Yeah, like many players of Minecraft I have a 32-bit operating system.
The updates 1.12+ has to do with changes in the command console where the gameplay is not the same style and I'm personally more for the 1.11 or 1.11.2 style of command console.
Oddworld: Strangers Wrath
Similar as to what happened with talent trees after Wrath of the Lich King.
But, what I'm gettin' at here is that I can code my own blocks and texture them. I can also create flying mobs and etc.
Well, I can't right now. I'd enjoy to, it'd be fun.
You see forge updated and now requires 3G to decompile the src and crap.
So, I can do 1300M all day no problem.
But I'd like to know with these changes happening and with new things being added or things being removed or taken away is if there is a version of Minecraft being discussed as to be a basis version to mod for both 32 and 64.
I personally don't have any issue with 1.11.2 being where the line is drawn. After the new combat system and etc was added its more like a build. Like you can get this mod and this mod, but this one goes with this one, and this doesn't. Not only that you have this amount of space to fill, which is alright.
1.11.2 version for modding.
Both for 32-bit and 64-bit operating systems.
It can be decompiled with 1300M and will work universally.
The versions after 1.11.2 appear to be heading toward the direction of limiting the command console in order to make it more "simple" and filling up space that could be used for other things.Grey is spelled grey.
Its groovy whichever way Minecraft goes I guess, but while all that's going on I have a 32-bit operating system and I honestly don't feel like being patient til next spring or next autumn to code some Minecraft.
Yeah, like many players of Minecraft I have a 32-bit operating system.
The updates 1.12+ has to do with changes in the command console where the gameplay is not the same style and I'm personally more for the 1.11 or 1.11.2 style of command console.
Oddworld: Strangers Wrath
Similar as to what happened with talent trees after Wrath of the Lich King.
But, what I'm gettin' at here is that I can code my own blocks and texture them. I can also create flying mobs and etc.
Well, I can't right now. I'd enjoy to, it'd be fun.
You see forge updated and now requires 3G to decompile the src and crap.
So, I can do 1300M all day no problem.
But I'd like to know with these changes happening and with new things being added or things being removed or taken away is if there is a version of Minecraft being discussed as to be a basis version to mod for both 32 and 64.
I personally don't have any issue with 1.11.2 being where the line is drawn. After the new combat system and etc was added its more like a build. Like you can get this mod and this mod, but this one goes with this one, and this doesn't. Not only that you have this amount of space to fill, which is alright.
1.11.2 version for modding.
Both for 32-bit and 64-bit operating systems.
It can be decompiled with 1300M and will work universally.
The versions after 1.11.2 appear to be heading toward the direction of limiting the command console in order to make it more "simple" and filling up space that could be used for other things.Grey is spelled grey.
Its groovy whichever way Minecraft goes I guess, but while all that's going on I have a 32-bit operating system and I honestly don't feel like being patient til next spring or next autumn to code some Minecraft.
Simple and complicated, ya know. Fun stuff.
1 2
Simple and simple, and no mod API.
I don't know
But it happened,
and where is CatDog?