If someone can make a mod based off the mad max universe that would be amazing. the main thing would be the addition of highly customizable cars. Perhaps this can be a addon for flans mod but it would be pretty nice if it was its own thing. Weapons such as explosive javelins, chain saws and various guns would be great. Apocalypse themed armor would be a very good addition as well. There should be a custom world type that is a large custom dessert based off the world of mad max. This needs to be complete with randomly generated towns and quests based off something that would be found in a mad max movie. There needs to be a way to have npcs drive cars or have them be there own npc, there should be raiders that try to attack you. and city's to raid. The ability to start your own faction and make npc city's in witch your people can gather resources and fight for you faction. this needs to Be compatible with multiplayer so you and your friend can work together and raid the npcs or have separate faction and murder each other for oil. The mod would basically convert Minecaraft to the ultimate Mad Max simulation. It would be a huge undertaking but if someone can pull it off that would be amazing.
If it not 1.8 its fine, just thought that useing the newest version word be nice. If someone can make it for any version (1.6.4 or higher) I would be extremely happy.
Theoretical question laters, this mod idea would be good.No modder here, but I can see the potential. And if I was a modder, I would use all the Mad Max movies as a base.
I'm going to make a Mad Max mod as soon as possible. The cars might not be as easy to make. I'll give them customization for wheels (or treads if you want).
I've added five different cars so far with their own unique customization options. I made it this way so that if you want a different advantage to something, you'll need to scavange (or kill) for another car that gives you access to this advantage. An example would be how a motorcycle can jump two blocks and is fast but your treaded Chrysler Valiant Charger can jump at all and move that fast. Spiked cars can damage enemies when it hits them. A non-spiked one can't. Some cars have storage; others don't. I'm about to make the motorcycles. If you want me to make a specific vehicle for you, tell me on this post. These are the cars that I have completed so far. An image of one of the cars in below.
Asking for a madmax mod is one thing but asking it for 1.8 is a bit different.
I don't think there will be much difference between 1.7.10 and 1.8 - at least as far as entity rendering is concerned. Either way, new mods should be for 1.9.
I found some problems with the Interceptors that I coded. They drive sideways. I fixed this by remodeling the car, and now you can see the engine on the V8 Interceptor. I also changed how gasoline works. Before, you would have to have gas in your inventory to enter the car. Now you can enter it with or without gas. The cars that I listed on the previous post have been changed a bit. I made them all for forge 1.8.9. I decided to port it all to Minecraft 1.9, so it might take a bit longer for me to see how much forge has changed, and to update the code. Most of the weapons are finished. There will be no more rain when you've installed this mod. Instead, you'll run into sandstorms. Tomorrow I will model one of the last cars that I plan to add. It's a Dodge Charger. It can have a ramming grille and/or spikes. Three colors are planned for this car. Again, if you want any other car in this mod, tell me on this post. The war rig can store extra gasoline. The Ford-like truck will be able to store extra items. This mod won't have any quests when I release it because I don't know how I could posibly create them.
If you need help with textureing, or basic items such as food and armor just ask.
Also if you can I would like the Gigahorse to be added (inmortain Joe's truck thing) as well as the Peacemaker (the thing with tank treds) I extremely appreciate the hard work so far keep it up!
Lately I've been more focused on improving what I already made. I've decided to add relics from the old world as collectibles and junk that can be scrapped for a reward. I changed my mind about the quests. There will be some. And just like the Mad Max game, there are enemy camps that can be taken over. These camps have ammo, weapons, project parts, and sometimes prisoners. If you want to, you can make one your home. I also plan to add random events with their own quests. I have not made these yet but I will soon.
My computer was just crashing because of a virus that came with a Unity Asset Package. I need to free up a bit of space so I deleted my mod. It's okay. I can recode it all. I still have the car models. I'm really sorry for this. At least I still have the chance to make it better this time.
If someone can make a mod based off the mad max universe that would be amazing. the main thing would be the addition of highly customizable cars. Perhaps this can be a addon for flans mod but it would be pretty nice if it was its own thing. Weapons such as explosive javelins, chain saws and various guns would be great. Apocalypse themed armor would be a very good addition as well. There should be a custom world type that is a large custom dessert based off the world of mad max. This needs to be complete with randomly generated towns and quests based off something that would be found in a mad max movie. There needs to be a way to have npcs drive cars or have them be there own npc, there should be raiders that try to attack you. and city's to raid. The ability to start your own faction and make npc city's in witch your people can gather resources and fight for you faction. this needs to Be compatible with multiplayer so you and your friend can work together and raid the npcs or have separate faction and murder each other for oil. The mod would basically convert Minecaraft to the ultimate Mad Max simulation. It would be a huge undertaking but if someone can pull it off that would be amazing.
Asking for a madmax mod is one thing but asking it for 1.8 is a bit different.
If it not 1.8 its fine, just thought that useing the newest version word be nice. If someone can make it for any version (1.6.4 or higher) I would be extremely happy.
I have a huge question for you, you want it based on the reboot or on the old Mad Max movies?
https://en.wikipedia.org/wiki/Mad_Max
Theoretical question laters, this mod idea would be good.No modder here, but I can see the potential. And if I was a modder, I would use all the Mad Max movies as a base.
I'm going to make a Mad Max mod as soon as possible. The cars might not be as easy to make. I'll give them customization for wheels (or treads if you want).
I've added five different cars so far with their own unique customization options. I made it this way so that if you want a different advantage to something, you'll need to scavange (or kill) for another car that gives you access to this advantage. An example would be how a motorcycle can jump two blocks and is fast but your treaded Chrysler Valiant Charger can jump at all and move that fast. Spiked cars can damage enemies when it hits them. A non-spiked one can't. Some cars have storage; others don't. I'm about to make the motorcycles. If you want me to make a specific vehicle for you, tell me on this post. These are the cars that I have completed so far. An image of one of the cars in below.
- Black V6 Interceptor
- Black V8 Interceptor
- Black V6 Roadster
- Black V6 Spiked Roadster
- Black V8 Roadster
- Black V8 Spiked Roadster
- Blue Chrysler Valiant Charger
- Black Chrysler Valiant Charger
- Blue Treaded Chrysler Valiant Charger
- Black Dual V8 Battlerod
- Black Dual V8 War Rig
I don't think there will be much difference between 1.7.10 and 1.8 - at least as far as entity rendering is concerned. Either way, new mods should be for 1.9.
System.out.err("Nope");
I found some problems with the Interceptors that I coded. They drive sideways. I fixed this by remodeling the car, and now you can see the engine on the V8 Interceptor. I also changed how gasoline works. Before, you would have to have gas in your inventory to enter the car. Now you can enter it with or without gas. The cars that I listed on the previous post have been changed a bit. I made them all for forge 1.8.9. I decided to port it all to Minecraft 1.9, so it might take a bit longer for me to see how much forge has changed, and to update the code. Most of the weapons are finished. There will be no more rain when you've installed this mod. Instead, you'll run into sandstorms. Tomorrow I will model one of the last cars that I plan to add. It's a Dodge Charger. It can have a ramming grille and/or spikes. Three colors are planned for this car. Again, if you want any other car in this mod, tell me on this post. The war rig can store extra gasoline. The Ford-like truck will be able to store extra items. This mod won't have any quests when I release it because I don't know how I could posibly create them.
Your actually making this! Thanks dude good luck!
If you need help with textureing, or basic items such as food and armor just ask.
Also if you can I would like the Gigahorse to be added (inmortain Joe's truck thing) as well as the Peacemaker (the thing with tank treds) I extremely appreciate the hard work so far keep it up!
Lately I've been more focused on improving what I already made. I've decided to add relics from the old world as collectibles and junk that can be scrapped for a reward. I changed my mind about the quests. There will be some. And just like the Mad Max game, there are enemy camps that can be taken over. These camps have ammo, weapons, project parts, and sometimes prisoners. If you want to, you can make one your home. I also plan to add random events with their own quests. I have not made these yet but I will soon.
My computer was just crashing because of a virus that came with a Unity Asset Package. I need to free up a bit of space so I deleted my mod. It's okay. I can recode it all. I still have the car models. I'm really sorry for this. At least I still have the chance to make it better this time.
I wish you good luck.