Mostly inspired by characters like "The Overlord" and Sauron. As well as games like Overlord and Fable.
Tell me what you think of this idea in the comments section. And I would love to hear any kind of hypothetical lore if you got any ideas.
The Pitch:
Do you get tired of building stuff, by hand? Ever had a wish of standing on top of the world and Rule it like a king? Ever wanted to sit upon a throne with the respect and admiration of your peers? Tarry no more, and claim the power to build and rule an empire, become the idol of praise among your peers, and shape the Overworld as you see fit.
Form factions, or clans, with your friends. And plant your banner to lay claim to swathes of land. Form a mighty kingdom, with your friends and allies. Then Colonize and populate your new domain.
Interact with the inhabitants of Minecraft, become the best of friends, or pillage and plunder their little hamlets. (NPC factions, and RPG Elements)
Battle against mighty beasts, monsters, and enemies. (Mob Factions, and world bosses (Dragons, Giants, Dinosaurs, etc.?))
Construct various Siege Weapons and War Machines.
Craft Gunpowder from "Brimstone" (found in the deepest caves, and in greater abundance in the Nether) and "Saltpeter" (found in the new sandstone based underground beneath the desert, contained in sandstone veins). And craft flintlock firearms and cannons.
Find the epic "Mighty Forge", and amass the wealth, resources, and power needed to forge your own crown. Then wield the ultimate powers of Light and Dark, and rule over the Overworld as one of two archetypal heroes....
Defend and inspire your subjects and allies, champion the arcane magics of divine light, and rule with benevolence as the Bright-Lord: an angelic and righteous sovereign.
or....
Conquer your enemies and topple kingdoms, wield the supreme might of evil and command the hordes of shadow, and reign with an iron fist as the Dark-Lord: a cruel and wicked tyrant.
And compete against other lords and their kingdoms.
Synopsis:
Aside from all the other possible features. The prime focus of this mod is in it's territorial Faction-Hero based PvP/PvE, and Faction-NPC RPG elements. And could not only be a massive amount of fun in single player, but also transform the face of multiplayer. This content is mostly centralized around a particular individual, known as the "Lords of the Overworld".
In order to become a "Lord of the Overworld" you must first locate the massive device known as "The Mighty Forge", then you must accumulate the required resources and experience points to craft a "Lord's Crown". Not only is this item expensive in the value of the resources required to make it, but also in the sheer amount of resources needed. It is also worthy to note, that in multiplayer a crown will probably be more expensive then in single player.
Much like a furnace, The Mighty Forge requires fuel, but only wood and lava buckets alone won't do. To activate such a powerful relic, you will need Levels (like enchanting) and lots of 'em. Once this tithe is paid the forge will activate, and consume copious amounts of fuel to keep it going. Once The Mighty Forge runs out of fuel, it will deactivate. And it's toll will again need to be satisfied.
Once your crown is forged, you are ready to transform into a Lord of the Overworld. Upon using the crown, an animation will play. Your character places the crown on their head, and after some lightning, magic clouds, and flashing lights the transformation is epic. But the appearance of your new form, the animation, and your nature as a Lord is determined between two outcomes, based on your crown's alignment. The alignment of your Crown will be determined by the way you interact with the world and it's inhabitants. This can be tracked through a "moral compass" interface.
In general, a Lord is an imposing figure, towering at around one and half or twice the height of your average player. Unlike any other being in the Overworld, they are clad head to toe in thick armor with a mighty crowned helm atop their head, and brandishing a big magical sword. Their faces are always shrouded by darkness, with glowing eyes peering out. They have unique models and animations. And play in a 3rd person action style, similar to Smite, Legend of Zelda, and Dynasty Warriors. All Lords have the ability to build structures quickly on demand, using saved schematics. This ability does manifest itself differently between Bright-Lords and Dark-Lords, but accomplishes the same goal, albeit through different means. They can also lead and command NPCs, who owe their allegiance to them.
"Bright-Lords" are associated with "Light". They are disposed to "righteous action" and benevolence. They have an angelic appearance, with resplendent golden armor and big feathered wings. Similar to the angels from Diablo, especially Imperious, the Arch-angel of Valor. A Bright-Lord may be the smaller of the two lords and has a weaker basic attack and slightly lower health, but its powerful magic allows it to play a supportive "mage-guardian" role, using its divine powers to heal their comrades, provide offensive and defensive support, and protect themselves from physical harm. While using their magnificent wings to get in and out of combat.
"Dark-Lords" are associated with....well...."Darkness". They draw their power from their tyrannical and evil natures. Their appearance is very much similar to characters like Sauron and "The Overlord". They are twice the height of the average player and covered by dark colored armor, and have the highest attack and health of the two lords. However, their magical powers are somewhat lacking in versatility and are almost exclusively offensive. But they do however have the ability to summon hordes of shadow minions to do their bidding, and aid in their conquests. And they also possess the ability to knock-back and stun their enemies , by smiting them with their power gauntlet.
This transformation can be reversed at any time, by removing the crown. A crown can also only be used, if the player in question has the proper alignment, it will reject anything else out-right. And the more aligned you are and the more levels you have, the more powerful you are as a Lord. A crown is not exclusive to one player, and can be used by anyone. But their can only be one Lord per faction.
Lords of the Overworld
Mostly inspired by characters like "The Overlord" and Sauron. As well as games like Overlord and Fable.
Tell me what you think of this idea in the comments section. And I would love to hear any kind of hypothetical lore if you got any ideas.
The Pitch:
Do you get tired of building stuff, by hand? Ever had a wish of standing on top of the world and Rule it like a king? Ever wanted to sit upon a throne with the respect and admiration of your peers? Tarry no more, and claim the power to build and rule an empire, become the idol of praise among your peers, and shape the Overworld as you see fit.
Form factions, or clans, with your friends. And plant your banner to lay claim to swathes of land. Form a mighty kingdom, with your friends and allies. Then Colonize and populate your new domain.
Interact with the inhabitants of Minecraft, become the best of friends, or pillage and plunder their little hamlets. (NPC factions, and RPG Elements)
Battle against mighty beasts, monsters, and enemies. (Mob Factions, and world bosses (Dragons, Giants, Dinosaurs, etc.?))
Construct various Siege Weapons and War Machines.
Find the epic "Mighty Forge", and amass the wealth, resources, and power needed to forge your own crown. Then wield the ultimate powers of Light and Dark, and rule over the Overworld as one of two archetypal heroes....
or....
And compete against other lords and their kingdoms.
Synopsis:
Aside from all the other possible features. The prime focus of this mod is in it's territorial Faction-Hero based PvP/PvE, and Faction-NPC RPG elements. And could not only be a massive amount of fun in single player, but also transform the face of multiplayer. This content is mostly centralized around a particular individual, known as the "Lords of the Overworld".
In order to become a "Lord of the Overworld" you must first locate the massive device known as "The Mighty Forge", then you must accumulate the required resources and experience points to craft a "Lord's Crown". Not only is this item expensive in the value of the resources required to make it, but also in the sheer amount of resources needed. It is also worthy to note, that in multiplayer a crown will probably be more expensive then in single player.
Much like a furnace, The Mighty Forge requires fuel, but only wood and lava buckets alone won't do. To activate such a powerful relic, you will need Levels (like enchanting) and lots of 'em. Once this tithe is paid the forge will activate, and consume copious amounts of fuel to keep it going. Once The Mighty Forge runs out of fuel, it will deactivate. And it's toll will again need to be satisfied.
Once your crown is forged, you are ready to transform into a Lord of the Overworld. Upon using the crown, an animation will play. Your character places the crown on their head, and after some lightning, magic clouds, and flashing lights the transformation is epic. But the appearance of your new form, the animation, and your nature as a Lord is determined between two outcomes, based on your crown's alignment. The alignment of your Crown will be determined by the way you interact with the world and it's inhabitants. This can be tracked through a "moral compass" interface.
In general, a Lord is an imposing figure, towering at around one and half or twice the height of your average player. Unlike any other being in the Overworld, they are clad head to toe in thick armor with a mighty crowned helm atop their head, and brandishing a big magical sword. Their faces are always shrouded by darkness, with glowing eyes peering out. They have unique models and animations. And play in a 3rd person action style, similar to Smite, Legend of Zelda, and Dynasty Warriors. All Lords have the ability to build structures quickly on demand, using saved schematics. This ability does manifest itself differently between Bright-Lords and Dark-Lords, but accomplishes the same goal, albeit through different means. They can also lead and command NPCs, who owe their allegiance to them.
"Bright-Lords" are associated with "Light". They are disposed to "righteous action" and benevolence. They have an angelic appearance, with resplendent golden armor and big feathered wings. Similar to the angels from Diablo, especially Imperious, the Arch-angel of Valor. A Bright-Lord may be the smaller of the two lords and has a weaker basic attack and slightly lower health, but its powerful magic allows it to play a supportive "mage-guardian" role, using its divine powers to heal their comrades, provide offensive and defensive support, and protect themselves from physical harm. While using their magnificent wings to get in and out of combat.
"Dark-Lords" are associated with....well...."Darkness". They draw their power from their tyrannical and evil natures. Their appearance is very much similar to characters like Sauron and "The Overlord". They are twice the height of the average player and covered by dark colored armor, and have the highest attack and health of the two lords. However, their magical powers are somewhat lacking in versatility and are almost exclusively offensive. But they do however have the ability to summon hordes of shadow minions to do their bidding, and aid in their conquests. And they also possess the ability to knock-back and stun their enemies , by smiting them with their power gauntlet.
This transformation can be reversed at any time, by removing the crown. A crown can also only be used, if the player in question has the proper alignment, it will reject anything else out-right. And the more aligned you are and the more levels you have, the more powerful you are as a Lord. A crown is not exclusive to one player, and can be used by anyone. But their can only be one Lord per faction.