Mel, you accepted Panda on base if name :biggrin.gif: because he is also apparently active he's your mate. We became privateers because everyone agreed in name change, and because it seemed privateers was the choice. Go be good cappy now Mel :biggrin.gif:
Lol, sorry I came in late, but our intentions were not to kill you guys off. Actualy, it's quite ironic. I may be one of the top ninjas in Minecraft, though I'm completely in love with 1500-1600s and every thing Pirate related.
Though, as I said before, I'm not going to waste my time here. You will see us gone (well, me any way). Like I have stated prieviously, I have made another server. Hate us all you will, but don't hate us too much, we might sack you one day if you do.
He just helps you get started Mel, and if you need something done, tell him to get it done, then he can tell someone else etc. Also, building a stronghold or ship will be much easier with someone else.
Nam, I TOTALLY LOVE WHAT YOU JUST DID. I was hoping beyond hope one of the new captains or members would do something like that. I'll do some changes now and we'll see. I think I picked right with the two new Captains, you are already performing incredibly well.
Can I just say... I am honoured to be both a Captain and a member of their Council, I have a few notes on the post just a few minor ones. The Rules/Guidelines
I think that Council level is too high, I think they may give us one of the remaining colours for their names, but it will only be maximum Noble.
Yeah, I think you're right. We'll ask them very nicely for a noble rank.
I think that KoA will only want us to mainly be a naval force and that this will be decided by them to be honest, not something we can decide unless they approve.
How will we decide upon a Ad + V-Ad, will they both be through "extraordinary circumstances"? Or will the Captain nominated take his right-hand man?
I think they should both be voted in, that way, the Admiral can't pick a buddy and rule in a dictator-like way. They have partially equal power, so the VC can hold the Admiral in check.
Second-Mates are the money men? (just so I understand!)
Correct!
You said "another 5 men" will this mean there are 9 in a crew, thus making 36 total (if we are all on)? Is this not too much, maybe a 5 man max.
Hmmm.... The problem is that there probably wont be enough members to fill four crews, and I highly doubt everyone will be on at a time. So, lets drop it to Captain, 1st, 2nd, 3rd, and 2 Sailors, and drop the Senior Sailor idea.
Also could the First-Mate become the Captain as they share similar roles?
Yes, that is the idea, should the Captain be promoted, say, to Admiral, his crew goes to an Admiral's Crew Status. But should a Captain leave or be disgraced, his chain of command shifts up, First Mate becomes Captain, Second Mate becoems Firs, one Sailor beocomes Third Mate etc.
I can forsee much confusion around both Affliated and non-crew Sailors being called Sailers, perhaps Merchants or Land-lubbers? I see yes, we shall call Wait Nvm, if the KoA accepts us, then the recruits will come straight from them, whihc means no need for the non-crews.
Can Shipwrights be from KoA? Also I'm not too happy about the mandatory Skins, perhaps incorporating the colours into the existing one but not forcing...perhaps this could be for the captain to choose?
I must have been misunderstood, sorry, The admiral and Vice-Admiral have the mandatory skin, but can customize it, such as adding a sword and changing the face. Other crews are up to their Captains. My crew is goign to get a sailor skin, with silver and white striped shirt.
Message to KoA
I don't feel that the apology is needed, if you see what I mean? It is apologising for wanting an alliance?
Perhaps we could thanks them for it and then go on?
From what? Could you not say that we have long admired the Kingdom and wish to be a part of it's legacy?
Could certain detalis be omitted? Like to be conferred later? Maybe the tags [Sailor] can be decided upon later.
Also I think that it should have a more sympatheic feel to it like we are only small compared to them.
Good Idea, will fix that also.
I thank you for reading this wall :tongue.gif: and wish to emphasise that I do not want to offend you or your plan, it is good just slight details that I have picked out. There is a reason you are the one doing all the alliance talks.
- Nam
Ok Nam, heres the updated version of the rules etc, I changed your Crew name, but I would have preffered it to stay as a bird, simply because birds are awesome and gives a theme to the fleet.
Leadership system-
Admiral-
The leader of the Privateers, to be respected at all times. While this figure holds power, it is not absolute, and should the Fleet rebel against the Admiral, he can be removed by a majority of votes. A majority means at least 51% of the fleet agrees to the Admirals removal. The Admiral must rise from the rank of Captain unless in extraordinary circumstances, when an Admiral is elected, their ship becomes the Flagship of the Fleet. The Admiral can also have an Airship, which becomes the Flagship of the Air Fleet.
Vice-Admiral-
Second in command, bears equal power to the Admiral, however is answerable to the Admiral. The Vice-Admiral is also a Captain of a ship.
Captain-
A Captain is the master of a ship, and is ranked directly below the Vice-Admiral, Captains must show good leadership skills, activeness and a willingness to be part of the clan.
Council of Captains-
With the Admiral at their head, this is the main political and leading body of the clan, making decisions and electing and allocating recruits.
Crew Members-
Below the Captain is the First Mate, Second Mate and Third Mate in that order.
The First Mate’s duties are helping to lead the crew, and making sure orders are followed. Holds two votes in any clan elections or votes.
The Second Mate is also the Pay Master, paying anyone who needs to be paid and organising paying other clans etc for services. At this point in time, this role is rather little. The second mate is also charged with paying Shipwrights.
The Third Mate is the quartermaster, ensuring that food is distributed, along with armour and weapons when required.
Below the officers of a crew are 3 other members, simple sailors, the senior most sailor is the next Crew member into an officers position should something happen, such as leaving the clan.
Members not affiliated with a Crew rank below Sailors of Crews, but are referred to as Sailors themselves. Sailors without a Crew are required to help construct a Port Village on a server we settle in, were they are to live until recruited to a crew. These sailors are strongly suggested to either hide the village, say, underground, or simply hide the valuables inside the house they own.
Shipwrights-
These members of the clan are respected, and can choose if they wish to be part of a crew or not. Shipwrights are outside the leadership system, as they are required to build ships, water ships for most crews and even possible Sky Ships for the Silver Seagulls and other flying related crews. No man can order them to build a ship, but any man can pay them, the shipwrights are payed what they deem fit, and are sworn not to reveal the location a ship should the buyer so command. Shipwrights who are part of a crew do not count for the 8 men and a Captain, however, they cannot be payed for their ships made for the Crew.
How a Captain gains a crew- By either coming to the Council of Captains with 5 other Sailors who wish to become part of his Crew, which is then named by said Captain. A Captain can also gain a crew if the Council of Captains or Admiral decides to appoint a respectable member, either a Sailor or an Officer/Sailor of a Crew to Captain, and assigns him 3 Sailors to begin the crew. A Sailor wishing to become a Captain needs the approval of the Admiral.
Crew Guidelines-
Crews are to follow the commands of their Captain to a reasonable degree, meaning that if a crew member thinks the command is unreasonable, such as being commanded to drown themselves in lava, they may refuse, as they are not bound to slavery but serve willingly. Captains would do well to remember that.
Should a Crew dislike their current Captain and be able to prove he is unjust and unfit for the role, they may commit a mutiny without threat of punishment from the other Captains, who should be able to see why this occurred. The disgraced Captain can then rejoin the ranks of the Sailors in the Port Village.
Crew Appearances-
Each crew needs to pick a colour or colour scheme for the crew, then construct a flag design to represent it, and each Crew member must wear a skin that is a variant or inspired by one the Captain decides. I would suggest standard sailor white slacks and striped shirt being placed on a skin and recoloured in the crews colours for sailors, and then something else for Captains and Officers. Admirals and Vice-Admirals must wear the blue uniform skin (soon to be received).
Crew Raiding Guidelines-
A Crew may raid another Crew for booty and bounty, however, they may NOT commit structural damage and/or cause the other Crew any difficult apart from a loss of items. Any Crewmen involved in a raid may be killed on sight by the other crew. This is to ensure battle readiness and skills improvement, such as getting to a hidden base without being seen, ensuring it is a HIDDEN base, and for the attackers, finding a hidden base and stealing from it.
If we are accepted as Privateers of Alesgan, crews will then be forbidden from raiding each other.
Crew Strongholds-
Each Crew must construct a Stronghold, that acts as a meeting hall, a warehouse, and anything a Crew might need to support itself. The previous Stronghold of the Silver Seagulls was a huge entrance hall, with rooms to the sides, before entering the main corridor, the first section contained crew housing, and the second was the Workshop, Smithy and Storage room on one side, and The Agricultural Sector on the other. Then through a door was the second hall, the military sector, with the armoury behind a locking iron door, the CTF (Cannon Testing Facility) and the Archery Range.
Suggested Stronghold tips. Put the stronghold far away from Spawn, ideally in the side of a cliff overlooking a bay, with the main stronghold being far underground. This means the Crew can create their Ship in the bay, while their stronghold is built underground. The bay should generally then be renovated to include a proper harbour and possibly houses or some form of buildings on the wall.
Clan Stronghold-
In the case of the KoA server, I intend to buy a large area of land in their city so that we can dedicate rooms to Crew valuable storage places, and create a meeting hall. The main area above ground will be the Tavern or Inn of the city, I’ve built a few so far, so we should be able to make it awesome. This Tavern will be the rallying point as well. The Clan armoury will also be contained with the Clan Stronghold. If possible, and enough land can be sustained, we will build a ship in the City, propped up for aesthetic reasons, appearing to be dry docked.
Also in the case of the KoA server, should we be accepted as their Privateers, we will construct a port near the spawn, and request it Cuboided, where the crews can create their ships and the unaffiliated Sailors live.
Admiral: Vacant, awaiting election of a crew.
Vice-Admiral: Vacant, awaiting election of a crew.
Council of Captains: Gilguy360, Melvarius, Zevandir, NamNats.
Hail, Kingdom of Alesgan, currently ruled by Spymaha, fifth King of Alesgan
The Pirates of the Infinite Horizons are no more. They have vanished under a wave of change and re-emerged as the Privateers, searching for a strong and powerful nation to pledge their allegiance to.
The Privateers of the Infinite Horizons would like to become the main naval force of the Kingdom of Alesgan, and become the sailors of your vast empire, and rename the fleet of four crews (currently awaiting members, soon to be chosen from our ranks), to the Privateers of Alesgan!
Long has the kingdom of Alesgan sheltered us and given us a home, and now, we wish to repay this group by supplying a navy and active members. We also believe this union will offer a benefit to both sides, one of our main objectives is to create a port and port town, or at least, a port as part of the current city of Alesgan.
If you will allow us to merge with your clan, we will be willing to become a military branch of your Kingdom, answerable to Council and King. We would also like a few titles and one ranked member as a representative, however we feel this should be discussed later, and not in haste, as our allegiance is bought once, and destroyed only by utter destruction of one of two clans, which shall become one.
We also would like to reserve the right to our own recruitment thread, simply to manage members of the Privateer fleet. However, a requirement will be that the applicant is already a member of KoA, and all existing members will be required to apply to KoA. We think that this will insure our members are loyal, and also that the members will be able to be allotted a crew as soon as they are accepted.
Thanks,
Zevandir, representative of the Privateers of the Infinite Horizons (Hoping to become the Privateers of Alesgan).
Haven't popped into this thread for a while. Looks like things are going quite well. I told you guys, changing your name is for better. ANYWAYS, I have a few things I would like to share:
1) Gilguy, by the looks of it, hasn't posted in this thread of a while and doesn't look like he is contributing at all. I suggest kicking him out as a captain. There are going to be grudges from the past against him from the KoA, and just because he started the clan does not entitle him to any power as of now. If anything, your undermining the entire idea of having friends in power. You could easily place a more active member in his place, and have better crews and improve.
2) You idea of mixing with the KoA is great, but you guys are taking it a step to far. It's one thing to join as part of their army, but if you get ranks in their server, it's downfall from there. Once you get ranks, it pretty much says your sticking with the KoA no matter what. You may be thinking "Hey, there's nothing wrong with that", but you'll never grow as a true clan. Once you become so attached to KoA, they have control over your clan. If they kick the clan off their server, you'll have been so attached to them for their shelter, this clan will fall apart like glass hitting a sidewalk. The ranks are taking it a step to far. I suggest getting multiple servers. I don't know what that ninja guy was talking about, but if he was offering a server, take it! The more places the pirates are, the bigger the influence. What's there to lose?
Honestly, I like the KoA and all, but they don't need an army. It's great for protection, but what can you do that they can't? If anyone declares war on KoA, what's gonna happen? They'll just kick/ban them from the server, easily done. You can commit yourself to the KoA, but you need a true PVP server, or you'll just fall out of use by the KoA. If you checked, no one declares war. Everything outside of the kingdom is free game anyways and since everything is cuboided, not much to raid inside the cities.
3) The government you have set up is not going to work for the KoA. It's just not a PVP server, and that's what you set yourself up for. You have two choices, switch centralization of the clan away from KoA, or change to a government suited for the KoA.
Anyways, just my opinions. You guys are looking good, so two thumbs up on that, yeah?
No they are NOT the first mate :tongue.gif: They are a captain.
Thnaks Para, but the dilemma at the moment is that, I'm 15, I can't get server, so its either leech of KoA etc, jopin with them, or find someone who can supply a server. I think we'll have to take the offer of a hamachi server from the Ninjas. I'm honestly not sure what to do from here, simply because I'm used to games where you dont need a server, those are much easier to lead.
NINJA DUDES!
You may have your crew, to name as you wish, in return for allowing us onto this new pirate server.
No they are NOT the first mate :tongue.gif: They are a captain.
Thnaks Para, but the dilemma at the moment is that, I'm 15, I can't get server, so its either leech of KoA etc, jopin with them, or find someone who can supply a server. I think we'll have to take the offer of a hamachi server from the Ninjas. I'm honestly not sure what to do from here, simply because I'm used to games where you dont need a server, those are much easier to lead.
NINJA DUDES!
You may have your crew, to name as you wish, in return for allowing us onto this new pirate server.
Lol...I've met server owners who were 11. I'm starting up my own server thanks to ProvisionHost, but otherwise yeah.
You can set up a paypal account and ask people to donate if you really need the money. I'm 15 too, so that's not an excuse. I don't know if you've checked out my server, but trust me, if people want to, they'll donate. Make the pirates a clan they WANT to donate to. The server I run has racked up about 200$ from donations so we're able to host our server with a lot of slots and no lag really. It's great!
Hi there Luna, that app is declined/rejected, however you want to put it. If you want to try a more detailed and thorough app that might get through, try copying and pasting the app template on the first post of this thread. Thanks.
Ok guys, heres what I can determine is the current member list-
Sethbean, NamNats, MadTruck, Jax129, Trevdor, Kevalalajnen, AidanJan, Melvarius, Gladosexe, the Mighty Claw, Trex998, anbuagent12. Slazik, TheGoddamnBatman, Tdonso, Thathalonerd084?, Grayslayer, ChocolateChip03, rainbowpanda, Tomand(g)reen.
You're joking Para, you act like someone a lot older. :biggrin.gif:
No prob...hob...bes. :biggrin.gif:
Ok, I'll see what I can do about the PayPal account. Then we'll wokr out a provider. What do you suggest Para? And IN that Case, I'm starting a new thread, two actually, one will be where we shall create a map to use, so we''ll do that whole pass the map thing. I'm getting excited :biggrin.gif:
I'll start the map. Btw, please DON'T get the materials yourself, I don't want a scared landscape. I'll explain more once it begins.
But this also means that we need to sort out what we are doing. I suggest we drop the KoA idea of merging, bedcome our own clan, and live strong! Whihc brings us back to a name.
:tongue.gif:
Everyone suggest a name and we'll pick one.
My current idea is a server with multiple factions, rival Pirate Crews, and one big, Island nation, home of merchants etc.
You're joking Para, you act like someone a lot older. :biggrin.gif:
Ok, I'll see what I can do about the PayPal account. Then we'll wokr out a provider. What do you suggest Para? And IN that Case, I'm starting a new thread, two actually, one will be where we shall create a map to use, so we''ll do that whole pass the map thing. I'm getting excited :biggrin.gif:
Err, thanks. I don't always act older and I usually act goofy, but I have my serious sides where things need to be said. But thanks :smile.gif: Usually on forums that are a bit more... mature, I get told I seem like I'm 20 :tongue.gif: Anyways, back to business.
Well, have your own private server has no use at all. Your pirates, so you won't be able to attack anyone but yourselves. There's nothing wrong with crews fighting each other, but constant warfare will not do well, and you'll only destroy yourselves. In the end, raiding clans has to be done in modesty.
Anyways, here's would I would do. Set up the paypal account and hope to get a few dollars. In the meantime, get a member to set up a IP (You already have someone willing to give a hamatchi one, which all you need to download a free software). Once you have your server either bought or from a member, it only goes up hill from here! The Pirates don't need to be only a clan, but a server hoster. Go to the server part of the forums and make a topic about how you have a server, hosted by this clan, that is looking for clans/people to join. Announce your goals of the server. At this point, you will get more members and hopefully some other clans. Now you have people to raid AND your clan has 100% control over the server. You can't control what happens, but if someone is breaking the rules, which I'm not sure what rules you have, you can kick/ban them, something you CAN'T do on the KoA. Now people will come to you. People will start to donate more! Now with that money, you can get a bigger server and host more people. People will see the growing server, and more people till join. Now the Pirates have more members, a healthy server where they have people raiding them and the pirates raiding them, the constant thing this clan is wishing for.
Your other option is to go to the servers part of the forums and look for a good PVP server that suits this clans wants, apply, and hope to get in. If you get accepted, then just build up on their server, a long with the KoA, and have those two servers be your HQ. One which you set up your awesome clan and such (PVP server) and once where you help out, recruit, and get more popular (KoA). This plan can also be used with instead of the PVP server, your own server.
Umm... thanks for sharing? Care to use private next time?
Hmm... I'm thinking probably go with the second option, it seems it would be easier to get started, but if the Ninjas let us on that server, we could do a mix between the two options.
Though, as I said before, I'm not going to waste my time here. You will see us gone (well, me any way). Like I have stated prieviously, I have made another server. Hate us all you will, but don't hate us too much, we might sack you one day if you do.
We'll be watching you =.=
:smile.gif:
BUUUUT anyways... what exactly am I supposed to do with rainbow panda?
Nam, I TOTALLY LOVE WHAT YOU JUST DID. I was hoping beyond hope one of the new captains or members would do something like that. I'll do some changes now and we'll see. I think I picked right with the two new Captains, you are already performing incredibly well.
Ok Nam, heres the updated version of the rules etc, I changed your Crew name, but I would have preffered it to stay as a bird, simply because birds are awesome and gives a theme to the fleet.
Captain-
The First Mate’s duties are helping to lead the crew, and making sure orders are followed. Holds two votes in any clan elections or votes.
The Second Mate is also the Pay Master, paying anyone who needs to be paid and organising paying other clans etc for services. At this point in time, this role is rather little. The second mate is also charged with paying Shipwrights.
The Third Mate is the quartermaster, ensuring that food is distributed, along with armour and weapons when required.
Below the officers of a crew are 3 other members, simple sailors, the senior most sailor is the next Crew member into an officers position should something happen, such as leaving the clan.
Members not affiliated with a Crew rank below Sailors of Crews, but are referred to as Sailors themselves. Sailors without a Crew are required to help construct a Port Village on a server we settle in, were they are to live until recruited to a crew. These sailors are strongly suggested to either hide the village, say, underground, or simply hide the valuables inside the house they own.
Shipwrights-
How a Captain gains a crew- By either coming to the Council of Captains with 5 other Sailors who wish to become part of his Crew, which is then named by said Captain. A Captain can also gain a crew if the Council of Captains or Admiral decides to appoint a respectable member, either a Sailor or an Officer/Sailor of a Crew to Captain, and assigns him 3 Sailors to begin the crew. A Sailor wishing to become a Captain needs the approval of the Admiral.
Should a Crew dislike their current Captain and be able to prove he is unjust and unfit for the role, they may commit a mutiny without threat of punishment from the other Captains, who should be able to see why this occurred. The disgraced Captain can then rejoin the ranks of the Sailors in the Port Village.
Crew Raiding Guidelines-
A Crew may raid another Crew for booty and bounty, however, they may NOT commit structural damage and/or cause the other Crew any difficult apart from a loss of items. Any Crewmen involved in a raid may be killed on sight by the other crew. This is to ensure battle readiness and skills improvement, such as getting to a hidden base without being seen, ensuring it is a HIDDEN base, and for the attackers, finding a hidden base and stealing from it.
If we are accepted as Privateers of Alesgan, crews will then be forbidden from raiding each other.
Crew Strongholds-
Suggested Stronghold tips. Put the stronghold far away from Spawn, ideally in the side of a cliff overlooking a bay, with the main stronghold being far underground. This means the Crew can create their Ship in the bay, while their stronghold is built underground. The bay should generally then be renovated to include a proper harbour and possibly houses or some form of buildings on the wall.
Also in the case of the KoA server, should we be accepted as their Privateers, we will construct a port near the spawn, and request it Cuboided, where the crews can create their ships and the unaffiliated Sailors live.
Admiral: Vacant, awaiting election of a crew.
Vice-Admiral: Vacant, awaiting election of a crew.
Council of Captains: Gilguy360, Melvarius, Zevandir, NamNats.
Ranking officers: Kevalalajnen, AidanJan, Sethbean, RainbowPanda, Grayslayer.
Sailors: MadTuck, Jax129, Trevdor, Gladosexe, the Mighty Claw, Trex998, anbuagent12. Slazik, TheGoddamnBatman, Tdonso, Thathalonerd084?, ChocolateChip03, Tomand(g)reen.
Crews:
Zevandir’s Silver Seagulls Crew: Kevalalajnen [First Mate], GraySlayer [Second Mate],
Gilguy360’s First Blood Crew: AidanJan [First Mate],
NamNat’s Depth Dwellers: Sethbean [First Mate],
Melvarius’ Crimson Hawks: RainbowPanda [First Mate],
Hail, Kingdom of Alesgan, currently ruled by Spymaha, fifth King of Alesgan
The Pirates of the Infinite Horizons are no more. They have vanished under a wave of change and re-emerged as the Privateers, searching for a strong and powerful nation to pledge their allegiance to.
The Privateers of the Infinite Horizons would like to become the main naval force of the Kingdom of Alesgan, and become the sailors of your vast empire, and rename the fleet of four crews (currently awaiting members, soon to be chosen from our ranks), to the Privateers of Alesgan!
Long has the kingdom of Alesgan sheltered us and given us a home, and now, we wish to repay this group by supplying a navy and active members. We also believe this union will offer a benefit to both sides, one of our main objectives is to create a port and port town, or at least, a port as part of the current city of Alesgan.
If you will allow us to merge with your clan, we will be willing to become a military branch of your Kingdom, answerable to Council and King. We would also like a few titles and one ranked member as a representative, however we feel this should be discussed later, and not in haste, as our allegiance is bought once, and destroyed only by utter destruction of one of two clans, which shall become one.
We also would like to reserve the right to our own recruitment thread, simply to manage members of the Privateer fleet. However, a requirement will be that the applicant is already a member of KoA, and all existing members will be required to apply to KoA. We think that this will insure our members are loyal, and also that the members will be able to be allotted a crew as soon as they are accepted.
Thanks,
Zevandir, representative of the Privateers of the Infinite Horizons (Hoping to become the Privateers of Alesgan).
1) Gilguy, by the looks of it, hasn't posted in this thread of a while and doesn't look like he is contributing at all. I suggest kicking him out as a captain. There are going to be grudges from the past against him from the KoA, and just because he started the clan does not entitle him to any power as of now. If anything, your undermining the entire idea of having friends in power. You could easily place a more active member in his place, and have better crews and improve.
2) You idea of mixing with the KoA is great, but you guys are taking it a step to far. It's one thing to join as part of their army, but if you get ranks in their server, it's downfall from there. Once you get ranks, it pretty much says your sticking with the KoA no matter what. You may be thinking "Hey, there's nothing wrong with that", but you'll never grow as a true clan. Once you become so attached to KoA, they have control over your clan. If they kick the clan off their server, you'll have been so attached to them for their shelter, this clan will fall apart like glass hitting a sidewalk. The ranks are taking it a step to far. I suggest getting multiple servers. I don't know what that ninja guy was talking about, but if he was offering a server, take it! The more places the pirates are, the bigger the influence. What's there to lose?
Honestly, I like the KoA and all, but they don't need an army. It's great for protection, but what can you do that they can't? If anyone declares war on KoA, what's gonna happen? They'll just kick/ban them from the server, easily done. You can commit yourself to the KoA, but you need a true PVP server, or you'll just fall out of use by the KoA. If you checked, no one declares war. Everything outside of the kingdom is free game anyways and since everything is cuboided, not much to raid inside the cities.
3) The government you have set up is not going to work for the KoA. It's just not a PVP server, and that's what you set yourself up for. You have two choices, switch centralization of the clan away from KoA, or change to a government suited for the KoA.
Anyways, just my opinions. You guys are looking good, so two thumbs up on that, yeah?
No they are NOT the first mate :tongue.gif: They are a captain.
Thnaks Para, but the dilemma at the moment is that, I'm 15, I can't get server, so its either leech of KoA etc, jopin with them, or find someone who can supply a server. I think we'll have to take the offer of a hamachi server from the Ninjas. I'm honestly not sure what to do from here, simply because I'm used to games where you dont need a server, those are much easier to lead.
NINJA DUDES!
You may have your crew, to name as you wish, in return for allowing us onto this new pirate server.
Lol...I've met server owners who were 11. I'm starting up my own server thanks to ProvisionHost, but otherwise yeah.
Thank you!
No prob...hob...bes. :biggrin.gif:
Ok, I'll see what I can do about the PayPal account. Then we'll wokr out a provider. What do you suggest Para? And IN that Case, I'm starting a new thread, two actually, one will be where we shall create a map to use, so we''ll do that whole pass the map thing. I'm getting excited :biggrin.gif:
I'll start the map. Btw, please DON'T get the materials yourself, I don't want a scared landscape. I'll explain more once it begins.
But this also means that we need to sort out what we are doing. I suggest we drop the KoA idea of merging, bedcome our own clan, and live strong! Whihc brings us back to a name.
:tongue.gif:
Everyone suggest a name and we'll pick one.
My current idea is a server with multiple factions, rival Pirate Crews, and one big, Island nation, home of merchants etc.
Also I think we should stay pirates.
And if we do I sujest being called the Brothers of the Black Sail.
Err, thanks. I don't always act older and I usually act goofy, but I have my serious sides where things need to be said. But thanks :smile.gif: Usually on forums that are a bit more... mature, I get told I seem like I'm 20 :tongue.gif: Anyways, back to business.
Well, have your own private server has no use at all. Your pirates, so you won't be able to attack anyone but yourselves. There's nothing wrong with crews fighting each other, but constant warfare will not do well, and you'll only destroy yourselves. In the end, raiding clans has to be done in modesty.
Anyways, here's would I would do. Set up the paypal account and hope to get a few dollars. In the meantime, get a member to set up a IP (You already have someone willing to give a hamatchi one, which all you need to download a free software). Once you have your server either bought or from a member, it only goes up hill from here! The Pirates don't need to be only a clan, but a server hoster. Go to the server part of the forums and make a topic about how you have a server, hosted by this clan, that is looking for clans/people to join. Announce your goals of the server. At this point, you will get more members and hopefully some other clans. Now you have people to raid AND your clan has 100% control over the server. You can't control what happens, but if someone is breaking the rules, which I'm not sure what rules you have, you can kick/ban them, something you CAN'T do on the KoA. Now people will come to you. People will start to donate more! Now with that money, you can get a bigger server and host more people. People will see the growing server, and more people till join. Now the Pirates have more members, a healthy server where they have people raiding them and the pirates raiding them, the constant thing this clan is wishing for.
Your other option is to go to the servers part of the forums and look for a good PVP server that suits this clans wants, apply, and hope to get in. If you get accepted, then just build up on their server, a long with the KoA, and have those two servers be your HQ. One which you set up your awesome clan and such (PVP server) and once where you help out, recruit, and get more popular (KoA). This plan can also be used with instead of the PVP server, your own server.
Hmm... I'm thinking probably go with the second option, it seems it would be easier to get started, but if the Ninjas let us on that server, we could do a mix between the two options.