Hello. As you may know, in 1.7.10+, keybinds with one key and multiple actions will not work, and neither of the actions bound to the key will work. I play with 60+ custom mods, and it is near impossible to use them all effectively as I have too many actions and not enough keys to be bound to. Key Bindings Overhaul has a devastating glitch which makes it unplayable. I do not believe Not Enough Keys has what I need, and Macro/keybinds mod is for LiteLoader. I am requesting a 1.7.10 and maybe 1.8 Forge mod that will bypass keybind conflicts and make any amount of actions bound to one key work. Thank you in advance, ipodplayer777.
Not Enough Keys can help, since it can list all conflicting keys, and then you can reassign them. Other than that, I don't know a way for a Forge mod to rewrite the whole key binding logic. Maybe LiteLoader provides more possibilities - btw, you *can* use LiteLoader parallel to Forge.
Hello. As you may know, in 1.7.10+, keybinds with one key and multiple actions will not work, and neither of the actions bound to the key will work. I play with 60+ custom mods, and it is near impossible to use them all effectively as I have too many actions and not enough keys to be bound to. Key Bindings Overhaul has a devastating glitch which makes it unplayable. I do not believe Not Enough Keys has what I need, and Macro/keybinds mod is for LiteLoader. I am requesting a 1.7.10 and maybe 1.8 Forge mod that will bypass keybind conflicts and make any amount of actions bound to one key work. Thank you in advance, ipodplayer777.
Not Enough Keys can help, since it can list all conflicting keys, and then you can reassign them. Other than that, I don't know a way for a Forge mod to rewrite the whole key binding logic. Maybe LiteLoader provides more possibilities - btw, you *can* use LiteLoader parallel to Forge.