Before I describe my resource pack I want to warn that this resourcepack is based on ItemBound, and also inspired by it. I also want to apologize for maybe terrible English, since I do not speak this language.
This resource pack adds 51 weapons and more than 100 elements of clothes (counting Jacket masks) from both parts of the Hotline Miami, which you can get by renaming the correct item on the anvil.
Also in the menu and during the game you will hear the original soundtrack from these games. Initially, the pack contains quiet music, but if you want to hear an aggressive soundtrack on the background, then download "Miamicraft 1.12 (ACTION)" and install it on top of the original "Miamicraft 1.12 (CHILL)".
Along with the music, sounds were replaced. Where did you see the gun sound like an bow?
Textures of hostile mobs (zombies, skeletons and their variations) are replaced and look like enemies from the Hotline Miami. Zombies and skeletons are ordinary enemies, husks are fat men, pigmen are enemies from the scene of the "Apocalypse" from Hotline Miami 2 Wrong number, wither skeletons - killed "fallen into hell" enemies (the only ones out of games), the strays are russian soldiers.
Of course, the textures of many blocks, some items, particles, environment and all GUI were replaced.
Armor:
Playable characters (with the exception of the Son)
Before I describe my resource pack I want to warn that this resourcepack is based on ItemBound, and also inspired by it. I also want to apologize for maybe terrible English, since I do not speak this language.
This resource pack adds 51 weapons and more than 100 elements of clothes (counting Jacket masks) from both parts of the Hotline Miami, which you can get by renaming the correct item on the anvil.
Also in the menu and during the game you will hear the original soundtrack from these games. Initially, the pack contains quiet music, but if you want to hear an aggressive soundtrack on the background, then download "Miamicraft 1.12 (ACTION)" and install it on top of the original "Miamicraft 1.12 (CHILL)".
Along with the music, sounds were replaced. Where did you see the gun sound like an bow?
Textures of hostile mobs (zombies, skeletons and their variations) are replaced and look like enemies from the Hotline Miami. Zombies and skeletons are ordinary enemies, husks are fat men, pigmen are enemies from the scene of the "Apocalypse" from Hotline Miami 2 Wrong number, wither skeletons - killed "fallen into hell" enemies (the only ones out of games), the strays are russian soldiers.
Of course, the textures of many blocks, some items, particles, environment and all GUI were replaced.
Armor:
Playable characters (with the exception of the Son)
Enemies
Blocks
Animated blocks
Custom Items
Default Items
Mobs
Zombie
Zombie Pigman
Husk
Skeleton
Stray
Wither Skeleton
Vindicator
Zombie Villaager
Wolf
Miamicraft 1.12 (CHILL)+items names
Miamicraft 1.12 (ACTION)
Resource pack map