i wanted to summon creepers and then teleport them to a snowball,
but they would despawn before they teleported, i also added them a name and it still wont work...
i wanted to ask if i can summon a creeper on a snowball like,
/summon Creeper [type=Snowball]
is it possible!?
The "Motion" values can be changed around relative to where you want the snowball creeper to go. If you wanted the creeper to be invisible, you could use this:
You can also set the Fuse of the creeper to however many ticks the snowball is going to be in the air. So when it hits the ground, it can kind of be like a grenade. Say the snowball was going to hit the ground after 50 ticks. You would use this:
i wanted to summon creepers and then teleport them to a snowball,
but they would despawn before they teleported, i also added them a name and it still wont work...
i wanted to ask if i can summon a creeper on a snowball like,
/summon Creeper [type=Snowball]
is it possible!?
You could use this command:
The "Motion" values can be changed around relative to where you want the snowball creeper to go. If you wanted the creeper to be invisible, you could use this:
You can also set the Fuse of the creeper to however many ticks the snowball is going to be in the air. So when it hits the ground, it can kind of be like a grenade. Say the snowball was going to hit the ground after 50 ticks. You would use this:
I hope this helped!
New maps in progress.....
run this on a clock
you can erase r=50 for it to have a ton of range. but this applies to snowballs within range of 50....
/execute @e[type=Snowball,r=50] ~ ~ ~ summon Creeper ~ ~ ~
also run this on a clock.....
/kill @e[type=Creeper,r=50]
this should appear as if you are throwing a creeper through the air....
then you could do like
/testfor @e[type=Snowball,r=50]
place comparator on the side then some repeaters for a delay.... then have run that to some kind of summon primed tnt or something.
it would really work a whole lot nicer if you used an arrow instead of a snowball. because you can testfor if the arrow is in the ground or not.
so you could throw a creeper and when it hit the ground it would explode....
Oh yeah! the {fuse:} hmmmmmm.... that could be tricky
Oh, I thought you wanted to summon a creeper RIDING a snowball. Didn't realize you were talking about when a player threw a snowball, my bad.
If that's what you mean, then the comment above this should work.
New maps in progress.....