Do You Have Roleplay Experience?: Fallout Wild Wasteland (now closed) , GTAV (RP scenarios with friends), Erecia,
IC...(The Fun Part )-Edited
Name: Carl Geoff
Age: 24
Gender: Male
Race: Caucasian
Personality: Quiet, Loner, Although Trusting, Quick Learner, attached to Nuka Cola
S.P.E.C.I.A.L
STRENGTH- 7
PERCEPTION- 8
ENDURANCE- 7
CHARISMA- 5
INTELLIGENCE- 5
AGILITY- 5
LUCK- 3
BIOGRAPHY: Carl wasn't really the people type. He mainly wanted to chill on his own and loot on his own. He rarely trusts groups of people, mainly because he didn't want to get into drama, which seemed to get wastelanders killed. He already hates the fact that people are murdering each other like it was nothing, but that was what humanity evolved to, he eventually got around it and doesn't mind killing someone, but only if he has to. Carl wasn't close to his family at all, he was 16 when Carl left his parents group, but he occasionally says hi to his sister, Cassie over the radio. He hasn't spoken to her for 7 months though. To this day, Carl enjoys having a conversation, but not for long. Ever since his first taste of Nuka Cola, he cant get enough of it.
Character Application Out Of Character (OOC) In Game Name (IGN): Bishop1996 Have you read the Fallout RP rules?: Yes, I love Fallout. Do you have any role playing experience? If 'Yes' where?: Yes.
I've been role playing for about eight years now, and roleplaying on minecraft for about five.
My Experiences with Minecraft Server Roleplays include:
Last Days (Nuclear Apocalyptic)
Year 2065 (Mixed Disaster Apocalyptic)
RuinedWorld: Reborn (Nuclear Apocalyptic)
ThePlague: Reborn (Zombie Apocalyptic)
RoleplayRevolution (Medieval High Fantasy, Was an Admin before it closed.)
Rise of Kings (Medieval Low Fantasy)
The Sins of our Fathers (Fallout)
The Vault (Fallout, Helped built the Original Map)
I believe most of the servers that I have listed are closed by now.
In Character (IC) Character Name: Seven Character Age: 89 Character Gender: Presumably Male, but is unisex like most Super Mutants. Personality: Controlling, stoic, and Territorial. Races: Super Mutant S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3. STRENGTH: 8 PERCEPTION: 5 ENDURANCE: 8 CHARISMA: 5 INTELLIGENCE: 6 AGILITY: 4 LUCK: 4 -Back Story-
Seven's story begins with the birth of a boy. Deep inside the recesses of a refugee town somewhere in the Midwest, there lived two brahmin farmers that birthed their first son, Cainard Bennit. Growing without much of a home aside from the farm, he had a relatively normal life with the other children of the town. He was known to be the smart one, often the one that lead clubs and even the town's own version of Boy Scouts, cleverly named Bramin Scouts. His farm life would come to an end at the age of fourteen, when his town was overrun and held by raiders for a time.
The raiders demanded tax of the town, and that the first born son of every family be turned into a raider to help attack other local towns and scout for supplies. Cainard was put on a common raider team, and spent the next three years of his life shooting up the neighboring towns. It was his fourth year of service with the raiders that made his life go into a downward spiral. Cainard became addicted to chems at the age of eighteen, and in this he was taken by the raiders and put on a berserk team. Before a battle, he was pumped full of psycho and sent out guns blazing to surprise and scare the townspeople of settlements as raids went on.
With the wealth of the Raiders, they eventually became well equip enough to take down higher level targets, like enclave and Brotherhood transports. Most of these were, of course, done with traps and dirty tactics like pitfalls and collapsing buildings, but regardless the raiders had their hands on some higher class supplies later in their existence. They handed out lower key and numbness chems to the berserk team when not on raids to cool them down and keep them calm. It just so happened that Cainard was handed a syringe filled with what was thought to be med-x, but was apparently FEV Virus from one of the transports they had raided, carrying the experimental virus to a research base before it was trapped.
Most of the berserk team fell to the FEV mutation, almost all of them dying but for a hand full of survivors that had began to mutate quickly. Cainard was confined to the medical tent for the duration of his transformation. Once he had grown into his new super mutant body, one cured of its addictions and previous aliments, he was immediately restrained and put into an attack team, and a gladiatorial cage. Every day he would fight drugged up prisoners for the entertainment of the raiders, and on occasions he would be brought out support an assault on a raid.
The name Seven derives from the number placed above his gladiatorial cell. He was called Gladiator Seven for the next fifty years, and in time forgot his original name entirely. Seven remained as a gladiator until the raider group was finally put to rest after a Band of Brotherhood claimed the stretch of land as protected, and liberated the local inhabitants of the raiders. The assault on their base happened right as Seven was in the middle of a gladiatorial fight, and as the raiders ran from the arena to retaliate against the Brotherhood, Seven simply climbed his way out, and escaped through the town's back gates.
Homeless, but free, Seven wandered the wasteland looking for a proper place to set up his homestead. He wanted to be a Bramin farmer now, just like his father had always said he would be.
Character Application Out Of Character (OOC) In Game Name (IGN): Bishop1996 Have you read the Fallout RP rules?: Yes, I love Fallout. Do you have any role playing experience? If 'Yes' where?: Yes.
I've been role playing for about eight years now, and roleplaying on minecraft for about five.
My Experiences with Minecraft Server Roleplays include:
Last Days (Nuclear Apocalyptic)
Year 2065 (Mixed Disaster Apocalyptic)
RuinedWorld: Reborn (Nuclear Apocalyptic)
ThePlague: Reborn (Zombie Apocalyptic)
RoleplayRevolution (Medieval High Fantasy, Was an Admin before it closed.)
Rise of Kings (Medieval Low Fantasy)
The Sins of our Fathers (Fallout)
The Vault (Fallout, Helped built the Original Map)
I believe most of the servers that I have listed are closed by now.
In Character (IC) Character Name: Seven Character Age: 89 Character Gender: Presumably Male, but is unisex like most Super Mutants. Personality: Controlling, stoic, and Territorial. Races: Super Mutant S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3. STRENGTH: 8 PERCEPTION: 5 ENDURANCE: 8 CHARISMA: 5 INTELLIGENCE: 6 AGILITY: 4 LUCK: 4 -Back Story-
Seven's story begins with the birth of a boy. Deep inside the recesses of a refugee town somewhere in the Midwest, there lived two brahmin farmers that birthed their first son, Cainard Bennit. Growing without much of a home aside from the farm, he had a relatively normal life with the other children of the town. He was known to be the smart one, often the one that lead clubs and even the town's own version of Boy Scouts, cleverly named Bramin Scouts. His farm life would come to an end at the age of fourteen, when his town was overrun and held by raiders for a time.
The raiders demanded tax of the town, and that the first born son of every family be turned into a raider to help attack other local towns and scout for supplies. Cainard was put on a common raider team, and spent the next three years of his life shooting up the neighboring towns. It was his fourth year of service with the raiders that made his life go into a downward spiral. Cainard became addicted to chems at the age of eighteen, and in this he was taken by the raiders and put on a berserk team. Before a battle, he was pumped full of psycho and sent out guns blazing to surprise and scare the townspeople of settlements as raids went on.
With the wealth of the Raiders, they eventually became well equip enough to take down higher level targets, like enclave and Brotherhood transports. Most of these were, of course, done with traps and dirty tactics like pitfalls and collapsing buildings, but regardless the raiders had their hands on some higher class supplies later in their existence. They handed out lower key and numbness chems to the berserk team when not on raids to cool them down and keep them calm. It just so happened that Cainard was handed a syringe filled with what was thought to be med-x, but was apparently FEV Virus from one of the transports they had raided, carrying the experimental virus to a research base before it was trapped.
Most of the berserk team fell to the FEV mutation, almost all of them dying but for a hand full of survivors that had began to mutate quickly. Cainard was confined to the medical tent for the duration of his transformation. Once he had grown into his new super mutant body, one cured of its addictions and previous aliments, he was immediately restrained and put into an attack team, and a gladiatorial cage. Every day he would fight drugged up prisoners for the entertainment of the raiders, and on occasions he would be brought out support an assault on a raid.
The name Seven derives from the number placed above his gladiatorial cell. He was called Gladiator Seven for the next fifty years, and in time forgot his original name entirely. Seven remained as a gladiator until the raider group was finally put to rest after a Band of Brotherhood claimed the stretch of land as protected, and liberated the local inhabitants of the raiders. The assault on their base happened right as Seven was in the middle of a gladiatorial fight, and as the raiders ran from the arena to retaliate against the Brotherhood, Seven simply climbed his way out, and escaped through the town's back gates.
Homeless, but free, Seven wandered the wasteland looking for a proper place to set up his homestead. He wanted to be a Bramin farmer now, just like his father had always said he would be.
Character Application Out Of Character (OOC): gerr74 In Game Name (IGN): Mark Smith Have you read the Fallout RP rules?: Indeed. Do you have any role playing experience? If 'Yes' where?: Minecraft wise, I was mainly on fantasy servers and one other Fallout server. In Character (IC) Character Name: Mark Smith Character Age: 19 Character Gender: Male Personality: A diplomat over a fighter, that is his way. He will try his very best to solve problems peacefully with the least amount of casualties. He is rather too kind for the world he lives in. He gives to the poor, even if he himself cannot eat that day. He may be a the peaceful type, but he is not one to be messed with. Races: Caucasian. S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3. STRENGTH: 4 PERCEPTION: 8 ENDURANCE: 3 CHARISMA: 5 INTELLIGENCE: 10 AGILITY: 5 LUCK: 5 BackStory: He grew up with his older brothers, as his parents had been missing since he was four years old. They were one of the poorer groups out there. His brothers were either hunting or scavenging to keep everyone fed enough. Even though he did not like it, he was taught how to use both melee weapons and firearms. They lived a mainly peaceful life, without much trouble. His family is pro-BoS, such in fact, that Mark's older brother had joined them. When Mark had turned eight-teen, one of his brothers had died, and the other was too busy, so Mark left to look for an easier life. He has been journeying around for a year now. This is where his story begins.
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 8
PERCEPTION: 7
ENDURANCE: 7
CHARISMA: 4
INTELLIGENCE: 5
AGILITY: 4
LUCK: 10
Back Story:
John Red was a traveling merchant that moved from town to town selling even the most bare necessities at outrageous prices and people would buy because his charm won them over. he would also make risky bets at every town, but with lady luck on his side he always won.
But John’s luck ran out as the people of one town were tired of his acts and threw him into a pit filled with radiation. But, it seems that his luck hadn’t run out! John pulled himself out of the pit and noticed that he was changed, he was a supermutant. and his intelligence was fading fast but he kept his wit and luck. so John wandered around endless forgetting his old life and ways. but he kept changing his tongue, the source of all his charm was growing and greying. soon his huge silver tongue would hinder him from proper speech, making him a fool among supermutants. even though his wit is gone his luck remains. and now he wander the wastes hoping for a better life.
Character Application Out Of Character (OOC): gerr74 In Game Name (IGN): Mark Smith Have you read the Fallout RP rules?: Indeed. Do you have any role playing experience? If 'Yes' where?: Minecraft wise, I was mainly on fantasy servers and one other Fallout server. In Character (IC) Character Name: Mark Smith Character Age: 19 Character Gender: Male Personality: A diplomat over a fighter, that is his way. He will try his very best to solve problems peacefully with the least amount of casualties. He is rather too kind for the world he lives in. He gives to the poor, even if he himself cannot eat that day. He may be a the peaceful type, but he is not one to be messed with. Races: Caucasian. S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3. STRENGTH: 4 PERCEPTION: 8 ENDURANCE: 3 CHARISMA: 5 INTELLIGENCE: 10 AGILITY: 5 LUCK: 5 BackStory: He grew up with his older brothers, as his parents had been missing since he was four years old. They were one of the poorer groups out there. His brothers were either hunting or scavenging to keep everyone fed enough. Even though he did not like it, he was taught how to use both melee weapons and firearms. They lived a mainly peaceful life, without much trouble. His family is pro-BoS, such in fact, that Mark's older brother had joined them. When Mark had turned eight-teen, one of his brothers had died, and the other was too busy, so Mark left to look for an easier life. He has been journeying around for a year now. This is where his story begins.
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 8
PERCEPTION: 7
ENDURANCE: 7
CHARISMA: 4
INTELLIGENCE: 5
AGILITY: 4
LUCK: 10
Back Story:
John Red was a traveling merchant that moved from town to town selling even the most bare necessities at outrageous prices and people would buy because his charm won them over. he would also make risky bets at every town, but with lady luck on his side he always won.
But John’s luck ran out as the people of one town were tired of his acts and threw him into a pit filled with radiation. But, it seems that his luck hadn’t run out! John pulled himself out of the pit and noticed that he was changed, he was a supermutant. and his intelligence was fading fast but he kept his wit and luck. so John wandered around endless forgetting his old life and ways. but he kept changing his tongue, the source of all his charm was growing and greying. soon his huge silver tongue would hinder him from proper speech, making him a fool among supermutants. even though his wit is gone his luck remains. and now he wander the wastes hoping for a better life.
Spscarface here!
As some of you may have heard a new map is in the works for the Fallout Role Play server. So if you think you have what it takes to contribute to our new map then shoot me a PM or if you have my skype send me a message. You can get more info about the build once you are apart of the build.
Here are some pictures of some of our progress so far. Want to speed it up? Join the build!
Character Application
Out Of Character (OOC)
In Game Name (IGN): SirLiam1124
Have you read the Fallout RP rules?: Yes "I Love Fallout"
Do you have any role playing experience? If 'Yes' where?: I have played on Fallout: Wild Wasteland
In Character (IC)
Character Name: Ron Johnson
Character Age: 26
Character Gender: Male
Personality: Strong, slow, doesn't trust many, knows how to trade, and above all else, lucky.
Races: Wastelander
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 7
PERCEPTION: 6
ENDURANCE: 4
CHARISMA: 5
INTELLIGENCE: 5
AGILITY: 3
LUCK: 10
Back Story : First off, my life was hell before coming here. Trying to get away from my family was hard, they wanted to spend every second they could with me since they thought I was dieing of some disease, but I knew nothing was wrong with me. They thought otherwise, they tell me I ain't allowed to leave the house anymore. They thought they were doing the right thing to protect me, but I knew it wasn't, seeing raiders around our village, shooting everything that could move. I needed to learn how to protect myself, but with my coward for a father, I knew I wasn't going to get anywhere with him. I took up an offer from a friend of mine to train with him, he was trying to become a soldier for some "Enclave" buisness, but I wasn't interested. I kept this training to myself and to my friend, never told a soul. My family never realized that I was getting stronger, but I could feel that I was. Then some strange metal folk came to our town one day, and torched my friend's house, calling him a "terrorist". I was horrified at what I saw, so I ran outside and walked up to them, shouting at them to stop. They looked at me, I can't remember what happened next, but I woke up in the middle of a road, I didn't know where I was, or what I should do next, so I just walked down the road until I could find something.
I've been walking down the road for so long, I can't remember, couldn't find anything but irradiated water, rats, and some random junk in some busted cars. Then I ran into a town, tried to settle down there, make a living for myself without a family to care for me. I was so excited to start anew, I took up scavenging jobs when I turned 15 to make some caps and get some materials. It was a blurr since nothing really went on in that point of my life. Five years later I opened up a shop "Ron's General Goods". It didn't work out so well for me since the local caravan company had better buisness skills than I did. Eventually, I left my things there and went back to that road I walked on for so long, and started walking again, and I just so happened to come across this town, then I met you, and here we are at present times.
Character Application
Out Of Character (OOC)
In Game Name (IGN): SirLiam1124
Have you read the Fallout RP rules?: Yes "I Love Fallout"
Do you have any role playing experience? If 'Yes' where?: I have played on Fallout: Wild Wasteland
In Character (IC)
Character Name: Ron Johnson
Character Age: 26
Character Gender: Male
Personality: Strong, slow, doesn't trust many, knows how to trade, and above all else, lucky.
Races: Wastelander
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 7
PERCEPTION: 6
ENDURANCE: 4
CHARISMA: 5
INTELLIGENCE: 5
AGILITY: 3
LUCK: 10
Back Story : First off, my life was hell before coming here. Trying to get away from my family was hard, they wanted to spend every second they could with me since they thought I was dieing of some disease, but I knew nothing was wrong with me. They thought otherwise, they tell me I ain't allowed to leave the house anymore. They thought they were doing the right thing to protect me, but I knew it wasn't, seeing raiders around our village, shooting everything that could move. I needed to learn how to protect myself, but with my coward for a father, I knew I wasn't going to get anywhere with him. I took up an offer from a friend of mine to train with him, he was trying to become a soldier for some "Enclave" buisness, but I wasn't interested. I kept this training to myself and to my friend, never told a soul. My family never realized that I was getting stronger, but I could feel that I was. Then some strange metal folk came to our town one day, and torched my friend's house, calling him a "terrorist". I was horrified at what I saw, so I ran outside and walked up to them, shouting at them to stop. They looked at me, I can't remember what happened next, but I woke up in the middle of a road, I didn't know where I was, or what I should do next, so I just walked down the road until I could find something.
I've been walking down the road for so long, I can't remember, couldn't find anything but irradiated water, rats, and some random junk in some busted cars. Then I ran into a town, tried to settle down there, make a living for myself without a family to care for me. I was so excited to start anew, I took up scavenging jobs when I turned 15 to make some caps and get some materials. It was a blurr since nothing really went on in that point of my life. Five years later I opened up a shop "Ron's General Goods". It didn't work out so well for me since the local caravan company had better buisness skills than I did. Eventually, I left my things there and went back to that road I walked on for so long, and started walking again, and I just so happened to come across this town, then I met you, and here we are at present times.
65 Million YAML errors in the making
OOC...
IGN: CatchingTheCat
Have You Read The Rules?: Yes, I luve Fallout
Do You Have Roleplay Experience?: Fallout Wild Wasteland (now closed) , GTAV (RP scenarios with friends), Erecia,
IC...(The Fun Part )-Edited
Name: Carl Geoff
Age: 24
Gender: Male
Race: Caucasian
Personality: Quiet, Loner, Although Trusting, Quick Learner, attached to Nuka Cola
S.P.E.C.I.A.L
STRENGTH- 7
PERCEPTION- 8
ENDURANCE- 7
CHARISMA- 5
INTELLIGENCE- 5
AGILITY- 5
LUCK- 3
BIOGRAPHY: Carl wasn't really the people type. He mainly wanted to chill on his own and loot on his own. He rarely trusts groups of people, mainly because he didn't want to get into drama, which seemed to get wastelanders killed. He already hates the fact that people are murdering each other like it was nothing, but that was what humanity evolved to, he eventually got around it and doesn't mind killing someone, but only if he has to. Carl wasn't close to his family at all, he was 16 when Carl left his parents group, but he occasionally says hi to his sister, Cassie over the radio. He hasn't spoken to her for 7 months though. To this day, Carl enjoys having a conversation, but not for long. Ever since his first taste of Nuka Cola, he cant get enough of it.
65 Million YAML errors in the making
There you go.
65 Million YAML errors in the making
That... still makes no sense. Fallout 1 takes place less than 100 years after the war, and a good 60 years after Harold and Grey went into Mariposa.
Out Of Character (OOC)
In Game Name (IGN): Bishop1996
Have you read the Fallout RP rules?: Yes, I love Fallout.
Do you have any role playing experience? If 'Yes' where?: Yes.
I've been role playing for about eight years now, and roleplaying on minecraft for about five.
My Experiences with Minecraft Server Roleplays include:
Last Days (Nuclear Apocalyptic)
Year 2065 (Mixed Disaster Apocalyptic)
RuinedWorld: Reborn (Nuclear Apocalyptic)
ThePlague: Reborn (Zombie Apocalyptic)
RoleplayRevolution (Medieval High Fantasy, Was an Admin before it closed.)
Rise of Kings (Medieval Low Fantasy)
The Sins of our Fathers (Fallout)
The Vault (Fallout, Helped built the Original Map)
I believe most of the servers that I have listed are closed by now.
In Character (IC)
Character Name: Seven
Character Age: 89
Character Gender: Presumably Male, but is unisex like most Super Mutants.
Personality: Controlling, stoic, and Territorial.
Races: Super Mutant
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 8
PERCEPTION: 5
ENDURANCE: 8
CHARISMA: 5
INTELLIGENCE: 6
AGILITY: 4
LUCK: 4
-Back Story-
Seven's story begins with the birth of a boy. Deep inside the recesses of a refugee town somewhere in the Midwest, there lived two brahmin farmers that birthed their first son, Cainard Bennit. Growing without much of a home aside from the farm, he had a relatively normal life with the other children of the town. He was known to be the smart one, often the one that lead clubs and even the town's own version of Boy Scouts, cleverly named Bramin Scouts. His farm life would come to an end at the age of fourteen, when his town was overrun and held by raiders for a time.
The raiders demanded tax of the town, and that the first born son of every family be turned into a raider to help attack other local towns and scout for supplies. Cainard was put on a common raider team, and spent the next three years of his life shooting up the neighboring towns. It was his fourth year of service with the raiders that made his life go into a downward spiral. Cainard became addicted to chems at the age of eighteen, and in this he was taken by the raiders and put on a berserk team. Before a battle, he was pumped full of psycho and sent out guns blazing to surprise and scare the townspeople of settlements as raids went on.
With the wealth of the Raiders, they eventually became well equip enough to take down higher level targets, like enclave and Brotherhood transports. Most of these were, of course, done with traps and dirty tactics like pitfalls and collapsing buildings, but regardless the raiders had their hands on some higher class supplies later in their existence. They handed out lower key and numbness chems to the berserk team when not on raids to cool them down and keep them calm. It just so happened that Cainard was handed a syringe filled with what was thought to be med-x, but was apparently FEV Virus from one of the transports they had raided, carrying the experimental virus to a research base before it was trapped.
Most of the berserk team fell to the FEV mutation, almost all of them dying but for a hand full of survivors that had began to mutate quickly. Cainard was confined to the medical tent for the duration of his transformation. Once he had grown into his new super mutant body, one cured of its addictions and previous aliments, he was immediately restrained and put into an attack team, and a gladiatorial cage. Every day he would fight drugged up prisoners for the entertainment of the raiders, and on occasions he would be brought out support an assault on a raid.
The name Seven derives from the number placed above his gladiatorial cell. He was called Gladiator Seven for the next fifty years, and in time forgot his original name entirely. Seven remained as a gladiator until the raider group was finally put to rest after a Band of Brotherhood claimed the stretch of land as protected, and liberated the local inhabitants of the raiders. The assault on their base happened right as Seven was in the middle of a gladiatorial fight, and as the raiders ran from the arena to retaliate against the Brotherhood, Seven simply climbed his way out, and escaped through the town's back gates.
Homeless, but free, Seven wandered the wasteland looking for a proper place to set up his homestead. He wanted to be a Bramin farmer now, just like his father had always said he would be.
(Also, do you guys need a TeamSpeak?)
Accepted
Out Of Character (OOC): gerr74
In Game Name (IGN): Mark Smith
Have you read the Fallout RP rules?: Indeed.
Do you have any role playing experience? If 'Yes' where?: Minecraft wise, I was mainly on fantasy servers and one other Fallout server.
In Character (IC)
Character Name: Mark Smith
Character Age: 19
Character Gender: Male
Personality: A diplomat over a fighter, that is his way. He will try his very best to solve problems peacefully with the least amount of casualties. He is rather too kind for the world he lives in. He gives to the poor, even if he himself cannot eat that day. He may be a the peaceful type, but he is not one to be messed with.
Races: Caucasian.
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 4
PERCEPTION: 8
ENDURANCE: 3
CHARISMA: 5
INTELLIGENCE: 10
AGILITY: 5
LUCK: 5
BackStory: He grew up with his older brothers, as his parents had been missing since he was four years old. They were one of the poorer groups out there. His brothers were either hunting or scavenging to keep everyone fed enough. Even though he did not like it, he was taught how to use both melee weapons and firearms. They lived a mainly peaceful life, without much trouble. His family is pro-BoS, such in fact, that Mark's older brother had joined them. When Mark had turned eight-teen, one of his brothers had died, and the other was too busy, so Mark left to look for an easier life. He has been journeying around for a year now. This is where his story begins.
Out Of Character (OOC)
In Game Name (IGN):Jedilord08
Have you read the Fallout RP rules?: I love Fallout
Do you have any role playing experience? If 'Yes' where?:
5 Year in minecraft
Roleplay revolution(Mod)
Rise of kings
Rewrite Revolution(Mod)
In Character (IC)
Character Name: Rheto
Character Age: 108
Character Gender: Used to be male, now unisex
Personality: Trusting, Defensively aggressive, Weak-willed
Races: SuperMutant
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 8
PERCEPTION: 7
ENDURANCE: 7
CHARISMA: 4
INTELLIGENCE: 5
AGILITY: 4
LUCK: 10
Back Story:
John Red was a traveling merchant that moved from town to town selling even the most bare necessities at outrageous prices and people would buy because his charm won them over. he would also make risky bets at every town, but with lady luck on his side he always won.
But John’s luck ran out as the people of one town were tired of his acts and threw him into a pit filled with radiation. But, it seems that his luck hadn’t run out! John pulled himself out of the pit and noticed that he was changed, he was a supermutant. and his intelligence was fading fast but he kept his wit and luck. so John wandered around endless forgetting his old life and ways. but he kept changing his tongue, the source of all his charm was growing and greying. soon his huge silver tongue would hinder him from proper speech, making him a fool among supermutants. even though his wit is gone his luck remains. and now he wander the wastes hoping for a better life.
Please RE READ the rules, and then I will review.
Accepted!
65 Million YAML errors in the making
65 Million YAML errors in the making
Sorry. This is a PC server.
As some of you may have heard a new map is in the works for the Fallout Role Play server. So if you think you have what it takes to contribute to our new map then shoot me a PM or if you have my skype send me a message. You can get more info about the build once you are apart of the build.
Here are some pictures of some of our progress so far. Want to speed it up? Join the build!
Out Of Character (OOC)
In Game Name (IGN): SirLiam1124
Have you read the Fallout RP rules?: Yes "I Love Fallout"
Do you have any role playing experience? If 'Yes' where?: I have played on Fallout: Wild Wasteland
In Character (IC)
Character Name: Ron Johnson
Character Age: 26
Character Gender: Male
Personality: Strong, slow, doesn't trust many, knows how to trade, and above all else, lucky.
Races: Wastelander
S.P.E.C.I.A.L: You have 40 points. Double tens are not allowed. The minimum stat is 3.
STRENGTH: 7
PERCEPTION: 6
ENDURANCE: 4
CHARISMA: 5
INTELLIGENCE: 5
AGILITY: 3
LUCK: 10
Back Story : First off, my life was hell before coming here. Trying to get away from my family was hard, they wanted to spend every second they could with me since they thought I was dieing of some disease, but I knew nothing was wrong with me. They thought otherwise, they tell me I ain't allowed to leave the house anymore. They thought they were doing the right thing to protect me, but I knew it wasn't, seeing raiders around our village, shooting everything that could move. I needed to learn how to protect myself, but with my coward for a father, I knew I wasn't going to get anywhere with him. I took up an offer from a friend of mine to train with him, he was trying to become a soldier for some "Enclave" buisness, but I wasn't interested. I kept this training to myself and to my friend, never told a soul. My family never realized that I was getting stronger, but I could feel that I was. Then some strange metal folk came to our town one day, and torched my friend's house, calling him a "terrorist". I was horrified at what I saw, so I ran outside and walked up to them, shouting at them to stop. They looked at me, I can't remember what happened next, but I woke up in the middle of a road, I didn't know where I was, or what I should do next, so I just walked down the road until I could find something.
I've been walking down the road for so long, I can't remember, couldn't find anything but irradiated water, rats, and some random junk in some busted cars. Then I ran into a town, tried to settle down there, make a living for myself without a family to care for me. I was so excited to start anew, I took up scavenging jobs when I turned 15 to make some caps and get some materials. It was a blurr since nothing really went on in that point of my life. Five years later I opened up a shop "Ron's General Goods". It didn't work out so well for me since the local caravan company had better buisness skills than I did. Eventually, I left my things there and went back to that road I walked on for so long, and started walking again, and I just so happened to come across this town, then I met you, and here we are at present times.
Accepted. Welcome to the Wasteland.