old, he came upon a part about his great-grandfather, a well-known mage and well-respected person. Laegon was fascinated by his great-grandfather, and read about him as much as he could, and asked his father about him. One day, he discovered through a book he found in the town library that his great-grandfather's power was the ability to communicate with shadows, and use them to gain information. He soon began to wonder why his parents, and his grandparents, didn't have the power. His infinite curiosity made him think about whether he might have the power, and asked his father. His father said he did not think so, but gave him a book written about the shadows his great-grandfather knew. He studied the book, and began to practice summoning shadows his grandfather knew. He soon found out, to his great surprise and joy, he had inherited the power. He showed his parents, who were proud and overjoyed that he had the power, but some of his friends found him a freak and out-cast. But some were accepting of it, so he lived a mixed life with his fellow peers.
One day, Laegon was talking with a shadow, his favorite, Minuos, when Minuos told him that the power was an extremely powerful one that could be developed even further. He decided that being in the town of his parents was not going to help grow the power he had at his disposal, and he made the decision of going out on his own. He told his parents good bye, he left them with a few of his belongings on his back, and went around for a few months, and after turning 27, found Alnilam
The Meaning of Life, the Universe, and Everything.
Join Date:
11/6/2010
Posts:
157
Member Details
IGN: KevinQR Age: 16 How did you find us: Friends. Extra Info: n/a
Character Name: Harrison Comstock Race: Human - Plains Age: 39 Class: Farmer Appearance: Gruffy brown beard, tired looking eyes, red colored outfit. Personality Traits: Strong dislike of outlaws, enough that would make him in turn commit crimes to see them put behind bars, or executed. Very ambitious, hoping to own an impressive farm to supply cities goods. Character Strengths: Knowledgeable in production and use of poisons, knows how to handle a dagger. Character Weaknesses: Prone to commit arson, and murder criminals if not held in check. Backstory: Harrison comes from a foreign land, born to a farmer and guardswoman. At the age of thirteen he was captured, along with his younger sister by a group of slavers. On their way to sell their kidnapped across the sea, a riot broke out due to mutiny among the slavers shortly before they reached land. Several of the captives were killed, including his sister. Harrison was stabbed and thrown overboard, but was shored nearby. A fisherman found his near lifeless body and helped him recover.
Around the age of 19 he met and shortly after married that who would be the mother of his daughter, Bianca. Due to complications in childbirth, his wife perished.
IGN: H0b0_J0e (o's are zeroes) Age: 14 How did you find us: 11lucy123 Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Laegon Wintershadow Race: Snow Elf Age: 27 Class: (warrior, mage, farmer, etc) Mage: Appearance: A few inches taller than the average human height, very pale; about the same as a normal Snow Elf, nothing special physically, lean but not buff Personality Traits: Intelligent, curious to the point of being slightly dangerous to himself and others, silver tongue, a little bit of a ladies man; Sometimes seen as slightly weird; Character Strengths: Intelligent; Silver Tongue; Magical Powers; Good Morals; Shadow Communication: Laegon can communicate with shadows, talk with them, as well as make them find out information, because they can listen in to communcations. The drawback is that the shadows can do no physical harm, and Laegon cannot hold a conversation with shadows for a prolonged amount of time, limiting how much he can use his power. Character Weaknesses: Not muscular; No skill with any weapons; Prideful, can get angered quickly if anyone takes away his pride Backstory: Laegon Wintershadow was born to a typical family in the northern lands of most Snow Elves, in a large town, but not so large as a city. He loved to wonder the streets, alone and with other Elves, mostly Snow Elves. His parents were quite busy, and they allowed him a fair amount of freedom, but with the normal limits of a young kid, such as a curfew. He followed the rules well enough, and he acted as a normal kid, minus some odd questions he asked his parents. They never expected anything special from him, and he grew up with that in mind.
Eventually, his father began to show him some of his books, almost all of them on the family history. The family had an important tradition of keeping the legacy of the Wintershadow alive, and Laegon was next in line to carry that burden. One day, at about 14 years old, he came upon a part about his great-grandfather, a well-known mage and well-respected person. Laegon was fascinated by his great-grandfather, and read about him as much as he could, and asked his father about him. One day, he discovered through a book he found in the town library that his great-grandfather's power was the ability to communicate with shadows, and use them to gain information. He soon began to wonder why his parents, and his grandparents, didn't have the power. His infinite curiosity made him think about whether he might have the power, and asked his father. His father said he did not think so, but gave him a book written about the shadows his great-grandfather knew. He studied the book, and began to practice summoning shadows his grandfather knew. He soon found out, to his great surprise and joy, he had inherited the power. He showed his parents, who were proud and overjoyed that he had the power, but some of his friends found him a freak and out-cast. But some were accepting of it, so he lived a mixed life with his fellow peers.
One day, Laegon was talking with a shadow, his favorite, Minuos, when Minuos told him that the power was an extremely powerful one that could be developed even further. He decided that being in the town of his parents was not going to help grow the power he had at his disposal, and he made the decision of going out on his own. He told his parents good bye, he left them with a few of his belongings on his back, and went around for a few months, and after turning 27, found Alnilam
IGN: KevinQR Age: 16 How did you find us: Friends. Extra Info: n/a
Character Name: Harrison Comstock Race: Human - Plains Age: 39 Class: Farmer Appearance: Gruffy brown beard, tired looking eyes, red colored outfit. Personality Traits: Strong dislike of outlaws, enough that would make him in turn commit crimes to see them put behind bars, or executed. Very ambitious, hoping to own an impressive farm to supply cities goods. Character Strengths: Knowledgeable in production and use of poisons, knows how to handle a dagger. Character Weaknesses: Prone to commit arson, and murder criminals if not held in check. Backstory: Harrison comes from a foreign land, born to a farmer and guardswoman. At the age of thirteen he was captured, along with his younger sister by a group of slavers. On their way to sell their kidnapped across the sea, a riot broke out due to mutiny among the slavers shortly before they reached land. Several of the captives were killed, including his sister. Harrison was stabbed and thrown overboard, but was shored nearby. A fisherman found his near lifeless body and helped him recover.
Around the age of 19 he met and shortly after married that who would be the mother of his daughter, Bianca. Due to complications in childbirth, his wife perished.
IGN: H0b0_J0e (o's are zeroes) Age: 14 How did you find us: 11lucy123 Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Rashnak Bloodswinger Race: Red Orc Age: 27 Class: (warrior, mage, farmer, etc) Warrior/Bodyguard Appearance: A tall, 6”5 Red Orc with large canines and a single ponytail, with the common black hair and plate armor. He is extremely buff with a large endurance span. Personality Traits: He is brutish, aggressive, and a dominating figure. He is not the brightest of the group, although he is not a complete idiot. He is quick to anger and rage. Character Strengths: Strong, buff; skilled with most weapons; Has no care for personal safety; No Morals; Character Weaknesses: Unintelligent; Small temper; Has no care for personal safety; No Morals; Backstory:
Rashnak was born into a fierce tribe of nomadic Red Orcs. He was trained in the arts of war, in the ways of most conventional weapons, and one other, the one he personally chose as his favorite. That was the flail. His father taught him the ways of a nomad as a child, so he could continue in the clan. He lived a relatively normal life of a powerful and large orc, until one day…
Rashnak was 21 when he was out for a hunt by himself to bring some food back for his clan. He soon heard noise nearby, and all of a sudden he was finding himself falling, sleepy and bleeding slightly in his arm. He woke up a few hours later, and found himself in a small camp, full of desert tribals, and he has free reign. He was very confused, and quite tired, when he came upon a great rage at these humans, and went to attack them with his flail, which he found was still on his person, as well as his armor. He was about to attack a group when he found himself unable to do anything but stop, unable to do anything that would harm the humans. He turned around, to see the witch doctor of the clan, bald, and with gold earrings. He was quickly told what had happened to him, to his confusion, and that the witch doctor’s name was Ordolo. He was to be the witch doctor’s eternal bodyguard, unable to do anything he was told not to do.
One day, the clan was attacked, and some of the clansmen were taking to be sold as slaves. Rashnak was taken and chained, tortured and abused. He was saved when the others were liberated, and followed Ordolo around until Ordolo arrived at Alnilam, and came shortly after….
IGN: H0b0_J0e (o's are zeroes) Age: 14 How did you find us: 11lucy123 Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Rashnak Bloodswinger Race: Red Orc Age: 27 Class: (warrior, mage, farmer, etc) Warrior/Bodyguard Appearance: A tall, 6”5 Red Orc with large canines and a single ponytail, with the common black hair and plate armor. He is extremely buff with a large endurance span. Personality Traits: He is brutish, aggressive, and a dominating figure. He is not the brightest of the group, although he is not a complete idiot. He is quick to anger and rage. Character Strengths: Strong, buff; skilled with most weapons; Has no care for personal safety; No Morals; Character Weaknesses: Unintelligent; Small temper; Has no care for personal safety; No Morals; Backstory:
Rashnak was born into a fierce tribe of nomadic Red Orcs. He was trained in the arts of war, in the ways of most conventional weapons, and one other, the one he personally chose as his favorite. That was the flail. His father taught him the ways of a nomad as a child, so he could continue in the clan. He lived a relatively normal life of a powerful and large orc, until one day…
Rashnak was 21 when he was out for a hunt by himself to bring some food back for his clan. He soon heard noise nearby, and all of a sudden he was finding himself falling, sleepy and bleeding slightly in his arm. He woke up a few hours later, and found himself in a small camp, full of desert tribals, and he has free reign. He was very confused, and quite tired, when he came upon a great rage at these humans, and went to attack them with his flail, which he found was still on his person, as well as his armor. He was about to attack a group when he found himself unable to do anything but stop, unable to do anything that would harm the humans. He turned around, to see the witch doctor of the clan, bald, and with gold earrings. He was quickly told what had happened to him, to his confusion, and that the witch doctor’s name was Ordolo. He was to be the witch doctor’s eternal bodyguard, unable to do anything he was told not to do.
One day, the clan was attacked, and some of the clansmen were taking to be sold as slaves. Rashnak was taken and chained, tortured and abused. He was saved when the others were liberated, and followed Ordolo around until Ordolo arrived at Alnilam, and came shortly after….
Sorry to keep doing this to you, and this one is on us. Red Orcs are extremely rare, and wouldn't ever gather in large enough numbers to form a clan. We will be limiting the number of Red Orcs we have on the server to 2-3. We already currently have one. Just keep in mind, if you decide to stick with playing a Red Orc, you would get into conflicts with the other Red Orc.
That's fine, I can understand that. If you wouldn't mind, could I just have a Green Orc that's above average in size and stature instead, with everything else the same to eliminate that problem?
That's fine, I can understand that. If you wouldn't mind, could I just have a Green Orc that's above average in size and stature instead, with everything else the same to eliminate that problem?
IGN: Shadotopaz Age: Above 18 How did you find us: Using my sheer power of will Extra Info: Find me. I dare you. I double dare you, motherhumper.
Character Name: Melody Fairbloom Race: Human of the plains Age: 27 years old Class: Mage Appearance: Personality Traits: - Ambitious - Deceptive - Impulsive - Power-hungry Character Strengths: - A good mastery of illusionism - Genetically agile Character Weaknesses: - Feeble - Introverted Backstory:Magic isn't a scholar domain. It's not a science nor a theology. Magic is a secret. Secrets can be found, discovered. But for some reasons, they remain secret to all those who had not participated in their discovery. It's a statement that now drives the intentions of Melody, the Rogue mage of the Circle of Magics.
Aspiring royal wizard, Melody trained for years, without success in any of the major circles. She even dwelled in the frowned upon Necromantic magics, unable to even move the bone of a recently dead rat. It was in complete despair that a delegation of men of the sands came to the circle's academy, bearing books of an ancient magic. The magic of Light and wonders, they called it. Illusionism. Never was Melody so praised in class. Her mastery of the magic quickly grew to her own imagination. However, unnaproving of such false magics, the circle took in a unhealthy fixation in the progress of the Illusionist. The library soon became bare of the interesting tomes and any artefacts in reach disapeared from the shelves. Their academy was not to be changed thanks to some primitive magics. Now the laughing stock of her teachers, it was then Melody rebeled.
A dark night, wardens were awakened by the sound of alarm runes all over the academy. Everywhere, everything had been set on at once. Knowing all too well their priorities, they ran to the Arcane Vaults, which laid open before closing itself. Rushing to the door, opening it again, the clever illusion of a closing door allowed the invisible Melody to slip in and grasp the amulet she was after. It was a simple one. It simply hid magical emanations fo reflect them elsewhere, allowing Melody to be truly invisible at the eyes of her ennemies.
Managing a hard escape, she has been visiting various mages at night. Anything magic is a secret, to which she wishes to be the only keeper. If they had refused her talent, she would show them the error of their ways. Through light and deception, she would find true power.
IGN: Shadotopaz Age: Above 18 How did you find us: Using my sheer power of will Extra Info: Find me. I dare you. I double dare you, motherhumper.
Character Name: Melody Fairbloom Race: Human of the plains Age: 27 years old Class: Mage Appearance: Personality Traits: - Ambitious - Deceptive - Impulsive - Power-hungry Character Strengths: - A good mastery of illusionism - Genetically agile Character Weaknesses: - Feeble - Introverted Backstory:Magic isn't a scholar domain. It's not a science nor a theology. Magic is a secret. Secrets can be found, discovered. But for some reasons, they remain secret to all those who had not participated in their discovery. It's a statement that now drives the intentions of Melody, the Rogue mage of the Circle of Magics.
Aspiring royal wizard, Melody trained for years, without success in any of the major circles. She even dwelled in the frowned upon Necromantic magics, unable to even move the bone of a recently dead rat. It was in complete despair that a delegation of men of the sands came to the circle's academy, bearing books of an ancient magic. The magic of Light and wonders, they called it. Illusionism. Never was Melody so praised in class. Her mastery of the magic quickly grew to her own imagination. However, unnaproving of such false magics, the circle took in a unhealthy fixation in the progress of the Illusionist. The library soon became bare of the interesting tomes and any artefacts in reach disapeared from the shelves. Their academy was not to be changed thanks to some primitive magics. Now the laughing stock of her teachers, it was then Melody rebeled.
A dark night, wardens were awakened by the sound of alarm runes all over the academy. Everywhere, everything had been set on at once. Knowing all too well their priorities, they ran to the Arcane Vaults, which laid open before closing itself. Rushing to the door, opening it again, the clever illusion of a closing door allowed the invisible Melody to slip in and grasp the amulet she was after. It was a simple one. It simply hid magical emanations fo reflect them elsewhere, allowing Melody to be truly invisible at the eyes of her ennemies.
Managing a hard escape, she has been visiting various mages at night. Anything magic is a secret, to which she wishes to be the only keeper. If they had refused her talent, she would show them the error of their ways. Through light and deception, she would find true power.
Age: 12
How did you find us: Well, I remember a while ago you had 'The Tales of Astra' or something, and I was whitelisted. I decided I wanted to get back into rp, so here I am.
Extra Info: (Skype and such) Steam: Alpaca Overlord
Character Name: Kire Xak Lonnen
Race: Human- Plains
Age: 23
Class: (warrior, mage, farmer, etc): Rogue/whatever the stealthy class is. (If there is none, a mage.)
Appearance: Brown hair, red and blue clothing, (not so)tan face, slightly above average height.
Personality Traits: Kire is sometimes secretive, but in most cases will try to tell the truth. He is grim, but only in personal cases or up close.
Character Strengths: Sneaking, light armor, bow/arrow, quarterstaff, and has some skill in a dagger.
Character Weaknesses: Can't rush into battle, wear heavy armor, or use a short/longsword. He despises bugs. Mostly huge ones.
Backstory:
Kire Xak Lonnen was born into a poor family. Kire grew up in a very distant part of his town, with little friends to play with. With all his loneliness a bundle of firewood, and a couple of pieces of flint, he decided he would make a small bow and arrow. He shot at his favorite tree, many, many, many times. It was one of the only trees he'd seen in a while as well. Over time, he grew grim from the lack of friends, and the tree grew weaker from the crowd of arrows. As he aged, his equipment did too. He never hit anything but that tree, and when he did, it was the same time over and over again. He would never intend to harm somebody with this ability, as he knew not of what it could do when used in desperate times.
One day, his mother came along and said a generous friend had given them some money so they can afford a new house. Although he wanted to move, he felt as if he wanted to stay. He had grown up without friends, and a life full of people and events would change him forever. His parents would not listen to any of his input on the move, and he was forced to move to the city. One last time, he took his lucky arrow, the one that his father had spent all of his money on, an arrow with a golden tip, and shot it into the tree. He stood in place for a good amount of time, waiting to be called away.
At age 17, Kire ran. He ran as fast as he could, as fast as possible away from the house in the crowded, bustling town. He couldn't take it anymore. Not only did he not make any friends, but he made many enemies, being the outcast. He was always called "Tree" because of the single, valued tree he shot at for his life. He wanted to get away from there as fast as possible. "I don't care about anybody here anymore," he would always mutter to himself. He ran and ran and ran, until he was breathless and on the grass, craving air, food, and drink.
A man then walked up to him and asked him what he was doing, lying on the grass in the middle of nowhere. Unable to speak due to having what he thought of as 'The Driest Throat in the World', he slowly moved his hand across the smooth grass, holding an imaginary drum stick, and pretending to chomp on it. The man immediately understood and gave him a meal, while throwing questions at him. He tried to answer all of them. The man said, "I'll give you a deal, you help me with some tasks for the road, and I'll take you to a place with people." Kire looked up and told him why he would never want to go there, to which the man told him, "Oh, okay then. I'll leave you to starve." Kire had no choice, so he agreed, and set out for Alnilam.
Age: 16
How did you find us: Through Jonas & MewMewKitten
Extra Info: Will give if asked personally
Character Name: Maglor Akazul
Race:Sun Elf
Age: 83
Class: Healer/Physician
Appearance: Maglor has always been proud of his light brown hair despite of being a Sun Elf; he also wears a pony tail to keep his hair tidy. He is wearing a brown vest over a light blue long sleeved shirt. His beard is one of his notorious traits aside from his hunched back that he struggles with.
Personality Traits: Hence his own race, Maglor is a light hearted elf that only looks at the positive and bright side of things, finding negative feelings towards something or someone is a rare occurrence on an elf that is always found smiling and disposed to serve before being served
Character Strengths: His powerful healing magic, charisma and intelligence
Character Weaknesses: No physical traits on his favor, is badly ill with a disease unkown to everyone across the lands and will faint on random occasions.
Backstory:
Years of battling through the ups and downs of life have caused a permanent and most likely death mark on him. He served in many battles although not being the one bashing shields and zooming arrows through the fields, Maglor has been the trusty right hand of the many soldiers that have been face to face with the one and only, death. He has cured countless numbers of soldiers, even complete armies. His noble ability has given life to those that needed it and refilled their hope for living although not for Maglor; This deathly disease of his has been attributed to the use of his magic without limits.
Maglor has seen death lay on the soldier's eyes many times and he has overlooked it for many years, but this time he will not be able to look away.
In present time, Maglor dedicates himself to cure others, altough his means of doing so involve little to no use of magic, he still uses his blessed ability to give life.
Age: 14
How did you find us: Friends
Extra Info: (Skype and such) Skype is 2samspan
Character Name: Khys Fromi
Race: Snow Elf
Age: 49
Class: Innkeeper
Appearance: Khys is pale with white-grayish hair that accentuates his dark blue eyes. He is extremely short for his race, standing at just 5'3. He has an ever present mix of a smirk and grimace on his face.
Personality Traits: Very light and optimistic, but can be extremely creepy at times. Talks to himself. He seems to have an aura of secrecy around him, as if something about him is just...off.
Character Strengths: Highly intelligent. Enigmatic. Quick learner. Good at chess.
Character Weaknesses: Very frail. Does not have very good hand-eye coordination. Afraid of heights.
Backstory:Running his fingers along the counter, Khys stared at the old man sitting at the distant table. He grabbed some ale from behind the counter, opened the bottle and walked towards the man.
As he approached the man with swift movements across the tables, almost as if he was dancing around the obstacles that were on his way; he pointed to the ground besides this man. He looked up with a quick “huh?” and a puzzling face. The long, pale faced elf was standing in front of the man with a slightly hunched back he said with long words “Youuuuu fell for it” and a chuckle filled the elf’s body, eventually working its way up to a full high pitched laughter thus making the tall creature twitch at the rhythm of his own laughter.
Khys without hesitation dragged a chair from across the room and sat down beside this poor haunted man. He then wrapped his arm around the man’s neck and looked out the window saying “You look soooo interested in my story, don’t worry I’m sure you’ll like it” he said as he held down on his laughter.
“Thirty or so years ago was born a complete mastermind, one with capabilities a regular bystander could only wish for! His childhood was filled with adventures, one that many kids would not experience” Khys paused for a couple seconds making direct eye contact with the man that was frozen in place “BECAUSE THEY WERE NOT SMART ENOUGH!” The elf broke into a laughter and people around the inn started to leave, crept out by Khys. “This mastermind had anything he wanted at the tip of his fingers, but most importantly he had the knowledge many would envy. Oh and let me tell you, he did not use it for ´standard´ means.” He said and quickly turned away to mutter something and then chuckle. “This mastermind is smarter, wittier and better than you.” Khys quickly stopped the storytelling and let go from the man, he stood up in front of him with his intimidating dark feeling and said “That mastermind, loved to speak to others and create new” He paused for a second while he fiddled with his fingers. “Friends” he whispered at the man’s ear. “And so this mastermind’s dream was to be an innkeeper, because let’s be honest here, innkeepers are the best of kinds around” The man quickly nodded his head, feeling intimidated.
“Now, let me tell you who this mastermind is” he turned around and started to jump very eagerly up and down. “THIS MASTERMIND IS ME!” Khys jumped on from table to table until he reached the counter, where he smashed a bottle against the wall and muttered some words and in a manner of seconds he seemed to be the normal Khys everyone knew. The man took his chance and ran away from the scene; Khys noticed this and said to himself in a very calmed state. “I should not be drinking this much ale”
Accepted
Age: 14
How did you find us: 11lucy123
Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Laegon Wintershadow
Race: Snow Elf
Age: 27
Class: (warrior, mage, farmer, etc) Mage: Hexes/Curses
Appearance: A few inches taller than the average human height, very pale; about the same as a normal Snow Elf, nothing special physically, lean but not buff
Personality Traits: Intelligent, curious to the point of being slightly dangerous to himself and others, silver tongue, a little bit of a ladies man; Always seen as slightly weird;
Character Strengths: Intelligent; Silver Tongue; Magical Powers; Good Morals;
Hexes: Has the ability to make hexes on people, essentially cursing them so they will have to deal with the outcome of whatever. It can be from anything as simple as having a constant cough for the rest of their life, to physically weakening them for periods of time. The weakness of this ability is that Laegon takes a long time to chant the hex, so in the process of doing so is severely limited in what he can do as he chants it, as it takes almost all of his concentration.
Character Weaknesses: Not muscular; No skill with any weapons; Prideful, can get angered quickly if anyone takes away his pride
Backstory: Laegon Wintershadow was born to a typical family in the northern lands of most Snow Elves, in a large town, but not so large as a city. He loved to wonder the streets, alone and with other Elves, mostly Snow Elves. His parents were quite busy, and they allowed him a fair amount of freedom, but with the normal limits of a young kid, such as a curfew. He followed the rules well enough, and he acted as a normal kid, minus some odd questions he asked his parents. They never expected anything special from him, and he grew up with that in mind.
Eventually, his father began to show him some of his books, almost all of them on the family history. The family had an important tradition of keeping the legacy of the Wintershadow alive, and Laegon was next in line to carry that burden. One day, at about 14 years old, he came upon a part about his great-grandfather, a well-known mage and well-respected person. Laegon was fascinated by his great-grandfather, and read about him as much as he could, and asked his father about him. One day, he discovered through a book he found in the town library that his great-grandfather's power was the ability to hex someone. He soon began to wonder why his parents, and his grandparents, didn't have the power. His infinite curiosity made him think about whether he might have the power, and asked his father. His father said he did not think so, but gave him a book written about the hexes his great-grandfather knew. He studied the book, and began to practice some of the hexes. He soon found out, to his great surprise and joy, he had inherited the power. He showed his parents, who were proud and overjoyed that he had the power, but some of his friends found him a freak and out-cast. But some were accepting of it, so he lived a mixed life with his fellow peers.
One day, Laegon was practicing some new hexes he had developed through intense study and practice, when he found out his power was an extremely powerful one, that could be developed even further. He decided that being in the town of his parents was not going to help grow the power he had at his disposal, and he made the decision of going out on his own. He told his parents good bye, he left them with a few of his belongings on his back, and went around for a few months, and after turning 27, found Alnilam....
Age: 14
How did you find us: Gobi
Extra Info: (Skype and such) Skype: annae2322
Character Name: Trinity Gladerunner
Race: Northener
Age: 28
Class: (warrior, mage, farmer, etc) Druid
Appearance: Trinity is different than most of her kind. Unlink the typical tall and strong stature of the northern woman, her skin is almost that of the snow. Her unruly caramel brown hair is not uncommon amongst her people, nor is the pale gray of her eyes, but this is where the similarities end. Trinity is small to say in the least, a dwarf compared to the others in her land. Her petite and frail structure cause for weakness physically, she seems about as weak as she looks
Personality Traits:
Trinity is very quirky to say in the least, her offhand comments and peculiar opinions often gain her odd looks from passerby's, even those who know her seem to be confused by her. She is almost always seen with a wild grin set across her lips and is basically energetic bundle of joy who always seems to be in a cheerful mood, although she does reflect the state in which nature is around her. She seems almost child like in her pouting ways and random fits of defiance and pure annoyance
Character Strengths:
Druidism is one of the only strengths Trinity contains, but with it comes certain advantages.
Communion with Animals: Trinity can speak to animals, which never leaves her without company, as well as the ability to send help should she need it. While she can have fluent conversations with animals, she can feel the emotions of the nature around her, they are very much alive
Manipulation of Nature: Trinity has the ability to manipulate the nature around her. Due to her large mental capacity, she is able to move trees, mold wood to her advantage, she can make flowers grow and can make vines twist and turn. As long as these actions aren't hurting nature, she can do it.
Shapeshifting: Trinity has the ability to basically transform into a squirrel, often times shapeshifting out of this form can be hard and taxing, sometimes unsuccessful but within the form she has certain advantages
Character Weaknesses:
Physically, Trinity has all the strength of a beetle. She is frail and unable to withstand much physical force, should a battle come in which she can't use her druidism, she will surely fail
Trinity reflects the state that nature is around her, it is almost as if she can feel nature's pain when it is burnt down ruthlessly, with nothing placed in it's place. She can be weakened if nature is not around here, often needing an oaken staff to assist her should the area around her be without plants.
Trinity was born premature, leaving her with multiple health problems. She is easily sickened and is almost always seen with a cough. Should weather be bad enough, she could easily fall ill.
Trinity is vulnerable to fire magic, it affects the nature she cares so deeply about, thus it affects her
Trinity, to put it lightly, is hopelessly un-coordinated
Backstory:
She was born on a chilling winter morning, the ever present bitter cold seeping through the walls of the rotting log cabin. Trinity was born a month too early, she was born without breath. Her mother, Tessa, looked upon her child with despair, her wails echoing through the surrounding forests as she wept over her only child, looking to her unmoving chest. The child's father stood beside his wife, quiet tears slipping down his cheeks. Tessa could not bear another child. The two would never know the love parents felt for their children. In a moment of pure sorrow, Elijah cried out, sorrow dripping from the moment of weakness. But the cry did not go unnoticed, for deep within the forest, a wolf heard the bay of Elijah and knew it to be the cry of a wolf who had lost it's pack, it was a cry of fear, of despair, of helplessness. The wolf reared his head, his howl calling into the night, reaching out to the father. Soon he was joined, a chorus of howls ripping through the air, calling to the greater beings beyond, calling for a change. The trees seemed to creak, as if something great and deep within themselves was awakening, and for the first time in centuries, the tree of that very forest spoke again. "Live." it was a quiet whisper, something to be dismissed as a sound of the night, created by a woodland creature. But this was no common sound. The smell of pine and sap filled the air around the baby, her skin growing a faint green as the whisper rolled over her, and with a tiny cry, the baby breathed. The impossible baby lived again.
Years passed, the toils of life placed upon young Trinity. She was weak, her skin sunken into her bones, a constant cough ruling her body, yet she did not seem to mind. She lived with a constant energy, a simple love for life. The small girl danced through the snow, ignoring the nervous calls of her parents who feared of her falling far more ill than she already was. The girl did not care, there was something alluring to her about the forests, she could hear whispers calling to her from the thick darkness that lay beyond the tree line. It was a constant voice, drawing her nearer, the chatter of the birds was all too real to her, she told her parents over and over that she could understand them, that they were beckoning her to the forest, but they dismissed it as part of her illness for the birds could not speak, the trees could not whisper. Her parents fretted over her, believing madness was taking root in her brain, so they limited her time outside, keeping the frail girl inside, trying to occupy her with toys and books, but nothing was as strong as the call. Every night since Trinity could think for her own she had snuck out of the house, her weak body trembling against the fierce cold, but when she had broke through the trees, she felt the nature around herself rejuvenating her. The dull pain she always felt within herself had lifted, the breath she took was not longer labored. The animals gathered around her, some dangerous and feral, some kind and small, but all adored her, all spoke to her in quiet chatter, Trinity knew no better, she did not know this was not something normal. It became a pattern, every night she learned new things, she learned that she had the power to manipulate the nature around herself. She found that if she thought hard enough, the vines that laced up the trees would dance and twirl for her, if she pleaded, the roots of the trees would slither about, just for her, only for her. Her parents worried over her, and soon she learned not to tell them of her adventures in the night, they would not believe her anyways.
And so time went on like this. Year after year she grew stronger in her power, she soon found that if she delved into her mind, if she looked deep within herself, she could find access to a part of herself, hidden behind a thicket of useless knowledge, there was magic, she saw a small woodland squirrel hopping through a peaceful glade, and so she followed it, not quite knowing that she was within her mind. As her eyes opened, she saw the world not as a human, but rather that of the woodland creature, she saw, that in her dream like state she had brought herself to an open field, a glade like the one in her mind. IN the center there sat a crystalline pool, the water unnaturally still, but in the center was an aged willow, it's leaves withered with time. . The tree radiated power, one so life-like, it frightened the girl. With every step, flowers began to shoot from the ground at her feet, the power only growing far more intense. The aging willow creaked quietly, and a voice spoke within her, it was as if suddenly every voice of every tree was reaching out to her, melding together into a single melodic chant, the words like silk running through her mind. "Welcome Gladerunner." the name shot through her, or rather the creature version of her body, causing her slowly to transform back to her original form, the small girl felt no weakness within herself. "You have grown much since we breathed life into you. It is no minor thing for a father's love to awaken the forest. You are a Druid now. That was our gift to you, but it must be returned, for nature is the very balance of the world and should you linger, then the scale shall be tipped. You must repay Nature by assisting it. You can not stand idly here, you must travel beyond this forest, you must find your home, for it is not here. Repay us Gladerunner. And with that, the trees fell silent, the great power rushing from her body, leaving the girl frail and weak once again. And with that, Trinity knew that she must leave, that very day, with her parents' confused blessing, Trinity left in search of a way to repay.
Accepted.
Age: 14
How did you find us: 11lucy123
Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Laegon Wintershadow
Race: Snow Elf
Age: 27
Class: (warrior, mage, farmer, etc) Mage:
Appearance: A few inches taller than the average human height, very pale; about the same as a normal Snow Elf, nothing special physically, lean but not buff
Personality Traits: Intelligent, curious to the point of being slightly dangerous to himself and others, silver tongue, a little bit of a ladies man; Sometimes seen as slightly weird;
Character Strengths: Intelligent; Silver Tongue; Magical Powers; Good Morals;
Shadow Communication: Laegon can communicate with shadows, talk with them, as well as make them find out information, because they can listen in to communcations. The drawback is that the shadows can do no physical harm, and Laegon cannot hold a conversation with shadows for a prolonged amount of time, limiting how much he can use his power.
Character Weaknesses: Not muscular; No skill with any weapons; Prideful, can get angered quickly if anyone takes away his pride
Backstory: Laegon Wintershadow was born to a typical family in the northern lands of most Snow Elves, in a large town, but not so large as a city. He loved to wonder the streets, alone and with other Elves, mostly Snow Elves. His parents were quite busy, and they allowed him a fair amount of freedom, but with the normal limits of a young kid, such as a curfew. He followed the rules well enough, and he acted as a normal kid, minus some odd questions he asked his parents. They never expected anything special from him, and he grew up with that in mind.
Eventually, his father began to show him some of his books, almost all of them on the family history. The family had an important tradition of keeping the legacy of the Wintershadow alive, and Laegon was next in line to carry that burden. One day, at about 14 years old, he came upon a part about his great-grandfather, a well-known mage and well-respected person. Laegon was fascinated by his great-grandfather, and read about him as much as he could, and asked his father about him. One day, he discovered through a book he found in the town library that his great-grandfather's power was the ability to communicate with shadows, and use them to gain information. He soon began to wonder why his parents, and his grandparents, didn't have the power. His infinite curiosity made him think about whether he might have the power, and asked his father. His father said he did not think so, but gave him a book written about the shadows his great-grandfather knew. He studied the book, and began to practice summoning shadows his grandfather knew. He soon found out, to his great surprise and joy, he had inherited the power. He showed his parents, who were proud and overjoyed that he had the power, but some of his friends found him a freak and out-cast. But some were accepting of it, so he lived a mixed life with his fellow peers.
One day, Laegon was talking with a shadow, his favorite, Minuos, when Minuos told him that the power was an extremely powerful one that could be developed even further. He decided that being in the town of his parents was not going to help grow the power he had at his disposal, and he made the decision of going out on his own. He told his parents good bye, he left them with a few of his belongings on his back, and went around for a few months, and after turning 27, found Alnilam
Age: 16
How did you find us: Friends.
Extra Info: n/a
Character Name: Harrison Comstock
Race: Human - Plains
Age: 39
Class: Farmer
Appearance: Gruffy brown beard, tired looking eyes, red colored outfit.
Personality Traits: Strong dislike of outlaws, enough that would make him in turn commit crimes to see them put behind bars, or executed. Very ambitious, hoping to own an impressive farm to supply cities goods.
Character Strengths: Knowledgeable in production and use of poisons, knows how to handle a dagger.
Character Weaknesses: Prone to commit arson, and murder criminals if not held in check.
Backstory: Harrison comes from a foreign land, born to a farmer and guardswoman. At the age of thirteen he was captured, along with his younger sister by a group of slavers. On their way to sell their kidnapped across the sea, a riot broke out due to mutiny among the slavers shortly before they reached land. Several of the captives were killed, including his sister. Harrison was stabbed and thrown overboard, but was shored nearby. A fisherman found his near lifeless body and helped him recover.
Around the age of 19 he met and shortly after married that who would be the mother of his daughter, Bianca. Due to complications in childbirth, his wife perished.
No
Yes
Age: 14
How did you find us: 11lucy123
Extra Info: (Skype and such) Skype: cvmv2000 although I'll only be on the weekends currently for Skype
Character Name: Rashnak Bloodswinger
Race: Red Orc
Age: 27
Class: (warrior, mage, farmer, etc) Warrior/Bodyguard
Appearance: A tall, 6”5 Red Orc with large canines and a single ponytail, with the common black hair and plate armor. He is extremely buff with a large endurance span.
Personality Traits: He is brutish, aggressive, and a dominating figure. He is not the brightest of the group, although he is not a complete idiot. He is quick to anger and rage.
Character Strengths: Strong, buff; skilled with most weapons; Has no care for personal safety; No Morals;
Character Weaknesses: Unintelligent; Small temper; Has no care for personal safety; No Morals;
Backstory:
Rashnak was born into a fierce tribe of nomadic Red Orcs. He was trained in the arts of war, in the ways of most conventional weapons, and one other, the one he personally chose as his favorite. That was the flail. His father taught him the ways of a nomad as a child, so he could continue in the clan. He lived a relatively normal life of a powerful and large orc, until one day…
Rashnak was 21 when he was out for a hunt by himself to bring some food back for his clan. He soon heard noise nearby, and all of a sudden he was finding himself falling, sleepy and bleeding slightly in his arm. He woke up a few hours later, and found himself in a small camp, full of desert tribals, and he has free reign. He was very confused, and quite tired, when he came upon a great rage at these humans, and went to attack them with his flail, which he found was still on his person, as well as his armor. He was about to attack a group when he found himself unable to do anything but stop, unable to do anything that would harm the humans. He turned around, to see the witch doctor of the clan, bald, and with gold earrings. He was quickly told what had happened to him, to his confusion, and that the witch doctor’s name was Ordolo. He was to be the witch doctor’s eternal bodyguard, unable to do anything he was told not to do.
One day, the clan was attacked, and some of the clansmen were taking to be sold as slaves. Rashnak was taken and chained, tortured and abused. He was saved when the others were liberated, and followed Ordolo around until Ordolo arrived at Alnilam, and came shortly after….
Sure thing. Whitelisting.
Age: Above 18
How did you find us: Using my sheer power of will
Extra Info: Find me. I dare you. I double dare you, motherhumper.
Character Name: Melody Fairbloom
Race: Human of the plains
Age: 27 years old
Class: Mage
Appearance:
Personality Traits:
- Ambitious
- Deceptive
- Impulsive
- Power-hungry
Character Strengths:
- A good mastery of illusionism
- Genetically agile
Character Weaknesses:
- Feeble
- Introverted
Backstory:Magic isn't a scholar domain. It's not a science nor a theology. Magic is a secret. Secrets can be found, discovered. But for some reasons, they remain secret to all those who had not participated in their discovery. It's a statement that now drives the intentions of Melody, the Rogue mage of the Circle of Magics.
Aspiring royal wizard, Melody trained for years, without success in any of the major circles. She even dwelled in the frowned upon Necromantic magics, unable to even move the bone of a recently dead rat. It was in complete despair that a delegation of men of the sands came to the circle's academy, bearing books of an ancient magic. The magic of Light and wonders, they called it. Illusionism.
Never was Melody so praised in class. Her mastery of the magic quickly grew to her own imagination. However, unnaproving of such false magics, the circle took in a unhealthy fixation in the progress of the Illusionist. The library soon became bare of the interesting tomes and any artefacts in reach disapeared from the shelves. Their academy was not to be changed thanks to some primitive magics. Now the laughing stock of her teachers, it was then Melody rebeled.
A dark night, wardens were awakened by the sound of alarm runes all over the academy. Everywhere, everything had been set on at once. Knowing all too well their priorities, they ran to the Arcane Vaults, which laid open before closing itself. Rushing to the door, opening it again, the clever illusion of a closing door allowed the invisible Melody to slip in and grasp the amulet she was after. It was a simple one. It simply hid magical emanations fo reflect them elsewhere, allowing Melody to be truly invisible at the eyes of her ennemies.
Managing a hard escape, she has been visiting various mages at night. Anything magic is a secret, to which she wishes to be the only keeper. If they had refused her talent, she would show them the error of their ways. Through light and deception, she would find true power.
Whitelisting!