The standard ethonian hopper clock has two problems that make it difficult to work with for precise time periods: (1) the clock's period is measured in 4 or 8 ticks per item, which disallows certain integral second periods (and requires a calculator for most people to figure out how many items are needed); and (2) the clock's period is actually reduced by a half-tick because of hopper mechanics -- a 75-item "1-minute" hopper clock is actually a 59.95-second clock (losing one second every 20 minutes).
The following circuits are hopper clocks regulated by 5-clocks, with inverted dual edge detectors to keep the hoppers deactivated except for a brief off-pulse every 5 ticks (an escape mechanism?). This regulation means the clock has a period of exactly 1 second per item, with no half-tick reduction, making it much easier to figure out how many items you need (60 items -> 1 minute, 300 items -> 5 minutes, etc.).
Because of the multiplicative nature of the two clocks, you can also increase the period of the regulator clock to get longer periods of the entire clock. Roughly, each additional tick of the regulator clock allows an extra minute of output period (e.g., a 10-clock allows a period over 10 minutes).
The standard ethonian hopper clock has two problems that make it difficult to work with for precise time periods: (1) the clock's period is measured in 4 or 8 ticks per item, which disallows certain integral second periods (and requires a calculator for most people to figure out how many items are needed); and (2) the clock's period is actually reduced by a half-tick because of hopper mechanics -- a 75-item "1-minute" hopper clock is actually a 59.95-second clock (losing one second every 20 minutes).
The following circuits are hopper clocks regulated by 5-clocks, with inverted dual edge detectors to keep the hoppers deactivated except for a brief off-pulse every 5 ticks (an escape mechanism?). This regulation means the clock has a period of exactly 1 second per item, with no half-tick reduction, making it much easier to figure out how many items you need (60 items -> 1 minute, 300 items -> 5 minutes, etc.).
Because of the multiplicative nature of the two clocks, you can also increase the period of the regulator clock to get longer periods of the entire clock. Roughly, each additional tick of the regulator clock allows an extra minute of output period (e.g., a 10-clock allows a period over 10 minutes).
The inverted dual edge detector here is based on a dual edge detector by Selulance (based on Docgon's initial design). The pistonless hopper clock here was .
There are a few other silent hopper clock designs, but I like this one. Take your 1 second per item output as a 4-tick pulse from one of the torches at the ends of the hopper clock.
Here's another that fits pretty well with the inverted dual edge detector:
Top hoppers have a number of items equal to the seconds desired, bottom hoppers have a single item (they just act as a latch, not a clock), output from lower-left torch.
You'll have to get its output to the hoppers without interfering with all that redstone, but yes. I'd probably put blocks on top of the hoppers and dust on top of those, then bridge over one side of redstone to the ground or just build the IDED above the hopper clock.
The following circuits are hopper clocks regulated by 5-clocks, with inverted dual edge detectors to keep the hoppers deactivated except for a brief off-pulse every 5 ticks (an escape mechanism?). This regulation means the clock has a period of exactly 1 second per item, with no half-tick reduction, making it much easier to figure out how many items you need (60 items -> 1 minute, 300 items -> 5 minutes, etc.).
Because of the multiplicative nature of the two clocks, you can also increase the period of the regulator clock to get longer periods of the entire clock. Roughly, each additional tick of the regulator clock allows an extra minute of output period (e.g., a 10-clock allows a period over 10 minutes).
can you make it pistonless?
The inverted dual edge detector here is based on a dual edge detector by Selulance (based on Docgon's initial design). The pistonless hopper clock here was .
There are a few other silent hopper clock designs, but I like this one. Take your 1 second per item output as a 4-tick pulse from one of the torches at the ends of the hopper clock.
Top hoppers have a number of items equal to the seconds desired, bottom hoppers have a single item (they just act as a latch, not a clock), output from lower-left torch.
so if I add the part on the right to this design, would that work?
thanks