Never seen this design here. I thought some people might be interested in this.
It's very compact because there's only single torch connecting the pressure plate and dispenser and the dispensers are acting as walls themselves to other dispensers.
Here's a tutorial for dispenser clock (the way I do it)
1) Regular 20 minute dispenser clock with a lever attached to one of the blocks with pressure plate and torch. (Check the op for detailed image on how to build it)
2) And gate. The inputs are
- Inverted input from on/off switch
- Output of the torch controlled by the on/off and pressure plate
Note! The torches for first input are not necessary. They are there just to make things more clear (or more complicated...).
3) Output of the and gate goes to a pulse limiter or to an signal edge detector. The piston with green block will activate from output.
Falling edge detector is used if you want output signal after the item has disappeared from the controlled block (invert the delays from 3)
The image should be clear enough to give information how to build this.
Giving power to any of the blocks with torch will "stop" the clock. It will of course keep going until the ingots have all disappeared.
The output is a little tricky. One way is to attach and gate to the on/off lever and to the torch the lever is controlling. Then attach a single edge detector to the output of the and gate. This will prevent output being on the whole time when the pressure plate is activated. The and gate is just for the lever. It's actually unnecessary if you don't care about the last output signal when the clock is turned off..
The output is a little tricky. One way is to attach and gate to the on/off lever and to the torch the lever is controlling. Then attach a single edge detector to the output of the and gate. This will prevent output being on the whole time when the pressure plate is activated. The and gate is just for the lever. It's actually unnecessary if you don't care about the last output signal when the clock is turned off..
I'll make an example in 3 hours.
I like this idea, do it! xP
I calculate the time to all dispensers get empty on a 20 minutes clock, will took 576 minutes or 10 hours! Or 30 minecraft-days. If what i calculated is wrong, please someone tell :tongue.gif:
I calculate the time to all dispensers get empty on a 20 minutes clock, will took 576 minutes or 10 hours! Or 30 minecraft-days. If what i calculated is wrong, please someone tell :tongue.gif:
You actually did calculate it wrong :tongue.gif:.
Every dispenser can hold 9*64 blocks. So that's 576. One dispenser adds 5 minutes to the clock so one dispenser can give 576*5min. That's a whopping 2880 minutes. That's 48 hours :ohmy.gif:.
One minecraft day lasts 19.2 minutes (according to wiki). So... 2880/19.2 = 150 minecraft days.
If my calculations are right, a 20 minute clock will last almost exactly 4x150 = 600 minecraft days. If you want the exact time you need to count pressure plate delays and redstone ticks also.
Here's a tutorial for dispenser clock (the way I do it)
1) Regular 20 minute dispenser clock with a lever attached to one of the blocks with pressure plate and torch. (Check the op for detailed image on how to build it)
2) And gate. The inputs are
- Inverted input from on/off switch
- Output of the torch controlled by the on/off and pressure plate
Note! The torches for first input are not necessary. They are there just to make things more clear (or more complicated...).
3) Output of the and gate goes to a pulse limiter or to an signal edge detector. The piston with green block will activate from output.
Falling edge detector is used if you want output signal after the item has disappeared from the controlled block (invert the delays from 3)
The image should be clear enough to give information how to build this.
Hooray! Someone else discovered the 5 minute item decay timer!
Rollback Post to RevisionRollBack
Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.
It's very compact because there's only single torch connecting the pressure plate and dispenser and the dispensers are acting as walls themselves to other dispensers.
Note! Walls removed for more clear image.
Pattern:
Example of a 40 minute clock:
Compact controllable dispenser clock Compact version.
Here's a tutorial for dispenser clock (the way I do it)
1) Regular 20 minute dispenser clock with a lever attached to one of the blocks with pressure plate and torch. (Check the op for detailed image on how to build it)
2) And gate. The inputs are
- Inverted input from on/off switch
- Output of the torch controlled by the on/off and pressure plate
Note! The torches for first input are not necessary. They are there just to make things more clear (or more complicated...).
3) Output of the and gate goes to a pulse limiter or to an signal edge detector. The piston with green block will activate from output.
Falling edge detector is used if you want output signal after the item has disappeared from the controlled block (invert the delays from 3)
The image should be clear enough to give information how to build this.
Note! This is far away from compact.
Nice. I tried your design and made it a bit smaller. I switched the last dispenser's place next to the third one:
More images:
http://i.minus.com/jAzR8GtwikXwD.png
http://i.minus.com/jSU41Z2J5DOj7.png
Giving power to any of the blocks with torch will "stop" the clock. It will of course keep going until the ingots have all disappeared.
The output is a little tricky. One way is to attach and gate to the on/off lever and to the torch the lever is controlling. Then attach a single edge detector to the output of the and gate. This will prevent output being on the whole time when the pressure plate is activated. The and gate is just for the lever. It's actually unnecessary if you don't care about the last output signal when the clock is turned off..
I'll make an example in 3 hours.
I like this idea, do it! xP
I calculate the time to all dispensers get empty on a 20 minutes clock, will took 576 minutes or 10 hours! Or 30 minecraft-days. If what i calculated is wrong, please someone tell :tongue.gif:
You actually did calculate it wrong :tongue.gif:.
Every dispenser can hold 9*64 blocks. So that's 576. One dispenser adds 5 minutes to the clock so one dispenser can give 576*5min. That's a whopping 2880 minutes. That's 48 hours :ohmy.gif:.
One minecraft day lasts 19.2 minutes (according to wiki). So... 2880/19.2 = 150 minecraft days.
If my calculations are right, a 20 minute clock will last almost exactly 4x150 = 600 minecraft days. If you want the exact time you need to count pressure plate delays and redstone ticks also.
Nice, this can be used on a compact mechanism of a clock tower
1) Regular 20 minute dispenser clock with a lever attached to one of the blocks with pressure plate and torch. (Check the op for detailed image on how to build it)
2) And gate. The inputs are
- Inverted input from on/off switch
- Output of the torch controlled by the on/off and pressure plate
Note! The torches for first input are not necessary. They are there just to make things more clear (or more complicated...).
3) Output of the and gate goes to a pulse limiter or to an signal edge detector. The piston with green block will activate from output.
Falling edge detector is used if you want output signal after the item has disappeared from the controlled block (invert the delays from 3)
The image should be clear enough to give information how to build this.
Compact version.
Hooray! Someone else discovered the 5 minute item decay timer!
I just showed the idea of them being stacked horizontally. There's nothing new here for most users.
missing links ^^