Quote from NachtMC»
There could always be a fast ( pre-rendered overlays), fancy (3d, rendered), and off (off completely), since they are ambient.
But if they were physical mobs they would be (I believe) classified under entities and rendered server-side instead of client-side
Why am I here
I don't think there's a need for ambient "mobs". As stated this would lag up the game and frankly clutter the screen. Why not just create the appearance of mobs as visual render effects like most games do? No need to actually render them